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Remove ast::{Ident, Name} reexports.
[rust.git] / src / librustc_hir / lang_items.rs
1 //! Defines language items.
2 //!
3 //! Language items are items that represent concepts intrinsic to the language
4 //! itself. Examples are:
5 //!
6 //! * Traits that specify "kinds"; e.g., `Sync`, `Send`.
7 //! * Traits that represent operators; e.g., `Add`, `Sub`, `Index`.
8 //! * Functions called by the compiler itself.
9
10 pub use self::LangItem::*;
11
12 use crate::def_id::DefId;
13 use crate::Target;
14
15 use rustc_ast::ast;
16 use rustc_data_structures::fx::FxHashMap;
17 use rustc_data_structures::stable_hasher::{HashStable, StableHasher};
18 use rustc_macros::HashStable_Generic;
19 use rustc_span::symbol::{sym, Symbol};
20 use rustc_span::Span;
21
22 use lazy_static::lazy_static;
23
24 // The actual lang items defined come at the end of this file in one handy table.
25 // So you probably just want to nip down to the end.
26 macro_rules! language_item_table {
27     (
28         $( $variant:ident, $name:expr, $method:ident, $target:path; )*
29     ) => {
30
31         enum_from_u32! {
32             /// A representation of all the valid language items in Rust.
33             #[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, RustcEncodable, RustcDecodable)]
34             pub enum LangItem {
35                 $($variant,)*
36             }
37         }
38
39         impl LangItem {
40             /// Returns the `name` in `#[lang = "$name"]`.
41             /// For example, `LangItem::EqTraitLangItem`,
42             /// that is `#[lang = "eq"]` would result in `"eq"`.
43             pub fn name(self) -> &'static str {
44                 match self {
45                     $( $variant => $name, )*
46                 }
47             }
48         }
49
50         #[derive(HashStable_Generic)]
51         pub struct LanguageItems {
52             /// Mappings from lang items to their possibly found `DefId`s.
53             /// The index corresponds to the order in `LangItem`.
54             pub items: Vec<Option<DefId>>,
55             /// Lang items that were not found during collection.
56             pub missing: Vec<LangItem>,
57         }
58
59         impl LanguageItems {
60             /// Construct an empty collection of lang items and no missing ones.
61             pub fn new() -> Self {
62                 fn init_none(_: LangItem) -> Option<DefId> { None }
63
64                 Self {
65                     items: vec![$(init_none($variant)),*],
66                     missing: Vec::new(),
67                 }
68             }
69
70             /// Returns the mappings to the possibly found `DefId`s for each lang item.
71             pub fn items(&self) -> &[Option<DefId>] {
72                 &*self.items
73             }
74
75             /// Requires that a given `LangItem` was bound and returns the corresponding `DefId`.
76             /// If it wasn't bound, e.g. due to a missing `#[lang = "<it.name()>"]`,
77             /// returns an error message as a string.
78             pub fn require(&self, it: LangItem) -> Result<DefId, String> {
79                 self.items[it as usize].ok_or_else(|| format!("requires `{}` lang_item", it.name()))
80             }
81
82             $(
83                 /// Returns the corresponding `DefId` for the lang item
84                 #[doc = $name]
85                 /// if it exists.
86                 #[allow(dead_code)]
87                 pub fn $method(&self) -> Option<DefId> {
88                     self.items[$variant as usize]
89                 }
90             )*
91         }
92
93         lazy_static! {
94             /// A mapping from the name of the lang item to its order and the form it must be of.
95             pub static ref ITEM_REFS: FxHashMap<&'static str, (usize, Target)> = {
96                 let mut item_refs = FxHashMap::default();
97                 $( item_refs.insert($name, ($variant as usize, $target)); )*
98                 item_refs
99             };
100         }
101
102 // End of the macro
103     }
104 }
105
106 impl<CTX> HashStable<CTX> for LangItem {
107     fn hash_stable(&self, _: &mut CTX, hasher: &mut StableHasher) {
108         ::std::hash::Hash::hash(self, hasher);
109     }
110 }
111
112 /// Extracts the first `lang = "$name"` out of a list of attributes.
113 /// The attributes `#[panic_handler]` and `#[alloc_error_handler]`
114 /// are also extracted out when found.
