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1 /*
2 Minetest
3 Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "client.h"
21
22 #include "util/base64.h"
23 #include "clientmedia.h"
24 #include "log.h"
25 #include "map.h"
26 #include "mapsector.h"
27 #include "minimap.h"
28 #include "nodedef.h"
29 #include "serialization.h"
30 #include "server.h"
31 #include "strfnd.h"
32 #include "network/clientopcodes.h"
33 #include "util/serialize.h"
34 #include "util/srp.h"
35
36 void Client::handleCommand_Deprecated(NetworkPacket* pkt)
37 {
38         infostream << "Got deprecated command "
39                         << toClientCommandTable[pkt->getCommand()].name << " from peer "
40                         << pkt->getPeerId() << "!" << std::endl;
41 }
42
43 void Client::handleCommand_Hello(NetworkPacket* pkt)
44 {
45         if (pkt->getSize() < 1)
46                 return;
47
48         u8 serialization_ver;
49         u16 proto_ver;
50         u16 compression_mode;
51         u32 auth_mechs;
52         std::string username_legacy; // for case insensitivity
53         *pkt >> serialization_ver >> compression_mode >> proto_ver
54                 >> auth_mechs >> username_legacy;
55
56         // Chose an auth method we support
57         AuthMechanism chosen_auth_mechanism = choseAuthMech(auth_mechs);
58
59         infostream << "Client: TOCLIENT_HELLO received with "
60                         << "serialization_ver=" << (u32)serialization_ver
61                         << ", auth_mechs=" << auth_mechs
62                         << ", proto_ver=" << proto_ver
63                         << ", compression_mode=" << compression_mode
64                         << ". Doing auth with mech " << chosen_auth_mechanism << std::endl;
65
66         if (!ser_ver_supported(serialization_ver)) {
67                 infostream << "Client: TOCLIENT_HELLO: Server sent "
68                                 << "unsupported ser_fmt_ver"<< std::endl;
69                 return;
70         }
71
72         m_server_ser_ver = serialization_ver;
73         m_proto_ver = proto_ver;
74
75         //TODO verify that username_legacy matches sent username, only
76         // differs in casing (make both uppercase and compare)
77         // This is only neccessary though when we actually want to add casing support
78
79         if (m_chosen_auth_mech != AUTH_MECHANISM_NONE) {
80                 // we recieved a TOCLIENT_HELLO while auth was already going on
81                 errorstream << "Client: TOCLIENT_HELLO while auth was already going on"
82                         << "(chosen_mech=" << m_chosen_auth_mech << ")." << std::endl;
83                 if ((m_chosen_auth_mech == AUTH_MECHANISM_SRP)
84                                 || (m_chosen_auth_mech == AUTH_MECHANISM_LEGACY_PASSWORD)) {
85                         srp_user_delete((SRPUser *) m_auth_data);
86                         m_auth_data = 0;
87                 }
88         }
89
90         // Authenticate using that method, or abort if there wasn't any method found
91         if (chosen_auth_mechanism != AUTH_MECHANISM_NONE) {
92                 startAuth(chosen_auth_mechanism);
93         } else {
94                 m_chosen_auth_mech = AUTH_MECHANISM_NONE;
95                 m_access_denied = true;
96                 m_access_denied_reason = "Unknown";
97                 m_con.Disconnect();
98         }
99
100 }
101
102 void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
103 {
104         deleteAuthData();
105
106         v3f playerpos;
107         *pkt >> playerpos >> m_map_seed >> m_recommended_send_interval
108                 >> m_sudo_auth_methods;
109
110         playerpos -= v3f(0, BS / 2, 0);
111
112         // Set player position
113         Player *player = m_env.getLocalPlayer();
114         assert(player != NULL);
115         player->setPosition(playerpos);
116
117         infostream << "Client: received map seed: " << m_map_seed << std::endl;
118         infostream << "Client: received recommended send interval "
119                                         << m_recommended_send_interval<<std::endl;
120
121         // Reply to server
122         NetworkPacket resp_pkt(TOSERVER_INIT2, 0);
123         Send(&resp_pkt);
124
125         m_state = LC_Init;
126 }
127 void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt)
128 {
129         deleteAuthData();
130
131         m_password = m_new_password;
132
133         verbosestream << "Client: Recieved TOCLIENT_ACCEPT_SUDO_MODE." << std::endl;
134
135         // send packet to actually set the password
136         startAuth(AUTH_MECHANISM_FIRST_SRP);
137
138         // reset again
139         m_chosen_auth_mech = AUTH_MECHANISM_NONE;
140 }
141 void Client::handleCommand_DenySudoMode(NetworkPacket* pkt)
142 {
143         m_chat_queue.push(L"Password change denied. Password NOT changed.");
144         // reset everything and be sad
145         deleteAuthData();
146 }
147 void Client::handleCommand_InitLegacy(NetworkPacket* pkt)
148 {
149         if (pkt->getSize() < 1)
150                 return;
151
152         u8 server_ser_ver;
153         *pkt >> server_ser_ver;
154
155         infostream << "Client: TOCLIENT_INIT_LEGACY received with "
156                 "server_ser_ver=" << ((int)server_ser_ver & 0xff) << std::endl;
157
158         if (!ser_ver_supported(server_ser_ver)) {
159                 infostream << "Client: TOCLIENT_INIT_LEGACY: Server sent "
160                                 << "unsupported ser_fmt_ver"<< std::endl;
161                 return;
162         }
163
164         m_server_ser_ver = server_ser_ver;
165
166         // We can be totally wrong with this guess
167         // but we only need some value < 25.
