2 "bbor.key.toggleActive": "Toggle Active",
4 "bbor.tabs.structures": "Structures",
5 "bbor.tabs.villages": "Villages",
7 "bbor.options.active": "Active",
8 "bbor.options.outerBoxOnly": "Outer Box Only",
9 "bbor.options.fill": "Fill",
11 "bbor.options.maxY": "Max Y: %s",
12 "bbor.options.maxY.activated": "Activated",
13 "bbor.options.maxY.player": "Player",
14 "bbor.options.maxY.seaLevel": "Sea Level",
16 "bbor.options.distance": "Distance: %s",
17 "bbor.options.distance.nearest": "Nearest",
18 "bbor.options.distance.nearer": "Nearer",
19 "bbor.options.distance.normal": "Normal",
20 "bbor.options.distance.y": "Distance (Y): %s",
21 "bbor.options.distance.xz": "Distance (X/Z): %s",
23 "bbor.features.spawnChunks": "Spawn Chunks",
24 "bbor.features.lazyChunks": "Lazy Chunks",
25 "bbor.features.slimeChunks": "Slime Chunks",
26 "bbor.features.mobSpawners": "Mob Spawners",
27 "bbor.features.mobSpawners.spawnArea": "Spawn Area",
28 "bbor.features.mobSpawners.activationLines": "Activation Lines",
29 "bbor.features.spawningSpheres": "Spawning Spheres",
30 "bbor.features.spawnableBlocks": "Spawnable Blocks",
31 "bbor.features.biomeBorders": "Biome Borders",
32 "bbor.features.flowerForests": "Flower Forests",
33 "bbor.features.bedrockCeilingBlocks": "Bedrock Ceiling",
35 "bbor.sections.beaconsAndConduits": "Beacons & Conduits",
36 "bbor.features.beacons": "Beacons",
37 "bbor.features.conduits": "Conduits",
38 "bbor.features.conduits.mobHarmArea": "Mob Harm Area",
40 "bbor.structures.desertTemples": "Desert Temples",
41 "bbor.structures.jungleTemples": "Jungle Temples",
42 "bbor.structures.witchHuts": "Witch Huts",
43 "bbor.structures.mansions": "Mansions",
44 "bbor.structures.monuments": "Monuments",
45 "bbor.structures.igloos": "Igloos",
46 "bbor.structures.oceanRuins": "Ocean Ruins",
47 "bbor.structures.buriedTreasure": "Buried Treasure",
48 "bbor.structures.shipwrecks": "Shipwrecks",
49 "bbor.structures.strongholds": "Strongholds",
50 "bbor.structures.mineshafts": "Mineshafts",
51 "bbor.structures.pillagerOutposts": "Pillager Outposts",
52 "bbor.structures.villages": "Villages",
53 "bbor.structures.fortresses": "Fortresses",
54 "bbor.structures.endCities": "End Cities",
55 "bbor.structures.netherFossils": "Nether Fossils",
56 "bbor.structures.bastionRemnants": "Bastion Remnants",
57 "bbor.structures.ruinedPortal": "Ruined Portals",
59 "bbor.features.villageSpheres": "Village Spheres",
60 "bbor.features.villageSpheres.doorLines": "Door Lines",
61 "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
62 "bbor.features.villageSpheres.dotSize": "Dot Size: %s",
63 "bbor.features.villageSpheres.density": "Density: %s",
64 "bbor.features.villageSpheres.density.fewest": "Fewest",
65 "bbor.features.villageSpheres.density.fewer": "Fewer",
66 "bbor.features.villageSpheres.density.normal": "Normal",
67 "bbor.features.villageSpheres.density.more": "More",
68 "bbor.features.villageSpheres.density.most": "Most",
70 "bbor.commands.custom.cleared.all": "All custom boxes cleared",
72 "bbor.commands.beacon.added": "Custom beacon added at [x=%d, y=%d, z=%d] with level %d",
73 "bbor.commands.beacon.cleared.all": "All custom beacons cleared",
74 "bbor.commands.beacon.cleared": "Custom beacon cleared at [x=%d, y=%d, z=%d]",
75 "bbor.commands.beacon.notFound": "No custom beacon found at [x=%d, y=%d, z=%d]",
77 "bbor.commands.box.added": "Box added with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
78 "bbor.commands.box.cleared.all": "All boxes cleared",
79 "bbor.commands.box.cleared": "Box cleared with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
80 "bbor.commands.box.notFound": "No box found with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
82 "bbor.commands.line.added": "Line added with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
83 "bbor.commands.line.cleared.all": "All lines cleared",
84 "bbor.commands.line.cleared": "Line cleared with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
85 "bbor.commands.line.notFound": "No line found with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
87 "bbor.commands.sphere.added": "Sphere added with center [x=%d, y=%d, z=%d] and radius %d",
88 "bbor.commands.sphere.cleared.all": "All spheres cleared",
89 "bbor.commands.sphere.cleared": "Sphere cleared with center [x=%d, y=%d, z=%d]",
90 "bbor.commands.sphere.notFound": "No sphere found with center [x=%d, y=%d, z=%d]",
92 "bbor.commands.spawningSphere.set": "Spawning sphere set",
93 "bbor.commands.spawningSphere.notSet": "No spawning sphere set",
94 "bbor.commands.spawningSphere.cleared": "Spawning sphere cleared",
95 "bbor.commands.spawningSphere.calculated": "Calculated %s spawnable spaces (%s only at night)",
97 "bbor.renderer.spawningSphere.spawnable": "Spawnable:",
98 "bbor.renderer.spawningSphere.none": "None"