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Wieldhand: Specify which ItemStack to use (#8961)
[dragonfireclient.git] / src / itemdef.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2013 Kahrl <kahrl@gmx.net>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #include "itemdef.h"
22
23 #include "nodedef.h"
24 #include "tool.h"
25 #include "inventory.h"
26 #ifndef SERVER
27 #include "client/mapblock_mesh.h"
28 #include "client/mesh.h"
29 #include "client/wieldmesh.h"
30 #include "client/tile.h"
31 #include "client/client.h"
32 #endif
33 #include "log.h"
34 #include "settings.h"
35 #include "util/serialize.h"
36 #include "util/container.h"
37 #include "util/thread.h"
38 #include <map>
39 #include <set>
40
41 /*
42         ItemDefinition
43 */
44 ItemDefinition::ItemDefinition()
45 {
46         resetInitial();
47 }
48
49 ItemDefinition::ItemDefinition(const ItemDefinition &def)
50 {
51         resetInitial();
52         *this = def;
53 }
54
55 ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def)
56 {
57         if(this == &def)
58                 return *this;
59
60         reset();
61
62         type = def.type;
63         name = def.name;
64         description = def.description;
65         inventory_image = def.inventory_image;
66         inventory_overlay = def.inventory_overlay;
67         wield_image = def.wield_image;
68         wield_overlay = def.wield_overlay;
69         wield_scale = def.wield_scale;
70         stack_max = def.stack_max;
71         usable = def.usable;
72         liquids_pointable = def.liquids_pointable;
73         if(def.tool_capabilities)
74         {
75                 tool_capabilities = new ToolCapabilities(
76                                 *def.tool_capabilities);
77         }
78         groups = def.groups;
79         node_placement_prediction = def.node_placement_prediction;
80         sound_place = def.sound_place;
81         sound_place_failed = def.sound_place_failed;
82         range = def.range;
83         palette_image = def.palette_image;
84         color = def.color;
85         return *this;
86 }
87
88 ItemDefinition::~ItemDefinition()
89 {
90         reset();
91 }
92
93 void ItemDefinition::resetInitial()
94 {
95         // Initialize pointers to NULL so reset() does not delete undefined pointers
96         tool_capabilities = NULL;
97         reset();
98 }
99
100 void ItemDefinition::reset()
101 {
102         type = ITEM_NONE;
103         name = "";
104         description = "";
105         inventory_image = "";
106         inventory_overlay = "";
107         wield_image = "";
108         wield_overlay = "";
109         palette_image = "";
110         color = video::SColor(0xFFFFFFFF);
111         wield_scale = v3f(1.0, 1.0, 1.0);
112         stack_max = 99;
113         usable = false;
114         liquids_pointable = false;
115         delete tool_capabilities;
116         tool_capabilities = NULL;
117         groups.clear();
118         sound_place = SimpleSoundSpec();
119         sound_place_failed = SimpleSoundSpec();
120         range = -1;
121
122         node_placement_prediction = "";
123 }
124
125 void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
126 {
127         // protocol_version >= 37
128         u8 version = 6;
129         writeU8(os, version);
130         writeU8(os, type);
131         os << serializeString(name);
132         os << serializeString(description);
133         os << serializeString(inventory_image);
134         os << serializeString(wield_image);
135         writeV3F32(os, wield_scale);
136         writeS16(os, stack_max);
137         writeU8(os, usable);
138         writeU8(os, liquids_pointable);
139
140         std::string tool_capabilities_s;
141         if (tool_capabilities) {
142                 std::ostringstream tmp_os(std::ios::binary);
143                 tool_capabilities->serialize(tmp_os, protocol_version);
144                 tool_capabilities_s = tmp_os.str();
145         }
146         os << serializeString(tool_capabilities_s);
147
148         writeU16(os, groups.size());
149         for (const auto &group : groups) {
150                 os << serializeString(group.first);
151                 writeS16(os, group.second);
152         }
153
154         os << serializeString(node_placement_prediction);
155
156         // Version from ContentFeatures::serialize to keep in sync
157         sound_place.serialize(os, CONTENTFEATURES_VERSION);
158         sound_place_failed.serialize(os, CONTENTFEATURES_VERSION);
159
160         writeF32(os, range);
161         os << serializeString(palette_image);
162         writeARGB8(os, color);
163         os << serializeString(inventory_overlay);
164         os << serializeString(wield_overlay);
165 }
166
167 void ItemDefinition::deSerialize(std::istream &is)
168 {
169         // Reset everything
170         reset();
171
172         // Deserialize
173         int version = readU8(is);
174         if (version < 6)
175                 throw SerializationError("unsupported ItemDefinition version");
176
177         type = (enum ItemType)readU8(is);
178         name = deSerializeString(is);
179         description = deSerializeString(is);
180         inventory_image = deSerializeString(is);
181         wield_image = deSerializeString(is);
182         wield_scale = readV3F32(is);
183         stack_max = readS16(is);
184         usable = readU8(is);
185         liquids_pointable = readU8(is);
186
187         std::string tool_capabilities_s = deSerializeString(is);
188         if (!tool_capabilities_s.empty()) {
189                 std::istringstream tmp_is(tool_capabilities_s, std::ios::binary);
