3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2013 Kahrl <kahrl@gmx.net>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU Lesser General Public License for more details.
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
25 #include "inventory.h"
27 #include "client/mapblock_mesh.h"
28 #include "client/mesh.h"
29 #include "client/wieldmesh.h"
30 #include "client/tile.h"
31 #include "client/client.h"
35 #include "util/serialize.h"
36 #include "util/container.h"
37 #include "util/thread.h"
44 ItemDefinition::ItemDefinition()
49 ItemDefinition::ItemDefinition(const ItemDefinition &def)
55 ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def)
64 description = def.description;
65 short_description = def.short_description;
66 inventory_image = def.inventory_image;
67 inventory_overlay = def.inventory_overlay;
68 wield_image = def.wield_image;
69 wield_overlay = def.wield_overlay;
70 wield_scale = def.wield_scale;
71 stack_max = def.stack_max;
73 liquids_pointable = def.liquids_pointable;
74 if (def.tool_capabilities)
75 tool_capabilities = new ToolCapabilities(*def.tool_capabilities);
77 node_placement_prediction = def.node_placement_prediction;
78 place_param2 = def.place_param2;
79 sound_place = def.sound_place;
80 sound_place_failed = def.sound_place_failed;
82 palette_image = def.palette_image;
87 ItemDefinition::~ItemDefinition()
92 void ItemDefinition::resetInitial()
94 // Initialize pointers to NULL so reset() does not delete undefined pointers
95 tool_capabilities = NULL;
99 void ItemDefinition::reset()
104 short_description = "";
105 inventory_image = "";
106 inventory_overlay = "";
110 color = video::SColor(0xFFFFFFFF);
111 wield_scale = v3f(1.0, 1.0, 1.0);
114 liquids_pointable = false;
115 delete tool_capabilities;
116 tool_capabilities = NULL;
118 sound_place = SimpleSoundSpec();
119 sound_place_failed = SimpleSoundSpec();
121 node_placement_prediction = "";
125 void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
127 // protocol_version >= 37
129 writeU8(os, version);
131 os << serializeString16(name);
132 os << serializeString16(description);
133 os << serializeString16(inventory_image);
134 os << serializeString16(wield_image);
135 writeV3F32(os, wield_scale);
136 writeS16(os, stack_max);
138 writeU8(os, liquids_pointable);
140 std::string tool_capabilities_s;
141 if (tool_capabilities) {
142 std::ostringstream tmp_os(std::ios::binary);
143 tool_capabilities->serialize(tmp_os, protocol_version);
144 tool_capabilities_s = tmp_os.str();
146 os << serializeString16(tool_capabilities_s);
148 writeU16(os, groups.size());
149 for (const auto &group : groups) {
150 os << serializeString16(group.first);
151 writeS16(os, group.second);
154 os << serializeString16(node_placement_prediction);
156 // Version from ContentFeatures::serialize to keep in sync
157 sound_place.serialize(os, CONTENTFEATURES_VERSION);
158 sound_place_failed.serialize(os, CONTENTFEATURES_VERSION);
161 os << serializeString16(palette_image);
162 writeARGB8(os, color);
163 os << serializeString16(inventory_overlay);
164 os << serializeString16(wield_overlay);
166 os << serializeString16(short_description);
171 void ItemDefinition::deSerialize(std::istream &is)
177 int version = readU8(is);
179 throw SerializationError("unsupported ItemDefinition version");
181 type = (enum ItemType)readU8(is);
182 name = deSerializeString16(is);
183 description = deSerializeString16(is);
184 inventory_image = deSerializeString16(is);
185 wield_image = deSerializeString16(is);
186 wield_scale = readV3F32(is);
187 stack_max = readS16(is);
189 liquids_pointable = readU8(is);
191 std::string tool_capabilities_s = deSerializeString16(is);
192 if (!tool_capabilities_s.empty()) {
193 std::istringstream tmp_is(tool_capabilities_s, std::ios::binary);
194 tool_capabilities = new ToolCapabilities;
195 tool_capabilities->deSerialize(tmp_is);
199 u32 groups_size = readU16(is);
200 for(u32 i=0; i<groups_size; i++){
201 std::string name = deSerializeString16(is);
202 int value = readS16(is);
203 groups[name] = value;
206 node_placement_prediction = deSerializeString16(is);
208 // Version from ContentFeatures::serialize to keep in sync
209 sound_place.deSerialize(is, CONTENTFEATURES_VERSION);
210 sound_place_failed.deSerialize(is, CONTENTFEATURES_VERSION);
213 palette_image = deSerializeString16(is);
214 color = readARGB8(is);
215 inventory_overlay = deSerializeString16(is);
216 wield_overlay = deSerializeString16(is);
218 // If you add anything here, insert it primarily inside the try-catch
219 // block to not need to increase the version.
221 short_description = deSerializeString16(is);
223 place_param2 = readU8(is); // 0 if missing
224 } catch(SerializationError &e) {};
232 // SUGG: Support chains of aliases?
