3 Copyright (C) 2014-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
4 Copyright (C) 2015-2017 paramat
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU Lesser General Public License for more details.
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include "util/numeric.h"
30 FlagDesc flagdesc_ore[] = {
31 {"absheight", OREFLAG_ABSHEIGHT}, // Non-functional
32 {"puff_cliffs", OREFLAG_PUFF_CLIFFS},
33 {"puff_additive_composition", OREFLAG_PUFF_ADDITIVE},
38 ///////////////////////////////////////////////////////////////////////////////
41 OreManager::OreManager(IGameDef *gamedef) :
42 ObjDefManager(gamedef, OBJDEF_ORE)
47 size_t OreManager::placeAllOres(Mapgen *mg, u32 blockseed,
48 v3s16 nmin, v3s16 nmax, s16 ore_zero_level)
52 for (size_t i = 0; i != m_objects.size(); i++) {
53 Ore *ore = (Ore *)m_objects[i];
57 nplaced += ore->placeOre(mg, blockseed, nmin, nmax, ore_zero_level);
65 void OreManager::clear()
67 for (ObjDef *object : m_objects) {
68 Ore *ore = (Ore *) object;
75 ///////////////////////////////////////////////////////////////////////////////
84 void Ore::resolveNodeNames()
86 getIdFromNrBacklog(&c_ore, "", CONTENT_AIR);
87 getIdsFromNrBacklog(&c_wherein);
91 size_t Ore::placeOre(Mapgen *mg, u32 blockseed,
92 v3s16 nmin, v3s16 nmax, s16 ore_zero_level)
94 // Ore y_min / y_max is displaced by ore_zero_level or remains unchanged.
95 // Any ore with a limit at +-MAX_MAP_GENERATION_LIMIT is considered to have
96 // that limit at +-infinity, so we do not alter that limit.
97 s32 y_min_disp = (y_min <= -MAX_MAP_GENERATION_LIMIT) ?
98 -MAX_MAP_GENERATION_LIMIT : y_min + ore_zero_level;
100 s32 y_max_disp = (y_max >= MAX_MAP_GENERATION_LIMIT) ?
101 MAX_MAP_GENERATION_LIMIT : y_max + ore_zero_level;
103 if (nmin.Y > y_max_disp || nmax.Y < y_min_disp)
106 int actual_ymin = MYMAX(nmin.Y, y_min_disp);
107 int actual_ymax = MYMIN(nmax.Y, y_max_disp);
108 if (clust_size >= actual_ymax - actual_ymin + 1)
111 nmin.Y = actual_ymin;
112 nmax.Y = actual_ymax;
113 generate(mg->vm, mg->seed, blockseed, nmin, nmax, mg->biomemap);
119 ///////////////////////////////////////////////////////////////////////////////
122 void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed,
123 v3s16 nmin, v3s16 nmax, u8 *biomemap)
125 PcgRandom pr(blockseed);
126 MapNode n_ore(c_ore, 0, ore_param2);
128 u32 sizex = (nmax.X - nmin.X + 1);
129 u32 volume = (nmax.X - nmin.X + 1) *
130 (nmax.Y - nmin.Y + 1) *
131 (nmax.Z - nmin.Z + 1);
132 u32 csize = clust_size;
133 u32 cvolume = csize * csize * csize;
134 u32 nclusters = volume / clust_scarcity;
136 for (u32 i = 0; i != nclusters; i++) {
137 int x0 = pr.range(nmin.X, nmax.X - csize + 1);
138 int y0 = pr.range(nmin.Y, nmax.Y - csize + 1);
139 int z0 = pr.range(nmin.Z, nmax.Z - csize + 1);
141 if ((flags & OREFLAG_USE_NOISE) &&
142 (NoisePerlin3D(&np, x0, y0, z0, mapseed) < nthresh))
145 if (biomemap && !biomes.empty()) {
146 u32 index = sizex * (z0 - nmin.Z) + (x0 - nmin.X);
147 std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[index]);
148 if (it == biomes.end())
152 for (u32 z1 = 0; z1 != csize; z1++)
153 for (u32 y1 = 0; y1 != csize; y1++)
154 for (u32 x1 = 0; x1 != csize; x1++) {
155 if (pr.range(1, cvolume) > clust_num_ores)
158 u32 i = vm->m_area.index(x0 + x1, y0 + y1, z0 + z1);
159 if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
162 vm->m_data[i] = n_ore;
168 ///////////////////////////////////////////////////////////////////////////////
171 void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed,
172 v3s16 nmin, v3s16 nmax, u8 *biomemap)
174 PcgRandom pr(blockseed + 4234);
175 MapNode n_ore(c_ore, 0, ore_param2);
177 u16 max_height = column_height_max;
178 int y_start_min = nmin.Y + max_height;
179 int y_start_max = nmax.Y - max_height;
181 int y_start = y_start_min < y_start_max ?