190                 tool_capabilities = new ToolCapabilities;
191                 tool_capabilities->deSerialize(tmp_is);
192         }
193
194         groups.clear();
195         u32 groups_size = readU16(is);
196         for(u32 i=0; i<groups_size; i++){
197                 std::string name = deSerializeString(is);
198                 int value = readS16(is);
199                 groups[name] = value;
200         }
201
202         node_placement_prediction = deSerializeString(is);
203
204         // Version from ContentFeatures::serialize to keep in sync
205         sound_place.deSerialize(is, CONTENTFEATURES_VERSION);
206         sound_place_failed.deSerialize(is, CONTENTFEATURES_VERSION);
207
208         range = readF32(is);
209         palette_image = deSerializeString(is);
210         color = readARGB8(is);
211         inventory_overlay = deSerializeString(is);
212         wield_overlay = deSerializeString(is);
213
214         // If you add anything here, insert it primarily inside the try-catch
215         // block to not need to increase the version.
216         //try {
217         //} catch(SerializationError &e) {};
218 }
219
220
221 /*
222         CItemDefManager
223 */
224
225 // SUGG: Support chains of aliases?
226
227 class CItemDefManager: public IWritableItemDefManager
228 {
229 #ifndef SERVER
230         struct ClientCached
231         {
232                 video::ITexture *inventory_texture;
233                 ItemMesh wield_mesh;
234                 Palette *palette;
235
236                 ClientCached():
237                         inventory_texture(NULL),
238                         palette(NULL)
239                 {}
240         };
241 #endif
242
243 public:
244         CItemDefManager()
245         {
246
247 #ifndef SERVER
248                 m_main_thread = std::this_thread::get_id();
249 #endif
250                 clear();
251         }
252         virtual ~CItemDefManager()
253         {
254 #ifndef SERVER
255                 const std::vector<ClientCached*> &values = m_clientcached.getValues();
256                 for (ClientCached *cc : values) {
257                         if (cc->wield_mesh.mesh)
258                                 cc->wield_mesh.mesh->drop();
259                         delete cc;
260                 }
261
262 #endif
263                 for (auto &item_definition : m_item_definitions) {
264                         delete item_definition.second;
265                 }
266                 m_item_definitions.clear();
267         }
268         virtual const ItemDefinition& get(const std::string &name_) const
269         {
270                 // Convert name according to possible alias
271                 std::string name = getAlias(name_);
272                 // Get the definition
273                 std::map<std::string, ItemDefinition*>::const_iterator i;
274                 i = m_item_definitions.find(name);
275                 if(i == m_item_definitions.end())
276                         i = m_item_definitions.find("unknown");
277                 assert(i != m_item_definitions.end());
278                 return *(i->second);
279         }
280         virtual const std::string &getAlias(const std::string &name) const
281         {
282                 StringMap::const_iterator it = m_aliases.find(name);
283                 if (it != m_aliases.end())
284                         return it->second;
285                 return name;
286         }
287         virtual void getAll(std::set<std::string> &result) const
288         {
289                 result.clear();
290                 for (const auto &item_definition : m_item_definitions) {
291                         result.insert(item_definition.first);
292                 }
293
294                 for (const auto &alias : m_aliases) {
295                         result.insert(alias.first);
296                 }
297         }
298         virtual bool isKnown(const std::string &name_) const
299         {
300                 // Convert name according to possible alias
301                 std::string name = getAlias(name_);
302                 // Get the definition
303                 std::map<std::string, ItemDefinition*>::const_iterator i;
304                 return m_item_definitions.find(name) != m_item_definitions.end();
305         }
306 #ifndef SERVER
307 public:
308         ClientCached* createClientCachedDirect(const std::string &name,
309                         Client *client) const
310         {
311                 infostream<<"Lazily creating item texture and mesh for \""
312                                 <<name<<"\""<<std::endl;
313
314                 // This is not thread-safe
315                 sanity_check(std::this_thread::get_id() == m_main_thread);
316
317                 // Skip if already in cache
318                 ClientCached *cc = NULL;
319                 m_clientcached.get(name, &cc);
320                 if(cc)
321                         return cc;
322
323                 ITextureSource *tsrc = client->getTextureSource();
324                 const ItemDefinition &def = get(name);
325
326                 // Create new ClientCached
327                 cc = new ClientCached();
328
329                 // Create an inventory texture
330                 cc->inventory_texture = NULL;
331                 if (!def.inventory_image.empty())
332                         cc->inventory_texture = tsrc->getTexture(def.inventory_image);
333
334                 ItemStack item = ItemStack();
335                 item.name = def.name;
336
337                 getItemMesh(client, item, &(cc->wield_mesh));
338
339                 cc->palette = tsrc->getPalette(def.palette_image);
