3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2013 Kahrl <kahrl@gmx.net>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU Lesser General Public License for more details.
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
25 #include "inventory.h"
27 #include "mapblock_mesh.h"
29 #include "wieldmesh.h"
30 #include "client/tile.h"
35 #include "util/serialize.h"
36 #include "util/container.h"
37 #include "util/thread.h"
48 ItemDefinition::ItemDefinition()
53 ItemDefinition::ItemDefinition(const ItemDefinition &def)
59 ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def)
68 description = def.description;
69 inventory_image = def.inventory_image;
70 wield_image = def.wield_image;
71 wield_scale = def.wield_scale;
72 stack_max = def.stack_max;
74 liquids_pointable = def.liquids_pointable;
75 if(def.tool_capabilities)
77 tool_capabilities = new ToolCapabilities(
78 *def.tool_capabilities);
81 node_placement_prediction = def.node_placement_prediction;
82 sound_place = def.sound_place;
83 sound_place_failed = def.sound_place_failed;
88 ItemDefinition::~ItemDefinition()
93 void ItemDefinition::resetInitial()
95 // Initialize pointers to NULL so reset() does not delete undefined pointers
96 tool_capabilities = NULL;
100 void ItemDefinition::reset()
105 inventory_image = "";
107 wield_scale = v3f(1.0, 1.0, 1.0);
110 liquids_pointable = false;
111 if(tool_capabilities)
113 delete tool_capabilities;
114 tool_capabilities = NULL;
117 sound_place = SimpleSoundSpec();
118 sound_place_failed = SimpleSoundSpec();
121 node_placement_prediction = "";
124 void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
127 writeU8(os, 3); // version (proto > 20)
129 os << serializeString(name);
130 os << serializeString(description);
131 os << serializeString(inventory_image);
132 os << serializeString(wield_image);
133 writeV3F1000(os, wield_scale);
134 writeS16(os, stack_max);
136 writeU8(os, liquids_pointable);
137 std::string tool_capabilities_s = "";
138 if(tool_capabilities){
139 std::ostringstream tmp_os(std::ios::binary);
140 tool_capabilities->serialize(tmp_os, protocol_version);
141 tool_capabilities_s = tmp_os.str();
143 os << serializeString(tool_capabilities_s);
144 writeU16(os, groups.size());
145 for (ItemGroupList::const_iterator
146 i = groups.begin(); i != groups.end(); ++i){
147 os << serializeString(i->first);
148 writeS16(os, i->second);
150 os << serializeString(node_placement_prediction);
151 os << serializeString(sound_place.name);
152 writeF1000(os, sound_place.gain);
153 writeF1000(os, range);
154 os << serializeString(sound_place_failed.name);
155 writeF1000(os, sound_place_failed.gain);
158 void ItemDefinition::deSerialize(std::istream &is)
164 int version = readU8(is);
165 if(version < 1 || version > 3)
166 throw SerializationError("unsupported ItemDefinition version");
167 type = (enum ItemType)readU8(is);
168 name = deSerializeString(is);
169 description = deSerializeString(is);
170 inventory_image = deSerializeString(is);
171 wield_image = deSerializeString(is);
172 wield_scale = readV3F1000(is);
173 stack_max = readS16(is);
175 liquids_pointable = readU8(is);
176 std::string tool_capabilities_s = deSerializeString(is);
177 if(!tool_capabilities_s.empty())
179 std::istringstream tmp_is(tool_capabilities_s, std::ios::binary);
180 tool_capabilities = new ToolCapabilities;
181 tool_capabilities->deSerialize(tmp_is);
184 u32 groups_size = readU16(is);
185 for(u32 i=0; i<groups_size; i++){
186 std::string name = deSerializeString(is);
187 int value = readS16(is);
188 groups[name] = value;
191 // We cant be sure that node_placement_prediction is send in version 1
193 node_placement_prediction = deSerializeString(is);
194 }catch(SerializationError &e) {};
195 // Set the old default sound
196 sound_place.name = "default_place_node";
197 sound_place.gain = 0.5;
198 } else if(version >= 2) {
199 node_placement_prediction = deSerializeString(is);
200 //deserializeSimpleSoundSpec(sound_place, is);
201 sound_place.name = deSerializeString(is);
202 sound_place.gain = readF1000(is);
205 range = readF1000(is);
207 // If you add anything here, insert it primarily inside the try-catch
208 // block to not need to increase the version.
210 sound_place_failed.name = deSerializeString(is);
211 sound_place_failed.gain = readF1000(is);
212 } catch(SerializationError &e) {};
219 // SUGG: Support chains of aliases?