168         m_proto_ver = 24;
169
170         // Get player position
171         v3s16 playerpos_s16(0, BS * 2 + BS * 20, 0);
172         if (pkt->getSize() >= 1 + 6) {
173                 *pkt >> playerpos_s16;
174         }
175         v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS / 2, 0);
176
177
178         // Set player position
179         Player *player = m_env.getLocalPlayer();
180         assert(player != NULL);
181         player->setPosition(playerpos_f);
182
183         if (pkt->getSize() >= 1 + 6 + 8) {
184                 // Get map seed
185                 *pkt >> m_map_seed;
186                 infostream << "Client: received map seed: " << m_map_seed << std::endl;
187         }
188
189         if (pkt->getSize() >= 1 + 6 + 8 + 4) {
190                 *pkt >> m_recommended_send_interval;
191                 infostream << "Client: received recommended send interval "
192                                 << m_recommended_send_interval<<std::endl;
193         }
194
195         // Reply to server
196         NetworkPacket resp_pkt(TOSERVER_INIT2, 0);
197         Send(&resp_pkt);
198
199         m_state = LC_Init;
200 }
201
202 void Client::handleCommand_AccessDenied(NetworkPacket* pkt)
203 {
204         // The server didn't like our password. Note, this needs
205         // to be processed even if the serialisation format has
206         // not been agreed yet, the same as TOCLIENT_INIT.
207         m_access_denied = true;
208         m_access_denied_reason = "Unknown";
209
210         if (pkt->getCommand() == TOCLIENT_ACCESS_DENIED) {
211                 if (pkt->getSize() < 1)
212                         return;
213
214                 u8 denyCode = SERVER_ACCESSDENIED_UNEXPECTED_DATA;
215                 *pkt >> denyCode;
216                 if (denyCode == SERVER_ACCESSDENIED_SHUTDOWN ||
217                                 denyCode == SERVER_ACCESSDENIED_CRASH) {
218                         *pkt >> m_access_denied_reason;
219                         if (m_access_denied_reason == "") {
220                                 m_access_denied_reason = accessDeniedStrings[denyCode];
221                         }
222                         u8 reconnect;
223                         *pkt >> reconnect;
224                         m_access_denied_reconnect = reconnect & 1;
225                 } else if (denyCode == SERVER_ACCESSDENIED_CUSTOM_STRING) {
226                         *pkt >> m_access_denied_reason;
227                 } else if (denyCode < SERVER_ACCESSDENIED_MAX) {
228                         m_access_denied_reason = accessDeniedStrings[denyCode];
229                 } else {
230                         // Allow us to add new error messages to the
231                         // protocol without raising the protocol version, if we want to.
232                         // Until then (which may be never), this is outside
233                         // of the defined protocol.
234                         *pkt >> m_access_denied_reason;
235                         if (m_access_denied_reason == "") {
236                                 m_access_denied_reason = "Unknown";
237                         }
238                 }
239         }
240         // 13/03/15 Legacy code from 0.4.12 and lesser. must stay 1 year
241         // for compat with old clients
242         else {
243                 if (pkt->getSize() >= 2) {
244                         std::wstring wide_reason;
245                         *pkt >> wide_reason;
246                         m_access_denied_reason = wide_to_utf8(wide_reason);
247                 }
248         }
249 }
250
251 void Client::handleCommand_RemoveNode(NetworkPacket* pkt)
252 {
253         if (pkt->getSize() < 6)
254                 return;
255
256         v3s16 p;
257         *pkt >> p;
258         removeNode(p);
259 }
260
261 void Client::handleCommand_AddNode(NetworkPacket* pkt)
262 {
263         if (pkt->getSize() < 6 + MapNode::serializedLength(m_server_ser_ver))
264                 return;
265
266         v3s16 p;
267         *pkt >> p;
268
269         MapNode n;
270         n.deSerialize(pkt->getU8Ptr(6), m_server_ser_ver);
271
272         bool remove_metadata = true;
273         u32 index = 6 + MapNode::serializedLength(m_server_ser_ver);
274         if ((pkt->getSize() >= index + 1) && pkt->getU8(index)) {
275                 remove_metadata = false;
276         }
277
278         addNode(p, n, remove_metadata);
279 }
280 void Client::handleCommand_BlockData(NetworkPacket* pkt)
281 {
282         // Ignore too small packet
283         if (pkt->getSize() < 6)
284                 return;
285
286         v3s16 p;
287         *pkt >> p;
288
289         std::string datastring(pkt->getString(6), pkt->getSize() - 6);
290         std::istringstream istr(datastring, std::ios_base::binary);
291
292         MapSector *sector;
293         MapBlock *block;
294
295         v2s16 p2d(p.X, p.Z);
296         sector = m_env.getMap().emergeSector(p2d);
297
298         assert(sector->getPos() == p2d);
299
300         block = sector->getBlockNoCreateNoEx(p.Y);
301         if (block) {
302                 /*
303                         Update an existing block
304                 */
305                 block->deSerialize(istr, m_server_ser_ver, false);
306                 block->deSerializeNetworkSpecific(istr);
307         }
308         else {
309                 /*
310                         Create a new block
311                 */
312                 block = new MapBlock(&m_env.getMap(), p, this);
313                 block->deSerialize(istr, m_server_ser_ver, false);
314                 block->deSerializeNetworkSpecific(istr);
315                 sector->insertBlock(block);
