1 package com.irtimaled.bbor.client;
3 import com.irtimaled.bbor.client.config.ConfigManager;
4 import com.irtimaled.bbor.client.interop.ClientInterop;
5 import com.irtimaled.bbor.client.models.*;
6 import com.irtimaled.bbor.client.providers.*;
7 import com.irtimaled.bbor.client.renderers.*;
8 import com.irtimaled.bbor.common.MathHelper;
9 import com.irtimaled.bbor.common.models.AbstractBoundingBox;
10 import com.irtimaled.bbor.common.models.BoundingBoxCuboid;
11 import com.irtimaled.bbor.common.models.DimensionId;
12 import org.lwjgl.opengl.GL11;
15 import java.util.stream.Stream;
17 public class ClientRenderer {
18 private static final int CHUNK_SIZE = 16;
19 private static final Map<Class<? extends AbstractBoundingBox>, AbstractRenderer> boundingBoxRendererMap = new HashMap<>();
21 private static boolean active;
22 private static final Set<IBoundingBoxProvider> providers = new HashSet<>();
24 public static boolean getActive() {
28 public static void toggleActive() {
35 static void deactivate() {
40 registerRenderer(BoundingBoxSlimeChunk.class, new SlimeChunkRenderer());
41 registerRenderer(BoundingBoxWorldSpawn.class, new WorldSpawnRenderer());
42 registerRenderer(BoundingBoxCuboid.class, new CuboidRenderer());
43 registerRenderer(BoundingBoxMobSpawner.class, new MobSpawnerRenderer());
44 registerRenderer(BoundingBoxSpawningSphere.class, new SpawningSphereRenderer());
45 registerRenderer(BoundingBoxBeacon.class, new BeaconRenderer());
46 registerRenderer(BoundingBoxBiomeBorder.class, new BiomeBorderRenderer());
47 registerRenderer(BoundingBoxConduit.class, new ConduitRenderer());
48 registerRenderer(BoundingBoxSpawnableBlocks.class, new SpawnableBlocksRenderer());
49 registerRenderer(BoundingBoxLine.class, new LineRenderer());
50 registerRenderer(BoundingBoxSphere.class, new SphereRenderer());
52 registerProvider(new SlimeChunkProvider());
53 registerProvider(new WorldSpawnProvider());
54 registerProvider(new SpawningSphereProvider());
55 registerProvider(new BeaconProvider());
56 registerProvider(new CustomBoxProvider());
57 registerProvider(new CustomBeaconProvider());
58 registerProvider(new BiomeBorderProvider());
59 registerProvider(new MobSpawnerProvider());
60 registerProvider(new ConduitProvider());
61 registerProvider(new SpawnableBlocksProvider());
62 registerProvider(new CustomLineProvider());
63 registerProvider(new CustomSphereProvider());
66 public static <T extends AbstractBoundingBox> void registerProvider(IBoundingBoxProvider<T> provider) {
67 providers.add(provider);
70 public static <T extends AbstractBoundingBox> void registerRenderer(Class<? extends T> type, AbstractRenderer<T> renderer) {
71 boundingBoxRendererMap.put(type, renderer);
74 private static boolean isWithinRenderDistance(AbstractBoundingBox boundingBox) {
75 int renderDistanceBlocks = ClientInterop.getRenderDistanceChunks() * CHUNK_SIZE;
76 int minX = MathHelper.floor(Player.getX() - renderDistanceBlocks);
77 int maxX = MathHelper.floor(Player.getX() + renderDistanceBlocks);
78 int minZ = MathHelper.floor(Player.getZ() - renderDistanceBlocks);
79 int maxZ = MathHelper.floor(Player.getZ() + renderDistanceBlocks);
81 return boundingBox.intersectsBounds(minX, minZ, maxX, maxZ);
84 public static void render(DimensionId dimensionId) {
87 GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
88 GL11.glLineWidth(2.0f);
89 GL11.glDisable(GL11.GL_TEXTURE_2D);
90 GL11.glDisable(GL11.GL_CULL_FACE);
91 GL11.glEnable(GL11.GL_DEPTH_TEST);
93 if (ConfigManager.alwaysVisible.get()) {
94 GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT);
97 getBoundingBoxes(dimensionId).forEach(key -> {
98 AbstractRenderer renderer = boundingBoxRendererMap.get(key.getClass());
99 if (renderer != null) renderer.render(key);
102 GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL);
103 GL11.glEnable(GL11.GL_CULL_FACE);
104 GL11.glEnable(GL11.GL_TEXTURE_2D);
107 public static Stream<AbstractBoundingBox> getBoundingBoxes(DimensionId dimensionId) {
108 Stream.Builder<AbstractBoundingBox> boundingBoxes = Stream.builder();
109 for (IBoundingBoxProvider<?> provider : providers) {
110 if (provider.canProvide(dimensionId)) {
111 for (AbstractBoundingBox boundingBox : provider.get(dimensionId)) {
112 if (isWithinRenderDistance(boundingBox)) {
113 boundingBoxes.accept(boundingBox);
119 Point point = Player.getPoint();
120 return boundingBoxes.build()
122 .comparingDouble((AbstractBoundingBox boundingBox) -> boundingBox.getDistance(point.getX(), point.getY(), point.getZ())).reversed());