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1 /*
2 Minetest
3 Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "client.h"
21
22 #include "util/base64.h"
23 #include "clientmedia.h"
24 #include "log.h"
25 #include "map.h"
26 #include "mapsector.h"
27 #include "minimap.h"
28 #include "nodedef.h"
29 #include "serialization.h"
30 #include "server.h"
31 #include "util/strfnd.h"
32 #include "network/clientopcodes.h"
33 #include "script/scripting_client.h"
34 #include "util/serialize.h"
35 #include "util/srp.h"
36 #include "tileanimation.h"
37
38 void Client::handleCommand_Deprecated(NetworkPacket* pkt)
39 {
40         infostream << "Got deprecated command "
41                         << toClientCommandTable[pkt->getCommand()].name << " from peer "
42                         << pkt->getPeerId() << "!" << std::endl;
43 }
44
45 void Client::handleCommand_Hello(NetworkPacket* pkt)
46 {
47         if (pkt->getSize() < 1)
48                 return;
49
50         u8 serialization_ver;
51         u16 proto_ver;
52         u16 compression_mode;
53         u32 auth_mechs;
54         std::string username_legacy; // for case insensitivity
55         *pkt >> serialization_ver >> compression_mode >> proto_ver
56                 >> auth_mechs >> username_legacy;
57
58         // Chose an auth method we support
59         AuthMechanism chosen_auth_mechanism = choseAuthMech(auth_mechs);
60
61         infostream << "Client: TOCLIENT_HELLO received with "
62                         << "serialization_ver=" << (u32)serialization_ver
63                         << ", auth_mechs=" << auth_mechs
64                         << ", proto_ver=" << proto_ver
65                         << ", compression_mode=" << compression_mode
66                         << ". Doing auth with mech " << chosen_auth_mechanism << std::endl;
67
68         if (!ser_ver_supported(serialization_ver)) {
69                 infostream << "Client: TOCLIENT_HELLO: Server sent "
70                                 << "unsupported ser_fmt_ver"<< std::endl;
71                 return;
72         }
73
74         m_server_ser_ver = serialization_ver;
75         m_proto_ver = proto_ver;
76
77         //TODO verify that username_legacy matches sent username, only
78         // differs in casing (make both uppercase and compare)
79         // This is only neccessary though when we actually want to add casing support
80
81         if (m_chosen_auth_mech != AUTH_MECHANISM_NONE) {
82                 // we recieved a TOCLIENT_HELLO while auth was already going on
83                 errorstream << "Client: TOCLIENT_HELLO while auth was already going on"
84                         << "(chosen_mech=" << m_chosen_auth_mech << ")." << std::endl;
85                 if ((m_chosen_auth_mech == AUTH_MECHANISM_SRP)
86                                 || (m_chosen_auth_mech == AUTH_MECHANISM_LEGACY_PASSWORD)) {
87                         srp_user_delete((SRPUser *) m_auth_data);
88                         m_auth_data = 0;
89                 }
90         }
91
92         // Authenticate using that method, or abort if there wasn't any method found
93         if (chosen_auth_mechanism != AUTH_MECHANISM_NONE) {
94                 startAuth(chosen_auth_mechanism);
95         } else {
96                 m_chosen_auth_mech = AUTH_MECHANISM_NONE;
97                 m_access_denied = true;
98                 m_access_denied_reason = "Unknown";
99                 m_con.Disconnect();
100         }
101
102 }
103
104 void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
105 {
106         deleteAuthData();
107
108         v3f playerpos;
109         *pkt >> playerpos >> m_map_seed >> m_recommended_send_interval
110                 >> m_sudo_auth_methods;
111
112         playerpos -= v3f(0, BS / 2, 0);
113
114         // Set player position
115         LocalPlayer *player = m_env.getLocalPlayer();
116         assert(player != NULL);
117         player->setPosition(playerpos);
118
119         infostream << "Client: received map seed: " << m_map_seed << std::endl;
120         infostream << "Client: received recommended send interval "
121                                         << m_recommended_send_interval<<std::endl;
122
123         // Reply to server
124         NetworkPacket resp_pkt(TOSERVER_INIT2, 0);
125         Send(&resp_pkt);
126
127         m_state = LC_Init;
128 }
129 void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt)
130 {
131         deleteAuthData();
132
133         m_password = m_new_password;
134
135         verbosestream << "Client: Recieved TOCLIENT_ACCEPT_SUDO_MODE." << std::endl;
136
137         // send packet to actually set the password
138         startAuth(AUTH_MECHANISM_FIRST_SRP);
139
140         // reset again
141         m_chosen_auth_mech = AUTH_MECHANISM_NONE;
142 }
143 void Client::handleCommand_DenySudoMode(NetworkPacket* pkt)
144 {
145         pushToChatQueue(L"Password change denied. Password NOT changed.");
146         // reset everything and be sad
147         deleteAuthData();
148 }
149 void Client::handleCommand_InitLegacy(NetworkPacket* pkt)
150 {
151         if (pkt->getSize() < 1)
152                 return;
153
154         u8 server_ser_ver;
155         *pkt >> server_ser_ver;
156
157         infostream << "Client: TOCLIENT_INIT_LEGACY received with "
158                 "server_ser_ver=" << ((int)server_ser_ver & 0xff) << std::endl;
159
160         if (!ser_ver_supported(server_ser_ver)) {
161                 infostream << "Client: TOCLIENT_INIT_LEGACY: Server sent "
162                                 << "unsupported ser_fmt_ver"<< std::endl;
163                 return;
164         }
165
166         m_server_ser_ver = server_ser_ver;
167
168         // We can be totally wrong with this guess
169         // but we only need some value < 25.