316         }
317
318         if (m_localdb) {
319                 ServerMap::saveBlock(block, m_localdb);
320         }
321
322         /*
323                 Add it to mesh update queue and set it to be acknowledged after update.
324         */
325         addUpdateMeshTaskWithEdge(p, true);
326 }
327
328 void Client::handleCommand_Inventory(NetworkPacket* pkt)
329 {
330         if (pkt->getSize() < 1)
331                 return;
332
333         std::string datastring(pkt->getString(0), pkt->getSize());
334         std::istringstream is(datastring, std::ios_base::binary);
335
336         Player *player = m_env.getLocalPlayer();
337         assert(player != NULL);
338
339         player->inventory.deSerialize(is);
340
341         m_inventory_updated = true;
342
343         delete m_inventory_from_server;
344         m_inventory_from_server = new Inventory(player->inventory);
345         m_inventory_from_server_age = 0.0;
346 }
347
348 void Client::handleCommand_TimeOfDay(NetworkPacket* pkt)
349 {
350         if (pkt->getSize() < 2)
351                 return;
352
353         u16 time_of_day;
354
355         *pkt >> time_of_day;
356
357         time_of_day      = time_of_day % 24000;
358         float time_speed = 0;
359
360         if (pkt->getSize() >= 2 + 4) {
361                 *pkt >> time_speed;
362         }
363         else {
364                 // Old message; try to approximate speed of time by ourselves
365                 float time_of_day_f = (float)time_of_day / 24000.0;
366                 float tod_diff_f = 0;
367
368                 if (time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
369                         tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0;
370                 else
371                         tod_diff_f = time_of_day_f - m_last_time_of_day_f;
372
373                 m_last_time_of_day_f       = time_of_day_f;
374                 float time_diff            = m_time_of_day_update_timer;
375                 m_time_of_day_update_timer = 0;
376
377                 if (m_time_of_day_set) {
378                         time_speed = (3600.0 * 24.0) * tod_diff_f / time_diff;
379                         infostream << "Client: Measured time_of_day speed (old format): "
380                                         << time_speed << " tod_diff_f=" << tod_diff_f
381                                         << " time_diff=" << time_diff << std::endl;
382                 }
383         }
384
385         // Update environment
386         m_env.setTimeOfDay(time_of_day);
387         m_env.setTimeOfDaySpeed(time_speed);
388         m_time_of_day_set = true;
389
390         u32 dr = m_env.getDayNightRatio();
391         infostream << "Client: time_of_day=" << time_of_day
392                         << " time_speed=" << time_speed
393                         << " dr=" << dr << std::endl;
394 }
395
396 void Client::handleCommand_ChatMessage(NetworkPacket* pkt)
397 {
398         /*
399                 u16 command
400                 u16 length
401                 wstring message
402         */
403         u16 len, read_wchar;
404
405         *pkt >> len;
406
407         std::wstring message;
408         for (u32 i = 0; i < len; i++) {
409                 *pkt >> read_wchar;
410                 message += (wchar_t)read_wchar;
411         }
412
413         m_chat_queue.push(message);
414 }
415
416 void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt)
417 {
418         /*
419                 u16 count of removed objects
420                 for all removed objects {
421                         u16 id
422                 }
423                 u16 count of added objects
424                 for all added objects {
425                         u16 id
426                         u8 type
427                         u32 initialization data length
428                         string initialization data
429                 }
430         */
431
432         try {
433                 u8 type;
434                 u16 removed_count, added_count, id;
435
436                 // Read removed objects
437                 *pkt >> removed_count;
438
439                 for (u16 i = 0; i < removed_count; i++) {
440                         *pkt >> id;
441                         m_env.removeActiveObject(id);
442                 }
443
444                 // Read added objects
445                 *pkt >> added_count;
446
447                 for (u16 i = 0; i < added_count; i++) {
448                         *pkt >> id >> type;
449                         m_env.addActiveObject(id, type, pkt->readLongString());
450                 }
451         } catch (PacketError &e) {
452                 infostream << "handleCommand_ActiveObjectRemoveAdd: " << e.what()
453                                 << ". The packet is unreliable, ignoring" << std::endl;
454         }
455 }
456
457 void Client::handleCommand_ActiveObjectMessages(NetworkPacket* pkt)
458 {
459         /*
460                 for all objects
461                 {
462                         u16 id
463                         u16 message length
464                         string message
465                 }
466         */
467         std::string datastring(pkt->getString(0), pkt->getSize());
468         std::istringstream is(datastring, std::ios_base::binary);
