]> git.lizzy.rs Git - dragonfireclient.git/blob - src/materials.cpp
Tune the tool speed thing
[dragonfireclient.git] / src / materials.cpp
1 #include "materials.h"
2 #include "mapnode.h"
3 #include "mapnode_contentfeatures.h"
4
5
6 struct ToolProperties
7 {
8         // time = basetime + sum(feature here * feature in MaterialProperties)
9         float basetime;
10         float dt_weight;
11         float dt_crackiness;
12         float dt_crumbliness;
13         float dt_cuttability;
14         float basedurability;
15         float dd_weight;
16         float dd_crackiness;
17         float dd_crumbliness;
18         float dd_cuttability;
19
20         ToolProperties(float a=0.75, float b=0, float c=0, float d=0, float e=0,
21                         float f=50, float g=0, float h=0, float i=0, float j=0):
22                 basetime(a),
23                 dt_weight(b),
24                 dt_crackiness(c),
25                 dt_crumbliness(d),
26                 dt_cuttability(e),
27                 basedurability(f),
28                 dd_weight(g),
29                 dd_crackiness(h),
30                 dd_crumbliness(i),
31                 dd_cuttability(j)
32         {}
33 };
34
35 ToolProperties getToolProperties(const std::string &toolname)
36 {
37         // weight, crackiness, crumbleness, cuttability
38         if(toolname == "WPick")
39                 return ToolProperties(2.0, 0,-1,2,0, 50, 0,0,0,0);
40         else if(toolname == "STPick")
41                 return ToolProperties(1.5, 0,-1,2,0, 100, 0,0,0,0);
42         else if(toolname == "SteelPick")
43                 return ToolProperties(1.0, 0,-1,2,0, 300, 0,0,0,0);
44
45         else if(toolname == "MesePick")
46                 return ToolProperties(0, 0,0,0,0, 1337, 0,0,0,0);
47         
48         else if(toolname == "WShovel")
49                 return ToolProperties(2.0, 0.5,2,-1.5,0.3, 50, 0,0,0,0);
50         else if(toolname == "STShovel")
51                 return ToolProperties(1.5, 0.5,2,-1.5,0.1, 100, 0,0,0,0);
52         else if(toolname == "SteelShovel")
53                 return ToolProperties(1.0, 0.5,2,-1.5,0.0, 300, 0,0,0,0);
54
55         // weight, crackiness, crumbleness, cuttability
56         else if(toolname == "WAxe")
57                 return ToolProperties(2.0, 0.5,-0.2,1,-0.5, 50, 0,0,0,0);
58         else if(toolname == "STAxe")
59                 return ToolProperties(1.5, 0.5,-0.2,1,-0.5, 100, 0,0,0,0);
60         else if(toolname == "SteelAxe")
61                 return ToolProperties(1.0, 0.5,-0.2,1,-0.5, 300, 0,0,0,0);
62
63         else if(toolname == "WSword")
64                 return ToolProperties(3.0, 3,0,1,-1, 50, 0,0,0,0);
65         else if(toolname == "STSword")
66                 return ToolProperties(2.5, 3,0,1,-1, 100, 0,0,0,0);
67         else if(toolname == "SteelSword")
68                 return ToolProperties(2.0, 3,0,1,-1, 300, 0,0,0,0);
69
70         // Properties of hand
71         return ToolProperties(0.5, 1,0,-1,0, 50, 0,0,0,0);
72 }
73
74 DiggingProperties getDiggingProperties(u16 material, const std::string &tool)
75 {
76         MaterialProperties &mp = content_features(material).material;
77         if(mp.diggability == DIGGABLE_NOT)
78                 return DiggingProperties(false, 0, 0);
79         if(mp.diggability == DIGGABLE_CONSTANT)
80                 return DiggingProperties(true, mp.constant_time, 0);
81
82         ToolProperties tp = getToolProperties(tool);
83         
84         float time = tp.basetime;
85         time += tp.dt_weight * mp.weight;
86         time += tp.dt_crackiness * mp.crackiness;
87         time += tp.dt_crumbliness * mp.crumbliness;
88         time += tp.dt_cuttability * mp.cuttability;
89         if(time < 0.2)
90                 time = 0.2;
91
92         float durability = tp.basedurability;
93         durability += tp.dd_weight * mp.weight;
94         durability += tp.dd_crackiness * mp.crackiness;
95         durability += tp.dd_crumbliness * mp.crumbliness;
96         durability += tp.dd_cuttability * mp.cuttability;
97         if(durability < 1)
98                 durability = 1;
99
100         float wear = 1.0 / durability;
101         u16 wear_i = wear/65535.;
102         return DiggingProperties(true, time, wear_i);
103 }
104