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[dragonfireclient.git] / src / itemdef.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2013 Kahrl <kahrl@gmx.net>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #include "itemdef.h"
22
23 #include "nodedef.h"
24 #include "tool.h"
25 #include "inventory.h"
26 #ifndef SERVER
27 #include "client/mapblock_mesh.h"
28 #include "client/mesh.h"
29 #include "client/wieldmesh.h"
30 #include "client/tile.h"
31 #include "client/client.h"
32 #endif
33 #include "log.h"
34 #include "settings.h"
35 #include "util/serialize.h"
36 #include "util/container.h"
37 #include "util/thread.h"
38 #include <map>
39 #include <set>
40
41 /*
42         ItemDefinition
43 */
44 ItemDefinition::ItemDefinition()
45 {
46         resetInitial();
47 }
48
49 ItemDefinition::ItemDefinition(const ItemDefinition &def)
50 {
51         resetInitial();
52         *this = def;
53 }
54
55 ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def)
56 {
57         if(this == &def)
58                 return *this;
59
60         reset();
61
62         type = def.type;
63         name = def.name;
64         description = def.description;
65         short_description = def.short_description;
66         inventory_image = def.inventory_image;
67         inventory_overlay = def.inventory_overlay;
68         wield_image = def.wield_image;
69         wield_overlay = def.wield_overlay;
70         wield_scale = def.wield_scale;
71         stack_max = def.stack_max;
72         usable = def.usable;
73         liquids_pointable = def.liquids_pointable;
74         if(def.tool_capabilities)
75         {
76                 tool_capabilities = new ToolCapabilities(
77                                 *def.tool_capabilities);
78         }
79         groups = def.groups;
80         node_placement_prediction = def.node_placement_prediction;
81         sound_place = def.sound_place;
82         sound_place_failed = def.sound_place_failed;
83         range = def.range;
84         palette_image = def.palette_image;
85         color = def.color;
86         return *this;
87 }
88
89 ItemDefinition::~ItemDefinition()
90 {
91         reset();
92 }
93
94 void ItemDefinition::resetInitial()
95 {
96         // Initialize pointers to NULL so reset() does not delete undefined pointers
97         tool_capabilities = NULL;
98         reset();
99 }
100
101 void ItemDefinition::reset()
102 {
103         type = ITEM_NONE;
104         name = "";
105         description = "";
106         short_description = "";
107         inventory_image = "";
108         inventory_overlay = "";
109         wield_image = "";
110         wield_overlay = "";
111         palette_image = "";
112         color = video::SColor(0xFFFFFFFF);
113         wield_scale = v3f(1.0, 1.0, 1.0);
114         stack_max = 99;
115         usable = false;
116         liquids_pointable = false;
117         delete tool_capabilities;
118         tool_capabilities = NULL;
119         groups.clear();
120         sound_place = SimpleSoundSpec();
121         sound_place_failed = SimpleSoundSpec();
122         range = -1;
123
124         node_placement_prediction = "";
125 }
126
127 void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
128 {
129         // protocol_version >= 37
130         u8 version = 6;
131         writeU8(os, version);
132         writeU8(os, type);
133         os << serializeString16(name);
134         os << serializeString16(description);
135         os << serializeString16(inventory_image);
136         os << serializeString16(wield_image);
137         writeV3F32(os, wield_scale);
138         writeS16(os, stack_max);
139         writeU8(os, usable);
140         writeU8(os, liquids_pointable);
141
142         std::string tool_capabilities_s;
143         if (tool_capabilities) {
144                 std::ostringstream tmp_os(std::ios::binary);
145                 tool_capabilities->serialize(tmp_os, protocol_version);
146                 tool_capabilities_s = tmp_os.str();
147         }
148         os << serializeString16(tool_capabilities_s);
149
150         writeU16(os, groups.size());
151         for (const auto &group : groups) {
152                 os << serializeString16(group.first);
153                 writeS16(os, group.second);
154         }
155
156         os << serializeString16(node_placement_prediction);
157
158         // Version from ContentFeatures::serialize to keep in sync
159         sound_place.serialize(os, CONTENTFEATURES_VERSION);
160         sound_place_failed.serialize(os, CONTENTFEATURES_VERSION);
161
162         writeF32(os, range);
163         os << serializeString16(palette_image);
