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1 /*
2 Minetest
3 Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "client.h"
21
22 #include "util/base64.h"
23 #include "clientmedia.h"
24 #include "log.h"
25 #include "map.h"
26 #include "mapsector.h"
27 #include "minimap.h"
28 #include "nodedef.h"
29 #include "serialization.h"
30 #include "server.h"
31 #include "util/strfnd.h"
32 #include "network/clientopcodes.h"
33 #include "util/serialize.h"
34 #include "util/srp.h"
35
36 void Client::handleCommand_Deprecated(NetworkPacket* pkt)
37 {
38         infostream << "Got deprecated command "
39                         << toClientCommandTable[pkt->getCommand()].name << " from peer "
40                         << pkt->getPeerId() << "!" << std::endl;
41 }
42
43 void Client::handleCommand_Hello(NetworkPacket* pkt)
44 {
45         if (pkt->getSize() < 1)
46                 return;
47
48         u8 serialization_ver;
49         u16 proto_ver;
50         u16 compression_mode;
51         u32 auth_mechs;
52         std::string username_legacy; // for case insensitivity
53         *pkt >> serialization_ver >> compression_mode >> proto_ver
54                 >> auth_mechs >> username_legacy;
55
56         // Chose an auth method we support
57         AuthMechanism chosen_auth_mechanism = choseAuthMech(auth_mechs);
58
59         infostream << "Client: TOCLIENT_HELLO received with "
60                         << "serialization_ver=" << (u32)serialization_ver
61                         << ", auth_mechs=" << auth_mechs
62                         << ", proto_ver=" << proto_ver
63                         << ", compression_mode=" << compression_mode
64                         << ". Doing auth with mech " << chosen_auth_mechanism << std::endl;
65
66         if (!ser_ver_supported(serialization_ver)) {
67                 infostream << "Client: TOCLIENT_HELLO: Server sent "
68                                 << "unsupported ser_fmt_ver"<< std::endl;
69                 return;
70         }
71
72         m_server_ser_ver = serialization_ver;
73         m_proto_ver = proto_ver;
74
75         //TODO verify that username_legacy matches sent username, only
76         // differs in casing (make both uppercase and compare)
77         // This is only neccessary though when we actually want to add casing support
78
79         if (m_chosen_auth_mech != AUTH_MECHANISM_NONE) {
80                 // we recieved a TOCLIENT_HELLO while auth was already going on
81                 errorstream << "Client: TOCLIENT_HELLO while auth was already going on"
82                         << "(chosen_mech=" << m_chosen_auth_mech << ")." << std::endl;
83                 if ((m_chosen_auth_mech == AUTH_MECHANISM_SRP)
84                                 || (m_chosen_auth_mech == AUTH_MECHANISM_LEGACY_PASSWORD)) {
85                         srp_user_delete((SRPUser *) m_auth_data);
86                         m_auth_data = 0;
87                 }
88         }
89
90         // Authenticate using that method, or abort if there wasn't any method found
91         if (chosen_auth_mechanism != AUTH_MECHANISM_NONE) {
92                 startAuth(chosen_auth_mechanism);
93         } else {
94                 m_chosen_auth_mech = AUTH_MECHANISM_NONE;
95                 m_access_denied = true;
96                 m_access_denied_reason = "Unknown";
97                 m_con.Disconnect();
98         }
99
100 }
101
102 void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
103 {
104         deleteAuthData();
105
106         v3f playerpos;
107         *pkt >> playerpos >> m_map_seed >> m_recommended_send_interval
108                 >> m_sudo_auth_methods;
109
110         playerpos -= v3f(0, BS / 2, 0);
111
112         // Set player position
113         LocalPlayer *player = m_env.getLocalPlayer();
114         assert(player != NULL);
115         player->setPosition(playerpos);
116
117         infostream << "Client: received map seed: " << m_map_seed << std::endl;
118         infostream << "Client: received recommended send interval "
119                                         << m_recommended_send_interval<<std::endl;
120
121         // Reply to server
122         NetworkPacket resp_pkt(TOSERVER_INIT2, 0);
123         Send(&resp_pkt);
124
125         m_state = LC_Init;
126 }
127 void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt)
128 {
129         deleteAuthData();
130
131         m_password = m_new_password;
132
133         verbosestream << "Client: Recieved TOCLIENT_ACCEPT_SUDO_MODE." << std::endl;
134
135         // send packet to actually set the password
136         startAuth(AUTH_MECHANISM_FIRST_SRP);
137
138         // reset again
139         m_chosen_auth_mech = AUTH_MECHANISM_NONE;
140 }
141 void Client::handleCommand_DenySudoMode(NetworkPacket* pkt)
142 {
143         m_chat_queue.push(L"Password change denied. Password NOT changed.");
144         // reset everything and be sad
145         deleteAuthData();
146 }
147 void Client::handleCommand_InitLegacy(NetworkPacket* pkt)
148 {
149         if (pkt->getSize() < 1)
150                 return;
151
152         u8 server_ser_ver;
153         *pkt >> server_ser_ver;
154
155         infostream << "Client: TOCLIENT_INIT_LEGACY received with "
156                 "server_ser_ver=" << ((int)server_ser_ver & 0xff) << std::endl;
157
158         if (!ser_ver_supported(server_ser_ver)) {
159                 infostream << "Client: TOCLIENT_INIT_LEGACY: Server sent "
160                                 << "unsupported ser_fmt_ver"<< std::endl;
161                 return;
162         }
163
164         m_server_ser_ver = server_ser_ver;
165
166         // We can be totally wrong with this guess
167         // but we only need some value < 25.