170         m_proto_ver = 24;
171
172         // Get player position
173         v3s16 playerpos_s16(0, BS * 2 + BS * 20, 0);
174         if (pkt->getSize() >= 1 + 6) {
175                 *pkt >> playerpos_s16;
176         }
177         v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS / 2, 0);
178
179
180         // Set player position
181         LocalPlayer *player = m_env.getLocalPlayer();
182         assert(player != NULL);
183         player->setPosition(playerpos_f);
184
185         if (pkt->getSize() >= 1 + 6 + 8) {
186                 // Get map seed
187                 *pkt >> m_map_seed;
188                 infostream << "Client: received map seed: " << m_map_seed << std::endl;
189         }
190
191         if (pkt->getSize() >= 1 + 6 + 8 + 4) {
192                 *pkt >> m_recommended_send_interval;
193                 infostream << "Client: received recommended send interval "
194                                 << m_recommended_send_interval<<std::endl;
195         }
196
197         // Reply to server
198         NetworkPacket resp_pkt(TOSERVER_INIT2, 0);
199         Send(&resp_pkt);
200
201         m_state = LC_Init;
202 }
203
204 void Client::handleCommand_AccessDenied(NetworkPacket* pkt)
205 {
206         // The server didn't like our password. Note, this needs
207         // to be processed even if the serialisation format has
208         // not been agreed yet, the same as TOCLIENT_INIT.
209         m_access_denied = true;
210         m_access_denied_reason = "Unknown";
211
212         if (pkt->getCommand() == TOCLIENT_ACCESS_DENIED) {
213                 if (pkt->getSize() < 1)
214                         return;
215
216                 u8 denyCode = SERVER_ACCESSDENIED_UNEXPECTED_DATA;
217                 *pkt >> denyCode;
218                 if (denyCode == SERVER_ACCESSDENIED_SHUTDOWN ||
219                                 denyCode == SERVER_ACCESSDENIED_CRASH) {
220                         *pkt >> m_access_denied_reason;
221                         if (m_access_denied_reason == "") {
222                                 m_access_denied_reason = accessDeniedStrings[denyCode];
223                         }
224                         u8 reconnect;
225                         *pkt >> reconnect;
226                         m_access_denied_reconnect = reconnect & 1;
227                 } else if (denyCode == SERVER_ACCESSDENIED_CUSTOM_STRING) {
228                         *pkt >> m_access_denied_reason;
229                 } else if (denyCode < SERVER_ACCESSDENIED_MAX) {
230                         m_access_denied_reason = accessDeniedStrings[denyCode];
231                 } else {
232                         // Allow us to add new error messages to the
233                         // protocol without raising the protocol version, if we want to.
234                         // Until then (which may be never), this is outside
235                         // of the defined protocol.
236                         *pkt >> m_access_denied_reason;
237                         if (m_access_denied_reason == "") {
238                                 m_access_denied_reason = "Unknown";
239                         }
240                 }
241         }
242         // 13/03/15 Legacy code from 0.4.12 and lesser. must stay 1 year
243         // for compat with old clients
244         else {
245                 if (pkt->getSize() >= 2) {
246                         std::wstring wide_reason;
247                         *pkt >> wide_reason;
248                         m_access_denied_reason = wide_to_utf8(wide_reason);
249                 }
250         }
251 }
252
253 void Client::handleCommand_RemoveNode(NetworkPacket* pkt)
254 {
255         if (pkt->getSize() < 6)
256                 return;
257
258         v3s16 p;
259         *pkt >> p;
260         removeNode(p);
261 }
262
263 void Client::handleCommand_AddNode(NetworkPacket* pkt)
264 {
265         if (pkt->getSize() < 6 + MapNode::serializedLength(m_server_ser_ver))
266                 return;
267
268         v3s16 p;
269         *pkt >> p;
270
271         MapNode n;
272         n.deSerialize(pkt->getU8Ptr(6), m_server_ser_ver);
273
274         bool remove_metadata = true;
275         u32 index = 6 + MapNode::serializedLength(m_server_ser_ver);
276         if ((pkt->getSize() >= index + 1) && pkt->getU8(index)) {
277                 remove_metadata = false;
278         }
279
280         addNode(p, n, remove_metadata);
281 }
282 void Client::handleCommand_BlockData(NetworkPacket* pkt)
283 {
284         // Ignore too small packet
285         if (pkt->getSize() < 6)
286                 return;
287
288         v3s16 p;
289         *pkt >> p;
290
291         std::string datastring(pkt->getString(6), pkt->getSize() - 6);
292         std::istringstream istr(datastring, std::ios_base::binary);
293
294         MapSector *sector;
295         MapBlock *block;
296
297         v2s16 p2d(p.X, p.Z);
298         sector = m_env.getMap().emergeSector(p2d);
299
300         assert(sector->getPos() == p2d);
301
302         block = sector->getBlockNoCreateNoEx(p.Y);
303         if (block) {
304                 /*
305                         Update an existing block
306                 */
307                 block->deSerialize(istr, m_server_ser_ver, false);
308                 block->deSerializeNetworkSpecific(istr);
309         }
310         else {
311                 /*
312                         Create a new block
313                 */
314                 block = new MapBlock(&m_env.getMap(), p, this);
315                 block->deSerialize(istr, m_server_ser_ver, false);
316                 block->deSerializeNetworkSpecific(istr);
317                 sector->insertBlock(block);