164         writeARGB8(os, color);
165         os << serializeString16(inventory_overlay);
166         os << serializeString16(wield_overlay);
167
168         os << serializeString16(short_description);
169 }
170
171 void ItemDefinition::deSerialize(std::istream &is)
172 {
173         // Reset everything
174         reset();
175
176         // Deserialize
177         int version = readU8(is);
178         if (version < 6)
179                 throw SerializationError("unsupported ItemDefinition version");
180
181         type = (enum ItemType)readU8(is);
182         name = deSerializeString16(is);
183         description = deSerializeString16(is);
184         inventory_image = deSerializeString16(is);
185         wield_image = deSerializeString16(is);
186         wield_scale = readV3F32(is);
187         stack_max = readS16(is);
188         usable = readU8(is);
189         liquids_pointable = readU8(is);
190
191         std::string tool_capabilities_s = deSerializeString16(is);
192         if (!tool_capabilities_s.empty()) {
193                 std::istringstream tmp_is(tool_capabilities_s, std::ios::binary);
194                 tool_capabilities = new ToolCapabilities;
195                 tool_capabilities->deSerialize(tmp_is);
196         }
197
198         groups.clear();
199         u32 groups_size = readU16(is);
200         for(u32 i=0; i<groups_size; i++){
201                 std::string name = deSerializeString16(is);
202                 int value = readS16(is);
203                 groups[name] = value;
204         }
205
206         node_placement_prediction = deSerializeString16(is);
207
208         // Version from ContentFeatures::serialize to keep in sync
209         sound_place.deSerialize(is, CONTENTFEATURES_VERSION);
210         sound_place_failed.deSerialize(is, CONTENTFEATURES_VERSION);
211
212         range = readF32(is);
213         palette_image = deSerializeString16(is);
214         color = readARGB8(is);
215         inventory_overlay = deSerializeString16(is);
216         wield_overlay = deSerializeString16(is);
217
218         // If you add anything here, insert it primarily inside the try-catch
219         // block to not need to increase the version.
220         try {
221                 short_description = deSerializeString16(is);
222         } catch(SerializationError &e) {};
223 }
224
225
226 /*
227         CItemDefManager
228 */
229
230 // SUGG: Support chains of aliases?
231
232 class CItemDefManager: public IWritableItemDefManager
233 {
234 #ifndef SERVER
235         struct ClientCached
236         {
237                 video::ITexture *inventory_texture;
238                 ItemMesh wield_mesh;
239                 Palette *palette;
240
241                 ClientCached():
242                         inventory_texture(NULL),
243                         palette(NULL)
244                 {}
245         };
246 #endif
247
248 public:
249         CItemDefManager()
250         {
251
252 #ifndef SERVER
253                 m_main_thread = std::this_thread::get_id();
254 #endif
255                 clear();
256         }
257         virtual ~CItemDefManager()
258         {
259 #ifndef SERVER
260                 const std::vector<ClientCached*> &values = m_clientcached.getValues();
261                 for (ClientCached *cc : values) {
262                         if (cc->wield_mesh.mesh)
263                                 cc->wield_mesh.mesh->drop();
264                         delete cc;
265                 }
266
267 #endif
268                 for (auto &item_definition : m_item_definitions) {
269                         delete item_definition.second;
270                 }
271                 m_item_definitions.clear();
272         }
273         virtual const ItemDefinition& get(const std::string &name_) const
274         {
275                 // Convert name according to possible alias
276                 std::string name = getAlias(name_);
277                 // Get the definition
278                 auto i = m_item_definitions.find(name);
279                 if (i == m_item_definitions.cend())
280                         i = m_item_definitions.find("unknown");
281                 assert(i != m_item_definitions.cend());
282                 return *(i->second);
283         }
284         virtual const std::string &getAlias(const std::string &name) const
285         {
286                 auto it = m_aliases.find(name);
287                 if (it != m_aliases.cend())
288                         return it->second;
289                 return name;
290         }
291         virtual void getAll(std::set<std::string> &result) const
292         {
293                 result.clear();
