3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef IRRLICHTWRAPPER_HEADER
21 #define IRRLICHTWRAPPER_HEADER
24 #include "common_irrlicht.h"
29 #include <jmutexautolock.h>
33 A thread-safe texture pointer cache.
35 This is used so that irrlicht doesn't get called from many
36 threads, because texture pointers have to be handled in
46 assert(m_mutex.IsInitialized());
49 void set(std::string name, video::ITexture *texture)
51 JMutexAutoLock lock(m_mutex);
53 m_textures[name] = texture;
56 video::ITexture* get(std::string name)
58 JMutexAutoLock lock(m_mutex);
60 core::map<std::string, video::ITexture*>::Node *n;
61 n = m_textures.find(name);
70 core::map<std::string, video::ITexture*> m_textures;
77 Returns a new texture which can be based on the original.
78 Shall not modify or delete the original texture.
80 virtual video::ITexture * make(video::ITexture *original,
81 video::IVideoDriver* driver) = 0;
84 struct CrackTextureMod: public TextureMod
86 CrackTextureMod(u16 a_progression)
88 progression = a_progression;
91 virtual video::ITexture * make(video::ITexture *original,
92 video::IVideoDriver* driver);
98 A class for specifying a requested texture
106 TextureSpec(const std::string &a_name, const std::string &a_path,
116 bool operator==(const TextureSpec &other)
118 return name == other.name;
120 // An unique name for the texture. Usually the same as the path.
121 // Note that names and paths reside the same namespace.
123 // This is the path of the base texture
125 // Modification to do to the base texture
126 // NOTE: This is deleted by the one who processes the request
131 A thread-safe wrapper for irrlicht, to be accessed from
132 background worker threads.
134 Queues tasks to be done in the main thread.
137 class IrrlichtWrapper
141 These are called from the main thread
143 IrrlichtWrapper(IrrlichtDevice *device);
149 These are called from other threads
152 // Not exactly thread-safe but this needs to be fast
155 return m_device->getTimer()->getTime();
158 video::ITexture* getTexture(TextureSpec spec);
159 video::ITexture* getTexture(const std::string &path);
163 Non-thread-safe variants of stuff, for internal use
165 video::ITexture* getTextureDirect(TextureSpec spec);
171 threadid_t m_main_thread;
173 JMutex m_device_mutex;
174 IrrlichtDevice *m_device;
176 TextureCache m_texturecache;
178 RequestQueue<TextureSpec, video::ITexture*, u8, u8> m_get_texture_queue;