318         }
319
320         if (m_localdb) {
321                 ServerMap::saveBlock(block, m_localdb);
322         }
323
324         /*
325                 Add it to mesh update queue and set it to be acknowledged after update.
326         */
327         addUpdateMeshTaskWithEdge(p, true);
328 }
329
330 void Client::handleCommand_Inventory(NetworkPacket* pkt)
331 {
332         if (pkt->getSize() < 1)
333                 return;
334
335         std::string datastring(pkt->getString(0), pkt->getSize());
336         std::istringstream is(datastring, std::ios_base::binary);
337
338         LocalPlayer *player = m_env.getLocalPlayer();
339         assert(player != NULL);
340
341         player->inventory.deSerialize(is);
342
343         m_inventory_updated = true;
344
345         delete m_inventory_from_server;
346         m_inventory_from_server = new Inventory(player->inventory);
347         m_inventory_from_server_age = 0.0;
348 }
349
350 void Client::handleCommand_TimeOfDay(NetworkPacket* pkt)
351 {
352         if (pkt->getSize() < 2)
353                 return;
354
355         u16 time_of_day;
356
357         *pkt >> time_of_day;
358
359         time_of_day      = time_of_day % 24000;
360         float time_speed = 0;
361
362         if (pkt->getSize() >= 2 + 4) {
363                 *pkt >> time_speed;
364         }
365         else {
366                 // Old message; try to approximate speed of time by ourselves
367                 float time_of_day_f = (float)time_of_day / 24000.0;
368                 float tod_diff_f = 0;
369
370                 if (time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
371                         tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0;
372                 else
373                         tod_diff_f = time_of_day_f - m_last_time_of_day_f;
374
375                 m_last_time_of_day_f       = time_of_day_f;
376                 float time_diff            = m_time_of_day_update_timer;
377                 m_time_of_day_update_timer = 0;
378
379                 if (m_time_of_day_set) {
380                         time_speed = (3600.0 * 24.0) * tod_diff_f / time_diff;
381                         infostream << "Client: Measured time_of_day speed (old format): "
382                                         << time_speed << " tod_diff_f=" << tod_diff_f
383                                         << " time_diff=" << time_diff << std::endl;
384                 }
385         }
386
387         // Update environment
388         m_env.setTimeOfDay(time_of_day);
389         m_env.setTimeOfDaySpeed(time_speed);
390         m_time_of_day_set = true;
391
392         u32 dr = m_env.getDayNightRatio();
393         infostream << "Client: time_of_day=" << time_of_day
394                         << " time_speed=" << time_speed
395                         << " dr=" << dr << std::endl;
396 }
397
398 void Client::handleCommand_ChatMessage(NetworkPacket* pkt)
399 {
400         /*
401                 u16 command
402                 u16 length
403                 wstring message
404         */
405         u16 len, read_wchar;
406
407         *pkt >> len;
408
409         std::wstring message;
410         for (u32 i = 0; i < len; i++) {
411                 *pkt >> read_wchar;
412                 message += (wchar_t)read_wchar;
413         }
414
415         // If chat message not consummed by client lua API
416         if (!moddingEnabled() || !m_script->on_receiving_message(wide_to_utf8(message))) {
417                 pushToChatQueue(message);
418         }
419 }
420
421 void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt)
422 {
423         /*
424                 u16 count of removed objects
425                 for all removed objects {
426                         u16 id
427                 }
428                 u16 count of added objects
429                 for all added objects {
430                         u16 id
431                         u8 type
432                         u32 initialization data length
433                         string initialization data
434                 }
435         */
436
437         try {
438                 u8 type;
439                 u16 removed_count, added_count, id;
440
441                 // Read removed objects
442                 *pkt >> removed_count;
443
444                 for (u16 i = 0; i < removed_count; i++) {
445                         *pkt >> id;
446                         m_env.removeActiveObject(id);
447                 }
448
449                 // Read added objects
450                 *pkt >> added_count;
451
452                 for (u16 i = 0; i < added_count; i++) {
453                         *pkt >> id >> type;
454                         m_env.addActiveObject(id, type, pkt->readLongString());
455                 }
456         } catch (PacketError &e) {
457                 infostream << "handleCommand_ActiveObjectRemoveAdd: " << e.what()
458                                 << ". The packet is unreliable, ignoring" << std::endl;
459         }
460 }
461
462 void Client::handleCommand_ActiveObjectMessages(NetworkPacket* pkt)
463 {
464         /*
465                 for all objects
466                 {
467                         u16 id
468                         u16 message length
469                         string message
470                 }
471         */
472         std::string datastring(pkt->getString(0), pkt->getSize());
473         std::istringstream is(datastring, std::ios_base::binary);
474
475         try {
476                 while (is.good()) {
477                         u16 id = readU16(is);
478                         if (!is.good())
479                                 break;
480
481                         std::string message = deSerializeString(is);
482
483                         // Pass on to the environment
484                         m_env.processActiveObjectMessage(id, message);
485                 }
486         } catch (SerializationError &e) {
487                 errorstream << "Client::handleCommand_ActiveObjectMessages: "
488                         << "caught SerializationError: " << e.what() << std::endl;
489         }
490 }
491
492 void Client::handleCommand_Movement(NetworkPacket* pkt)
493 {
494         LocalPlayer *player = m_env.getLocalPlayer();
495         assert(player != NULL);
496
497         float mad, maa, maf, msw, mscr, msf, mscl, msj, lf, lfs, ls, g;
498
499         *pkt >> mad >> maa >> maf >> msw >> mscr >> msf >> mscl >> msj
500                 >> lf >> lfs >> ls >> g;
501
502         player->movement_acceleration_default   = mad * BS;
503         player->movement_acceleration_air       = maa * BS;