294                 for (const auto &item_definition : m_item_definitions) {
295                         result.insert(item_definition.first);
296                 }
297
298                 for (const auto &alias : m_aliases) {
299                         result.insert(alias.first);
300                 }
301         }
302         virtual bool isKnown(const std::string &name_) const
303         {
304                 // Convert name according to possible alias
305                 std::string name = getAlias(name_);
306                 // Get the definition
307                 return m_item_definitions.find(name) != m_item_definitions.cend();
308         }
309 #ifndef SERVER
310 public:
311         ClientCached* createClientCachedDirect(const std::string &name,
312                         Client *client) const
313         {
314                 infostream<<"Lazily creating item texture and mesh for \""
315                                 <<name<<"\""<<std::endl;
316
317                 // This is not thread-safe
318                 sanity_check(std::this_thread::get_id() == m_main_thread);
319
320                 // Skip if already in cache
321                 ClientCached *cc = NULL;
322                 m_clientcached.get(name, &cc);
323                 if(cc)
324                         return cc;
325
326                 ITextureSource *tsrc = client->getTextureSource();
327                 const ItemDefinition &def = get(name);
328
329                 // Create new ClientCached
330                 cc = new ClientCached();
331
332                 // Create an inventory texture
333                 cc->inventory_texture = NULL;
334                 if (!def.inventory_image.empty())
335                         cc->inventory_texture = tsrc->getTexture(def.inventory_image);
336
337                 ItemStack item = ItemStack();
338                 item.name = def.name;
339
340                 getItemMesh(client, item, &(cc->wield_mesh));
341
342                 cc->palette = tsrc->getPalette(def.palette_image);
343
344                 // Put in cache
345                 m_clientcached.set(name, cc);
346
347                 return cc;
348         }
349         ClientCached* getClientCached(const std::string &name,
350                         Client *client) const
351         {
352                 ClientCached *cc = NULL;
353                 m_clientcached.get(name, &cc);
354                 if (cc)
355                         return cc;
356
357                 if (std::this_thread::get_id() == m_main_thread) {
358                         return createClientCachedDirect(name, client);
359                 }
360
361                 // We're gonna ask the result to be put into here
362                 static ResultQueue<std::string, ClientCached*, u8, u8> result_queue;
363
364                 // Throw a request in
365                 m_get_clientcached_queue.add(name, 0, 0, &result_queue);
366                 try {
367                         while(true) {
368                                 // Wait result for a second
369                                 GetResult<std::string, ClientCached*, u8, u8>
370                                         result = result_queue.pop_front(1000);
371
372                                 if (result.key == name) {
373                                         return result.item;
374                                 }
375                         }
376                 } catch(ItemNotFoundException &e) {
377                         errorstream << "Waiting for clientcached " << name
378                                 << " timed out." << std::endl;
379                         return &m_dummy_clientcached;
380                 }
381         }
382         // Get item inventory texture
383         virtual video::ITexture* getInventoryTexture(const std::string &name,
384                         Client *client) const
385         {
386                 ClientCached *cc = getClientCached(name, client);
387                 if(!cc)
388                         return NULL;
389                 return cc->inventory_texture;
390         }
391         // Get item wield mesh
392         virtual ItemMesh* getWieldMesh(const std::string &name,
393                         Client *client) const
394         {
395                 ClientCached *cc = getClientCached(name, client);
396                 if(!cc)
397                         return NULL;
398                 return &(cc->wield_mesh);
399         }
400
401         // Get item palette
402         virtual Palette* getPalette(const std::string &name,
403                         Client *client) const
404         {