168         m_proto_ver = 24;
169
170         // Get player position
171         v3s16 playerpos_s16(0, BS * 2 + BS * 20, 0);
172         if (pkt->getSize() >= 1 + 6) {
173                 *pkt >> playerpos_s16;
174         }
175         v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS / 2, 0);
176
177
178         // Set player position
179         LocalPlayer *player = m_env.getLocalPlayer();
180         assert(player != NULL);
181         player->setPosition(playerpos_f);
182
183         if (pkt->getSize() >= 1 + 6 + 8) {
184                 // Get map seed
185                 *pkt >> m_map_seed;
186                 infostream << "Client: received map seed: " << m_map_seed << std::endl;
187         }
188
189         if (pkt->getSize() >= 1 + 6 + 8 + 4) {
190                 *pkt >> m_recommended_send_interval;
191                 infostream << "Client: received recommended send interval "
192                                 << m_recommended_send_interval<<std::endl;
193         }
194
195         // Reply to server
196         NetworkPacket resp_pkt(TOSERVER_INIT2, 0);
197         Send(&resp_pkt);
198
199         m_state = LC_Init;
200 }
201
202 void Client::handleCommand_AccessDenied(NetworkPacket* pkt)
203 {
204         // The server didn't like our password. Note, this needs
205         // to be processed even if the serialisation format has
206         // not been agreed yet, the same as TOCLIENT_INIT.
207         m_access_denied = true;
208         m_access_denied_reason = "Unknown";
209
210         if (pkt->getCommand() == TOCLIENT_ACCESS_DENIED) {
211                 if (pkt->getSize() < 1)
212                         return;
213
214                 u8 denyCode = SERVER_ACCESSDENIED_UNEXPECTED_DATA;
215                 *pkt >> denyCode;
216                 if (denyCode == SERVER_ACCESSDENIED_SHUTDOWN ||
217                                 denyCode == SERVER_ACCESSDENIED_CRASH) {
218                         *pkt >> m_access_denied_reason;
219                         if (m_access_denied_reason == "") {
220                                 m_access_denied_reason = accessDeniedStrings[denyCode];
221                         }
222                         u8 reconnect;
223                         *pkt >> reconnect;
224                         m_access_denied_reconnect = reconnect & 1;
225                 } else if (denyCode == SERVER_ACCESSDENIED_CUSTOM_STRING) {
226                         *pkt >> m_access_denied_reason;
227                 } else if (denyCode < SERVER_ACCESSDENIED_MAX) {
228                         m_access_denied_reason = accessDeniedStrings[denyCode];
229                 } else {
230                         // Allow us to add new error messages to the
231                         // protocol without raising the protocol version, if we want to.
232                         // Until then (which may be never), this is outside
233                         // of the defined protocol.
234                         *pkt >> m_access_denied_reason;
235                         if (m_access_denied_reason == "") {
236                                 m_access_denied_reason = "Unknown";
237                         }
238                 }
239         }
240         // 13/03/15 Legacy code from 0.4.12 and lesser. must stay 1 year
241         // for compat with old clients
242         else {
243                 if (pkt->getSize() >= 2) {
244                         std::wstring wide_reason;
245                         *pkt >> wide_reason;
246                         m_access_denied_reason = wide_to_utf8(wide_reason);
247                 }
248         }
249 }
250
251 void Client::handleCommand_RemoveNode(NetworkPacket* pkt)
252 {
253         if (pkt->getSize() < 6)
254                 return;
255
256         v3s16 p;
257         *pkt >> p;
258         removeNode(p);
259 }
260
261 void Client::handleCommand_AddNode(NetworkPacket* pkt)
262 {
263         if (pkt->getSize() < 6 + MapNode::serializedLength(m_server_ser_ver))
264                 return;
265
266         v3s16 p;
267         *pkt >> p;
268
269         MapNode n;
270         n.deSerialize(pkt->getU8Ptr(6), m_server_ser_ver);
271
272         bool remove_metadata = true;
273         u32 index = 6 + MapNode::serializedLength(m_server_ser_ver);
274         if ((pkt->getSize() >= index + 1) && pkt->getU8(index)) {
275                 remove_metadata = false;
276         }
277
278         addNode(p, n, remove_metadata);
279 }
280 void Client::handleCommand_BlockData(NetworkPacket* pkt)
281 {
282         // Ignore too small packet
283         if (pkt->getSize() < 6)
284                 return;
285
286         v3s16 p;
287         *pkt >> p;
288
289         std::string datastring(pkt->getString(6), pkt->getSize() - 6);
290         std::istringstream istr(datastring, std::ios_base::binary);
291
292         MapSector *sector;
293         MapBlock *block;
294
295         v2s16 p2d(p.X, p.Z);
296         sector = m_env.getMap().emergeSector(p2d);
297
298         assert(sector->getPos() == p2d);
299
300         block = sector->getBlockNoCreateNoEx(p.Y);
301         if (block) {
302                 /*
303                         Update an existing block
304                 */
305                 block->deSerialize(istr, m_server_ser_ver, false);
306                 block->deSerializeNetworkSpecific(istr);
307         }
308         else {
309                 /*
310                         Create a new block
311                 */
312                 block = new MapBlock(&m_env.getMap(), p, this);
313                 block->deSerialize(istr, m_server_ser_ver, false);
314                 block->deSerializeNetworkSpecific(istr);
315                 sector->insertBlock(block);
