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[BoundingBoxOutlineReloaded.git] / src / main / resources / assets / bbor / lang / en_us.json
1 {
2   "bbor.key.toggleActive": "Toggle Active",
3
4   "bbor.tabs.general": "General",
5   "bbor.tabs.structures": "Structures",
6   "bbor.tabs.villages": "Villages",
7
8   "bbor.options.active": "Active",
9   "bbor.options.outerBoxOnly": "Outer Box Only",
10   "bbor.options.fill": "Fill",
11
12   "bbor.options.maxY": "Max Y: %s",
13   "bbor.options.maxY.activated": "Activated",
14   "bbor.options.maxY.player": "Player",
15   "bbor.options.maxY.seaLevel": "Sea Level",
16
17   "bbor.options.distance": "Distance: %s",
18   "bbor.options.distance.nearest": "Nearest",
19   "bbor.options.distance.nearer": "Nearer",
20   "bbor.options.distance.normal": "Normal",
21
22   "bbor.features.spawnChunks": "Spawn Chunks",
23   "bbor.features.lazyChunks": "Lazy Chunks",
24   "bbor.features.slimeChunks": "Slime Chunks",
25   "bbor.features.mobSpawners": "Mob Spawners",
26   "bbor.features.mobSpawners.spawnArea": "Spawn Area",
27   "bbor.features.mobSpawners.activationLines": "Activation Lines",
28   "bbor.features.spawningSpheres": "Spawning Spheres",
29   "bbor.features.spawningSpheres.spawnableBlocks": "Spawnable Blocks",
30   "bbor.features.biomeBorders": "Biome Borders",
31   "bbor.features.biomeBorders.onlyThisBiome": "Only This Biome",
32
33   "bbor.structures.desertTemples": "Desert Temples",
34   "bbor.structures.jungleTemples": "Jungle Temples",
35   "bbor.structures.witchHuts": "Witch Huts",
36   "bbor.structures.mansions": "Mansions",
37   "bbor.structures.monuments": "Monuments",
38   "bbor.structures.igloos": "Igloos",
39   "bbor.structures.oceanRuins": "Ocean Ruins",
40   "bbor.structures.buriedTreasure": "Buried Treasure",
41   "bbor.structures.shipwrecks": "Shipwrecks",
42   "bbor.structures.strongholds": "Strongholds",
43   "bbor.structures.mineshafts": "Mineshafts",
44   "bbor.structures.pillagerOutposts": "Pillager Outposts",
45   "bbor.structures.villages": "Villages",
46   "bbor.structures.fortresses": "Fortresses",
47   "bbor.structures.endCities": "End Cities",
48   "bbor.structures.netherFossils": "Nether Fossils",
49   "bbor.structures.bastionRemnants": "Bastion Remnants",
50   "bbor.structures.ruinedPortal": "Ruined Portals",
51
52   "bbor.features.villageSpheres": "Village Spheres",
53   "bbor.features.villageSpheres.doorLines": "Door Lines",
54   "bbor.features.villageSpheres.golemSpawn": "Golem Spawn",
55   "bbor.features.villageSpheres.dotSize": "Dot Size: %s",
56   "bbor.features.villageSpheres.density": "Density: %s",
57   "bbor.features.villageSpheres.density.fewest": "Fewest",
58   "bbor.features.villageSpheres.density.fewer": "Fewer",
59   "bbor.features.villageSpheres.density.normal": "Normal",
60   "bbor.features.villageSpheres.density.more": "More",
61   "bbor.features.villageSpheres.density.most": "Most",
62
63   "bbor.commands.beacon.added": "Custom beacon added at [x=%d, y=%d, z=%d] with level %d",
64   "bbor.commands.beacon.cleared.all": "All custom beacons cleared",
65   "bbor.commands.beacon.cleared": "Custom beacon cleared at [x=%d, y=%d, z=%d]",
66   "bbor.commands.beacon.notFound": "No custom beacon found at [x=%d, y=%d, z=%d]",
67   "bbor.commands.beacon.expectedLevelInRange": "expected level between 1 and 4",
68
69   "bbor.commands.box.added": "Box added with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
70   "bbor.commands.box.cleared.all": "All boxes cleared",
71   "bbor.commands.box.cleared": "Box cleared with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
72   "bbor.commands.box.notFound": "No box found with start [x=%d, y=%d, z=%d] and end [x=%d, y=%d, z=%d]",
73
74   "bbor.commandArgument.invalid": "Invalid argument",
75
76   "bbor.commands.spawningSphere.set": "Spawning sphere set",
77   "bbor.commands.spawningSphere.notSet": "No spawning sphere set",
78   "bbor.commands.spawningSphere.cleared": "Spawning sphere cleared",
79   "bbor.commands.spawningSphere.calculated": "Calculated %s spawnable spaces",
80
81   "bbor.renderer.spawningSphere.spawnable": "Spawnable:",
82   "bbor.renderer.spawningSphere.none": "None"
83 }