2 "bbor.key.toggleActive": "Zet aan / uit",
3 "bbor.tabs.structures": "Bouwwerken",
4 "bbor.tabs.villages": "Dorpen",
5 "bbor.options.active": "Actief",
6 "bbor.options.outerBoxOnly": "Alleen Uiterste Box",
7 "bbor.options.fill": "Vullen",
8 "bbor.options.maxY": "Max. Y: %s",
9 "bbor.options.maxY.activated": "Geactiveerd",
10 "bbor.options.maxY.player": "Speler",
11 "bbor.options.maxY.seaLevel": "Zee Niveau",
12 "bbor.options.distance": "Afstand: %s",
13 "bbor.options.distance.nearest": "Dichtst bij",
14 "bbor.options.distance.nearer": "Dichter bij",
15 "bbor.options.distance.normal": "Normaal",
16 "bbor.options.distance.y": "Afstand (Y): %s",
17 "bbor.options.distance.xz": "Afstand (X/Z): %s",
18 "bbor.features.spawnChunks": "Spawn Chunks",
19 "bbor.features.lazyChunks": "Luie Chunks",
20 "bbor.features.slimeChunks": "Slijm Chunks",
21 "bbor.features.mobSpawners": "Monster Spawners",
22 "bbor.features.mobSpawners.spawnArea": "Spawn Gebied",
23 "bbor.features.mobSpawners.activationLines": "Activatie Lijnen",
24 "bbor.features.spawningSpheres": "Spawnbare bollen",
25 "bbor.features.spawnableBlocks": "Spawnbare Blokken",
26 "bbor.features.biomeBorders": "Biome Grenzen",
27 "bbor.sections.beaconsAndConduits": "Bakenen & Krachten van de Zee",
28 "bbor.features.beacons": "Baken",
29 "bbor.features.conduits": "Krachten van de Zee",
30 "bbor.features.conduits.mobHarmArea": "Mob Kwaad Gebied",
31 "bbor.structures.desertTemples": "Woestijn Tempels",
32 "bbor.structures.jungleTemples": "Oerwoud Tempels",
33 "bbor.structures.witchHuts": "Heksenhut",
34 "bbor.structures.mansions": "Landhuis",
35 "bbor.structures.monuments": "Zee Monumenten",
36 "bbor.structures.igloos": "Igloo",
37 "bbor.structures.oceanRuins": "Oceaan ruïnes",
38 "bbor.structures.buriedTreasure": "Begraven Schatten",
39 "bbor.structures.shipwrecks": "Scheepswrakken",
40 "bbor.structures.strongholds": "Burcht",
41 "bbor.structures.mineshafts": "Mijnschachten",
42 "bbor.structures.pillagerOutposts": "Pillager Uitkijkpost",
43 "bbor.structures.villages": "Dorpen",
44 "bbor.structures.fortresses": "Fort",
45 "bbor.structures.endCities": "End-steden",
46 "bbor.structures.netherFossils": "Nether Fossielen",
47 "bbor.structures.bastionRemnants": "Bastion overblijfselen",
48 "bbor.structures.ruinedPortal": "Geruïneerde Portalen",
49 "bbor.features.villageSpheres": "Dorps bollen",
50 "bbor.features.villageSpheres.doorLines": "Deur Lijnen",
51 "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
52 "bbor.features.villageSpheres.dotSize": "Puntgrootte: %s",
53 "bbor.features.villageSpheres.density": "Dichtheid: %s",
54 "bbor.features.villageSpheres.density.fewest": "Minst",
55 "bbor.features.villageSpheres.density.fewer": "Minder",
56 "bbor.features.villageSpheres.density.normal": "Normaal",
57 "bbor.features.villageSpheres.density.more": "Meer",
58 "bbor.features.villageSpheres.density.most": "Meeste",
59 "bbor.commands.custom.cleared.all": "Alle aangepaste boxen gewist",
60 "bbor.commands.beacon.added": "Aangepaste baken toegevoegd op [x=%d, y=%d, z=%d] met level %d",
61 "bbor.commands.beacon.cleared.all": "Alle aangepaste bakens gewist",
62 "bbor.commands.beacon.cleared": "Aangepaste baken gewist op [x=%d, y=%d, z=%d]",
63 "bbor.commands.beacon.notFound": "Geen aangepaste baken gevonden bij [x=%d, y=%d, z=%d]",
64 "bbor.commands.box.added": "Box toegevoegd start met [x=%d, y=%d, z=%d] en eindigd met [x=%d, y=%d, z=%d]",
65 "bbor.commands.box.cleared.all": "Alle Boxen Gewist",
66 "bbor.commands.box.cleared": "Box gewist start met [x=%d, y=%d, z=%d] en eindigd met [x=%d, y=%d, z=%d]",
67 "bbor.commands.box.notFound": "Geen box gevonden met start [x=%d, y=%d, z=%d] en eindigd met [x=%d, y=%d, z=%d]",
68 "bbor.commands.line.added": "Lijn toegevoegd met start [x=%d, y=%d, z=%d] en einde [x=%d, y=%d, z=%d]",
69 "bbor.commands.line.cleared.all": "Alle Lijnen Gewist",
70 "bbor.commands.line.cleared": "Lijn gewist met start [x=%d, y=%d, z=%d] en eindigen met [x=%d, y=%d, z=%d]",
71 "bbor.commands.line.notFound": "Geen lijn gevonden met start [x=%d, y=%d, z=%d] en eindigen met [x=%d, y=%d, z=%d]",
72 "bbor.commands.sphere.added": "Bol toegevoegd met het midden [x=%d, y=%d, z=%d] en radius %d",
73 "bbor.commands.sphere.cleared.all": "Alle bollen gewist",
74 "bbor.commands.sphere.cleared": "Bol gewist met midden [x=%d, y=%d, z=%d]",
75 "bbor.commands.sphere.notFound": "Geen bol gevonden met midden [x=%d, y=%d, z=%d]",
76 "bbor.commands.spawningSphere.set": "Spawning bol ingesteld",
77 "bbor.commands.spawningSphere.notSet": "Geen spawning bol ingesteld",
78 "bbor.commands.spawningSphere.cleared": "Spawning bol gewist",
79 "bbor.commands.spawningSphere.calculated": "Berekende %s spawnbare ruimtes (%s alleen in de nacht)",
80 "bbor.renderer.spawningSphere.spawnable": "Spawnbaar:",
81 "bbor.renderer.spawningSphere.none": "Geen"