316         }
317
318         if (m_localdb) {
319                 ServerMap::saveBlock(block, m_localdb);
320         }
321
322         /*
323                 Add it to mesh update queue and set it to be acknowledged after update.
324         */
325         addUpdateMeshTaskWithEdge(p, true);
326 }
327
328 void Client::handleCommand_Inventory(NetworkPacket* pkt)
329 {
330         if (pkt->getSize() < 1)
331                 return;
332
333         std::string datastring(pkt->getString(0), pkt->getSize());
334         std::istringstream is(datastring, std::ios_base::binary);
335
336         LocalPlayer *player = m_env.getLocalPlayer();
337         assert(player != NULL);
338
339         player->inventory.deSerialize(is);
340
341         m_inventory_updated = true;
342
343         delete m_inventory_from_server;
344         m_inventory_from_server = new Inventory(player->inventory);
345         m_inventory_from_server_age = 0.0;
346 }
347
348 void Client::handleCommand_TimeOfDay(NetworkPacket* pkt)
349 {
350         if (pkt->getSize() < 2)
351                 return;
352
353         u16 time_of_day;
354
355         *pkt >> time_of_day;
356
357         time_of_day      = time_of_day % 24000;
358         float time_speed = 0;
359
360         if (pkt->getSize() >= 2 + 4) {
361                 *pkt >> time_speed;
362         }
363         else {
364                 // Old message; try to approximate speed of time by ourselves
365                 float time_of_day_f = (float)time_of_day / 24000.0;
366                 float tod_diff_f = 0;
367
368                 if (time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
369                         tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0;
370                 else
371                         tod_diff_f = time_of_day_f - m_last_time_of_day_f;
372
373                 m_last_time_of_day_f       = time_of_day_f;
374                 float time_diff            = m_time_of_day_update_timer;
375                 m_time_of_day_update_timer = 0;
376
377                 if (m_time_of_day_set) {
378                         time_speed = (3600.0 * 24.0) * tod_diff_f / time_diff;
379                         infostream << "Client: Measured time_of_day speed (old format): "
380                                         << time_speed << " tod_diff_f=" << tod_diff_f
381                                         << " time_diff=" << time_diff << std::endl;
382                 }
383         }
384
385         // Update environment
386         m_env.setTimeOfDay(time_of_day);
387         m_env.setTimeOfDaySpeed(time_speed);
388         m_time_of_day_set = true;
389
390         u32 dr = m_env.getDayNightRatio();
391         infostream << "Client: time_of_day=" << time_of_day
392                         << " time_speed=" << time_speed
393                         << " dr=" << dr << std::endl;
394 }
395
396 void Client::handleCommand_ChatMessage(NetworkPacket* pkt)
397 {
398         /*
399                 u16 command
400                 u16 length
401                 wstring message
402         */
403         u16 len, read_wchar;
404
405         *pkt >> len;
406
407         std::wstring message;
408         for (u32 i = 0; i < len; i++) {
409                 *pkt >> read_wchar;
410                 message += (wchar_t)read_wchar;
411         }
412
413         m_chat_queue.push(message);
414 }
415
416 void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt)
417 {
418         /*
419                 u16 count of removed objects
420                 for all removed objects {
421                         u16 id
422                 }
423                 u16 count of added objects
424                 for all added objects {
425                         u16 id
426                         u8 type
427                         u32 initialization data length
428                         string initialization data
429                 }
430         */
431
432         try {
433                 u8 type;
434                 u16 removed_count, added_count, id;
435
436                 // Read removed objects
437                 *pkt >> removed_count;
438
439                 for (u16 i = 0; i < removed_count; i++) {
440                         *pkt >> id;
441                         m_env.removeActiveObject(id);
442                 }
443
444                 // Read added objects
445                 *pkt >> added_count;
446
447                 for (u16 i = 0; i < added_count; i++) {
448                         *pkt >> id >> type;
449                         m_env.addActiveObject(id, type, pkt->readLongString());
450                 }
451         } catch (PacketError &e) {
452                 infostream << "handleCommand_ActiveObjectRemoveAdd: " << e.what()
453                                 << ". The packet is unreliable, ignoring" << std::endl;
454         }
455 }
456
457 void Client::handleCommand_ActiveObjectMessages(NetworkPacket* pkt)
458 {
459         /*
460                 for all objects
461                 {
462                         u16 id
463                         u16 message length
464                         string message
465                 }
466         */
467         std::string datastring(pkt->getString(0), pkt->getSize());
468         std::istringstream is(datastring, std::ios_base::binary);