340
341                 // Put in cache
342                 m_clientcached.set(name, cc);
343
344                 return cc;
345         }
346         ClientCached* getClientCached(const std::string &name,
347                         Client *client) const
348         {
349                 ClientCached *cc = NULL;
350                 m_clientcached.get(name, &cc);
351                 if (cc)
352                         return cc;
353
354                 if (std::this_thread::get_id() == m_main_thread) {
355                         return createClientCachedDirect(name, client);
356                 }
357
358                 // We're gonna ask the result to be put into here
359                 static ResultQueue<std::string, ClientCached*, u8, u8> result_queue;
360
361                 // Throw a request in
362                 m_get_clientcached_queue.add(name, 0, 0, &result_queue);
363                 try {
364                         while(true) {
365                                 // Wait result for a second
366                                 GetResult<std::string, ClientCached*, u8, u8>
367                                         result = result_queue.pop_front(1000);
368
369                                 if (result.key == name) {
370                                         return result.item;
371                                 }
372                         }
373                 } catch(ItemNotFoundException &e) {
374                         errorstream << "Waiting for clientcached " << name
375                                 << " timed out." << std::endl;
376                         return &m_dummy_clientcached;
377                 }
378         }
379         // Get item inventory texture
380         virtual video::ITexture* getInventoryTexture(const std::string &name,
381                         Client *client) const
382         {
383                 ClientCached *cc = getClientCached(name, client);
384                 if(!cc)
385                         return NULL;
386                 return cc->inventory_texture;
387         }
388         // Get item wield mesh
389         virtual ItemMesh* getWieldMesh(const std::string &name,
390                         Client *client) const
391         {
392                 ClientCached *cc = getClientCached(name, client);
393                 if(!cc)
394                         return NULL;
395                 return &(cc->wield_mesh);
396         }
397
398         // Get item palette
399         virtual Palette* getPalette(const std::string &name,
400                         Client *client) const
401         {
402                 ClientCached *cc = getClientCached(name, client);
403                 if(!cc)
404                         return NULL;
405                 return cc->palette;
406         }
407
408         virtual video::SColor getItemstackColor(const ItemStack &stack,
409                 Client *client) const
410         {
411                 // Look for direct color definition
412                 const std::string &colorstring = stack.metadata.getString("color", 0);
413                 video::SColor directcolor;
414                 if (!colorstring.empty() && parseColorString(colorstring, directcolor, true))
415                         return directcolor;
416                 // See if there is a palette
417                 Palette *palette = getPalette(stack.name, client);
418                 const std::string &index = stack.metadata.getString("palette_index", 0);
419                 if (palette && !index.empty())
420                         return (*palette)[mystoi(index, 0, 255)];
421                 // Fallback color
422                 return get(stack.name).color;
423         }
424 #endif
425         void clear()
426         {
427                 for(std::map<std::string, ItemDefinition*>::const_iterator
428                                 i = m_item_definitions.begin();
429                                 i != m_item_definitions.end(); ++i)
430                 {
431                         delete i->second;
432                 }
433                 m_item_definitions.clear();
434                 m_aliases.clear();
435
436                 // Add the four builtin items:
437                 //   "" is the hand
438                 //   "unknown" is returned whenever an undefined item
439                 //     is accessed (is also the unknown node)
440                 //   "air" is the air node
441                 //   "ignore" is the ignore node
442
443                 ItemDefinition* hand_def = new ItemDefinition;
444                 hand_def->name = "";
445                 hand_def->wield_image = "wieldhand.png";
446                 hand_def->tool_capabilities = new ToolCapabilities;
447                 m_item_definitions.insert(std::make_pair("", hand_def));
448
449                 ItemDefinition* unknown_def = new ItemDefinition;
450                 unknown_def->type = ITEM_NODE;
451                 unknown_def->name = "unknown";
452                 m_item_definitions.insert(std::make_pair("unknown", unknown_def));
453
454                 ItemDefinition* air_def = new ItemDefinition;
455                 air_def->type = ITEM_NODE;
456                 air_def->name = "air";
457                 m_item_definitions.insert(std::make_pair("air", air_def));
458
459                 ItemDefinition* ignore_def = new ItemDefinition;
460                 ignore_def->type = ITEM_NODE;
461                 ignore_def->name = "ignore";
462                 m_item_definitions.insert(std::make_pair("ignore", ignore_def));
463         }
464         virtual void registerItem(const ItemDefinition &def)
