3 #include "mapnode_contentfeatures.h"
8 // time = basetime + sum(feature here * feature in MaterialProperties)
20 ToolProperties(float a=0.75, float b=0, float c=0, float d=0, float e=0,
21 float f=50, float g=0, float h=0, float i=0, float j=0):
35 ToolProperties getToolProperties(const std::string &toolname)
37 // weight, crackiness, crumbleness, cuttability
38 if(toolname == "WPick")
39 return ToolProperties(2.0, 0,-1,2,0, 50, 0,0,0,0);
40 else if(toolname == "STPick")
41 return ToolProperties(1.5, 0,-1,2,0, 100, 0,0,0,0);
42 else if(toolname == "SteelPick")
43 return ToolProperties(1.0, 0,-1,2,0, 300, 0,0,0,0);
45 else if(toolname == "MesePick")
46 return ToolProperties(0, 0,0,0,0, 1337, 0,0,0,0);
48 else if(toolname == "WShovel")
49 return ToolProperties(2.0, 0.5,2,-1.5,0.3, 50, 0,0,0,0);
50 else if(toolname == "STShovel")
51 return ToolProperties(1.5, 0.5,2,-1.5,0.1, 100, 0,0,0,0);
52 else if(toolname == "SteelShovel")
53 return ToolProperties(1.0, 0.5,2,-1.5,0.0, 300, 0,0,0,0);
55 // weight, crackiness, crumbleness, cuttability
56 else if(toolname == "WAxe")
57 return ToolProperties(2.0, 0.5,-0.2,1,-0.5, 50, 0,0,0,0);
58 else if(toolname == "STAxe")
59 return ToolProperties(1.5, 0.5,-0.2,1,-0.5, 100, 0,0,0,0);
60 else if(toolname == "SteelAxe")
61 return ToolProperties(1.0, 0.5,-0.2,1,-0.5, 300, 0,0,0,0);
63 else if(toolname == "WSword")
64 return ToolProperties(3.0, 3,0,1,-1, 50, 0,0,0,0);
65 else if(toolname == "STSword")
66 return ToolProperties(2.5, 3,0,1,-1, 100, 0,0,0,0);
67 else if(toolname == "SteelSword")
68 return ToolProperties(2.0, 3,0,1,-1, 300, 0,0,0,0);
71 return ToolProperties(0.5, 1,0,-1,0, 50, 0,0,0,0);
74 DiggingProperties getDiggingProperties(u16 material, const std::string &tool)
76 MaterialProperties &mp = content_features(material).material;
77 if(mp.diggability == DIGGABLE_NOT)
78 return DiggingProperties(false, 0, 0);
79 if(mp.diggability == DIGGABLE_CONSTANT)
80 return DiggingProperties(true, mp.constant_time, 0);
82 ToolProperties tp = getToolProperties(tool);
84 float time = tp.basetime;
85 time += tp.dt_weight * mp.weight;
86 time += tp.dt_crackiness * mp.crackiness;
87 time += tp.dt_crumbliness * mp.crumbliness;
88 time += tp.dt_cuttability * mp.cuttability;
92 float durability = tp.basedurability;
93 durability += tp.dd_weight * mp.weight;
94 durability += tp.dd_crackiness * mp.crackiness;
95 durability += tp.dd_crumbliness * mp.crumbliness;
96 durability += tp.dd_cuttability * mp.cuttability;
100 float wear = 1.0 / durability;
101 u16 wear_i = wear/65535.;
102 return DiggingProperties(true, time, wear_i);