469
470         try {
471                 while (is.good()) {
472                         u16 id = readU16(is);
473                         if (!is.good())
474                                 break;
475
476                         std::string message = deSerializeString(is);
477
478                         // Pass on to the environment
479                         m_env.processActiveObjectMessage(id, message);
480                 }
481         } catch (SerializationError &e) {
482                 errorstream << "Client::handleCommand_ActiveObjectMessages: "
483                         << "caught SerializationError: " << e.what() << std::endl;
484         }
485 }
486
487 void Client::handleCommand_Movement(NetworkPacket* pkt)
488 {
489         LocalPlayer *player = m_env.getLocalPlayer();
490         assert(player != NULL);
491
492         float mad, maa, maf, msw, mscr, msf, mscl, msj, lf, lfs, ls, g;
493
494         *pkt >> mad >> maa >> maf >> msw >> mscr >> msf >> mscl >> msj
495                 >> lf >> lfs >> ls >> g;
496
497         player->movement_acceleration_default   = mad * BS;
498         player->movement_acceleration_air       = maa * BS;
499         player->movement_acceleration_fast      = maf * BS;
500         player->movement_speed_walk             = msw * BS;
501         player->movement_speed_crouch           = mscr * BS;
502         player->movement_speed_fast             = msf * BS;
503         player->movement_speed_climb            = mscl * BS;
504         player->movement_speed_jump             = msj * BS;
505         player->movement_liquid_fluidity        = lf * BS;
506         player->movement_liquid_fluidity_smooth = lfs * BS;
507         player->movement_liquid_sink            = ls * BS;
508         player->movement_gravity                = g * BS;
509 }
510
511 void Client::handleCommand_HP(NetworkPacket* pkt)
512 {
513
514         LocalPlayer *player = m_env.getLocalPlayer();
515         assert(player != NULL);
516
517         u8 oldhp   = player->hp;
518
519         u8 hp;
520         *pkt >> hp;
521
522         player->hp = hp;
523
524         if (hp < oldhp) {
525                 // Add to ClientEvent queue
526                 ClientEvent event;
527                 event.type = CE_PLAYER_DAMAGE;
528                 event.player_damage.amount = oldhp - hp;
529                 m_client_event_queue.push(event);
530         }
531 }
532
533 void Client::handleCommand_Breath(NetworkPacket* pkt)
534 {
535         LocalPlayer *player = m_env.getLocalPlayer();
536         assert(player != NULL);
537
538         u16 breath;
539
540         *pkt >> breath;
541
542         player->setBreath(breath);
543 }
544
545 void Client::handleCommand_MovePlayer(NetworkPacket* pkt)
546 {
547         LocalPlayer *player = m_env.getLocalPlayer();
548         assert(player != NULL);
549
550         v3f pos;
551         f32 pitch, yaw;
552
553         *pkt >> pos >> pitch >> yaw;
554
555         player->got_teleported = true;
556         player->setPosition(pos);
557
558         infostream << "Client got TOCLIENT_MOVE_PLAYER"
559                         << " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")"
560                         << " pitch=" << pitch
561                         << " yaw=" << yaw
562                         << std::endl;
563
564         /*
565                 Add to ClientEvent queue.
566                 This has to be sent to the main program because otherwise
567                 it would just force the pitch and yaw values to whatever
568                 the camera points to.
569         */
570         ClientEvent event;
571         event.type = CE_PLAYER_FORCE_MOVE;
572         event.player_force_move.pitch = pitch;
573         event.player_force_move.yaw = yaw;
574         m_client_event_queue.push(event);
575
576         // Ignore damage for a few seconds, so that the player doesn't
577         // get damage from falling on ground
578         m_ignore_damage_timer = 3.0;
579 }
580
581 void Client::handleCommand_PlayerItem(NetworkPacket* pkt)
582 {
583         warningstream << "Client: Ignoring TOCLIENT_PLAYERITEM" << std::endl;
584 }
585
586 void Client::handleCommand_DeathScreen(NetworkPacket* pkt)
587 {
588         bool set_camera_point_target;
589         v3f camera_point_target;
590
591         *pkt >> set_camera_point_target;
592         *pkt >> camera_point_target;
593
594         ClientEvent event;
595         event.type                                = CE_DEATHSCREEN;
596         event.deathscreen.set_camera_point_target = set_camera_point_target;
597         event.deathscreen.camera_point_target_x   = camera_point_target.X;
598         event.deathscreen.camera_point_target_y   = camera_point_target.Y;
599         event.deathscreen.camera_point_target_z   = camera_point_target.Z;
600         m_client_event_queue.push(event);
601 }
602
603 void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt)
604 {
605         u16 num_files;
606
607         *pkt >> num_files;
608
609         infostream << "Client: Received media announcement: packet size: "
610                         << pkt->getSize() << std::endl;
611
612         if (m_media_downloader == NULL ||
613                         m_media_downloader->isStarted()) {
614                 const char *problem = m_media_downloader ?
