1 package me.shedaniel.lightoverlay;
3 import com.mojang.blaze3d.platform.GlStateManager;
4 import net.minecraft.block.Block;
5 import net.minecraft.block.BlockState;
6 import net.minecraft.client.Minecraft;
7 import net.minecraft.client.entity.player.ClientPlayerEntity;
8 import net.minecraft.client.renderer.ActiveRenderInfo;
9 import net.minecraft.client.renderer.BufferBuilder;
10 import net.minecraft.client.renderer.Tessellator;
11 import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
12 import net.minecraft.client.settings.KeyBinding;
13 import net.minecraft.client.util.InputMappings;
14 import net.minecraft.entity.Entity;
15 import net.minecraft.entity.EntityClassification;
16 import net.minecraft.entity.EntityType;
17 import net.minecraft.entity.player.PlayerEntity;
18 import net.minecraft.tags.BlockTags;
19 import net.minecraft.util.Direction;
20 import net.minecraft.util.ResourceLocation;
21 import net.minecraft.util.math.BlockPos;
22 import net.minecraft.util.math.shapes.ISelectionContext;
23 import net.minecraft.util.math.shapes.VoxelShape;
24 import net.minecraft.util.text.TranslationTextComponent;
25 import net.minecraft.world.LightType;
26 import net.minecraft.world.World;
27 import net.minecraft.world.biome.Biome;
28 import net.minecraftforge.client.event.InputEvent;
29 import net.minecraftforge.client.event.RenderWorldLastEvent;
30 import net.minecraftforge.client.settings.KeyConflictContext;
31 import net.minecraftforge.client.settings.KeyModifier;
32 import net.minecraftforge.common.MinecraftForge;
33 import net.minecraftforge.eventbus.api.SubscribeEvent;
34 import net.minecraftforge.fml.client.registry.ClientRegistry;
38 import java.io.FileInputStream;
39 import java.io.FileOutputStream;
40 import java.io.IOException;
41 import java.text.DecimalFormat;
42 import java.util.Properties;
44 public class LightOverlayClient {
46 private static final String KEYBIND_CATEGORY = "key.lightoverlay-forge.category";
47 private static final ResourceLocation ENABLE_OVERLAY_KEYBIND = new ResourceLocation("lightoverlay-forge", "enable_overlay");
48 private static final ResourceLocation INCREASE_REACH_KEYBIND = new ResourceLocation("lightoverlay-forge", "increase_reach");
49 private static final ResourceLocation DECREASE_REACH_KEYBIND = new ResourceLocation("lightoverlay-forge", "decrease_reach");
50 private static final ResourceLocation INCREASE_LINE_WIDTH_KEYBIND = new ResourceLocation("lightoverlay-forge", "increase_line_width");
51 private static final ResourceLocation DECREASE_LINE_WIDTH_KEYBIND = new ResourceLocation("lightoverlay-forge", "decrease_line_width");
52 private static final DecimalFormat FORMAT = new DecimalFormat("#.#");
53 private static KeyBinding enableOverlay, increaseReach, decreaseReach, increaseLineWidth, decreaseLineWidth;
54 private static boolean enabled = false;
55 private static int reach = 7;
56 private static EntityType<Entity> testingEntityType;
57 private static float lineWidth = 1.0F;
58 private static File configFile = new File(new File(Minecraft.getInstance().gameDir, "config"), "lightoverlay.properties");
59 private static Color yellowColor = Color.yellow, redColor = Color.red;
61 public static void register() {
63 loadConfig(configFile);
66 testingEntityType = EntityType.Builder.create(EntityClassification.MONSTER).size(0f, 0f).disableSerialization().build(null);
67 enableOverlay = registerKeybind(ENABLE_OVERLAY_KEYBIND, InputMappings.Type.KEYSYM, 296, KEYBIND_CATEGORY);
68 increaseReach = registerKeybind(INCREASE_REACH_KEYBIND, InputMappings.Type.KEYSYM, -1, KEYBIND_CATEGORY);
69 decreaseReach = registerKeybind(DECREASE_REACH_KEYBIND, InputMappings.Type.KEYSYM, -1, KEYBIND_CATEGORY);
70 increaseLineWidth = registerKeybind(INCREASE_LINE_WIDTH_KEYBIND, InputMappings.Type.KEYSYM, -1, KEYBIND_CATEGORY);
71 decreaseLineWidth = registerKeybind(DECREASE_LINE_WIDTH_KEYBIND, InputMappings.Type.KEYSYM, -1, KEYBIND_CATEGORY);