465         {
466                 verbosestream<<"ItemDefManager: registering \""<<def.name<<"\""<<std::endl;
467                 // Ensure that the "" item (the hand) always has ToolCapabilities
468                 if (def.name.empty())
469                         FATAL_ERROR_IF(!def.tool_capabilities, "Hand does not have ToolCapabilities");
470
471                 if(m_item_definitions.count(def.name) == 0)
472                         m_item_definitions[def.name] = new ItemDefinition(def);
473                 else
474                         *(m_item_definitions[def.name]) = def;
475
476                 // Remove conflicting alias if it exists
477                 bool alias_removed = (m_aliases.erase(def.name) != 0);
478                 if(alias_removed)
479                         infostream<<"ItemDefManager: erased alias "<<def.name
480                                         <<" because item was defined"<<std::endl;
481         }
482         virtual void unregisterItem(const std::string &name)
483         {
484                 verbosestream<<"ItemDefManager: unregistering \""<<name<<"\""<<std::endl;
485
486                 delete m_item_definitions[name];
487                 m_item_definitions.erase(name);
488         }
489         virtual void registerAlias(const std::string &name,
490                         const std::string &convert_to)
491         {
492                 if (m_item_definitions.find(name) == m_item_definitions.end()) {
493                         verbosestream<<"ItemDefManager: setting alias "<<name
494                                 <<" -> "<<convert_to<<std::endl;
495                         m_aliases[name] = convert_to;
496                 }
497         }
498         void serialize(std::ostream &os, u16 protocol_version)
499         {
500                 writeU8(os, 0); // version
501                 u16 count = m_item_definitions.size();
502                 writeU16(os, count);
503
504                 for (std::map<std::string, ItemDefinition *>::const_iterator
505                                 it = m_item_definitions.begin();
506                                 it != m_item_definitions.end(); ++it) {
507                         ItemDefinition *def = it->second;
508                         // Serialize ItemDefinition and write wrapped in a string
509                         std::ostringstream tmp_os(std::ios::binary);
510                         def->serialize(tmp_os, protocol_version);
511                         os << serializeString(tmp_os.str());
512                 }
513
514                 writeU16(os, m_aliases.size());
515
516                 for (StringMap::const_iterator
517                                 it = m_aliases.begin();
518                                 it != m_aliases.end(); ++it) {
519                         os << serializeString(it->first);
520                         os << serializeString(it->second);
521                 }
522         }
523         void deSerialize(std::istream &is)
524         {
525                 // Clear everything
526                 clear();
527                 // Deserialize
528                 int version = readU8(is);
529                 if(version != 0)
530                         throw SerializationError("unsupported ItemDefManager version");
531                 u16 count = readU16(is);
532                 for(u16 i=0; i<count; i++)
533                 {
534                         // Deserialize a string and grab an ItemDefinition from it
535                         std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
536                         ItemDefinition def;
537                         def.deSerialize(tmp_is);
538                         // Register
539                         registerItem(def);
540                 }
541                 u16 num_aliases = readU16(is);
542                 for(u16 i=0; i<num_aliases; i++)
543                 {
544                         std::string name = deSerializeString(is);
545                         std::string convert_to = deSerializeString(is);
546                         registerAlias(name, convert_to);
547                 }
548         }
549         void processQueue(IGameDef *gamedef)
550         {
551 #ifndef SERVER
552                 //NOTE this is only thread safe for ONE consumer thread!
553                 while(!m_get_clientcached_queue.empty())
554                 {
555                         GetRequest<std::string, ClientCached*, u8, u8>
556                                         request = m_get_clientcached_queue.pop();
557
558                         m_get_clientcached_queue.pushResult(request,
559                                         createClientCachedDirect(request.key, (Client *)gamedef));
560                 }
561 #endif
562         }
563 private:
564         // Key is name
565         std::map<std::string, ItemDefinition*> m_item_definitions;
566         // Aliases
567         StringMap m_aliases;
568 #ifndef SERVER
569         // The id of the thread that is allowed to use irrlicht directly
570         std::thread::id m_main_thread;
571         // A reference to this can be returned when nothing is found, to avoid NULLs
572         mutable ClientCached m_dummy_clientcached;
573         // Cached textures and meshes
574         mutable MutexedMap<std::string, ClientCached*> m_clientcached;
575         // Queued clientcached fetches (to be processed by the main thread)
576         mutable RequestQueue<std::string, ClientCached*, u8, u8> m_get_clientcached_queue;
577 #endif
578 };
579
580 IWritableItemDefManager* createItemDefManager()
581 {
582         return new CItemDefManager();
583 }