504         player->movement_acceleration_fast      = maf * BS;
505         player->movement_speed_walk             = msw * BS;
506         player->movement_speed_crouch           = mscr * BS;
507         player->movement_speed_fast             = msf * BS;
508         player->movement_speed_climb            = mscl * BS;
509         player->movement_speed_jump             = msj * BS;
510         player->movement_liquid_fluidity        = lf * BS;
511         player->movement_liquid_fluidity_smooth = lfs * BS;
512         player->movement_liquid_sink            = ls * BS;
513         player->movement_gravity                = g * BS;
514 }
515
516 void Client::handleCommand_HP(NetworkPacket* pkt)
517 {
518
519         LocalPlayer *player = m_env.getLocalPlayer();
520         assert(player != NULL);
521
522         u8 oldhp   = player->hp;
523
524         u8 hp;
525         *pkt >> hp;
526
527         player->hp = hp;
528
529         if (moddingEnabled()) {
530                 m_script->on_hp_modification(hp);
531         }
532
533         if (hp < oldhp) {
534                 // Add to ClientEvent queue
535                 ClientEvent event;
536                 event.type = CE_PLAYER_DAMAGE;
537                 event.player_damage.amount = oldhp - hp;
538                 m_client_event_queue.push(event);
539         }
540 }
541
542 void Client::handleCommand_Breath(NetworkPacket* pkt)
543 {
544         LocalPlayer *player = m_env.getLocalPlayer();
545         assert(player != NULL);
546
547         u16 breath;
548
549         *pkt >> breath;
550
551         player->setBreath(breath);
552 }
553
554 void Client::handleCommand_MovePlayer(NetworkPacket* pkt)
555 {
556         LocalPlayer *player = m_env.getLocalPlayer();
557         assert(player != NULL);
558
559         v3f pos;
560         f32 pitch, yaw;
561
562         *pkt >> pos >> pitch >> yaw;
563
564         player->setPosition(pos);
565
566         infostream << "Client got TOCLIENT_MOVE_PLAYER"
567                         << " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")"
568                         << " pitch=" << pitch
569                         << " yaw=" << yaw
570                         << std::endl;
571
572         /*
573                 Add to ClientEvent queue.
574                 This has to be sent to the main program because otherwise
575                 it would just force the pitch and yaw values to whatever
576                 the camera points to.
577         */
578         ClientEvent event;
579         event.type = CE_PLAYER_FORCE_MOVE;
580         event.player_force_move.pitch = pitch;
581         event.player_force_move.yaw = yaw;
582         m_client_event_queue.push(event);
583
584         // Ignore damage for a few seconds, so that the player doesn't
585         // get damage from falling on ground
586         m_ignore_damage_timer = 3.0;
587 }
588
589 void Client::handleCommand_DeathScreen(NetworkPacket* pkt)
590 {
591         bool set_camera_point_target;
592         v3f camera_point_target;
593
594         *pkt >> set_camera_point_target;
595         *pkt >> camera_point_target;
596
597         ClientEvent event;
598         event.type                                = CE_DEATHSCREEN;
599         event.deathscreen.set_camera_point_target = set_camera_point_target;
600         event.deathscreen.camera_point_target_x   = camera_point_target.X;
601         event.deathscreen.camera_point_target_y   = camera_point_target.Y;
602         event.deathscreen.camera_point_target_z   = camera_point_target.Z;
603         m_client_event_queue.push(event);
604 }
605
606 void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt)
607 {
608         u16 num_files;
609
610         *pkt >> num_files;
611
612         infostream << "Client: Received media announcement: packet size: "
613                         << pkt->getSize() << std::endl;
614
615         if (m_media_downloader == NULL ||
616                         m_media_downloader->isStarted()) {
617                 const char *problem = m_media_downloader ?
618                         "we already saw another announcement" :
619                         "all media has been received already";
620                 errorstream << "Client: Received media announcement but "
621                         << problem << "! "
622                         << " files=" << num_files
623                         << " size=" << pkt->getSize() << std::endl;
624                 return;
625         }
626
627         // Mesh update thread must be stopped while
628         // updating content definitions
629         sanity_check(!m_mesh_update_thread.isRunning());
630
631         for (u16 i = 0; i < num_files; i++) {
632                 std::string name, sha1_base64;
633
634                 *pkt >> name >> sha1_base64;
635
636                 std::string sha1_raw = base64_decode(sha1_base64);
637                 m_media_downloader->addFile(name, sha1_raw);
638         }
639
640         try {
641                 std::string str;
642
643                 *pkt >> str;
644
645                 Strfnd sf(str);
646                 while(!sf.at_end()) {
647                         std::string baseurl = trim(sf.next(","));
648                         if (baseurl != "")
649                                 m_media_downloader->addRemoteServer(baseurl);
650                 }
651         }
652         catch(SerializationError& e) {
653                 // not supported by server or turned off
654         }
655
656         m_media_downloader->step(this);
657 }
658
659 void Client::handleCommand_Media(NetworkPacket* pkt)
660 {
661         /*
662                 u16 command
663                 u16 total number of file bunches
664                 u16 index of this bunch
665                 u32 number of files in this bunch
666                 for each file {
667                         u16 length of name
668                         string name
669                         u32 length of data
670                         data
671                 }
672         */
673         u16 num_bunches;
674         u16 bunch_i;
675         u32 num_files;
676
677         *pkt >> num_bunches >> bunch_i >> num_files;
678
679         infostream << "Client: Received files: bunch " << bunch_i << "/"
680                         << num_bunches << " files=" << num_files
681                         << " size=" << pkt->getSize() << std::endl;
682
683         if (num_files == 0)
684                 return;
685
686         if (m_media_downloader == NULL ||
687                         !m_media_downloader->isStarted()) {
688                 const char *problem = m_media_downloader ?