615                         "we already saw another announcement" :
616                         "all media has been received already";
617                 errorstream << "Client: Received media announcement but "
618                         << problem << "! "
619                         << " files=" << num_files
620                         << " size=" << pkt->getSize() << std::endl;
621                 return;
622         }
623
624         // Mesh update thread must be stopped while
625         // updating content definitions
626         sanity_check(!m_mesh_update_thread.isRunning());
627
628         for (u16 i = 0; i < num_files; i++) {
629                 std::string name, sha1_base64;
630
631                 *pkt >> name >> sha1_base64;
632
633                 std::string sha1_raw = base64_decode(sha1_base64);
634                 m_media_downloader->addFile(name, sha1_raw);
635         }
636
637         try {
638                 std::string str;
639
640                 *pkt >> str;
641
642                 Strfnd sf(str);
643                 while(!sf.at_end()) {
644                         std::string baseurl = trim(sf.next(","));
645                         if (baseurl != "")
646                                 m_media_downloader->addRemoteServer(baseurl);
647                 }
648         }
649         catch(SerializationError& e) {
650                 // not supported by server or turned off
651         }
652
653         m_media_downloader->step(this);
654 }
655
656 void Client::handleCommand_Media(NetworkPacket* pkt)
657 {
658         /*
659                 u16 command
660                 u16 total number of file bunches
661                 u16 index of this bunch
662                 u32 number of files in this bunch
663                 for each file {
664                         u16 length of name
665                         string name
666                         u32 length of data
667                         data
668                 }
669         */
670         u16 num_bunches;
671         u16 bunch_i;
672         u32 num_files;
673
674         *pkt >> num_bunches >> bunch_i >> num_files;
675
676         infostream << "Client: Received files: bunch " << bunch_i << "/"
677                         << num_bunches << " files=" << num_files
678                         << " size=" << pkt->getSize() << std::endl;
679
680         if (num_files == 0)
681                 return;
682
683         if (m_media_downloader == NULL ||
684                         !m_media_downloader->isStarted()) {
685                 const char *problem = m_media_downloader ?
686                         "media has not been requested" :
687                         "all media has been received already";
688                 errorstream << "Client: Received media but "
689                         << problem << "! "
690                         << " bunch " << bunch_i << "/" << num_bunches
691                         << " files=" << num_files
692                         << " size=" << pkt->getSize() << std::endl;
693                 return;
694         }
695
696         // Mesh update thread must be stopped while
697         // updating content definitions
698         sanity_check(!m_mesh_update_thread.isRunning());
699
700         for (u32 i=0; i < num_files; i++) {
701                 std::string name;
702
703                 *pkt >> name;
704
705                 std::string data = pkt->readLongString();
706
707                 m_media_downloader->conventionalTransferDone(
708                                 name, data, this);
709         }
710 }
711
712 void Client::handleCommand_ToolDef(NetworkPacket* pkt)
713 {
714         warningstream << "Client: Ignoring TOCLIENT_TOOLDEF" << std::endl;
715 }
716
717 void Client::handleCommand_NodeDef(NetworkPacket* pkt)
718 {
719         infostream << "Client: Received node definitions: packet size: "
720                         << pkt->getSize() << std::endl;
721
722         // Mesh update thread must be stopped while
723         // updating content definitions
724         sanity_check(!m_mesh_update_thread.isRunning());
725
726         // Decompress node definitions
727         std::string datastring(pkt->getString(0), pkt->getSize());
728         std::istringstream is(datastring, std::ios_base::binary);
729         std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
730         std::ostringstream tmp_os;
731         decompressZlib(tmp_is, tmp_os);
732
733         // Deserialize node definitions
734         std::istringstream tmp_is2(tmp_os.str());
735         m_nodedef->deSerialize(tmp_is2);
736         m_nodedef_received = true;
737 }
738
739 void Client::handleCommand_CraftItemDef(NetworkPacket* pkt)
740 {
741         warningstream << "Client: Ignoring TOCLIENT_CRAFTITEMDEF" << std::endl;
742 }
743
744 void Client::handleCommand_ItemDef(NetworkPacket* pkt)
745 {
746         infostream << "Client: Received item definitions: packet size: "
747                         << pkt->getSize() << std::endl;
748
749         // Mesh update thread must be stopped while
750         // updating content definitions
751         sanity_check(!m_mesh_update_thread.isRunning());
752
753         // Decompress item definitions
754         std::string datastring(pkt->getString(0), pkt->getSize());
755         std::istringstream is(datastring, std::ios_base::binary);
756         std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
757         std::ostringstream tmp_os;
758         decompressZlib(tmp_is, tmp_os);
759
760         // Deserialize node definitions
761         std::istringstream tmp_is2(tmp_os.str());
762         m_itemdef->deSerialize(tmp_is2);
763         m_itemdef_received = true;
764 }
765
766 void Client::handleCommand_PlaySound(NetworkPacket* pkt)
767 {
768         s32 server_id;
769         std::string name;
770         float gain;
771         u8 type; // 0=local, 1=positional, 2=object