182 pr.range(y_start_min, y_start_max) :
183 (y_start_min + y_start_max) / 2;
186 int sx = nmax.X - nmin.X + 1;
187 int sz = nmax.Z - nmin.Z + 1;
188 noise = new Noise(&np, 0, sx, sz);
190 noise->seed = mapseed + y_start;
191 noise->perlinMap2D(nmin.X, nmin.Z);
194 for (int z = nmin.Z; z <= nmax.Z; z++)
195 for (int x = nmin.X; x <= nmax.X; x++, index++) {
196 float noiseval = noise->result[index];
197 if (noiseval < nthresh)
200 if (biomemap && !biomes.empty()) {
201 std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[index]);
202 if (it == biomes.end())
206 u16 height = pr.range(column_height_min, column_height_max);
207 int ymidpoint = y_start + noiseval;
208 int y0 = MYMAX(nmin.Y, ymidpoint - height * (1 - column_midpoint_factor));
209 int y1 = MYMIN(nmax.Y, y0 + height - 1);
211 for (int y = y0; y <= y1; y++) {
212 u32 i = vm->m_area.index(x, y, z);
213 if (!vm->m_area.contains(i))
215 if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
218 vm->m_data[i] = n_ore;
224 ///////////////////////////////////////////////////////////////////////////////
229 delete noise_puff_top;
230 delete noise_puff_bottom;
234 void OrePuff::generate(MMVManip *vm, int mapseed, u32 blockseed,
235 v3s16 nmin, v3s16 nmax, u8 *biomemap)
237 PcgRandom pr(blockseed + 4234);
238 MapNode n_ore(c_ore, 0, ore_param2);
240 int y_start = pr.range(nmin.Y, nmax.Y);
243 int sx = nmax.X - nmin.X + 1;
244 int sz = nmax.Z - nmin.Z + 1;
245 noise = new Noise(&np, 0, sx, sz);
246 noise_puff_top = new Noise(&np_puff_top, 0, sx, sz);
247 noise_puff_bottom = new Noise(&np_puff_bottom, 0, sx, sz);
250 noise->seed = mapseed + y_start;
251 noise->perlinMap2D(nmin.X, nmin.Z);
252 bool noise_generated = false;
255 for (int z = nmin.Z; z <= nmax.Z; z++)
256 for (int x = nmin.X; x <= nmax.X; x++, index++) {
257 float noiseval = noise->result[index];
258 if (noiseval < nthresh)
261 if (biomemap && !biomes.empty()) {
262 std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[index]);
263 if (it == biomes.end())
267 if (!noise_generated) {
268 noise_generated = true;
269 noise_puff_top->perlinMap2D(nmin.X, nmin.Z);
270 noise_puff_bottom->perlinMap2D(nmin.X, nmin.Z);
273 float ntop = noise_puff_top->result[index];
274 float nbottom = noise_puff_bottom->result[index];
276 if (!(flags & OREFLAG_PUFF_CLIFFS)) {
277 float ndiff = noiseval - nthresh;
285 int y0 = ymid - nbottom;
286 int y1 = ymid + ntop;
288 if ((flags & OREFLAG_PUFF_ADDITIVE) && (y0 > y1))
291 for (int y = y0; y <= y1; y++) {
292 u32 i = vm->m_area.index(x, y, z);
293 if (!vm->m_area.contains(i))
295 if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
298 vm->m_data[i] = n_ore;
304 ///////////////////////////////////////////////////////////////////////////////
307 void OreBlob::generate(MMVManip *vm, int mapseed, u32 blockseed,
308 v3s16 nmin, v3s16 nmax, u8 *biomemap)
310 PcgRandom pr(blockseed + 2404);
311 MapNode n_ore(c_ore, 0, ore_param2);
313 u32 sizex = (nmax.X - nmin.X + 1);
314 u32 volume = (nmax.X - nmin.X + 1) *
315 (nmax.Y - nmin.Y + 1) *
316 (nmax.Z - nmin.Z + 1);
317 u32 csize = clust_size;
318 u32 nblobs = volume / clust_scarcity;
321 noise = new Noise(&np, mapseed, csize, csize, csize);
323 for (u32 i = 0; i != nblobs; i++) {
324 int x0 = pr.range(nmin.X, nmax.X - csize + 1);
325 int y0 = pr.range(nmin.Y, nmax.Y - csize + 1);
326 int z0 = pr.range(nmin.Z, nmax.Z - csize + 1);
328 if (biomemap && !biomes.empty()) {
329 u32 bmapidx = sizex * (z0 - nmin.Z) + (x0 - nmin.X);
330 std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[bmapidx]);
331 if (it == biomes.end())
335 bool noise_generated = false;