689                         "media has not been requested" :
690                         "all media has been received already";
691                 errorstream << "Client: Received media but "
692                         << problem << "! "
693                         << " bunch " << bunch_i << "/" << num_bunches
694                         << " files=" << num_files
695                         << " size=" << pkt->getSize() << std::endl;
696                 return;
697         }
698
699         // Mesh update thread must be stopped while
700         // updating content definitions
701         sanity_check(!m_mesh_update_thread.isRunning());
702
703         for (u32 i=0; i < num_files; i++) {
704                 std::string name;
705
706                 *pkt >> name;
707
708                 std::string data = pkt->readLongString();
709
710                 m_media_downloader->conventionalTransferDone(
711                                 name, data, this);
712         }
713 }
714
715 void Client::handleCommand_NodeDef(NetworkPacket* pkt)
716 {
717         infostream << "Client: Received node definitions: packet size: "
718                         << pkt->getSize() << std::endl;
719
720         // Mesh update thread must be stopped while
721         // updating content definitions
722         sanity_check(!m_mesh_update_thread.isRunning());
723
724         // Decompress node definitions
725         std::istringstream tmp_is(pkt->readLongString(), std::ios::binary);
726         std::ostringstream tmp_os;
727         decompressZlib(tmp_is, tmp_os);
728
729         // Deserialize node definitions
730         std::istringstream tmp_is2(tmp_os.str());
731         m_nodedef->deSerialize(tmp_is2);
732         m_nodedef_received = true;
733 }
734
735 void Client::handleCommand_ItemDef(NetworkPacket* pkt)
736 {
737         infostream << "Client: Received item definitions: packet size: "
738                         << pkt->getSize() << std::endl;
739
740         // Mesh update thread must be stopped while
741         // updating content definitions
742         sanity_check(!m_mesh_update_thread.isRunning());
743
744         // Decompress item definitions
745         std::istringstream tmp_is(pkt->readLongString(), std::ios::binary);
746         std::ostringstream tmp_os;
747         decompressZlib(tmp_is, tmp_os);
748
749         // Deserialize node definitions
750         std::istringstream tmp_is2(tmp_os.str());
751         m_itemdef->deSerialize(tmp_is2);
752         m_itemdef_received = true;
753 }
754
755 void Client::handleCommand_PlaySound(NetworkPacket* pkt)
756 {
757         /*
758                 [0] u32 server_id
759                 [4] u16 name length
760                 [6] char name[len]
761                 [ 6 + len] f32 gain
762                 [10 + len] u8 type
763                 [11 + len] (f32 * 3) pos
764                 [23 + len] u16 object_id
765                 [25 + len] bool loop
766                 [26 + len] f32 fade
767                 [30 + len] f32 pitch
768         */
769
770         s32 server_id;
771         std::string name;
772
773         float gain;
774         u8 type; // 0=local, 1=positional, 2=object
775         v3f pos;
776         u16 object_id;
777         bool loop;
778         float fade = 0.0f;
779         float pitch = 1.0f;
780
781         *pkt >> server_id >> name >> gain >> type >> pos >> object_id >> loop;
782
783         try {
784                 *pkt >> fade;
785                 *pkt >> pitch;
786         } catch (PacketError &e) {};
787
788         // Start playing
789         int client_id = -1;
790         switch(type) {
791                 case 0: // local
792                         client_id = m_sound->playSound(name, loop, gain, fade, pitch);
793                         break;
794                 case 1: // positional
795                         client_id = m_sound->playSoundAt(name, loop, gain, pos, pitch);
796                         break;
797                 case 2:
798                 { // object
799                         ClientActiveObject *cao = m_env.getActiveObject(object_id);
800                         if (cao)
801                                 pos = cao->getPosition();
802                         client_id = m_sound->playSoundAt(name, loop, gain, pos, pitch);
803                         // TODO: Set up sound to move with object
804                         break;
805                 }
806                 default:
807                         break;
808         }
809
810         if (client_id != -1) {
811                 m_sounds_server_to_client[server_id] = client_id;
812                 m_sounds_client_to_server[client_id] = server_id;
813                 if (object_id != 0)
814                         m_sounds_to_objects[client_id] = object_id;
815         }
816 }
817
818 void Client::handleCommand_StopSound(NetworkPacket* pkt)
819 {
820         s32 server_id;
821
822         *pkt >> server_id;
823
824         std::unordered_map<s32, int>::iterator i = m_sounds_server_to_client.find(server_id);
825         if (i != m_sounds_server_to_client.end()) {
826                 int client_id = i->second;
827                 m_sound->stopSound(client_id);
828         }
829 }
830
831 void Client::handleCommand_FadeSound(NetworkPacket *pkt)
832 {
833         s32 sound_id;
834         float step;
835         float gain;
836
837         *pkt >> sound_id >> step >> gain;
838
839         std::unordered_map<s32, int>::const_iterator i =
840                         m_sounds_server_to_client.find(sound_id);
841
842         if (i != m_sounds_server_to_client.end())
843                 m_sound->fadeSound(i->second, step, gain);
844 }
845
846 void Client::handleCommand_Privileges(NetworkPacket* pkt)
847 {
848         m_privileges.clear();
849         infostream << "Client: Privileges updated: ";
850         u16 num_privileges;
851
852         *pkt >> num_privileges;
853
854         for (u16 i = 0; i < num_privileges; i++) {
855                 std::string priv;
856
857                 *pkt >> priv;
858
859                 m_privileges.insert(priv);
860                 infostream << priv << " ";
861         }
862         infostream << std::endl;
863 }
864
865 void Client::handleCommand_InventoryFormSpec(NetworkPacket* pkt)
866 {
867         LocalPlayer *player = m_env.getLocalPlayer();
868         assert(player != NULL);
869
870         // Store formspec in LocalPlayer
871         player->inventory_formspec = pkt->readLongString();
872 }
873
874 void Client::handleCommand_DetachedInventory(NetworkPacket* pkt)
875 {
876         std::string datastring(pkt->getString(0), pkt->getSize());
877         std::istringstream is(datastring, std::ios_base::binary);
878
879         std::string name = deSerializeString(is);
880
881         infostream << "Client: Detached inventory update: \"" << name
882                         << "\"" << std::endl;
883
884         Inventory *inv = NULL;
885         if (m_detached_inventories.count(name) > 0)
886                 inv = m_detached_inventories[name];
887         else {
888                 inv = new Inventory(m_itemdef);
889                 m_detached_inventories[name] = inv;
890         }
891         inv->deSerialize(is);
892 }
893
894 void Client::handleCommand_ShowFormSpec(NetworkPacket* pkt)
895 {
896         std::string formspec = pkt->readLongString();
897         std::string formname;
898
899         *pkt >> formname;
900
901         ClientEvent event;
902         event.type = CE_SHOW_FORMSPEC;
903         // pointer is required as event is a struct only!
