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[BoundingBoxOutlineReloaded.git] / src / main / resources / assets / bbor / lang / en_us.json
1 {
2   "bbor.key.toggleActive": "Toggle Active",
3
4   "bbor.tabs.structures": "Structures",
5   "bbor.tabs.villages": "Villages",
6
7   "bbor.options.active": "Active",
8   "bbor.options.outerBoxOnly": "Outer Box Only",
9   "bbor.options.fill": "Fill",
10
11   "bbor.options.fastRender": "Fast Render: %s",
12   "bbor.options.fastRender.0": "Off",
13   "bbor.options.fastRender.1": "Medium",
14   "bbor.options.fastRender.2": "High",
15
16   "bbor.options.maxY": "Max Y: %s",
17   "bbor.options.maxY.activated": "Activated",
18   "bbor.options.maxY.player": "Player",
19   "bbor.options.maxY.seaLevel": "Sea Level",
20
21   "bbor.options.distance": "Distance: %s",
22   "bbor.options.distance.nearest": "Nearest",
23   "bbor.options.distance.nearer": "Nearer",
24   "bbor.options.distance.normal": "Normal",
25   "bbor.options.distance.y": "Distance (Y): %s",
26   "bbor.options.distance.xz": "Distance (X/Z): %s",
27
28   "bbor.features.spawnChunks": "Spawn Chunks",
29   "bbor.features.lazyChunks": "Lazy Chunks",
30   "bbor.features.slimeChunks": "Slime Chunks",
31   "bbor.features.mobSpawners": "Mob Spawners",
32   "bbor.features.mobSpawners.spawnArea": "Spawn Area",
33   "bbor.features.mobSpawners.activationLines": "Activation Lines",
34   "bbor.features.spawningSpheres": "Spawning Spheres",
35   "bbor.features.spawnableBlocks": "Spawnable Blocks",
36   "bbor.features.biomeBorders": "Biome Borders",
37   "bbor.features.flowerForests": "Flower Forests",
38   "bbor.features.bedrockCeilingBlocks": "Bedrock Ceiling",
39
40   "bbor.sections.beaconsAndConduits": "Beacons & Conduits",
41   "bbor.features.beacons": "Beacons",
42   "bbor.features.conduits": "Conduits",
43   "bbor.features.conduits.mobHarmArea": "Mob Harm Area",
44
45   "bbor.structures.desertTemples": "Desert Temples",
46   "bbor.structures.jungleTemples": "Jungle Temples",
47   "bbor.structures.witchHuts": "Witch Huts",
48   "bbor.structures.mansions": "Mansions",
49   "bbor.structures.monuments": "Monuments",
50   "bbor.structures.igloos": "Igloos",
51   "bbor.structures.oceanRuins": "Ocean Ruins",
52   "bbor.structures.buriedTreasure": "Buried Treasure",
53   "bbor.structures.shipwrecks": "Shipwrecks",
54   "bbor.structures.strongholds": "Strongholds",
55   "bbor.structures.mineshafts": "Mineshafts",
56   "bbor.structures.pillagerOutposts": "Pillager Outposts",
57   "bbor.structures.villages": "Villages",
58   "bbor.structures.fortresses": "Fortresses",
59   "bbor.structures.endCities": "End Cities",
60   "bbor.structures.netherFossils": "Nether Fossils",
61   "bbor.structures.bastionRemnants": "Bastion Remnants",
62   "bbor.structures.ruinedPortal": "Ruined Portals",
63
64   "bbor.features.villageSpheres": "Village Spheres",
65   "bbor.features.villageSpheres.doorLines": "Door Lines",
66   "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
67   "bbor.features.villageSpheres.dotSize": "Dot Size: %s",
68   "bbor.features.villageSpheres.density": "Density: %s",
69   "bbor.features.villageSpheres.density.fewest": "Fewest",
70   "bbor.features.villageSpheres.density.fewer": "Fewer",
71   "bbor.features.villageSpheres.density.normal": "Normal",
72   "bbor.features.villageSpheres.density.more": "More",
73   "bbor.features.villageSpheres.density.most": "Most",
74
75   "bbor.commands.custom.cleared.all": "All custom boxes cleared",
76
77   "bbor.commands.beacon.added": "Custom beacon added at [x=%d, y=%d, z=%d] with level %d",
78   "bbor.commands.beacon.cleared.all": "All custom beacons cleared",
79   "bbor.commands.beacon.cleared": "Custom beacon cleared at [x=%d, y=%d, z=%d]",
80   "bbor.commands.beacon.notFound": "No custom beacon found at [x=%d, y=%d, z=%d]",
81
82   "bbor.commands.box.added": "Box added with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
83   "bbor.commands.box.cleared.all": "All boxes cleared",
84   "bbor.commands.box.cleared": "Box cleared with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
85   "bbor.commands.box.notFound": "No box found with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
86
87   "bbor.commands.line.added": "Line added with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
88   "bbor.commands.line.cleared.all":  "All lines cleared",
89   "bbor.commands.line.cleared": "Line cleared with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
90   "bbor.commands.line.notFound":  "No line found with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
91
92   "bbor.commands.sphere.added": "Sphere added with center [x=%d, y=%d, z=%d] and radius %d",
93   "bbor.commands.sphere.cleared.all":  "All spheres cleared",
94   "bbor.commands.sphere.cleared": "Sphere cleared with center [x=%d, y=%d, z=%d]",
95   "bbor.commands.sphere.notFound":  "No sphere found with center [x=%d, y=%d, z=%d]",
96
97   "bbor.commands.spawningSphere.set": "Spawning sphere set",
98   "bbor.commands.spawningSphere.notSet": "No spawning sphere set",
99   "bbor.commands.spawningSphere.cleared": "Spawning sphere cleared",
100   "bbor.commands.spawningSphere.calculated": "Calculated %s spawnable spaces (%s only at night)",
101
102   "bbor.renderer.spawningSphere.spawnable": "Spawnable:",
103   "bbor.renderer.spawningSphere.none": "None"
104 }