336 noise->seed = blockseed + i;
339 for (u32 z1 = 0; z1 != csize; z1++)
340 for (u32 y1 = 0; y1 != csize; y1++)
341 for (u32 x1 = 0; x1 != csize; x1++, index++) {
342 u32 i = vm->m_area.index(x0 + x1, y0 + y1, z0 + z1);
343 if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
346 // Lazily generate noise only if there's a chance of ore being placed
347 // This simple optimization makes calls 6x faster on average
348 if (!noise_generated) {
349 noise_generated = true;
350 noise->perlinMap3D(x0, y0, z0);
353 float noiseval = noise->result[index];
355 float xdist = (s32)x1 - (s32)csize / 2;
356 float ydist = (s32)y1 - (s32)csize / 2;
357 float zdist = (s32)z1 - (s32)csize / 2;
359 noiseval -= (sqrt(xdist * xdist + ydist * ydist + zdist * zdist) / csize);
361 if (noiseval < nthresh)
364 vm->m_data[i] = n_ore;
370 ///////////////////////////////////////////////////////////////////////////////
379 void OreVein::generate(MMVManip *vm, int mapseed, u32 blockseed,
380 v3s16 nmin, v3s16 nmax, u8 *biomemap)
382 PcgRandom pr(blockseed + 520);
383 MapNode n_ore(c_ore, 0, ore_param2);
385 u32 sizex = (nmax.X - nmin.X + 1);
388 int sx = nmax.X - nmin.X + 1;
389 int sy = nmax.Y - nmin.Y + 1;
390 int sz = nmax.Z - nmin.Z + 1;
391 noise = new Noise(&np, mapseed, sx, sy, sz);
392 noise2 = new Noise(&np, mapseed + 436, sx, sy, sz);
394 bool noise_generated = false;
397 for (int z = nmin.Z; z <= nmax.Z; z++)
398 for (int y = nmin.Y; y <= nmax.Y; y++)
399 for (int x = nmin.X; x <= nmax.X; x++, index++) {
400 u32 i = vm->m_area.index(x, y, z);
401 if (!vm->m_area.contains(i))
403 if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
406 if (biomemap && !biomes.empty()) {
407 u32 bmapidx = sizex * (z - nmin.Z) + (x - nmin.X);
408 std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[bmapidx]);
409 if (it == biomes.end())
413 // Same lazy generation optimization as in OreBlob
414 if (!noise_generated) {
415 noise_generated = true;
416 noise->perlinMap3D(nmin.X, nmin.Y, nmin.Z);
417 noise2->perlinMap3D(nmin.X, nmin.Y, nmin.Z);
420 // randval ranges from -1..1
421 float randval = (float)pr.next() / (pr.RANDOM_RANGE / 2) - 1.f;
422 float noiseval = contour(noise->result[index]);
423 float noiseval2 = contour(noise2->result[index]);
424 if (noiseval * noiseval2 + randval * random_factor < nthresh)
427 vm->m_data[i] = n_ore;
432 ///////////////////////////////////////////////////////////////////////////////
435 OreStratum::~OreStratum()
437 delete noise_stratum_thickness;
441 void OreStratum::generate(MMVManip *vm, int mapseed, u32 blockseed,
442 v3s16 nmin, v3s16 nmax, u8 *biomemap)
444 PcgRandom pr(blockseed + 4234);
445 MapNode n_ore(c_ore, 0, ore_param2);
448 int sx = nmax.X - nmin.X + 1;
449 int sz = nmax.Z - nmin.Z + 1;
450 noise = new Noise(&np, 0, sx, sz);
451 noise_stratum_thickness = new Noise(&np_stratum_thickness, 0, sx, sz);
453 noise->perlinMap2D(nmin.X, nmin.Z);
454 noise_stratum_thickness->perlinMap2D(nmin.X, nmin.Z);
458 for (int z = nmin.Z; z <= nmax.Z; z++)
459 for (int x = nmin.X; x <= nmax.X; x++, index++) {
460 if (biomemap && !biomes.empty()) {
461 std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[index]);
462 if (it == biomes.end())
466 float nmid = noise->result[index];
467 float nhalfthick = noise_stratum_thickness->result[index] / 2.0f;
468 int y0 = MYMAX(nmin.Y, nmid - nhalfthick);
469 int y1 = MYMIN(nmax.Y, nmid + nhalfthick);
471 for (int y = y0; y <= y1; y++) {
472 if (pr.range(1, clust_scarcity) != 1)
475 u32 i = vm->m_area.index(x, y, z);
476 if (!vm->m_area.contains(i))
478 if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
481 vm->m_data[i] = n_ore;