904         // adding a std:string to a struct isn't possible
905         event.show_formspec.formspec = new std::string(formspec);
906         event.show_formspec.formname = new std::string(formname);
907         m_client_event_queue.push(event);
908 }
909
910 void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
911 {
912         std::string datastring(pkt->getString(0), pkt->getSize());
913         std::istringstream is(datastring, std::ios_base::binary);
914
915         v3f pos                 = readV3F1000(is);
916         v3f vel                 = readV3F1000(is);
917         v3f acc                 = readV3F1000(is);
918         float expirationtime    = readF1000(is);
919         float size              = readF1000(is);
920         bool collisiondetection = readU8(is);
921         std::string texture     = deSerializeLongString(is);
922         bool vertical           = false;
923         bool collision_removal  = false;
924         struct TileAnimationParams animation;
925         animation.type = TAT_NONE;
926         u8 glow = 0;
927         try {
928                 vertical = readU8(is);
929                 collision_removal = readU8(is);
930                 animation.deSerialize(is, m_proto_ver);
931                 glow = readU8(is);
932         } catch (...) {}
933
934         ClientEvent event;
935         event.type                              = CE_SPAWN_PARTICLE;
936         event.spawn_particle.pos                = new v3f (pos);
937         event.spawn_particle.vel                = new v3f (vel);
938         event.spawn_particle.acc                = new v3f (acc);
939         event.spawn_particle.expirationtime     = expirationtime;
940         event.spawn_particle.size               = size;
941         event.spawn_particle.collisiondetection = collisiondetection;
942         event.spawn_particle.collision_removal  = collision_removal;
943         event.spawn_particle.vertical           = vertical;
944         event.spawn_particle.texture            = new std::string(texture);
945         event.spawn_particle.animation          = animation;
946         event.spawn_particle.glow               = glow;
947
948         m_client_event_queue.push(event);
949 }
950
951 void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
952 {
953         u16 amount;
954         float spawntime;
955         v3f minpos;
956         v3f maxpos;
957         v3f minvel;
958         v3f maxvel;
959         v3f minacc;
960         v3f maxacc;
961         float minexptime;
962         float maxexptime;
963         float minsize;
964         float maxsize;
965         bool collisiondetection;
966         u32 id;
967
968         *pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel
969                 >> minacc >> maxacc >> minexptime >> maxexptime >> minsize
970                 >> maxsize >> collisiondetection;
971
972         std::string texture = pkt->readLongString();
973
974         *pkt >> id;
975
976         bool vertical = false;
977         bool collision_removal = false;
978         struct TileAnimationParams animation;
979         animation.type = TAT_NONE;
980         u8 glow = 0;
981         u16 attached_id = 0;
982         try {
983                 *pkt >> vertical;
984                 *pkt >> collision_removal;
985                 *pkt >> attached_id;
986
987                 // This is horrible but required (why are there two ways to deserialize pkts?)
988                 std::string datastring(pkt->getRemainingString(), pkt->getRemainingBytes());
989                 std::istringstream is(datastring, std::ios_base::binary);
990                 animation.deSerialize(is, m_proto_ver);
991                 glow = readU8(is);
992         } catch (...) {}
993
994         ClientEvent event;
995         event.type                                   = CE_ADD_PARTICLESPAWNER;
996         event.add_particlespawner.amount             = amount;
997         event.add_particlespawner.spawntime          = spawntime;
998         event.add_particlespawner.minpos             = new v3f (minpos);
999         event.add_particlespawner.maxpos             = new v3f (maxpos);
1000         event.add_particlespawner.minvel             = new v3f (minvel);
1001         event.add_particlespawner.maxvel             = new v3f (maxvel);
1002         event.add_particlespawner.minacc             = new v3f (minacc);
1003         event.add_particlespawner.maxacc             = new v3f (maxacc);
1004         event.add_particlespawner.minexptime         = minexptime;
1005         event.add_particlespawner.maxexptime         = maxexptime;
1006         event.add_particlespawner.minsize            = minsize;
1007         event.add_particlespawner.maxsize            = maxsize;
1008         event.add_particlespawner.collisiondetection = collisiondetection;
1009         event.add_particlespawner.collision_removal  = collision_removal;
1010         event.add_particlespawner.attached_id        = attached_id;
1011         event.add_particlespawner.vertical           = vertical;
1012         event.add_particlespawner.texture            = new std::string(texture);
1013         event.add_particlespawner.id                 = id;
1014         event.add_particlespawner.animation          = animation;
1015         event.add_particlespawner.glow               = glow;
1016
1017         m_client_event_queue.push(event);
1018 }
1019
1020
1021 void Client::handleCommand_DeleteParticleSpawner(NetworkPacket* pkt)
1022 {
1023         u16 legacy_id;
1024         u32 id;
1025
1026         // Modification set 13/03/15, 1 year of compat for protocol v24
1027         if (pkt->getCommand() == TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY) {
