]> git.lizzy.rs Git - BoundingBoxOutlineReloaded.git/blob - src/main/java/com/irtimaled/bbor/client/ClientRenderer.java
Add conduit processing and rendering
[BoundingBoxOutlineReloaded.git] / src / main / java / com / irtimaled / bbor / client / ClientRenderer.java
1 package com.irtimaled.bbor.client;
2
3 import com.irtimaled.bbor.client.interop.ClientInterop;
4 import com.irtimaled.bbor.client.models.BoundingBoxConduit;
5 import com.irtimaled.bbor.client.providers.*;
6 import com.irtimaled.bbor.client.renderers.*;
7 import com.irtimaled.bbor.common.MathHelper;
8 import com.irtimaled.bbor.common.models.*;
9 import com.irtimaled.bbor.config.ConfigManager;
10 import org.lwjgl.opengl.GL11;
11
12 import java.util.HashMap;
13 import java.util.HashSet;
14 import java.util.Map;
15 import java.util.Set;
16
17 public class ClientRenderer {
18     private static final int CHUNK_SIZE = 16;
19     private static final Map<Class<? extends AbstractBoundingBox>, AbstractRenderer> boundingBoxRendererMap = new HashMap<>();
20
21     private static boolean active;
22     private static final Set<IBoundingBoxProvider> providers = new HashSet<>();
23
24     public static boolean getActive() {
25         return active;
26     }
27
28     public static void toggleActive() {
29         active = !active;
30         if (!active) return;
31
32         Player.setActiveY();
33     }
34
35     static void deactivate() {
36         active = false;
37     }
38
39     static {
40         registerRenderer(BoundingBoxVillage.class, new VillageRenderer());
41         registerRenderer(BoundingBoxSlimeChunk.class, new SlimeChunkRenderer());
42         registerRenderer(BoundingBoxWorldSpawn.class, new WorldSpawnRenderer());
43         registerRenderer(BoundingBoxCuboid.class, new CuboidRenderer());
44         registerRenderer(BoundingBoxMobSpawner.class, new MobSpawnerRenderer());
45         registerRenderer(BoundingBoxSpawningSphere.class, new SpawningSphereRenderer());
46         registerRenderer(BoundingBoxBeacon.class, new BeaconRenderer());
47         registerRenderer(BoundingBoxBiomeBorder.class, new BiomeBorderRenderer());
48         registerRenderer(BoundingBoxConduit.class, new ConduitRenderer());
49
50         registerProvider(new SlimeChunkProvider());
51         registerProvider(new WorldSpawnProvider());
52         registerProvider(new SpawningSphereProvider());
53         registerProvider(new BeaconProvider());
54         registerProvider(new CustomBoxProvider());
55         registerProvider(new CustomBeaconProvider());
56         registerProvider(new BiomeBorderProvider());
57         registerProvider(new MobSpawnerProvider());
58         registerProvider(new ConduitProvider());
59     }
60
61     public static <T extends AbstractBoundingBox> void registerProvider(IBoundingBoxProvider<T> provider) {
62         providers.add(provider);
63     }
64
65     public static <T extends AbstractBoundingBox> void registerRenderer(Class<? extends T> type, AbstractRenderer<T> renderer) {
66         boundingBoxRendererMap.put(type, renderer);
67     }
68
69     private static boolean isWithinRenderDistance(AbstractBoundingBox boundingBox) {
70         int renderDistanceBlocks = ClientInterop.getRenderDistanceChunks() * CHUNK_SIZE;
71         int minX = MathHelper.floor(Player.getX() - renderDistanceBlocks);
72         int maxX = MathHelper.floor(Player.getX() + renderDistanceBlocks);
73         int minZ = MathHelper.floor(Player.getZ() - renderDistanceBlocks);
74         int maxZ = MathHelper.floor(Player.getZ() + renderDistanceBlocks);
75
76         return boundingBox.intersectsBounds(minX, minZ, maxX, maxZ);
77     }
78
79     public static void render(int dimensionId) {
80         if(!active) return;
81
82         Set<AbstractBoundingBox> boundingBoxes = getBoundingBoxes(dimensionId);
83
84         GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
85         GL11.glLineWidth(2.0f);
86         GL11.glDisable(GL11.GL_TEXTURE_2D);
87         GL11.glDisable(GL11.GL_CULL_FACE);
88
89         if (ConfigManager.alwaysVisible.get()) {
90             GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT);
91         }
92
93         for (AbstractBoundingBox key : boundingBoxes) {
94             if (!key.shouldRender() || !isWithinRenderDistance(key)) continue;
95
96             AbstractRenderer renderer = boundingBoxRendererMap.get(key.getClass());
97             if (renderer == null) continue;
98
99             renderer.render(key);
100         }
101
102         GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL);
103         GL11.glEnable(GL11.GL_CULL_FACE);
104         GL11.glEnable(GL11.GL_TEXTURE_2D);
105     }
106
107     private static Set<AbstractBoundingBox> getBoundingBoxes(int dimensionId) {
108         Set<AbstractBoundingBox> boundingBoxes = new HashSet<>();
109         for(IBoundingBoxProvider<?> provider: providers) {
110             for (AbstractBoundingBox boundingBox : provider.get(dimensionId)) {
111                 boundingBoxes.add(boundingBox);
112             }
113         }
114         return boundingBoxes;
115     }
116 }