221 class CItemDefManager: public IWritableItemDefManager
226 video::ITexture *inventory_texture;
227 scene::IMesh *wield_mesh;
230 inventory_texture(NULL),
241 m_main_thread = thr_get_current_thread_id();
245 virtual ~CItemDefManager()
248 const std::vector<ClientCached*> &values = m_clientcached.getValues();
249 for(std::vector<ClientCached*>::const_iterator
250 i = values.begin(); i != values.end(); ++i)
252 ClientCached *cc = *i;
254 cc->wield_mesh->drop();
259 for (std::map<std::string, ItemDefinition*>::iterator iter =
260 m_item_definitions.begin(); iter != m_item_definitions.end();
264 m_item_definitions.clear();
266 virtual const ItemDefinition& get(const std::string &name_) const
268 // Convert name according to possible alias
269 std::string name = getAlias(name_);
270 // Get the definition
271 std::map<std::string, ItemDefinition*>::const_iterator i;
272 i = m_item_definitions.find(name);
273 if(i == m_item_definitions.end())
274 i = m_item_definitions.find("unknown");
275 assert(i != m_item_definitions.end());
278 virtual std::string getAlias(const std::string &name) const
280 StringMap::const_iterator it = m_aliases.find(name);
281 if (it != m_aliases.end())
285 virtual std::set<std::string> getAll() const
287 std::set<std::string> result;
288 for(std::map<std::string, ItemDefinition *>::const_iterator
289 it = m_item_definitions.begin();
290 it != m_item_definitions.end(); ++it) {
291 result.insert(it->first);
293 for (StringMap::const_iterator
294 it = m_aliases.begin();
295 it != m_aliases.end(); ++it) {
296 result.insert(it->first);
300 virtual bool isKnown(const std::string &name_) const
302 // Convert name according to possible alias
303 std::string name = getAlias(name_);
304 // Get the definition
305 std::map<std::string, ItemDefinition*>::const_iterator i;
306 return m_item_definitions.find(name) != m_item_definitions.end();
310 ClientCached* createClientCachedDirect(const std::string &name,
311 Client *client) const
313 infostream<<"Lazily creating item texture and mesh for \""
314 <<name<<"\""<<std::endl;
316 // This is not thread-safe
317 sanity_check(thr_is_current_thread(m_main_thread));
319 // Skip if already in cache
320 ClientCached *cc = NULL;
321 m_clientcached.get(name, &cc);
325 ITextureSource *tsrc = client->getTextureSource();
326 const ItemDefinition &def = get(name);
328 // Create new ClientCached
329 cc = new ClientCached();
331 // Create an inventory texture
332 cc->inventory_texture = NULL;
333 if(def.inventory_image != "")
334 cc->inventory_texture = tsrc->getTexture(def.inventory_image);
336 ItemStack item = ItemStack();
337 item.name = def.name;
339 scene::IMesh *mesh = getItemMesh(client, item);
340 cc->wield_mesh = mesh;
343 m_clientcached.set(name, cc);
347 ClientCached* getClientCached(const std::string &name,
348 Client *client) const
350 ClientCached *cc = NULL;
351 m_clientcached.get(name, &cc);
355 if(thr_is_current_thread(m_main_thread))
357 return createClientCachedDirect(name, client);
361 // We're gonna ask the result to be put into here
362 static ResultQueue<std::string, ClientCached*, u8, u8> result_queue;
364 // Throw a request in
365 m_get_clientcached_queue.add(name, 0, 0, &result_queue);
368 // Wait result for a second
369 GetResult<std::string, ClientCached*, u8, u8>
370 result = result_queue.pop_front(1000);
372 if (result.key == name) {
377 catch(ItemNotFoundException &e)
379 errorstream<<"Waiting for clientcached " << name << " timed out."<<std::endl;
380 return &m_dummy_clientcached;
384 // Get item inventory texture
385 virtual video::ITexture* getInventoryTexture(const std::string &name,
386 Client *client) const
388 ClientCached *cc = getClientCached(name, client);
391 return cc->inventory_texture;
393 // Get item wield mesh
394 virtual scene::IMesh* getWieldMesh(const std::string &name,
395 Client *client) const
397 ClientCached *cc = getClientCached(name, client);
400 return cc->wield_mesh;
405 for(std::map<std::string, ItemDefinition*>::const_iterator
406 i = m_item_definitions.begin();
407 i != m_item_definitions.end(); ++i)
411 m_item_definitions.clear();
414 // Add the four builtin items:
416 // "unknown" is returned whenever an undefined item
417 // is accessed (is also the unknown node)
