]> git.lizzy.rs Git - minetest.git/blob - src/luaentity_common.cpp
Implement minetest.register_on_dieplayer()
[minetest.git] / src / luaentity_common.cpp
1 /*
2 Minetest-c55
3 Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "luaentity_common.h"
21
22 #include "utility.h"
23
24 #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
25 #define PP2(x) "("<<(x).X<<","<<(x).Y<<")"
26
27 LuaEntityProperties::LuaEntityProperties():
28         physical(false),
29         weight(5),
30         collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
31         visual("sprite"),
32         visual_size(1,1),
33         spritediv(1,1),
34         initial_sprite_basepos(0,0)
35 {
36         textures.push_back("unknown_object.png");
37 }
38
39 std::string LuaEntityProperties::dump()
40 {
41         std::ostringstream os(std::ios::binary);
42         os<<"physical="<<physical;
43         os<<", weight="<<weight;
44         os<<", collisionbox="<<PP(collisionbox.MinEdge)<<","<<PP(collisionbox.MaxEdge);
45         os<<", visual="<<visual;
46         os<<", visual_size="<<PP2(visual_size);
47         os<<", textures=[";
48         for(u32 i=0; i<textures.size(); i++){
49                 os<<"\""<<textures[i]<<"\" ";
50         }
51         os<<"]";
52         os<<", spritediv="<<PP2(spritediv);
53         os<<", initial_sprite_basepos="<<PP2(initial_sprite_basepos);
54         return os.str();
55 }
56
57 void LuaEntityProperties::serialize(std::ostream &os)
58 {
59         writeU8(os, 0); // version
60         writeU8(os, physical);
61         writeF1000(os, weight);
62         writeV3F1000(os, collisionbox.MinEdge);
63         writeV3F1000(os, collisionbox.MaxEdge);
64         os<<serializeString(visual);
65         writeV2F1000(os, visual_size);
66         writeU16(os, textures.size());
67         for(u32 i=0; i<textures.size(); i++){
68                 os<<serializeString(textures[i]);
69         }
70         writeV2S16(os, spritediv);
71         writeV2S16(os, initial_sprite_basepos);
72 }
73
74 void LuaEntityProperties::deSerialize(std::istream &is)
75 {
76         int version = readU8(is);
77         if(version != 0) throw SerializationError(
78                         "unsupported LuaEntityProperties version");
79         physical = readU8(is);
80         weight = readF1000(is);
81         collisionbox.MinEdge = readV3F1000(is);
82         collisionbox.MaxEdge = readV3F1000(is);
83         visual = deSerializeString(is);
84         visual_size = readV2F1000(is);
85         textures.clear();
86         u32 texture_count = readU16(is);
87         for(u32 i=0; i<texture_count; i++){
88                 textures.push_back(deSerializeString(is));
89         }
90         spritediv = readV2S16(is);
91         initial_sprite_basepos = readV2S16(is);
92 }
93
94