469
470         try {
471                 while (is.good()) {
472                         u16 id = readU16(is);
473                         if (!is.good())
474                                 break;
475
476                         std::string message = deSerializeString(is);
477
478                         // Pass on to the environment
479                         m_env.processActiveObjectMessage(id, message);
480                 }
481         } catch (SerializationError &e) {
482                 errorstream << "Client::handleCommand_ActiveObjectMessages: "
483                         << "caught SerializationError: " << e.what() << std::endl;
484         }
485 }
486
487 void Client::handleCommand_Movement(NetworkPacket* pkt)
488 {
489         Player *player = m_env.getLocalPlayer();
490         assert(player != NULL);
491
492         float mad, maa, maf, msw, mscr, msf, mscl, msj, lf, lfs, ls, g;
493
494         *pkt >> mad >> maa >> maf >> msw >> mscr >> msf >> mscl >> msj
495                 >> lf >> lfs >> ls >> g;
496
497         player->movement_acceleration_default   = mad * BS;
498         player->movement_acceleration_air       = maa * BS;
499         player->movement_acceleration_fast      = maf * BS;
500         player->movement_speed_walk             = msw * BS;
501         player->movement_speed_crouch           = mscr * BS;
502         player->movement_speed_fast             = msf * BS;
503         player->movement_speed_climb            = mscl * BS;
504         player->movement_speed_jump             = msj * BS;
505         player->movement_liquid_fluidity        = lf * BS;
506         player->movement_liquid_fluidity_smooth = lfs * BS;
507         player->movement_liquid_sink            = ls * BS;
508         player->movement_gravity                = g * BS;
509 }
510
511 void Client::handleCommand_HP(NetworkPacket* pkt)
512 {
513
514         Player *player = m_env.getLocalPlayer();
515         assert(player != NULL);
516
517         u8 oldhp   = player->hp;
518
519         u8 hp;
520         *pkt >> hp;
521
522         player->hp = hp;
523
524         if (hp < oldhp) {
525                 // Add to ClientEvent queue
526                 ClientEvent event;
527                 event.type = CE_PLAYER_DAMAGE;
528                 event.player_damage.amount = oldhp - hp;
529                 m_client_event_queue.push(event);
530         }
531 }
532
533 void Client::handleCommand_Breath(NetworkPacket* pkt)
534 {
535         Player *player = m_env.getLocalPlayer();
536         assert(player != NULL);
537
538         u16 breath;
539
540         *pkt >> breath;
541
542         player->setBreath(breath);
543 }
544
545 void Client::handleCommand_MovePlayer(NetworkPacket* pkt)
546 {
547         Player *player = m_env.getLocalPlayer();
548         assert(player != NULL);
549
550         v3f pos;
551         f32 pitch, yaw;
552
553         *pkt >> pos >> pitch >> yaw;
554
555         player->got_teleported = true;
556         player->setPosition(pos);
557
558         infostream << "Client got TOCLIENT_MOVE_PLAYER"
559                         << " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")"
560                         << " pitch=" << pitch
561                         << " yaw=" << yaw
562                         << std::endl;
563
564         /*
565                 Add to ClientEvent queue.
566                 This has to be sent to the main program because otherwise
567                 it would just force the pitch and yaw values to whatever
568                 the camera points to.
569         */
570         ClientEvent event;
571         event.type = CE_PLAYER_FORCE_MOVE;
572         event.player_force_move.pitch = pitch;
573         event.player_force_move.yaw = yaw;
574         m_client_event_queue.push(event);
575
576         // Ignore damage for a few seconds, so that the player doesn't
577         // get damage from falling on ground
578         m_ignore_damage_timer = 3.0;
579 }
580
581 void Client::handleCommand_PlayerItem(NetworkPacket* pkt)
582 {
583         warningstream << "Client: Ignoring TOCLIENT_PLAYERITEM" << std::endl;
584 }
585
586 void Client::handleCommand_DeathScreen(NetworkPacket* pkt)
587 {
588         bool set_camera_point_target;
589         v3f camera_point_target;
590
591         *pkt >> set_camera_point_target;
592         *pkt >> camera_point_target;
593
594         ClientEvent event;
595         event.type                                = CE_DEATHSCREEN;
596         event.deathscreen.set_camera_point_target = set_camera_point_target;
597         event.deathscreen.camera_point_target_x   = camera_point_target.X;
598         event.deathscreen.camera_point_target_y   = camera_point_target.Y;
599         event.deathscreen.camera_point_target_z   = camera_point_target.Z;
600         m_client_event_queue.push(event);
601 }
602
603 void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt)
604 {
605         u16 num_files;
606
607         *pkt >> num_files;
608
609         infostream << "Client: Received media announcement: packet size: "
610                         << pkt->getSize() << std::endl;
611
612         if (m_media_downloader == NULL ||
613                         m_media_downloader->isStarted()) {
614                 const char *problem = m_media_downloader ?