418 // "air" is the air node
419 // "ignore" is the ignore node
421 ItemDefinition* hand_def = new ItemDefinition;
423 hand_def->wield_image = "wieldhand.png";
424 hand_def->tool_capabilities = new ToolCapabilities;
425 m_item_definitions.insert(std::make_pair("", hand_def));
427 ItemDefinition* unknown_def = new ItemDefinition;
428 unknown_def->type = ITEM_NODE;
429 unknown_def->name = "unknown";
430 m_item_definitions.insert(std::make_pair("unknown", unknown_def));
432 ItemDefinition* air_def = new ItemDefinition;
433 air_def->type = ITEM_NODE;
434 air_def->name = "air";
435 m_item_definitions.insert(std::make_pair("air", air_def));
437 ItemDefinition* ignore_def = new ItemDefinition;
438 ignore_def->type = ITEM_NODE;
439 ignore_def->name = "ignore";
440 m_item_definitions.insert(std::make_pair("ignore", ignore_def));
442 virtual void registerItem(const ItemDefinition &def)
444 verbosestream<<"ItemDefManager: registering \""<<def.name<<"\""<<std::endl;
445 // Ensure that the "" item (the hand) always has ToolCapabilities
447 FATAL_ERROR_IF(!def.tool_capabilities, "Hand does not have ToolCapabilities");
449 if(m_item_definitions.count(def.name) == 0)
450 m_item_definitions[def.name] = new ItemDefinition(def);
452 *(m_item_definitions[def.name]) = def;
454 // Remove conflicting alias if it exists
455 bool alias_removed = (m_aliases.erase(def.name) != 0);
457 infostream<<"ItemDefManager: erased alias "<<def.name
458 <<" because item was defined"<<std::endl;
460 virtual void unregisterItem(const std::string &name)
462 verbosestream<<"ItemDefManager: unregistering \""<<name<<"\""<<std::endl;
464 delete m_item_definitions[name];
465 m_item_definitions.erase(name);
467 virtual void registerAlias(const std::string &name,
468 const std::string &convert_to)
470 if (m_item_definitions.find(name) == m_item_definitions.end()) {
471 verbosestream<<"ItemDefManager: setting alias "<<name
472 <<" -> "<<convert_to<<std::endl;
473 m_aliases[name] = convert_to;
476 void serialize(std::ostream &os, u16 protocol_version)
478 writeU8(os, 0); // version
479 u16 count = m_item_definitions.size();
482 for (std::map<std::string, ItemDefinition *>::const_iterator
483 it = m_item_definitions.begin();
484 it != m_item_definitions.end(); ++it) {
485 ItemDefinition *def = it->second;
486 // Serialize ItemDefinition and write wrapped in a string
487 std::ostringstream tmp_os(std::ios::binary);
488 def->serialize(tmp_os, protocol_version);
489 os << serializeString(tmp_os.str());
492 writeU16(os, m_aliases.size());
494 for (StringMap::const_iterator
495 it = m_aliases.begin();
496 it != m_aliases.end(); ++it) {
497 os << serializeString(it->first);
498 os << serializeString(it->second);
501 void deSerialize(std::istream &is)
506 int version = readU8(is);
508 throw SerializationError("unsupported ItemDefManager version");
509 u16 count = readU16(is);
510 for(u16 i=0; i<count; i++)
512 // Deserialize a string and grab an ItemDefinition from it
513 std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
515 def.deSerialize(tmp_is);
519 u16 num_aliases = readU16(is);
520 for(u16 i=0; i<num_aliases; i++)
522 std::string name = deSerializeString(is);
523 std::string convert_to = deSerializeString(is);
524 registerAlias(name, convert_to);
527 void processQueue(IGameDef *gamedef)
530 //NOTE this is only thread safe for ONE consumer thread!
531 while(!m_get_clientcached_queue.empty())
533 GetRequest<std::string, ClientCached*, u8, u8>
534 request = m_get_clientcached_queue.pop();
536 m_get_clientcached_queue.pushResult(request,
537 createClientCachedDirect(request.key, (Client *)gamedef));
543 std::map<std::string, ItemDefinition*> m_item_definitions;
547 // The id of the thread that is allowed to use irrlicht directly
548 threadid_t m_main_thread;
549 // A reference to this can be returned when nothing is found, to avoid NULLs
550 mutable ClientCached m_dummy_clientcached;
551 // Cached textures and meshes
552 mutable MutexedMap<std::string, ClientCached*> m_clientcached;
553 // Queued clientcached fetches (to be processed by the main thread)
554 mutable RequestQueue<std::string, ClientCached*, u8, u8> m_get_clientcached_queue;
558 IWritableItemDefManager* createItemDefManager()
560 return new CItemDefManager();