]> git.lizzy.rs Git - BoundingBoxOutlineReloaded.git/blob - src/main/java/com/irtimaled/bbor/client/renderers/LineRenderer.java
42aa39e2257f7a87f9bdfc3273d6b55d8228cdc7
[BoundingBoxOutlineReloaded.git] / src / main / java / com / irtimaled / bbor / client / renderers / LineRenderer.java
1 package com.irtimaled.bbor.client.renderers;
2
3 import com.irtimaled.bbor.client.config.BoundingBoxTypeHelper;
4 import com.irtimaled.bbor.client.config.ConfigManager;
5 import com.irtimaled.bbor.client.models.BoundingBoxLine;
6 import org.lwjgl.opengl.GL11;
7
8 import java.awt.*;
9 import java.util.Arrays;
10
11 public class LineRenderer extends AbstractRenderer<BoundingBoxLine> {
12     @Override
13     public void render(BoundingBoxLine boundingBox) {
14         Color color = BoundingBoxTypeHelper.getColor(boundingBox.getType());
15
16         if (boundingBox.getWidth() == 0) {
17             OffsetPoint startPoint = new OffsetPoint(boundingBox.getMinPoint()).offset(0, 0.001f, 0);
18             OffsetPoint endPoint = new OffsetPoint(boundingBox.getMaxPoint()).offset(0, 0.001f, 0);
19             renderLine(startPoint, endPoint, color);
20             return;
21         }
22
23         OffsetPoint[] cornerPoints = Arrays.stream(boundingBox.getCorners()).
24                 map(point -> new OffsetPoint(point).offset(0,0.001f, 0)).
25                 toArray(OffsetPoint[]::new);
26
27         GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_LINE);
28         Renderer.startQuads()
29                 .setColor(color)
30                 .addPoints(cornerPoints)
31                 .render();
32
33         if(!ConfigManager.fill.get()) return;
34
35         GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL);
36         GL11.glEnable(GL11.GL_BLEND);
37         Renderer.startQuads()
38                 .setColor(color)
39                 .setAlpha(30)
40                 .addPoints(cornerPoints)
41                 .render();
42         GL11.glDisable(GL11.GL_BLEND);
43         GL11.glEnable(GL11.GL_POLYGON_OFFSET_LINE);
44         GL11.glPolygonOffset(-1.f, -1.f);
45     }
46 }