115 pub fn extract(attrs: &[ast::Attribute]) -> Option<(Symbol, Span)> {
116     attrs.iter().find_map(|attr| {
117         Some(match attr {
118             _ if attr.check_name(sym::lang) => (attr.value_str()?, attr.span),
119             _ if attr.check_name(sym::panic_handler) => (sym::panic_impl, attr.span),
120             _ if attr.check_name(sym::alloc_error_handler) => (sym::oom, attr.span),
121             _ => return None,
122         })
123     })
124 }
125
126 language_item_table! {
127 //  Variant name,                Name,                 Method name,             Target;
128     BoolImplItem,                "bool",               bool_impl,               Target::Impl;
129     CharImplItem,                "char",               char_impl,               Target::Impl;
130     StrImplItem,                 "str",                str_impl,                Target::Impl;
131     SliceImplItem,               "slice",              slice_impl,              Target::Impl;
132     SliceU8ImplItem,             "slice_u8",           slice_u8_impl,           Target::Impl;
133     StrAllocImplItem,            "str_alloc",          str_alloc_impl,          Target::Impl;
134     SliceAllocImplItem,          "slice_alloc",        slice_alloc_impl,        Target::Impl;
135     SliceU8AllocImplItem,        "slice_u8_alloc",     slice_u8_alloc_impl,     Target::Impl;
136     ConstPtrImplItem,            "const_ptr",          const_ptr_impl,          Target::Impl;
137     MutPtrImplItem,              "mut_ptr",            mut_ptr_impl,            Target::Impl;
138     ConstSlicePtrImplItem,       "const_slice_ptr",    const_slice_ptr_impl,    Target::Impl;
139     MutSlicePtrImplItem,         "mut_slice_ptr",      mut_slice_ptr_impl,      Target::Impl;
140     I8ImplItem,                  "i8",                 i8_impl,                 Target::Impl;
141     I16ImplItem,                 "i16",                i16_impl,                Target::Impl;
142     I32ImplItem,                 "i32",                i32_impl,                Target::Impl;
143     I64ImplItem,                 "i64",                i64_impl,                Target::Impl;
144     I128ImplItem,                "i128",               i128_impl,               Target::Impl;
145     IsizeImplItem,               "isize",              isize_impl,              Target::Impl;
146     U8ImplItem,                  "u8",                 u8_impl,                 Target::Impl;
147     U16ImplItem,                 "u16",                u16_impl,                Target::Impl;
148     U32ImplItem,                 "u32",                u32_impl,                Target::Impl;
149     U64ImplItem,                 "u64",                u64_impl,                Target::Impl;
150     U128ImplItem,                "u128",               u128_impl,               Target::Impl;
151     UsizeImplItem,               "usize",              usize_impl,              Target::Impl;
152     F32ImplItem,                 "f32",                f32_impl,                Target::Impl;
153     F64ImplItem,                 "f64",                f64_impl,                Target::Impl;
154     F32RuntimeImplItem,          "f32_runtime",        f32_runtime_impl,        Target::Impl;
155     F64RuntimeImplItem,          "f64_runtime",        f64_runtime_impl,        Target::Impl;
156
157     SizedTraitLangItem,          "sized",              sized_trait,             Target::Trait;
158     UnsizeTraitLangItem,         "unsize",             unsize_trait,            Target::Trait;
159     // trait injected by #[derive(PartialEq)], (i.e. "Partial EQ").
160     StructuralPeqTraitLangItem,  "structural_peq",     structural_peq_trait,    Target::Trait;
161     // trait injected by #[derive(Eq)], (i.e. "Total EQ"; no, I will not apologize).
162     StructuralTeqTraitLangItem,  "structural_teq",     structural_teq_trait,    Target::Trait;
163     CopyTraitLangItem,           "copy",               copy_trait,              Target::Trait;
164     CloneTraitLangItem,          "clone",              clone_trait,             Target::Trait;
165     SyncTraitLangItem,           "sync",               sync_trait,              Target::Trait;
166     FreezeTraitLangItem,         "freeze",             freeze_trait,            Target::Trait;
167
168     DropTraitLangItem,           "drop",               drop_trait,              Target::Trait;
169
170     CoerceUnsizedTraitLangItem,  "coerce_unsized",     coerce_unsized_trait,    Target::Trait;
171     DispatchFromDynTraitLangItem,"dispatch_from_dyn",  dispatch_from_dyn_trait, Target::Trait;
172
173     AddTraitLangItem,            "add",                add_trait,               Target::Trait;
174     SubTraitLangItem,            "sub",                sub_trait,               Target::Trait;
175     MulTraitLangItem,            "mul",                mul_trait,               Target::Trait;
176     DivTraitLangItem,            "div",                div_trait,               Target::Trait;
177     RemTraitLangItem,            "rem",                rem_trait,               Target::Trait;
178     NegTraitLangItem,            "neg",                neg_trait,               Target::Trait;
179     NotTraitLangItem,            "not",                not_trait,               Target::Trait;
180     BitXorTraitLangItem,         "bitxor",             bitxor_trait,            Target::Trait;
181     BitAndTraitLangItem,         "bitand",             bitand_trait,            Target::Trait;
182     BitOrTraitLangItem,          "bitor",              bitor_trait,             Target::Trait;
183     ShlTraitLangItem,            "shl",                shl_trait,               Target::Trait;