772         v3f pos;
773         u16 object_id;
774         bool loop;
775
776         *pkt >> server_id >> name >> gain >> type >> pos >> object_id >> loop;
777
778         // Start playing
779         int client_id = -1;
780         switch(type) {
781                 case 0: // local
782                         client_id = m_sound->playSound(name, loop, gain);
783                         break;
784                 case 1: // positional
785                         client_id = m_sound->playSoundAt(name, loop, gain, pos);
786                         break;
787                 case 2:
788                 { // object
789                         ClientActiveObject *cao = m_env.getActiveObject(object_id);
790                         if (cao)
791                                 pos = cao->getPosition();
792                         client_id = m_sound->playSoundAt(name, loop, gain, pos);
793                         // TODO: Set up sound to move with object
794                         break;
795                 }
796                 default:
797                         break;
798         }
799
800         if (client_id != -1) {
801                 m_sounds_server_to_client[server_id] = client_id;
802                 m_sounds_client_to_server[client_id] = server_id;
803                 if (object_id != 0)
804                         m_sounds_to_objects[client_id] = object_id;
805         }
806 }
807
808 void Client::handleCommand_StopSound(NetworkPacket* pkt)
809 {
810         s32 server_id;
811
812         *pkt >> server_id;
813
814         UNORDERED_MAP<s32, int>::iterator i = m_sounds_server_to_client.find(server_id);
815         if (i != m_sounds_server_to_client.end()) {
816                 int client_id = i->second;
817                 m_sound->stopSound(client_id);
818         }
819 }
820
821 void Client::handleCommand_Privileges(NetworkPacket* pkt)
822 {
823         m_privileges.clear();
824         infostream << "Client: Privileges updated: ";
825         u16 num_privileges;
826
827         *pkt >> num_privileges;
828
829         for (u16 i = 0; i < num_privileges; i++) {
830                 std::string priv;
831
832                 *pkt >> priv;
833
834                 m_privileges.insert(priv);
835                 infostream << priv << " ";
836         }
837         infostream << std::endl;
838 }
839
840 void Client::handleCommand_InventoryFormSpec(NetworkPacket* pkt)
841 {
842         LocalPlayer *player = m_env.getLocalPlayer();
843         assert(player != NULL);
844
845         // Store formspec in LocalPlayer
846         player->inventory_formspec = pkt->readLongString();
847 }
848
849 void Client::handleCommand_DetachedInventory(NetworkPacket* pkt)
850 {
851         std::string datastring(pkt->getString(0), pkt->getSize());
852         std::istringstream is(datastring, std::ios_base::binary);
853
854         std::string name = deSerializeString(is);
855
856         infostream << "Client: Detached inventory update: \"" << name
857                         << "\"" << std::endl;
858
859         Inventory *inv = NULL;
860         if (m_detached_inventories.count(name) > 0)
861                 inv = m_detached_inventories[name];
862         else {
863                 inv = new Inventory(m_itemdef);
864                 m_detached_inventories[name] = inv;
865         }
866         inv->deSerialize(is);
867 }
868
869 void Client::handleCommand_ShowFormSpec(NetworkPacket* pkt)
870 {
871         std::string formspec = pkt->readLongString();
872         std::string formname;
873
874         *pkt >> formname;
875
876         ClientEvent event;
877         event.type = CE_SHOW_FORMSPEC;
878         // pointer is required as event is a struct only!
879         // adding a std:string to a struct isn't possible
880         event.show_formspec.formspec = new std::string(formspec);
881         event.show_formspec.formname = new std::string(formname);
882         m_client_event_queue.push(event);
883 }
884
885 void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
886 {
887         std::string datastring(pkt->getString(0), pkt->getSize());
888         std::istringstream is(datastring, std::ios_base::binary);
889
890         v3f pos                 = readV3F1000(is);
891         v3f vel                 = readV3F1000(is);
892         v3f acc                 = readV3F1000(is);
893         float expirationtime    = readF1000(is);
894         float size              = readF1000(is);
895         bool collisiondetection = readU8(is);
896         std::string texture     = deSerializeLongString(is);
897         bool vertical           = false;
898         bool collision_removal  = false;
899         try {
900                 vertical = readU8(is);
901                 collision_removal = readU8(is);
902         } catch (...) {}
903
904         ClientEvent event;
905         event.type                              = CE_SPAWN_PARTICLE;
906         event.spawn_particle.pos                = new v3f (pos);
907         event.spawn_particle.vel                = new v3f (vel);
908         event.spawn_particle.acc                = new v3f (acc);
909         event.spawn_particle.expirationtime     = expirationtime;
910         event.spawn_particle.size               = size;
911         event.spawn_particle.collisiondetection = collisiondetection;
912         event.spawn_particle.collision_removal  = collision_removal;
913         event.spawn_particle.vertical           = vertical;
914         event.spawn_particle.texture            = new std::string(texture);
915
916         m_client_event_queue.push(event);
917 }
918
919 void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
920 {
921         u16 amount;
922         float spawntime;
923         v3f minpos;
924         v3f maxpos;
925         v3f minvel;
926         v3f maxvel;
927         v3f minacc;
928         v3f maxacc;