1028                 *pkt >> legacy_id;
1029         }
1030         else {
1031                 *pkt >> id;
1032         }
1033
1034
1035         ClientEvent event;
1036         event.type                      = CE_DELETE_PARTICLESPAWNER;
1037         event.delete_particlespawner.id =
1038                         (pkt->getCommand() == TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY ? (u32) legacy_id : id);
1039
1040         m_client_event_queue.push(event);
1041 }
1042
1043 void Client::handleCommand_HudAdd(NetworkPacket* pkt)
1044 {
1045         std::string datastring(pkt->getString(0), pkt->getSize());
1046         std::istringstream is(datastring, std::ios_base::binary);
1047
1048         u32 id;
1049         u8 type;
1050         v2f pos;
1051         std::string name;
1052         v2f scale;
1053         std::string text;
1054         u32 number;
1055         u32 item;
1056         u32 dir;
1057         v2f align;
1058         v2f offset;
1059         v3f world_pos;
1060         v2s32 size;
1061
1062         *pkt >> id >> type >> pos >> name >> scale >> text >> number >> item
1063                 >> dir >> align >> offset;
1064         try {
1065                 *pkt >> world_pos;
1066         }
1067         catch(SerializationError &e) {};
1068
1069         try {
1070                 *pkt >> size;
1071         } catch(SerializationError &e) {};
1072
1073         ClientEvent event;
1074         event.type             = CE_HUDADD;
1075         event.hudadd.id        = id;
1076         event.hudadd.type      = type;
1077         event.hudadd.pos       = new v2f(pos);
1078         event.hudadd.name      = new std::string(name);
1079         event.hudadd.scale     = new v2f(scale);
1080         event.hudadd.text      = new std::string(text);
1081         event.hudadd.number    = number;
1082         event.hudadd.item      = item;
1083         event.hudadd.dir       = dir;
1084         event.hudadd.align     = new v2f(align);
1085         event.hudadd.offset    = new v2f(offset);
1086         event.hudadd.world_pos = new v3f(world_pos);
1087         event.hudadd.size      = new v2s32(size);
1088         m_client_event_queue.push(event);
1089 }
1090
1091 void Client::handleCommand_HudRemove(NetworkPacket* pkt)
1092 {
1093         u32 id;
1094
1095         *pkt >> id;
1096
1097         ClientEvent event;
1098         event.type     = CE_HUDRM;
1099         event.hudrm.id = id;
1100         m_client_event_queue.push(event);
1101 }
1102
1103 void Client::handleCommand_HudChange(NetworkPacket* pkt)
1104 {
1105         std::string sdata;
1106         v2f v2fdata;
1107         v3f v3fdata;
1108         u32 intdata = 0;
1109         v2s32 v2s32data;
1110         u32 id;
1111         u8 stat;
1112
1113         *pkt >> id >> stat;
1114
1115         if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE ||
1116                 stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
1117                 *pkt >> v2fdata;
1118         else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT)
1119                 *pkt >> sdata;
1120         else if (stat == HUD_STAT_WORLD_POS)
1121                 *pkt >> v3fdata;
1122         else if (stat == HUD_STAT_SIZE )
1123                 *pkt >> v2s32data;
1124         else
1125                 *pkt >> intdata;
1126
1127         ClientEvent event;
1128         event.type              = CE_HUDCHANGE;
1129         event.hudchange.id      = id;
1130         event.hudchange.stat    = (HudElementStat)stat;
1131         event.hudchange.v2fdata = new v2f(v2fdata);
1132         event.hudchange.v3fdata = new v3f(v3fdata);
1133         event.hudchange.sdata   = new std::string(sdata);
1134         event.hudchange.data    = intdata;
1135         event.hudchange.v2s32data = new v2s32(v2s32data);
1136         m_client_event_queue.push(event);
1137 }
1138
1139 void Client::handleCommand_HudSetFlags(NetworkPacket* pkt)
1140 {
1141         u32 flags, mask;
1142
1143         *pkt >> flags >> mask;
1144
1145         LocalPlayer *player = m_env.getLocalPlayer();
1146         assert(player != NULL);
1147
1148         bool was_minimap_visible = player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE;
1149
1150         player->hud_flags &= ~mask;
1151         player->hud_flags |= flags;
1152
1153         m_minimap_disabled_by_server = !(player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE);
1154
1155         // Hide minimap if it has been disabled by the server
1156         if (m_minimap && m_minimap_disabled_by_server && was_minimap_visible) {
1157                 // defers a minimap update, therefore only call it if really
1158                 // needed, by checking that minimap was visible before
1159                 m_minimap->setMinimapMode(MINIMAP_MODE_OFF);
1160         }
1161 }
1162
1163 void Client::handleCommand_HudSetParam(NetworkPacket* pkt)
1164 {
1165         u16 param; std::string value;
1166
1167         *pkt >> param >> value;
1168
1169         LocalPlayer *player = m_env.getLocalPlayer();
1170         assert(player != NULL);
1171
1172         if (param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
1173                 s32 hotbar_itemcount = readS32((u8*) value.c_str());
1174                 if (hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
1175                         player->hud_hotbar_itemcount = hotbar_itemcount;
1176         }
1177         else if (param == HUD_PARAM_HOTBAR_IMAGE) {
1178                 player->hotbar_image = value;
1179         }
1180         else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
1181                 player->hotbar_selected_image = value;
1182         }
1183 }
1184
1185 void Client::handleCommand_HudSetSky(NetworkPacket* pkt)
