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1 /*
2 Minetest
3 Copyright (C) 2010-2015 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "mapgen_singlenode.h"
21 #include "voxel.h"
22 #include "mapblock.h"
23 #include "mapnode.h"
24 #include "map.h"
25 #include "nodedef.h"
26 #include "voxelalgorithms.h"
27 #include "emerge.h"
28
29
30 MapgenSinglenode::MapgenSinglenode(int mapgenid,
31         MapgenParams *params, EmergeManager *emerge)
32         : Mapgen(mapgenid, params, emerge)
33 {
34         flags = params->flags;
35
36         INodeDefManager *ndef = emerge->ndef;
37
38         c_node = ndef->getId("mapgen_singlenode");
39         if (c_node == CONTENT_IGNORE)
40                 c_node = CONTENT_AIR;
41 }
42
43
44 MapgenSinglenode::~MapgenSinglenode()
45 {
46 }
47
48 //////////////////////// Map generator
49
50 void MapgenSinglenode::makeChunk(BlockMakeData *data)
51 {
52         // Pre-conditions
53         assert(data->vmanip);
54         assert(data->nodedef);
55         assert(data->blockpos_requested.X >= data->blockpos_min.X &&
56                    data->blockpos_requested.Y >= data->blockpos_min.Y &&
57                    data->blockpos_requested.Z >= data->blockpos_min.Z);
58         assert(data->blockpos_requested.X <= data->blockpos_max.X &&
59                    data->blockpos_requested.Y <= data->blockpos_max.Y &&
60                    data->blockpos_requested.Z <= data->blockpos_max.Z);
61
62         this->generating = true;
63         this->vm   = data->vmanip;
64         this->ndef = data->nodedef;
65
66         v3s16 blockpos_min = data->blockpos_min;
67         v3s16 blockpos_max = data->blockpos_max;
68
69         // Area of central chunk
70         v3s16 node_min = blockpos_min*MAP_BLOCKSIZE;
71         v3s16 node_max = (blockpos_max+v3s16(1,1,1))*MAP_BLOCKSIZE-v3s16(1,1,1);
72
73         blockseed = getBlockSeed2(node_min, data->seed);
74
75         MapNode n_node(c_node);
76
77         for (s16 z = node_min.Z; z <= node_max.Z; z++)
78         for (s16 y = node_min.Y; y <= node_max.Y; y++) {
79                 u32 i = vm->m_area.index(node_min.X, y, z);
80                 for (s16 x = node_min.X; x <= node_max.X; x++) {
81                         if (vm->m_data[i].getContent() == CONTENT_IGNORE)
82                                 vm->m_data[i] = n_node;
83                         i++;
84                 }
85         }
86
87         // Add top and bottom side of water to transforming_liquid queue
88         updateLiquid(&data->transforming_liquid, node_min, node_max);
89
90         // Calculate lighting
91         if (flags & MG_LIGHT)
92                 calcLighting(node_min, node_max);
93
94         this->generating = false;
95 }
96
97 int MapgenSinglenode::getGroundLevelAtPoint(v2s16 p)
98 {
99         return 0;
100 }
101