929         float minexptime;
930         float maxexptime;
931         float minsize;
932         float maxsize;
933         bool collisiondetection;
934         u32 id;
935
936         *pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel
937                 >> minacc >> maxacc >> minexptime >> maxexptime >> minsize
938                 >> maxsize >> collisiondetection;
939
940         std::string texture = pkt->readLongString();
941
942         *pkt >> id;
943
944         bool vertical = false;
945         bool collision_removal = false;
946         u16 attached_id = 0;
947         try {
948                 *pkt >> vertical;
949                 *pkt >> collision_removal;
950                 *pkt >> attached_id;
951
952         } catch (...) {}
953
954         ClientEvent event;
955         event.type                                   = CE_ADD_PARTICLESPAWNER;
956         event.add_particlespawner.amount             = amount;
957         event.add_particlespawner.spawntime          = spawntime;
958         event.add_particlespawner.minpos             = new v3f (minpos);
959         event.add_particlespawner.maxpos             = new v3f (maxpos);
960         event.add_particlespawner.minvel             = new v3f (minvel);
961         event.add_particlespawner.maxvel             = new v3f (maxvel);
962         event.add_particlespawner.minacc             = new v3f (minacc);
963         event.add_particlespawner.maxacc             = new v3f (maxacc);
964         event.add_particlespawner.minexptime         = minexptime;
965         event.add_particlespawner.maxexptime         = maxexptime;
966         event.add_particlespawner.minsize            = minsize;
967         event.add_particlespawner.maxsize            = maxsize;
968         event.add_particlespawner.collisiondetection = collisiondetection;
969         event.add_particlespawner.collision_removal  = collision_removal;
970         event.add_particlespawner.attached_id        = attached_id;
971         event.add_particlespawner.vertical           = vertical;
972         event.add_particlespawner.texture            = new std::string(texture);
973         event.add_particlespawner.id                 = id;
974
975         m_client_event_queue.push(event);
976 }
977
978
979 void Client::handleCommand_DeleteParticleSpawner(NetworkPacket* pkt)
980 {
981         u16 legacy_id;
982         u32 id;
983
984         // Modification set 13/03/15, 1 year of compat for protocol v24
985         if (pkt->getCommand() == TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY) {
986                 *pkt >> legacy_id;
987         }
988         else {
989                 *pkt >> id;
990         }
991
992
993         ClientEvent event;
994         event.type                      = CE_DELETE_PARTICLESPAWNER;
995         event.delete_particlespawner.id =
996                         (pkt->getCommand() == TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY ? (u32) legacy_id : id);
997
998         m_client_event_queue.push(event);
999 }
1000
1001 void Client::handleCommand_HudAdd(NetworkPacket* pkt)
1002 {
1003         std::string datastring(pkt->getString(0), pkt->getSize());
1004         std::istringstream is(datastring, std::ios_base::binary);
1005
1006         u32 id;
1007         u8 type;
1008         v2f pos;
1009         std::string name;
1010         v2f scale;
1011         std::string text;
1012         u32 number;
1013         u32 item;
1014         u32 dir;
1015         v2f align;
1016         v2f offset;
1017         v3f world_pos;
1018         v2s32 size;
1019
1020         *pkt >> id >> type >> pos >> name >> scale >> text >> number >> item
1021                 >> dir >> align >> offset;
1022         try {
1023                 *pkt >> world_pos;
1024         }
1025         catch(SerializationError &e) {};
1026
1027         try {
1028                 *pkt >> size;
1029         } catch(SerializationError &e) {};
1030
1031         ClientEvent event;
1032         event.type             = CE_HUDADD;
1033         event.hudadd.id        = id;
1034         event.hudadd.type      = type;
1035         event.hudadd.pos       = new v2f(pos);
1036         event.hudadd.name      = new std::string(name);
1037         event.hudadd.scale     = new v2f(scale);
1038         event.hudadd.text      = new std::string(text);
1039         event.hudadd.number    = number;
1040         event.hudadd.item      = item;
1041         event.hudadd.dir       = dir;
1042         event.hudadd.align     = new v2f(align);
1043         event.hudadd.offset    = new v2f(offset);
1044         event.hudadd.world_pos = new v3f(world_pos);
1045         event.hudadd.size      = new v2s32(size);
1046         m_client_event_queue.push(event);
1047 }
1048
1049 void Client::handleCommand_HudRemove(NetworkPacket* pkt)
1050 {
1051         u32 id;
1052
1053         *pkt >> id;
1054
1055         ClientEvent event;
1056         event.type     = CE_HUDRM;
1057         event.hudrm.id = id;
1058         m_client_event_queue.push(event);
1059 }
1060
1061 void Client::handleCommand_HudChange(NetworkPacket* pkt)
1062 {
1063         std::string sdata;
1064         v2f v2fdata;
1065         v3f v3fdata;
1066         u32 intdata = 0;
1067         v2s32 v2s32data;
1068         u32 id;
1069         u8 stat;
1070
1071         *pkt >> id >> stat;
1072
1073         if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE ||
1074                 stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
1075                 *pkt >> v2fdata;
1076         else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT)
1077                 *pkt >> sdata;
1078         else if (stat == HUD_STAT_WORLD_POS)
1079                 *pkt >> v3fdata;
1080         else if (stat == HUD_STAT_SIZE )
1081                 *pkt >> v2s32data;
1082         else
1083                 *pkt >> intdata;
1084
1085         ClientEvent event;