615                         "we already saw another announcement" :
616                         "all media has been received already";
617                 errorstream << "Client: Received media announcement but "
618                         << problem << "! "
619                         << " files=" << num_files
620                         << " size=" << pkt->getSize() << std::endl;
621                 return;
622         }
623
624         // Mesh update thread must be stopped while
625         // updating content definitions
626         sanity_check(!m_mesh_update_thread.isRunning());
627
628         for (u16 i = 0; i < num_files; i++) {
629                 std::string name, sha1_base64;
630
631                 *pkt >> name >> sha1_base64;
632
633                 std::string sha1_raw = base64_decode(sha1_base64);
634                 m_media_downloader->addFile(name, sha1_raw);
635         }
636
637         std::vector<std::string> remote_media;
638         try {
639                 std::string str;
640
641                 *pkt >> str;
642
643                 Strfnd sf(str);
644                 while(!sf.atend()) {
645                         std::string baseurl = trim(sf.next(","));
646                         if (baseurl != "")
647                                 m_media_downloader->addRemoteServer(baseurl);
648                 }
649         }
650         catch(SerializationError& e) {
651                 // not supported by server or turned off
652         }
653
654         m_media_downloader->step(this);
655 }
656
657 void Client::handleCommand_Media(NetworkPacket* pkt)
658 {
659         /*
660                 u16 command
661                 u16 total number of file bunches
662                 u16 index of this bunch
663                 u32 number of files in this bunch
664                 for each file {
665                         u16 length of name
666                         string name
667                         u32 length of data
668                         data
669                 }
670         */
671         u16 num_bunches;
672         u16 bunch_i;
673         u32 num_files;
674
675         *pkt >> num_bunches >> bunch_i >> num_files;
676
677         infostream << "Client: Received files: bunch " << bunch_i << "/"
678                         << num_bunches << " files=" << num_files
679                         << " size=" << pkt->getSize() << std::endl;
680
681         if (num_files == 0)
682                 return;
683
684         if (m_media_downloader == NULL ||
685                         !m_media_downloader->isStarted()) {
686                 const char *problem = m_media_downloader ?
687                         "media has not been requested" :
688                         "all media has been received already";
689                 errorstream << "Client: Received media but "
690                         << problem << "! "
691                         << " bunch " << bunch_i << "/" << num_bunches
692                         << " files=" << num_files
693                         << " size=" << pkt->getSize() << std::endl;
694                 return;
695         }
696
697         // Mesh update thread must be stopped while
698         // updating content definitions
699         sanity_check(!m_mesh_update_thread.isRunning());
700
701         for (u32 i=0; i < num_files; i++) {
702                 std::string name;
703
704                 *pkt >> name;
705
706                 std::string data = pkt->readLongString();
707
708                 m_media_downloader->conventionalTransferDone(
709                                 name, data, this);
710         }
711 }
712
713 void Client::handleCommand_ToolDef(NetworkPacket* pkt)
714 {
715         warningstream << "Client: Ignoring TOCLIENT_TOOLDEF" << std::endl;
716 }
717
718 void Client::handleCommand_NodeDef(NetworkPacket* pkt)
719 {
720         infostream << "Client: Received node definitions: packet size: "
721                         << pkt->getSize() << std::endl;
722
723         // Mesh update thread must be stopped while
724         // updating content definitions
725         sanity_check(!m_mesh_update_thread.isRunning());
726
727         // Decompress node definitions
728         std::string datastring(pkt->getString(0), pkt->getSize());
729         std::istringstream is(datastring, std::ios_base::binary);
730         std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
731         std::ostringstream tmp_os;
732         decompressZlib(tmp_is, tmp_os);
733
734         // Deserialize node definitions
735         std::istringstream tmp_is2(tmp_os.str());
736         m_nodedef->deSerialize(tmp_is2);
737         m_nodedef_received = true;
738 }
739
740 void Client::handleCommand_CraftItemDef(NetworkPacket* pkt)
741 {
742         warningstream << "Client: Ignoring TOCLIENT_CRAFTITEMDEF" << std::endl;
743 }
744
745 void Client::handleCommand_ItemDef(NetworkPacket* pkt)
746 {
747         infostream << "Client: Received item definitions: packet size: "
748                         << pkt->getSize() << std::endl;
749
750         // Mesh update thread must be stopped while
751         // updating content definitions
752         sanity_check(!m_mesh_update_thread.isRunning());
753
754         // Decompress item definitions
755         std::string datastring(pkt->getString(0), pkt->getSize());
756         std::istringstream is(datastring, std::ios_base::binary);
757         std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
758         std::ostringstream tmp_os;
759         decompressZlib(tmp_is, tmp_os);
760
761         // Deserialize node definitions
762         std::istringstream tmp_is2(tmp_os.str());
763         m_itemdef->deSerialize(tmp_is2);
764         m_itemdef_received = true;
765 }
766