234 class CItemDefManager: public IWritableItemDefManager
239 video::ITexture *inventory_texture;
244 inventory_texture(NULL),
255 m_main_thread = std::this_thread::get_id();
259 virtual ~CItemDefManager()
262 const std::vector<ClientCached*> &values = m_clientcached.getValues();
263 for (ClientCached *cc : values) {
264 if (cc->wield_mesh.mesh)
265 cc->wield_mesh.mesh->drop();
270 for (auto &item_definition : m_item_definitions) {
271 delete item_definition.second;
273 m_item_definitions.clear();
275 virtual const ItemDefinition& get(const std::string &name_) const
277 // Convert name according to possible alias
278 std::string name = getAlias(name_);
279 // Get the definition
280 auto i = m_item_definitions.find(name);
281 if (i == m_item_definitions.cend())
282 i = m_item_definitions.find("unknown");
283 assert(i != m_item_definitions.cend());
286 virtual const std::string &getAlias(const std::string &name) const
288 auto it = m_aliases.find(name);
289 if (it != m_aliases.cend())
293 virtual void getAll(std::set<std::string> &result) const
296 for (const auto &item_definition : m_item_definitions) {
297 result.insert(item_definition.first);
300 for (const auto &alias : m_aliases) {
301 result.insert(alias.first);
304 virtual bool isKnown(const std::string &name_) const
306 // Convert name according to possible alias
307 std::string name = getAlias(name_);
308 // Get the definition
309 return m_item_definitions.find(name) != m_item_definitions.cend();
313 ClientCached* createClientCachedDirect(const std::string &name,
314 Client *client) const
316 infostream<<"Lazily creating item texture and mesh for \""
317 <<name<<"\""<<std::endl;
319 // This is not thread-safe
320 sanity_check(std::this_thread::get_id() == m_main_thread);
322 // Skip if already in cache
323 ClientCached *cc = NULL;
324 m_clientcached.get(name, &cc);
328 ITextureSource *tsrc = client->getTextureSource();
329 const ItemDefinition &def = get(name);
331 // Create new ClientCached
332 cc = new ClientCached();
334 // Create an inventory texture
335 cc->inventory_texture = NULL;
336 if (!def.inventory_image.empty())
337 cc->inventory_texture = tsrc->getTexture(def.inventory_image);
339 ItemStack item = ItemStack();
340 item.name = def.name;
342 getItemMesh(client, item, &(cc->wield_mesh));
344 cc->palette = tsrc->getPalette(def.palette_image);
347 m_clientcached.set(name, cc);
351 ClientCached* getClientCached(const std::string &name,
352 Client *client) const
354 ClientCached *cc = NULL;
355 m_clientcached.get(name, &cc);
359 if (std::this_thread::get_id() == m_main_thread) {
360 return createClientCachedDirect(name, client);
363 // We're gonna ask the result to be put into here
364 static ResultQueue<std::string, ClientCached*, u8, u8> result_queue;
366 // Throw a request in
367 m_get_clientcached_queue.add(name, 0, 0, &result_queue);
370 // Wait result for a second
371 GetResult<std::string, ClientCached*, u8, u8>
372 result = result_queue.pop_front(1000);
374 if (result.key == name) {
378 } catch(ItemNotFoundException &e) {
379 errorstream << "Waiting for clientcached " << name
380 << " timed out." << std::endl;
381 return &m_dummy_clientcached;
384 // Get item inventory texture
385 virtual video::ITexture* getInventoryTexture(const std::string &name,
386 Client *client) const
388 ClientCached *cc = getClientCached(name, client);
391 return cc->inventory_texture;
393 // Get item wield mesh
394 virtual ItemMesh* getWieldMesh(const std::string &name,
395 Client *client) const
397 ClientCached *cc = getClientCached(name, client);
400 return &(cc->wield_mesh);
404 virtual Palette* getPalette(const std::string &name,
405 Client *client) const
407 ClientCached *cc = getClientCached(name, client);
413 virtual video::SColor getItemstackColor(const ItemStack &stack,
414 Client *client) const
416 // Look for direct color definition
417 const std::string &colorstring = stack.metadata.getString("color", 0);
418 video::SColor directcolor;
419 if (!colorstring.empty() && parseColorString(colorstring, directcolor, true))
421 // See if there is a palette
422 Palette *palette = getPalette(stack.name, client);
423 const std::string &index = stack.metadata.getString("palette_index", 0);
424 if (palette && !index.empty())
425 return (*palette)[mystoi(index, 0, 255)];
427 return get(stack.name).color;
430 void applyTextureOverrides(const std::vector<TextureOverride> &overrides)
432 infostream << "ItemDefManager::applyTextureOverrides(): Applying "
433 "overrides to textures" << std::endl;
435 for (const TextureOverride& texture_override : overrides) {
436 if (m_item_definitions.find(texture_override.id) == m_item_definitions.end()) {