72 MinecraftForge.EVENT_BUS.register(LightOverlayClient.class);
75 public static CrossType getCrossType(BlockPos pos, World world, PlayerEntity playerEntity) {
76 BlockState blockBelowState = world.getBlockState(pos.down());
77 BlockState blockUpperState = world.getBlockState(pos);
78 VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, ISelectionContext.forEntity(playerEntity));
79 if (!blockUpperState.getFluidState().isEmpty())
80 return CrossType.NONE;
81 /* WorldEntitySpawner.func_222266_a */
82 // Check if the outline is full
83 if (Block.doesSideFillSquare(upperCollisionShape, Direction.UP))
84 return CrossType.NONE;
85 // Check if there is power
86 if (blockUpperState.canProvidePower())
87 return CrossType.NONE;
88 // Check if the collision has a bump
89 if (upperCollisionShape.getEnd(Direction.Axis.Y) > 0)
90 return CrossType.NONE;
91 if (blockUpperState.getBlock().isIn(BlockTags.RAILS))
92 return CrossType.NONE;
93 // Check block state allow spawning (excludes bedrock and barriers automatically)
94 if (!blockBelowState.canEntitySpawn(world, pos.down(), testingEntityType))
95 return CrossType.NONE;
96 if (world.getLightFor(LightType.BLOCK, pos) >= 8)
97 return CrossType.NONE;
98 if (world.getLightFor(LightType.SKY, pos) >= 8)
99 return CrossType.YELLOW;
100 return CrossType.RED;
103 public static void renderCross(World world, BlockPos pos, Color color, PlayerEntity entity) {
104 ActiveRenderInfo info = Minecraft.getInstance().gameRenderer.getActiveRenderInfo();
105 GlStateManager.lineWidth(lineWidth);
106 GlStateManager.depthMask(false);
107 GlStateManager.disableTexture();
108 Tessellator tessellator = Tessellator.getInstance();
109 BufferBuilder buffer = tessellator.getBuffer();
110 double d0 = info.getProjectedView().x;
111 double d1 = info.getProjectedView().y - .005D;
112 VoxelShape upperOutlineShape = world.getBlockState(pos).getShape(world, pos, ISelectionContext.forEntity(entity));
113 if (!upperOutlineShape.isEmpty())
114 d1 -= upperOutlineShape.getEnd(Direction.Axis.Y);
115 double d2 = info.getProjectedView().z;
117 buffer.begin(1, DefaultVertexFormats.POSITION_COLOR);
118 buffer.pos(pos.getX() + .01 - d0, pos.getY() - d1, pos.getZ() + .01 - d2).color(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha()).endVertex();
119 buffer.pos(pos.getX() - .01 + 1 - d0, pos.getY() - d1, pos.getZ() - .01 + 1 - d2).color(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha()).endVertex();
120 buffer.pos(pos.getX() - .01 + 1 - d0, pos.getY() - d1, pos.getZ() + .01 - d2).color(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha()).endVertex();
121 buffer.pos(pos.getX() + .01 - d0, pos.getY() - d1, pos.getZ() - .01 + 1 - d2).color(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha()).endVertex();
123 GlStateManager.depthMask(true);
124 GlStateManager.enableTexture();
127 @SubscribeEvent(receiveCanceled = true)
128 public static void handleInput(InputEvent.KeyInputEvent event) {
129 if (enableOverlay.isPressed())
131 if (increaseReach.isPressed()) {
135 saveConfig(configFile);
136 } catch (IOException e) {
139 Minecraft.getInstance().player.sendStatusMessage(new TranslationTextComponent("text.lightoverlay-forge.current_reach", reach), false);
141 if (decreaseReach.isPressed()) {
145 saveConfig(configFile);
146 } catch (IOException e) {
149 Minecraft.getInstance().player.sendStatusMessage(new TranslationTextComponent("text.lightoverlay-forge.current_reach", reach), false);
151 if (increaseLineWidth.isPressed()) {
155 saveConfig(configFile);
156 } catch (IOException e) {
159 Minecraft.getInstance().player.sendStatusMessage(new TranslationTextComponent("text.lightoverlay-forge.current_line_width", FORMAT.format(lineWidth)), false);
161 if (decreaseLineWidth.isPressed()) {
165 saveConfig(configFile);
166 } catch (IOException e) {