767 void Client::handleCommand_PlaySound(NetworkPacket* pkt)
768 {
769         s32 server_id;
770         std::string name;
771         float gain;
772         u8 type; // 0=local, 1=positional, 2=object
773         v3f pos;
774         u16 object_id;
775         bool loop;
776
777         *pkt >> server_id >> name >> gain >> type >> pos >> object_id >> loop;
778
779         // Start playing
780         int client_id = -1;
781         switch(type) {
782                 case 0: // local
783                         client_id = m_sound->playSound(name, loop, gain);
784                         break;
785                 case 1: // positional
786                         client_id = m_sound->playSoundAt(name, loop, gain, pos);
787                         break;
788                 case 2:
789                 { // object
790                         ClientActiveObject *cao = m_env.getActiveObject(object_id);
791                         if (cao)
792                                 pos = cao->getPosition();
793                         client_id = m_sound->playSoundAt(name, loop, gain, pos);
794                         // TODO: Set up sound to move with object
795                         break;
796                 }
797                 default:
798                         break;
799         }
800
801         if (client_id != -1) {
802                 m_sounds_server_to_client[server_id] = client_id;
803                 m_sounds_client_to_server[client_id] = server_id;
804                 if (object_id != 0)
805                         m_sounds_to_objects[client_id] = object_id;
806         }
807 }
808
809 void Client::handleCommand_StopSound(NetworkPacket* pkt)
810 {
811         s32 server_id;
812
813         *pkt >> server_id;
814
815         std::map<s32, int>::iterator i =
816                 m_sounds_server_to_client.find(server_id);
817
818         if (i != m_sounds_server_to_client.end()) {
819                 int client_id = i->second;
820                 m_sound->stopSound(client_id);
821         }
822 }
823
824 void Client::handleCommand_Privileges(NetworkPacket* pkt)
825 {
826         m_privileges.clear();
827         infostream << "Client: Privileges updated: ";
828         u16 num_privileges;
829
830         *pkt >> num_privileges;
831
832         for (u16 i = 0; i < num_privileges; i++) {
833                 std::string priv;
834
835                 *pkt >> priv;
836
837                 m_privileges.insert(priv);
838                 infostream << priv << " ";
839         }
840         infostream << std::endl;
841 }
842
843 void Client::handleCommand_InventoryFormSpec(NetworkPacket* pkt)
844 {
845         Player *player = m_env.getLocalPlayer();
846         assert(player != NULL);
847
848         // Store formspec in LocalPlayer
849         player->inventory_formspec = pkt->readLongString();
850 }
851
852 void Client::handleCommand_DetachedInventory(NetworkPacket* pkt)
853 {
854         std::string datastring(pkt->getString(0), pkt->getSize());
855         std::istringstream is(datastring, std::ios_base::binary);
856
857         std::string name = deSerializeString(is);
858
859         infostream << "Client: Detached inventory update: \"" << name
860                         << "\"" << std::endl;
861
862         Inventory *inv = NULL;
863         if (m_detached_inventories.count(name) > 0)
864                 inv = m_detached_inventories[name];
865         else {
866                 inv = new Inventory(m_itemdef);
867                 m_detached_inventories[name] = inv;
868         }
869         inv->deSerialize(is);
870 }
871
872 void Client::handleCommand_ShowFormSpec(NetworkPacket* pkt)
873 {
874         std::string formspec = pkt->readLongString();
875         std::string formname;
876
877         *pkt >> formname;
878
879         ClientEvent event;
880         event.type = CE_SHOW_FORMSPEC;
881         // pointer is required as event is a struct only!
882         // adding a std:string to a struct isn't possible
883         event.show_formspec.formspec = new std::string(formspec);
884         event.show_formspec.formname = new std::string(formname);
885         m_client_event_queue.push(event);
886 }
887
888 void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
889 {
890         std::string datastring(pkt->getString(0), pkt->getSize());
891         std::istringstream is(datastring, std::ios_base::binary);
892
893         v3f pos                 = readV3F1000(is);
894         v3f vel                 = readV3F1000(is);
895         v3f acc                 = readV3F1000(is);
896         float expirationtime    = readF1000(is);
897         float size              = readF1000(is);
898         bool collisiondetection = readU8(is);
899         std::string texture     = deSerializeLongString(is);
900         bool vertical           = false;
901         try {
902                 vertical = readU8(is);
903         } catch (...) {}
904
905         ClientEvent event;
906         event.type                              = CE_SPAWN_PARTICLE;
907         event.spawn_particle.pos                = new v3f (pos);
908         event.spawn_particle.vel                = new v3f (vel);
909         event.spawn_particle.acc                = new v3f (acc);
910         event.spawn_particle.expirationtime     = expirationtime;
911         event.spawn_particle.size               = size;
912         event.spawn_particle.collisiondetection = collisiondetection;
913         event.spawn_particle.vertical           = vertical;
914         event.spawn_particle.texture            = new std::string(texture);
915
916         m_client_event_queue.push(event);
917 }
918
919 void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
920 {
921         u16 amount;
922         float spawntime;
923         v3f minpos;
924         v3f maxpos;
