1 package com.irtimaled.bbor.client.interop;
3 import net.minecraft.block.BlockState;
4 import net.minecraft.block.Blocks;
5 import net.minecraft.client.MinecraftClient;
6 import net.minecraft.util.math.BlockPos;
8 public class BedrockCeilingHelper {
9 public static boolean isBedrock(int x, int y, int z){
10 BlockPos pos = new BlockPos(x, y, z);
11 BlockState blockState = MinecraftClient.getInstance().world.getBlockState(pos);
12 return blockState == Blocks.BEDROCK.getDefaultState();
15 public static boolean chunkLoaded(int chunkX, int chunkZ) {
16 return MinecraftClient.getInstance().world.getChunkManager().isChunkLoaded(chunkX, chunkZ);
19 // public static Random getRandomForChunk(int chunkX, int chunkZ) {
20 // ChunkRandom random = new ChunkRandom(new SimpleRandom());
21 // random.setTerrainSeed(chunkX, chunkZ);