1186 {
1187         std::string datastring(pkt->getString(0), pkt->getSize());
1188         std::istringstream is(datastring, std::ios_base::binary);
1189
1190         video::SColor *bgcolor           = new video::SColor(readARGB8(is));
1191         std::string *type                = new std::string(deSerializeString(is));
1192         u16 count                        = readU16(is);
1193         std::vector<std::string> *params = new std::vector<std::string>;
1194
1195         for (size_t i = 0; i < count; i++)
1196                 params->push_back(deSerializeString(is));
1197
1198         bool clouds = true;
1199         try {
1200                 clouds = readU8(is);
1201         } catch (...) {}
1202
1203         ClientEvent event;
1204         event.type            = CE_SET_SKY;
1205         event.set_sky.bgcolor = bgcolor;
1206         event.set_sky.type    = type;
1207         event.set_sky.params  = params;
1208         event.set_sky.clouds  = clouds;
1209         m_client_event_queue.push(event);
1210 }
1211
1212 void Client::handleCommand_CloudParams(NetworkPacket* pkt)
1213 {
1214         f32 density;
1215         video::SColor color_bright;
1216         video::SColor color_ambient;
1217         f32 height;
1218         f32 thickness;
1219         v2f speed;
1220
1221         *pkt >> density >> color_bright >> color_ambient
1222                         >> height >> thickness >> speed;
1223
1224         ClientEvent event;
1225         event.type                       = CE_CLOUD_PARAMS;
1226         event.cloud_params.density       = density;
1227         // use the underlying u32 representation, because we can't
1228         // use struct members with constructors here, and this way
1229         // we avoid using new() and delete() for no good reason
1230         event.cloud_params.color_bright  = color_bright.color;
1231         event.cloud_params.color_ambient = color_ambient.color;
1232         event.cloud_params.height        = height;
1233         event.cloud_params.thickness     = thickness;
1234         // same here: deconstruct to skip constructor
1235         event.cloud_params.speed_x       = speed.X;
1236         event.cloud_params.speed_y       = speed.Y;
1237         m_client_event_queue.push(event);
1238 }
1239
1240 void Client::handleCommand_OverrideDayNightRatio(NetworkPacket* pkt)
1241 {
1242         bool do_override;
1243         u16 day_night_ratio_u;
1244
1245         *pkt >> do_override >> day_night_ratio_u;
1246
1247         float day_night_ratio_f = (float)day_night_ratio_u / 65536;
1248
1249         ClientEvent event;
1250         event.type                                 = CE_OVERRIDE_DAY_NIGHT_RATIO;
1251         event.override_day_night_ratio.do_override = do_override;
1252         event.override_day_night_ratio.ratio_f     = day_night_ratio_f;
1253         m_client_event_queue.push(event);
1254 }
1255
1256 void Client::handleCommand_LocalPlayerAnimations(NetworkPacket* pkt)
1257 {
1258         LocalPlayer *player = m_env.getLocalPlayer();
1259         assert(player != NULL);
1260
1261         *pkt >> player->local_animations[0];
1262         *pkt >> player->local_animations[1];
1263         *pkt >> player->local_animations[2];
1264         *pkt >> player->local_animations[3];
1265         *pkt >> player->local_animation_speed;
1266 }
1267
1268 void Client::handleCommand_EyeOffset(NetworkPacket* pkt)
1269 {
1270         LocalPlayer *player = m_env.getLocalPlayer();
1271         assert(player != NULL);
1272
1273         *pkt >> player->eye_offset_first >> player->eye_offset_third;
1274 }
1275
1276 void Client::handleCommand_UpdatePlayerList(NetworkPacket* pkt)
1277 {
1278         u8 type;
1279         u16 num_players;
1280         *pkt >> type >> num_players;
1281         PlayerListModifer notice_type = (PlayerListModifer) type;
1282
1283         for (u16 i = 0; i < num_players; i++) {
1284                 std::string name;
1285                 *pkt >> name;
1286                 switch (notice_type) {
1287                 case PLAYER_LIST_INIT:
1288                 case PLAYER_LIST_ADD:
1289                         m_env.addPlayerName(name);
1290                         continue;
1291                 case PLAYER_LIST_REMOVE:
1292                         m_env.removePlayerName(name);
1293                         continue;
1294                 }
1295         }
1296 }
1297
1298 void Client::handleCommand_SrpBytesSandB(NetworkPacket* pkt)
1299 {
1300         if ((m_chosen_auth_mech != AUTH_MECHANISM_LEGACY_PASSWORD)
1301                         && (m_chosen_auth_mech != AUTH_MECHANISM_SRP)) {
1302                 errorstream << "Client: Recieved SRP S_B login message,"
1303                         << " but wasn't supposed to (chosen_mech="
1304                         << m_chosen_auth_mech << ")." << std::endl;
1305                 return;
1306         }
1307
1308         char *bytes_M = 0;
1309         size_t len_M = 0;
1310         SRPUser *usr = (SRPUser *) m_auth_data;
1311         std::string s;
1312         std::string B;
1313         *pkt >> s >> B;
1314
1315         infostream << "Client: Recieved TOCLIENT_SRP_BYTES_S_B." << std::endl;
1316
1317         srp_user_process_challenge(usr, (const unsigned char *) s.c_str(), s.size(),
1318                 (const unsigned char *) B.c_str(), B.size(),
1319                 (unsigned char **) &bytes_M, &len_M);
1320
1321         if ( !bytes_M ) {
1322                 errorstream << "Client: SRP-6a S_B safety check violation!" << std::endl;
1323                 return;
1324         }
1325
1326         NetworkPacket resp_pkt(TOSERVER_SRP_BYTES_M, 0);
1327         resp_pkt << std::string(bytes_M, len_M);
1328         Send(&resp_pkt);
1329 }