925         v3f minvel;
926         v3f maxvel;
927         v3f minacc;
928         v3f maxacc;
929         float minexptime;
930         float maxexptime;
931         float minsize;
932         float maxsize;
933         bool collisiondetection;
934         u32 id;
935
936         *pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel
937                 >> minacc >> maxacc >> minexptime >> maxexptime >> minsize
938                 >> maxsize >> collisiondetection;
939
940         std::string texture = pkt->readLongString();
941
942         *pkt >> id;
943
944         bool vertical = false;
945         try {
946                 *pkt >> vertical;
947         } catch (...) {}
948
949         ClientEvent event;
950         event.type                                   = CE_ADD_PARTICLESPAWNER;
951         event.add_particlespawner.amount             = amount;
952         event.add_particlespawner.spawntime          = spawntime;
953         event.add_particlespawner.minpos             = new v3f (minpos);
954         event.add_particlespawner.maxpos             = new v3f (maxpos);
955         event.add_particlespawner.minvel             = new v3f (minvel);
956         event.add_particlespawner.maxvel             = new v3f (maxvel);
957         event.add_particlespawner.minacc             = new v3f (minacc);
958         event.add_particlespawner.maxacc             = new v3f (maxacc);
959         event.add_particlespawner.minexptime         = minexptime;
960         event.add_particlespawner.maxexptime         = maxexptime;
961         event.add_particlespawner.minsize            = minsize;
962         event.add_particlespawner.maxsize            = maxsize;
963         event.add_particlespawner.collisiondetection = collisiondetection;
964         event.add_particlespawner.vertical           = vertical;
965         event.add_particlespawner.texture            = new std::string(texture);
966         event.add_particlespawner.id                 = id;
967
968         m_client_event_queue.push(event);
969 }
970
971
972 void Client::handleCommand_DeleteParticleSpawner(NetworkPacket* pkt)
973 {
974         u16 legacy_id;
975         u32 id;
976
977         // Modification set 13/03/15, 1 year of compat for protocol v24
978         if (pkt->getCommand() == TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY) {
979                 *pkt >> legacy_id;
980         }
981         else {
982                 *pkt >> id;
983         }
984
985
986         ClientEvent event;
987         event.type                      = CE_DELETE_PARTICLESPAWNER;
988         event.delete_particlespawner.id =
989                         (pkt->getCommand() == TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY ? (u32) legacy_id : id);
990
991         m_client_event_queue.push(event);
992 }
993
994 void Client::handleCommand_HudAdd(NetworkPacket* pkt)
995 {
996         std::string datastring(pkt->getString(0), pkt->getSize());
997         std::istringstream is(datastring, std::ios_base::binary);
998
999         u32 id;
1000         u8 type;
1001         v2f pos;
1002         std::string name;
1003         v2f scale;
1004         std::string text;
1005         u32 number;
1006         u32 item;
1007         u32 dir;
1008         v2f align;
1009         v2f offset;
1010         v3f world_pos;
1011         v2s32 size;
1012
1013         *pkt >> id >> type >> pos >> name >> scale >> text >> number >> item
1014                 >> dir >> align >> offset;
1015         try {
1016                 *pkt >> world_pos;
1017         }
1018         catch(SerializationError &e) {};
1019
1020         try {
1021                 *pkt >> size;
1022         } catch(SerializationError &e) {};
1023
1024         ClientEvent event;
1025         event.type             = CE_HUDADD;
1026         event.hudadd.id        = id;
1027         event.hudadd.type      = type;
1028         event.hudadd.pos       = new v2f(pos);
1029         event.hudadd.name      = new std::string(name);
1030         event.hudadd.scale     = new v2f(scale);
1031         event.hudadd.text      = new std::string(text);
1032         event.hudadd.number    = number;
1033         event.hudadd.item      = item;
1034         event.hudadd.dir       = dir;
1035         event.hudadd.align     = new v2f(align);
1036         event.hudadd.offset    = new v2f(offset);
1037         event.hudadd.world_pos = new v3f(world_pos);
1038         event.hudadd.size      = new v2s32(size);
1039         m_client_event_queue.push(event);
1040 }
1041
1042 void Client::handleCommand_HudRemove(NetworkPacket* pkt)
1043 {
1044         u32 id;
1045
1046         *pkt >> id;
1047
1048         ClientEvent event;
1049         event.type     = CE_HUDRM;
1050         event.hudrm.id = id;
1051         m_client_event_queue.push(event);
1052 }
1053
1054 void Client::handleCommand_HudChange(NetworkPacket* pkt)
1055 {
1056         std::string sdata;
1057         v2f v2fdata;
1058         v3f v3fdata;
1059         u32 intdata = 0;
1060         v2s32 v2s32data;
1061         u32 id;
1062         u8 stat;
1063
1064         *pkt >> id >> stat;
1065
1066         if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE ||
1067                 stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
1068                 *pkt >> v2fdata;
1069         else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT)
1070                 *pkt >> sdata;
1071         else if (stat == HUD_STAT_WORLD_POS)
1072                 *pkt >> v3fdata;
1073         else if (stat == HUD_STAT_SIZE )
1074                 *pkt >> v2s32data;
1075         else
1076                 *pkt >> intdata;
1077
1078         ClientEvent event;
1079         event.type              = CE_HUDCHANGE;
1080         event.hudchange.id      = id;
1081         event.hudchange.stat    = (HudElementStat)stat;