184     ShrTraitLangItem,            "shr",                shr_trait,               Target::Trait;
185     AddAssignTraitLangItem,      "add_assign",         add_assign_trait,        Target::Trait;
186     SubAssignTraitLangItem,      "sub_assign",         sub_assign_trait,        Target::Trait;
187     MulAssignTraitLangItem,      "mul_assign",         mul_assign_trait,        Target::Trait;
188     DivAssignTraitLangItem,      "div_assign",         div_assign_trait,        Target::Trait;
189     RemAssignTraitLangItem,      "rem_assign",         rem_assign_trait,        Target::Trait;
190     BitXorAssignTraitLangItem,   "bitxor_assign",      bitxor_assign_trait,     Target::Trait;
191     BitAndAssignTraitLangItem,   "bitand_assign",      bitand_assign_trait,     Target::Trait;
192     BitOrAssignTraitLangItem,    "bitor_assign",       bitor_assign_trait,      Target::Trait;
193     ShlAssignTraitLangItem,      "shl_assign",         shl_assign_trait,        Target::Trait;
194     ShrAssignTraitLangItem,      "shr_assign",         shr_assign_trait,        Target::Trait;
195     IndexTraitLangItem,          "index",              index_trait,             Target::Trait;
196     IndexMutTraitLangItem,       "index_mut",          index_mut_trait,         Target::Trait;
197
198     UnsafeCellTypeLangItem,      "unsafe_cell",        unsafe_cell_type,        Target::Struct;
199     VaListTypeLangItem,          "va_list",            va_list,                 Target::Struct;
200
201     DerefTraitLangItem,          "deref",              deref_trait,             Target::Trait;
202     DerefMutTraitLangItem,       "deref_mut",          deref_mut_trait,         Target::Trait;
203     ReceiverTraitLangItem,       "receiver",           receiver_trait,          Target::Trait;
204
205     FnTraitLangItem,             "fn",                 fn_trait,                Target::Trait;
206     FnMutTraitLangItem,          "fn_mut",             fn_mut_trait,            Target::Trait;
207     FnOnceTraitLangItem,         "fn_once",            fn_once_trait,           Target::Trait;
208
209     FutureTraitLangItem,         "future_trait",       future_trait,            Target::Trait;
210     GeneratorStateLangItem,      "generator_state",    gen_state,               Target::Enum;
211     GeneratorTraitLangItem,      "generator",          gen_trait,               Target::Trait;
212     UnpinTraitLangItem,          "unpin",              unpin_trait,             Target::Trait;
213     PinTypeLangItem,             "pin",                pin_type,                Target::Struct;
214
215     // Don't be fooled by the naming here: this lang item denotes `PartialEq`, not `Eq`.
216     EqTraitLangItem,             "eq",                 eq_trait,                Target::Trait;
217     PartialOrdTraitLangItem,     "partial_ord",        partial_ord_trait,       Target::Trait;
218
219     // A number of panic-related lang items. The `panic` item corresponds to
220     // divide-by-zero and various panic cases with `match`. The
221     // `panic_bounds_check` item is for indexing arrays.
222     //
223     // The `begin_unwind` lang item has a predefined symbol name and is sort of
224     // a "weak lang item" in the sense that a crate is not required to have it
225     // defined to use it, but a final product is required to define it
226     // somewhere. Additionally, there are restrictions on crates that use a weak
227     // lang item, but do not have it defined.
228     PanicFnLangItem,             "panic",              panic_fn,                Target::Fn;
229     PanicBoundsCheckFnLangItem,  "panic_bounds_check", panic_bounds_check_fn,   Target::Fn;
230     PanicInfoLangItem,           "panic_info",         panic_info,              Target::Struct;
231     PanicLocationLangItem,       "panic_location",     panic_location,          Target::Struct;
232     PanicImplLangItem,           "panic_impl",         panic_impl,              Target::Fn;
233     // Libstd panic entry point. Necessary for const eval to be able to catch it
234     BeginPanicFnLangItem,        "begin_panic",        begin_panic_fn,          Target::Fn;
235
236     ExchangeMallocFnLangItem,    "exchange_malloc",    exchange_malloc_fn,      Target::Fn;
237     BoxFreeFnLangItem,           "box_free",           box_free_fn,             Target::Fn;
238     DropInPlaceFnLangItem,       "drop_in_place",      drop_in_place_fn,        Target::Fn;
239     OomLangItem,                 "oom",                oom,                     Target::Fn;
240     AllocLayoutLangItem,         "alloc_layout",       alloc_layout,            Target::Struct;
241
242     StartFnLangItem,             "start",              start_fn,                Target::Fn;
243
244     EhPersonalityLangItem,       "eh_personality",     eh_personality,          Target::Fn;
245     EhCatchTypeinfoLangItem,     "eh_catch_typeinfo",  eh_catch_typeinfo,       Target::Static;
246
247     OwnedBoxLangItem,            "owned_box",          owned_box,               Target::Struct;
248
249     PhantomDataItem,             "phantom_data",       phantom_data,            Target::Struct;
250
251     ManuallyDropItem,            "manually_drop",      manually_drop,           Target::Struct;
252
253     MaybeUninitLangItem,         "maybe_uninit",       maybe_uninit,            Target::Union;
254
255     // Align offset for stride != 1; must not panic.
256     AlignOffsetLangItem,         "align_offset",       align_offset_fn,         Target::Fn;
257
258     TerminationTraitLangItem,    "termination",        termination,             Target::Trait;
259 }