405                 ClientCached *cc = getClientCached(name, client);
406                 if(!cc)
407                         return NULL;
408                 return cc->palette;
409         }
410
411         virtual video::SColor getItemstackColor(const ItemStack &stack,
412                 Client *client) const
413         {
414                 // Look for direct color definition
415                 const std::string &colorstring = stack.metadata.getString("color", 0);
416                 video::SColor directcolor;
417                 if (!colorstring.empty() && parseColorString(colorstring, directcolor, true))
418                         return directcolor;
419                 // See if there is a palette
420                 Palette *palette = getPalette(stack.name, client);
421                 const std::string &index = stack.metadata.getString("palette_index", 0);
422                 if (palette && !index.empty())
423                         return (*palette)[mystoi(index, 0, 255)];
424                 // Fallback color
425                 return get(stack.name).color;
426         }
427 #endif
428         void applyTextureOverrides(const std::vector<TextureOverride> &overrides)
429         {
430                 infostream << "ItemDefManager::applyTextureOverrides(): Applying "
431                         "overrides to textures" << std::endl;
432
433                 for (const TextureOverride& texture_override : overrides) {
434                         if (m_item_definitions.find(texture_override.id) == m_item_definitions.end()) {
435                                 continue; // Ignore unknown item
436                         }
437
438                         ItemDefinition* itemdef = m_item_definitions[texture_override.id];
439
440                         if (texture_override.hasTarget(OverrideTarget::INVENTORY))
441                                 itemdef->inventory_image = texture_override.texture;
442
443                         if (texture_override.hasTarget(OverrideTarget::WIELD))
444                                 itemdef->wield_image = texture_override.texture;
445                 }
446         }
447         void clear()
448         {
449                 for (auto &i : m_item_definitions)
450                 {
451                         delete i.second;
452                 }
453                 m_item_definitions.clear();
454                 m_aliases.clear();
455
456                 // Add the four builtin items:
457                 //   "" is the hand
458                 //   "unknown" is returned whenever an undefined item
459                 //     is accessed (is also the unknown node)
460                 //   "air" is the air node
461                 //   "ignore" is the ignore node
462
463                 ItemDefinition* hand_def = new ItemDefinition;
464                 hand_def->name = "";
465                 hand_def->wield_image = "wieldhand.png";
466                 hand_def->tool_capabilities = new ToolCapabilities;
467                 m_item_definitions.insert(std::make_pair("", hand_def));
468
469                 ItemDefinition* unknown_def = new ItemDefinition;
470                 unknown_def->type = ITEM_NODE;
471                 unknown_def->name = "unknown";
472                 m_item_definitions.insert(std::make_pair("unknown", unknown_def));
473
474                 ItemDefinition* air_def = new ItemDefinition;
475                 air_def->type = ITEM_NODE;
476                 air_def->name = "air";
477                 m_item_definitions.insert(std::make_pair("air", air_def));
478
479                 ItemDefinition* ignore_def = new ItemDefinition;
480                 ignore_def->type = ITEM_NODE;
481                 ignore_def->name = "ignore";
482                 m_item_definitions.insert(std::make_pair("ignore", ignore_def));
483         }
484         virtual void registerItem(const ItemDefinition &def)
485         {
486                 TRACESTREAM(<< "ItemDefManager: registering " << def.name << std::endl);
487                 // Ensure that the "" item (the hand) always has ToolCapabilities
488                 if (def.name.empty())
489                         FATAL_ERROR_IF(!def.tool_capabilities, "Hand does not have ToolCapabilities");
490
491                 if(m_item_definitions.count(def.name) == 0)
492                         m_item_definitions[def.name] = new ItemDefinition(def);
493                 else
494                         *(m_item_definitions[def.name]) = def;
495
496                 // Remove conflicting alias if it exists
497                 bool alias_removed = (m_aliases.erase(def.name) != 0);