1082         event.hudchange.v2fdata = new v2f(v2fdata);
1083         event.hudchange.v3fdata = new v3f(v3fdata);
1084         event.hudchange.sdata   = new std::string(sdata);
1085         event.hudchange.data    = intdata;
1086         event.hudchange.v2s32data = new v2s32(v2s32data);
1087         m_client_event_queue.push(event);
1088 }
1089
1090 void Client::handleCommand_HudSetFlags(NetworkPacket* pkt)
1091 {
1092         u32 flags, mask;
1093
1094         *pkt >> flags >> mask;
1095
1096         Player *player = m_env.getLocalPlayer();
1097         assert(player != NULL);
1098
1099         bool was_minimap_visible = player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE;
1100
1101         player->hud_flags &= ~mask;
1102         player->hud_flags |= flags;
1103
1104         m_minimap_disabled_by_server = !(player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE);
1105
1106         // Hide minimap if it has been disabled by the server
1107         if (m_minimap_disabled_by_server && was_minimap_visible) {
1108                 // defers a minimap update, therefore only call it if really
1109                 // needed, by checking that minimap was visible before
1110                 m_mapper->setMinimapMode(MINIMAP_MODE_OFF);
1111         }
1112 }
1113
1114 void Client::handleCommand_HudSetParam(NetworkPacket* pkt)
1115 {
1116         u16 param; std::string value;
1117
1118         *pkt >> param >> value;
1119
1120         Player *player = m_env.getLocalPlayer();
1121         assert(player != NULL);
1122
1123         if (param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
1124                 s32 hotbar_itemcount = readS32((u8*) value.c_str());
1125                 if (hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
1126                         player->hud_hotbar_itemcount = hotbar_itemcount;
1127         }
1128         else if (param == HUD_PARAM_HOTBAR_IMAGE) {
1129                 ((LocalPlayer *) player)->hotbar_image = value;
1130         }
1131         else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
1132                 ((LocalPlayer *) player)->hotbar_selected_image = value;
1133         }
1134 }
1135
1136 void Client::handleCommand_HudSetSky(NetworkPacket* pkt)
1137 {
1138         std::string datastring(pkt->getString(0), pkt->getSize());
1139         std::istringstream is(datastring, std::ios_base::binary);
1140
1141         video::SColor *bgcolor           = new video::SColor(readARGB8(is));
1142         std::string *type                = new std::string(deSerializeString(is));
1143         u16 count                        = readU16(is);
1144         std::vector<std::string> *params = new std::vector<std::string>;
1145
1146         for (size_t i = 0; i < count; i++)
1147                 params->push_back(deSerializeString(is));
1148
1149         ClientEvent event;
1150         event.type            = CE_SET_SKY;
1151         event.set_sky.bgcolor = bgcolor;
1152         event.set_sky.type    = type;
1153         event.set_sky.params  = params;
1154         m_client_event_queue.push(event);
1155 }
1156
1157 void Client::handleCommand_OverrideDayNightRatio(NetworkPacket* pkt)
1158 {
1159         bool do_override;
1160         u16 day_night_ratio_u;
1161
1162         *pkt >> do_override >> day_night_ratio_u;
1163
1164         float day_night_ratio_f = (float)day_night_ratio_u / 65536;
1165
1166         ClientEvent event;
1167         event.type                                 = CE_OVERRIDE_DAY_NIGHT_RATIO;
1168         event.override_day_night_ratio.do_override = do_override;
1169         event.override_day_night_ratio.ratio_f     = day_night_ratio_f;
1170         m_client_event_queue.push(event);
1171 }
1172
1173 void Client::handleCommand_LocalPlayerAnimations(NetworkPacket* pkt)
1174 {
1175         LocalPlayer *player = m_env.getLocalPlayer();
1176         assert(player != NULL);
1177
1178         *pkt >> player->local_animations[0];
1179         *pkt >> player->local_animations[1];
1180         *pkt >> player->local_animations[2];
1181         *pkt >> player->local_animations[3];
1182         *pkt >> player->local_animation_speed;
1183 }
1184
1185 void Client::handleCommand_EyeOffset(NetworkPacket* pkt)
1186 {
1187         LocalPlayer *player = m_env.getLocalPlayer();
1188         assert(player != NULL);
1189
1190         *pkt >> player->eye_offset_first >> player->eye_offset_third;
1191 }
1192
1193 void Client::handleCommand_SrpBytesSandB(NetworkPacket* pkt)
1194 {
1195         if ((m_chosen_auth_mech != AUTH_MECHANISM_LEGACY_PASSWORD)
1196                         && (m_chosen_auth_mech != AUTH_MECHANISM_SRP)) {
1197                 errorstream << "Client: Recieved SRP S_B login message,"
1198                         << " but wasn't supposed to (chosen_mech="
1199                         << m_chosen_auth_mech << ")." << std::endl;
1200                 return;
1201         }
1202
1203         char *bytes_M = 0;
1204         size_t len_M = 0;
1205         SRPUser *usr = (SRPUser *) m_auth_data;
1206         std::string s;
1207         std::string B;
1208         *pkt >> s >> B;
1209
1210         infostream << "Client: Recieved TOCLIENT_SRP_BYTES_S_B." << std::endl;
1211
1212         srp_user_process_challenge(usr, (const unsigned char *) s.c_str(), s.size(),
1213                 (const unsigned char *) B.c_str(), B.size(),
1214                 (unsigned char **) &bytes_M, &len_M);
1215
1216         if ( !bytes_M ) {
1217                 errorstream << "Client: SRP-6a S_B safety check violation!" << std::endl;
1218                 return;
1219         }
1220
1221         NetworkPacket resp_pkt(TOSERVER_SRP_BYTES_M, 0);
1222         resp_pkt << std::string(bytes_M, len_M);
1223         Send(&resp_pkt);
1224 }