1 package com.irtimaled.bbor.client.renderers;
3 import com.irtimaled.bbor.client.config.ConfigManager;
4 import com.irtimaled.bbor.client.models.Point;
5 import com.irtimaled.bbor.common.models.AbstractBoundingBox;
6 import net.minecraft.client.Minecraft;
7 import net.minecraft.client.gui.FontRenderer;
10 import java.util.function.Supplier;
12 public abstract class AbstractRenderer<T extends AbstractBoundingBox> {
13 private static final double TAU = 6.283185307179586D;
14 private static final double PI = TAU / 2D;
16 public abstract void render(T boundingBox);
18 void renderCuboid(OffsetBox bb, Color color) {
19 OffsetBox nudge = bb.nudge();
20 renderOutlinedCuboid(nudge, color);
21 renderFilledFaces(nudge.getMin(), nudge.getMax(), color);
24 void renderOutlinedCuboid(OffsetBox bb, Color color) {
25 RenderHelper.polygonModeLine();
26 OffsetPoint min = bb.getMin();
27 OffsetPoint max = bb.getMax();
28 renderFaces(min, max, color, 255, min.getY() == max.getY() ? Renderer::startLineLoop : Renderer::startLines);
31 private void renderFaces(OffsetPoint min, OffsetPoint max, Color color, int alpha, Supplier<Renderer> rendererSupplier) {
32 double minX = min.getX();
33 double minY = min.getY();
34 double minZ = min.getZ();
36 double maxX = max.getX();
37 double maxY = max.getY();
38 double maxZ = max.getZ();
40 if (ConfigManager.invertBoxColorPlayerInside.get() &&
41 playerInsideBoundingBox(minX, minY, minZ, maxX, maxY, maxZ)) {
42 color = new Color(255 - color.getRed(), 255 - color.getGreen(), 255 - color.getBlue());
45 Renderer renderer = rendererSupplier.get()
49 if (minX != maxX && minZ != maxZ) {
50 renderer.addPoint(minX, minY, minZ)
51 .addPoint(maxX, minY, minZ)
52 .addPoint(maxX, minY, maxZ)
53 .addPoint(minX, minY, maxZ);
56 renderer.addPoint(minX, maxY, minZ)
57 .addPoint(maxX, maxY, minZ)
58 .addPoint(maxX, maxY, maxZ)
59 .addPoint(minX, maxY, maxZ);
63 if (minX != maxX && minY != maxY) {
64 renderer.addPoint(minX, minY, maxZ)
65 .addPoint(minX, maxY, maxZ)
66 .addPoint(maxX, maxY, maxZ)
67 .addPoint(maxX, minY, maxZ);
70 renderer.addPoint(minX, minY, minZ)
71 .addPoint(minX, maxY, minZ)
72 .addPoint(maxX, maxY, minZ)
73 .addPoint(maxX, minY, minZ);
76 if (minY != maxY && minZ != maxZ) {
77 renderer.addPoint(minX, minY, minZ)
78 .addPoint(minX, minY, maxZ)
79 .addPoint(minX, maxY, maxZ)
80 .addPoint(minX, maxY, minZ);
83 renderer.addPoint(maxX, minY, minZ)
84 .addPoint(maxX, minY, maxZ)
85 .addPoint(maxX, maxY, maxZ)
86 .addPoint(maxX, maxY, minZ);
92 private boolean playerInsideBoundingBox(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) {
93 return minX < 0 && maxX > 0 && minY < 0 && maxY > 0 && minZ < 0 && maxZ > 0;
96 void renderLine(OffsetPoint startPoint, OffsetPoint endPoint, Color color) {
97 RenderHelper.polygonModeLine();
100 .addPoint(startPoint)
105 void renderFilledFaces(OffsetPoint min, OffsetPoint max, Color color) {
106 if (!ConfigManager.fill.get()) return;
108 RenderHelper.polygonModeFill();
109 RenderHelper.enableBlend();
110 renderFaces(min, max, color, 30, Renderer::startQuads);
111 RenderHelper.disableBlend();
112 RenderHelper.enablePolygonOffsetLine();
113 RenderHelper.polygonOffsetMinusOne();
116 void renderText(OffsetPoint offsetPoint, String... texts) {
117 FontRenderer fontRenderer = Minecraft.getInstance().fontRenderer;
119 RenderHelper.beforeRenderFont(offsetPoint);
120 float top = -(fontRenderer.FONT_HEIGHT * texts.length) / 2f;
121 for (String text : texts) {
122 float left = fontRenderer.getStringWidth(text) / 2f;
123 fontRenderer.drawString(text, -left, top, -1);
124 top += fontRenderer.FONT_HEIGHT;
126 RenderHelper.afterRenderFont();
129 void renderSphere(Point center, double radius, Color color) {
130 if (ConfigManager.renderSphereAsDots.get()) {
131 renderDotSphere(center, radius, color);
133 renderLineSphere(center, radius, color);
137 private void renderLineSphere(Point center, double radius, Color color) {
138 RenderHelper.lineWidth2();
140 double offset = ((radius - (int) radius) == 0) ? center.getY() - (int) center.getY() : 0;
141 for (double dy = offset - radius; dy <= radius + 1; dy++) {
142 double circleRadius = Math.sqrt((radius * radius) - (dy * dy));
143 if (circleRadius == 0) circleRadius = Math.sqrt(2) / 2;
144 renderCircle(center, circleRadius, color, dy + 0.001F);
148 private void renderCircle(Point center, double radius, Color color, double dy) {
149 Renderer renderer = Renderer.startLineLoop()
152 for (int a = 0; a < 360; a += 5) {
153 double heading = a * PI / 180;
154 renderer.addPoint(new OffsetPoint(center.offset(Math.cos(heading) * radius, dy, Math.sin(heading) * radius)));
160 private void renderDotSphere(Point center, double radius, Color color) {
161 RenderHelper.enablePointSmooth();
162 RenderHelper.pointSize5();
163 Renderer renderer = Renderer.startPoints()
167 double thetaSegment = PI / (double) segments;
168 double phiSegment = TAU / (double) segments;
170 for (double phi = 0.0D; phi < TAU; phi += phiSegment) {
171 for (double theta = 0.0D; theta < PI; theta += thetaSegment) {
172 double dx = radius * Math.sin(phi) * Math.cos(theta);
173 double dz = radius * Math.sin(phi) * Math.sin(theta);
174 double dy = radius * Math.cos(phi);
176 renderer.addPoint(new OffsetPoint(center.offset(dx, dy, dz)));