169 Minecraft.getInstance().player.sendStatusMessage(new TranslationTextComponent("text.lightoverlay-forge.current_line_width", FORMAT.format(lineWidth)), false);
174 public static void renderWorldLast(RenderWorldLastEvent event) {
175 if (LightOverlayClient.enabled) {
176 Minecraft client = Minecraft.getInstance();
177 ClientPlayerEntity playerEntity = client.player;
178 World world = client.world;
179 GlStateManager.disableTexture();
180 GlStateManager.disableBlend();
181 BlockPos playerPos = new BlockPos(playerEntity.posX, playerEntity.posY, playerEntity.posZ);
182 BlockPos.getAllInBox(playerPos.add(-reach, -reach, -reach), playerPos.add(reach, reach, reach)).forEach(pos -> {
183 Biome biome = world.getBiome(pos);
184 if (biome.getSpawningChance() > 0 && !biome.getSpawns(EntityClassification.MONSTER).isEmpty()) {
185 CrossType type = LightOverlayClient.getCrossType(pos, world, playerEntity);
186 if (type != CrossType.NONE) {
187 VoxelShape shape = world.getBlockState(pos).getCollisionShape(world, pos);
188 Color color = type == CrossType.RED ? redColor : yellowColor;
189 LightOverlayClient.renderCross(world, pos, color, playerEntity);
193 GlStateManager.enableBlend();
194 GlStateManager.enableTexture();
198 private static KeyBinding registerKeybind(ResourceLocation resourceLocation, InputMappings.Type type, int keyCode, String category) {
199 KeyBinding keyBinding = new KeyBinding("key." + resourceLocation.getNamespace() + "." + resourceLocation.getPath(), KeyConflictContext.IN_GAME, KeyModifier.NONE, type, keyCode, category);
200 ClientRegistry.registerKeyBinding(keyBinding);
204 private static void loadConfig(File file) {
206 redColor = Color.red;
207 yellowColor = Color.yellow;
208 if (!file.exists() || !file.canRead())
210 FileInputStream fis = new FileInputStream(file);
211 Properties properties = new Properties();
212 properties.load(fis);
214 reach = Integer.parseInt((String) properties.computeIfAbsent("reach", a -> "7"));
215 lineWidth = Float.valueOf((String) properties.computeIfAbsent("lineWidth", a -> "1"));
218 r = Integer.parseInt((String) properties.computeIfAbsent("yellowColorRed", a -> "255"));
219 g = Integer.parseInt((String) properties.computeIfAbsent("yellowColorGreen", a -> "255"));
220 b = Integer.parseInt((String) properties.computeIfAbsent("yellowColorBlue", a -> "0"));
221 yellowColor = new Color(r, g, b);
225 r = Integer.parseInt((String) properties.computeIfAbsent("redColorRed", a -> "255"));
226 g = Integer.parseInt((String) properties.computeIfAbsent("redColorGreen", a -> "0"));
227 b = Integer.parseInt((String) properties.computeIfAbsent("redColorBlue", a -> "0"));
228 redColor = new Color(r, g, b);
231 } catch (Exception e) {
235 redColor = Color.red;
236 yellowColor = Color.yellow;
239 } catch (IOException ex) {
240 ex.printStackTrace();
245 private static void saveConfig(File file) throws IOException {
246 FileOutputStream fos = new FileOutputStream(file, false);
247 fos.write("# Light Overlay Config".getBytes());
248 fos.write("\n".getBytes());
249 fos.write(("reach=" + String.valueOf(reach)).getBytes());
250 fos.write("\n".getBytes());
251 fos.write(("lineWidth=" + FORMAT.format(lineWidth)).getBytes());
252 fos.write("\n".getBytes());
253 fos.write(("yellowColorRed=" + String.valueOf(yellowColor.getRed())).getBytes());
254 fos.write("\n".getBytes());
255 fos.write(("yellowColorGreen=" + String.valueOf(yellowColor.getGreen())).getBytes());
256 fos.write("\n".getBytes());
257 fos.write(("yellowColorBlue=" + String.valueOf(yellowColor.getBlue())).getBytes());
258 fos.write("\n".getBytes());
259 fos.write(("redColorRed=" + String.valueOf(redColor.getRed())).getBytes());
260 fos.write("\n".getBytes());
261 fos.write(("redColorGreen=" + String.valueOf(redColor.getGreen())).getBytes());
262 fos.write("\n".getBytes());
263 fos.write(("redColorBlue=" + String.valueOf(redColor.getBlue())).getBytes());
267 private static enum CrossType {