437 continue; // Ignore unknown item
440 ItemDefinition* itemdef = m_item_definitions[texture_override.id];
442 if (texture_override.hasTarget(OverrideTarget::INVENTORY))
443 itemdef->inventory_image = texture_override.texture;
445 if (texture_override.hasTarget(OverrideTarget::WIELD))
446 itemdef->wield_image = texture_override.texture;
451 for (auto &i : m_item_definitions)
455 m_item_definitions.clear();
458 // Add the four builtin items:
460 // "unknown" is returned whenever an undefined item
461 // is accessed (is also the unknown node)
462 // "air" is the air node
463 // "ignore" is the ignore node
465 ItemDefinition* hand_def = new ItemDefinition;
467 hand_def->wield_image = "wieldhand.png";
468 hand_def->tool_capabilities = new ToolCapabilities;
469 m_item_definitions.insert(std::make_pair("", hand_def));
471 ItemDefinition* unknown_def = new ItemDefinition;
472 unknown_def->type = ITEM_NODE;
473 unknown_def->name = "unknown";
474 m_item_definitions.insert(std::make_pair("unknown", unknown_def));
476 ItemDefinition* air_def = new ItemDefinition;
477 air_def->type = ITEM_NODE;
478 air_def->name = "air";
479 m_item_definitions.insert(std::make_pair("air", air_def));
481 ItemDefinition* ignore_def = new ItemDefinition;
482 ignore_def->type = ITEM_NODE;
483 ignore_def->name = "ignore";
484 m_item_definitions.insert(std::make_pair("ignore", ignore_def));
486 virtual void registerItem(const ItemDefinition &def)
488 TRACESTREAM(<< "ItemDefManager: registering " << def.name << std::endl);
489 // Ensure that the "" item (the hand) always has ToolCapabilities
490 if (def.name.empty())
491 FATAL_ERROR_IF(!def.tool_capabilities, "Hand does not have ToolCapabilities");
493 if(m_item_definitions.count(def.name) == 0)
494 m_item_definitions[def.name] = new ItemDefinition(def);
496 *(m_item_definitions[def.name]) = def;
498 // Remove conflicting alias if it exists
499 bool alias_removed = (m_aliases.erase(def.name) != 0);
501 infostream<<"ItemDefManager: erased alias "<<def.name
502 <<" because item was defined"<<std::endl;
504 virtual void unregisterItem(const std::string &name)
506 verbosestream<<"ItemDefManager: unregistering \""<<name<<"\""<<std::endl;
508 delete m_item_definitions[name];
509 m_item_definitions.erase(name);
511 virtual void registerAlias(const std::string &name,
512 const std::string &convert_to)
514 if (m_item_definitions.find(name) == m_item_definitions.end()) {
515 TRACESTREAM(<< "ItemDefManager: setting alias " << name
516 << " -> " << convert_to << std::endl);
517 m_aliases[name] = convert_to;
520 void serialize(std::ostream &os, u16 protocol_version)
522 writeU8(os, 0); // version
523 u16 count = m_item_definitions.size();
526 for (const auto &it : m_item_definitions) {
527 ItemDefinition *def = it.second;
528 // Serialize ItemDefinition and write wrapped in a string
529 std::ostringstream tmp_os(std::ios::binary);
530 def->serialize(tmp_os, protocol_version);
531 os << serializeString16(tmp_os.str());
534 writeU16(os, m_aliases.size());
536 for (const auto &it : m_aliases) {
537 os << serializeString16(it.first);
538 os << serializeString16(it.second);
541 void deSerialize(std::istream &is)
546 int version = readU8(is);
548 throw SerializationError("unsupported ItemDefManager version");
549 u16 count = readU16(is);
550 for(u16 i=0; i<count; i++)
552 // Deserialize a string and grab an ItemDefinition from it
553 std::istringstream tmp_is(deSerializeString16(is), std::ios::binary);
555 def.deSerialize(tmp_is);
559 u16 num_aliases = readU16(is);
560 for(u16 i=0; i<num_aliases; i++)
562 std::string name = deSerializeString16(is);
563 std::string convert_to = deSerializeString16(is);
564 registerAlias(name, convert_to);
567 void processQueue(IGameDef *gamedef)
570 //NOTE this is only thread safe for ONE consumer thread!
571 while(!m_get_clientcached_queue.empty())
573 GetRequest<std::string, ClientCached*, u8, u8>
574 request = m_get_clientcached_queue.pop();
576 m_get_clientcached_queue.pushResult(request,
577 createClientCachedDirect(request.key, (Client *)gamedef));
583 std::map<std::string, ItemDefinition*> m_item_definitions;
587 // The id of the thread that is allowed to use irrlicht directly
588 std::thread::id m_main_thread;
589 // A reference to this can be returned when nothing is found, to avoid NULLs
590 mutable ClientCached m_dummy_clientcached;
591 // Cached textures and meshes
592 mutable MutexedMap<std::string, ClientCached*> m_clientcached;
593 // Queued clientcached fetches (to be processed by the main thread)
594 mutable RequestQueue<std::string, ClientCached*, u8, u8> m_get_clientcached_queue;
598 IWritableItemDefManager* createItemDefManager()
600 return new CItemDefManager();