3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef METADATA_HEADER
21 #define METADATA_HEADER
26 #include "util/string.h"
29 NodeMetadata stores arbitary amounts of data for special blocks.
30 Used for furnaces, chests and signs.
32 There are two interaction methods: inventory menu and text input.
33 Only one can be used for a single metadata, thus only inventory OR
34 text input should exist in a metadata.
38 class IItemDefManager;
46 // Generic key/value store
47 const std::string &getString(const std::string &name, u16 recursion = 0) const;
48 void setString(const std::string &name, const std::string &var);
49 // Support variable names in values
50 const std::string &resolveString(const std::string &str, u16 recursion = 0) const;
51 const StringMap &getStrings() const
56 StringMap m_stringvars;