1 package com.irtimaled.bbor.mixin.network.play.server;
3 import com.irtimaled.bbor.client.interop.ClientInterop;
4 import net.minecraft.client.network.packet.PlayerSpawnPositionS2CPacket;
5 import net.minecraft.util.math.BlockPos;
6 import org.spongepowered.asm.mixin.Mixin;
7 import org.spongepowered.asm.mixin.Shadow;
8 import org.spongepowered.asm.mixin.injection.At;
9 import org.spongepowered.asm.mixin.injection.Inject;
10 import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
12 @Mixin(PlayerSpawnPositionS2CPacket.class)
13 public abstract class MixinSSpawnPositionPacket {
17 @Inject(method = "apply", at = @At("RETURN"))
18 private void afterProcessPacket(CallbackInfo ci) {
19 ClientInterop.updateWorldSpawnReceived(pos);