1086         event.type              = CE_HUDCHANGE;
1087         event.hudchange.id      = id;
1088         event.hudchange.stat    = (HudElementStat)stat;
1089         event.hudchange.v2fdata = new v2f(v2fdata);
1090         event.hudchange.v3fdata = new v3f(v3fdata);
1091         event.hudchange.sdata   = new std::string(sdata);
1092         event.hudchange.data    = intdata;
1093         event.hudchange.v2s32data = new v2s32(v2s32data);
1094         m_client_event_queue.push(event);
1095 }
1096
1097 void Client::handleCommand_HudSetFlags(NetworkPacket* pkt)
1098 {
1099         u32 flags, mask;
1100
1101         *pkt >> flags >> mask;
1102
1103         LocalPlayer *player = m_env.getLocalPlayer();
1104         assert(player != NULL);
1105
1106         bool was_minimap_visible = player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE;
1107
1108         player->hud_flags &= ~mask;
1109         player->hud_flags |= flags;
1110
1111         m_minimap_disabled_by_server = !(player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE);
1112
1113         // Hide minimap if it has been disabled by the server
1114         if (m_minimap_disabled_by_server && was_minimap_visible) {
1115                 // defers a minimap update, therefore only call it if really
1116                 // needed, by checking that minimap was visible before
1117                 m_mapper->setMinimapMode(MINIMAP_MODE_OFF);
1118         }
1119 }
1120
1121 void Client::handleCommand_HudSetParam(NetworkPacket* pkt)
1122 {
1123         u16 param; std::string value;
1124
1125         *pkt >> param >> value;
1126
1127         LocalPlayer *player = m_env.getLocalPlayer();
1128         assert(player != NULL);
1129
1130         if (param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
1131                 s32 hotbar_itemcount = readS32((u8*) value.c_str());
1132                 if (hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
1133                         player->hud_hotbar_itemcount = hotbar_itemcount;
1134         }
1135         else if (param == HUD_PARAM_HOTBAR_IMAGE) {
1136                 player->hotbar_image = value;
1137         }
1138         else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
1139                 player->hotbar_selected_image = value;
1140         }
1141 }
1142
1143 void Client::handleCommand_HudSetSky(NetworkPacket* pkt)
1144 {
1145         std::string datastring(pkt->getString(0), pkt->getSize());
1146         std::istringstream is(datastring, std::ios_base::binary);
1147
1148         video::SColor *bgcolor           = new video::SColor(readARGB8(is));
1149         std::string *type                = new std::string(deSerializeString(is));
1150         u16 count                        = readU16(is);
1151         std::vector<std::string> *params = new std::vector<std::string>;
1152
1153         for (size_t i = 0; i < count; i++)
1154                 params->push_back(deSerializeString(is));
1155
1156         ClientEvent event;
1157         event.type            = CE_SET_SKY;
1158         event.set_sky.bgcolor = bgcolor;
1159         event.set_sky.type    = type;
1160         event.set_sky.params  = params;
1161         m_client_event_queue.push(event);
1162 }
1163
1164 void Client::handleCommand_OverrideDayNightRatio(NetworkPacket* pkt)
1165 {
1166         bool do_override;
1167         u16 day_night_ratio_u;
1168
1169         *pkt >> do_override >> day_night_ratio_u;
1170
1171         float day_night_ratio_f = (float)day_night_ratio_u / 65536;
1172
1173         ClientEvent event;
1174         event.type                                 = CE_OVERRIDE_DAY_NIGHT_RATIO;
1175         event.override_day_night_ratio.do_override = do_override;
1176         event.override_day_night_ratio.ratio_f     = day_night_ratio_f;
1177         m_client_event_queue.push(event);
1178 }
1179
1180 void Client::handleCommand_LocalPlayerAnimations(NetworkPacket* pkt)
1181 {
1182         LocalPlayer *player = m_env.getLocalPlayer();
1183         assert(player != NULL);
1184
1185         *pkt >> player->local_animations[0];
1186         *pkt >> player->local_animations[1];
1187         *pkt >> player->local_animations[2];
1188         *pkt >> player->local_animations[3];
1189         *pkt >> player->local_animation_speed;
1190 }
1191
1192 void Client::handleCommand_EyeOffset(NetworkPacket* pkt)
1193 {
1194         LocalPlayer *player = m_env.getLocalPlayer();
1195         assert(player != NULL);
1196
1197         *pkt >> player->eye_offset_first >> player->eye_offset_third;
1198 }
1199
1200 void Client::handleCommand_SrpBytesSandB(NetworkPacket* pkt)
1201 {
1202         if ((m_chosen_auth_mech != AUTH_MECHANISM_LEGACY_PASSWORD)
1203                         && (m_chosen_auth_mech != AUTH_MECHANISM_SRP)) {
1204                 errorstream << "Client: Recieved SRP S_B login message,"
1205                         << " but wasn't supposed to (chosen_mech="
1206                         << m_chosen_auth_mech << ")." << std::endl;
1207                 return;
1208         }
1209
1210         char *bytes_M = 0;
1211         size_t len_M = 0;
1212         SRPUser *usr = (SRPUser *) m_auth_data;
1213         std::string s;
1214         std::string B;
1215         *pkt >> s >> B;
1216
1217         infostream << "Client: Recieved TOCLIENT_SRP_BYTES_S_B." << std::endl;
1218
1219         srp_user_process_challenge(usr, (const unsigned char *) s.c_str(), s.size(),
1220                 (const unsigned char *) B.c_str(), B.size(),
1221                 (unsigned char **) &bytes_M, &len_M);
1222
1223         if ( !bytes_M ) {
1224                 errorstream << "Client: SRP-6a S_B safety check violation!" << std::endl;
1225                 return;
1226         }
1227
1228         NetworkPacket resp_pkt(TOSERVER_SRP_BYTES_M, 0);
1229         resp_pkt << std::string(bytes_M, len_M);
1230         Send(&resp_pkt);
1231 }