498                 if(alias_removed)
499                         infostream<<"ItemDefManager: erased alias "<<def.name
500                                         <<" because item was defined"<<std::endl;
501         }
502         virtual void unregisterItem(const std::string &name)
503         {
504                 verbosestream<<"ItemDefManager: unregistering \""<<name<<"\""<<std::endl;
505
506                 delete m_item_definitions[name];
507                 m_item_definitions.erase(name);
508         }
509         virtual void registerAlias(const std::string &name,
510                         const std::string &convert_to)
511         {
512                 if (m_item_definitions.find(name) == m_item_definitions.end()) {
513                         TRACESTREAM(<< "ItemDefManager: setting alias " << name
514                                 << " -> " << convert_to << std::endl);
515                         m_aliases[name] = convert_to;
516                 }
517         }
518         void serialize(std::ostream &os, u16 protocol_version)
519         {
520                 writeU8(os, 0); // version
521                 u16 count = m_item_definitions.size();
522                 writeU16(os, count);
523
524                 for (const auto &it : m_item_definitions) {
525                         ItemDefinition *def = it.second;
526                         // Serialize ItemDefinition and write wrapped in a string
527                         std::ostringstream tmp_os(std::ios::binary);
528                         def->serialize(tmp_os, protocol_version);
529                         os << serializeString16(tmp_os.str());
530                 }
531
532                 writeU16(os, m_aliases.size());
533
534                 for (const auto &it : m_aliases) {
535                         os << serializeString16(it.first);
536                         os << serializeString16(it.second);
537                 }
538         }
539         void deSerialize(std::istream &is)
540         {
541                 // Clear everything
542                 clear();
543                 // Deserialize
544                 int version = readU8(is);
545                 if(version != 0)
546                         throw SerializationError("unsupported ItemDefManager version");
547                 u16 count = readU16(is);
548                 for(u16 i=0; i<count; i++)
549                 {
550                         // Deserialize a string and grab an ItemDefinition from it
551                         std::istringstream tmp_is(deSerializeString16(is), std::ios::binary);
552                         ItemDefinition def;
553                         def.deSerialize(tmp_is);
554                         // Register
555                         registerItem(def);
556                 }
557                 u16 num_aliases = readU16(is);
558                 for(u16 i=0; i<num_aliases; i++)
559                 {
560                         std::string name = deSerializeString16(is);
561                         std::string convert_to = deSerializeString16(is);
562                         registerAlias(name, convert_to);
563                 }
564         }
565         void processQueue(IGameDef *gamedef)
566         {
567 #ifndef SERVER
568                 //NOTE this is only thread safe for ONE consumer thread!
569                 while(!m_get_clientcached_queue.empty())
570                 {
571                         GetRequest<std::string, ClientCached*, u8, u8>
572                                         request = m_get_clientcached_queue.pop();
573
574                         m_get_clientcached_queue.pushResult(request,
575                                         createClientCachedDirect(request.key, (Client *)gamedef));
576                 }
577 #endif
578         }
579 private:
580         // Key is name
581         std::map<std::string, ItemDefinition*> m_item_definitions;
582         // Aliases
583         StringMap m_aliases;
584 #ifndef SERVER
585         // The id of the thread that is allowed to use irrlicht directly
586         std::thread::id m_main_thread;
587         // A reference to this can be returned when nothing is found, to avoid NULLs
588         mutable ClientCached m_dummy_clientcached;
589         // Cached textures and meshes
590         mutable MutexedMap<std::string, ClientCached*> m_clientcached;
591         // Queued clientcached fetches (to be processed by the main thread)
592         mutable RequestQueue<std::string, ClientCached*, u8, u8> m_get_clientcached_queue;
593 #endif
594 };
595
596 IWritableItemDefManager* createItemDefManager()
597 {
598         return new CItemDefManager();
599 }