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1 /*\r
2 Minetest-c55\r
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>\r
4 \r
5 This program is free software; you can redistribute it and/or modify\r
6 it under the terms of the GNU General Public License as published by\r
7 the Free Software Foundation; either version 2 of the License, or\r
8 (at your option) any later version.\r
9 \r
10 This program is distributed in the hope that it will be useful,\r
11 but WITHOUT ANY WARRANTY; without even the implied warranty of\r
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
13 GNU General Public License for more details.\r
14 \r
15 You should have received a copy of the GNU General Public License along\r
16 with this program; if not, write to the Free Software Foundation, Inc.,\r
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.\r
18 */\r
19 \r
20 #include "guiPauseMenu.h"\r
21 #include "debug.h"\r
22 #include "serialization.h"\r
23 #include "porting.h"\r
24 #include "config.h"\r
25 #include "main.h"\r
26 \r
27 GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,\r
28                 gui::IGUIElement* parent, s32 id,\r
29                 IGameCallback *gamecallback,\r
30                 IMenuManager *menumgr):\r
31         GUIModalMenu(env, parent, id, menumgr)\r
32 {\r
33         m_gamecallback = gamecallback;\r
34 }\r
35 \r
36 GUIPauseMenu::~GUIPauseMenu()\r
37 {\r
38         removeChildren();\r
39 }\r
40 \r
41 void GUIPauseMenu::removeChildren()\r
42 {\r
43         {\r
44                 gui::IGUIElement *e = getElementFromId(256);\r
45                 if(e != NULL)\r
46                         e->remove();\r
47         }\r
48         {\r
49                 gui::IGUIElement *e = getElementFromId(257);\r
50                 if(e != NULL)\r
51                         e->remove();\r
52         }\r
53         {\r
54                 gui::IGUIElement *e = getElementFromId(258);\r
55                 if(e != NULL)\r
56                         e->remove();\r
57         }\r
58         {\r
59                 gui::IGUIElement *e = getElementFromId(259);\r
60                 if(e != NULL)\r
61                         e->remove();\r
62         }\r
63         {\r
64                 gui::IGUIElement *e = getElementFromId(260);\r
65                 if(e != NULL)\r
66                         e->remove();\r
67         }\r
68         {\r
69                 gui::IGUIElement *e = getElementFromId(261);\r
70                 if(e != NULL)\r
71                         e->remove();\r
72         }\r
73 }\r
74 \r
75 void GUIPauseMenu::regenerateGui(v2u32 screensize)\r
76 {\r
77         /*\r
78                 Remove stuff\r
79         */\r
80         removeChildren();\r
81         \r
82         /*\r
83                 Calculate new sizes and positions\r
84         */\r
85         core::rect<s32> rect(\r
86                         screensize.X/2 - 580/2,\r
87                         screensize.Y/2 - 300/2,\r
88                         screensize.X/2 + 580/2,\r
89                         screensize.Y/2 + 300/2\r
90         );\r
91         \r
92         DesiredRect = rect;\r
93         recalculateAbsolutePosition(false);\r
94 \r
95         v2s32 size = rect.getSize();\r
96 \r
97         /*\r
98                 Add stuff\r
99         */\r
100         const s32 btn_height = 30;\r
101         const s32 btn_gap = 20;\r
102         const s32 btn_num = 4;\r
103         s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;\r
104         {\r
105                 core::rect<s32> rect(0, 0, 140, btn_height);\r
106                 rect = rect + v2s32(size.X/2-140/2, btn_y);\r
107                 Environment->addButton(rect, this, 256, L"Continue");\r
108         }\r
109         btn_y += btn_height + btn_gap;\r
110         {\r
111                 core::rect<s32> rect(0, 0, 140, btn_height);\r
112                 rect = rect + v2s32(size.X/2-140/2, btn_y);\r
113                 Environment->addButton(rect, this, 261, L"Change Password");\r
114         }\r
115         btn_y += btn_height + btn_gap;\r
116         {\r
117                 core::rect<s32> rect(0, 0, 140, btn_height);\r
118                 rect = rect + v2s32(size.X/2-140/2, btn_y);\r
119                 Environment->addButton(rect, this, 260, L"Disconnect");\r
120         }\r
121         btn_y += btn_height + btn_gap;\r
122         {\r
123                 core::rect<s32> rect(0, 0, 140, btn_height);\r
124                 rect = rect + v2s32(size.X/2-140/2, btn_y);\r
125                 Environment->addButton(rect, this, 257, L"Exit to OS");\r
126         }\r
127 \r
128         {\r
129                 core::rect<s32> rect(0, 0, 180, 240);\r
130                 rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);\r
131                 const wchar_t *text =\r
132                 L"Keys:\n"\r
133                 L"- WASD: Walk\n"\r
134                 L"- Mouse left: dig blocks\n"\r
135                 L"- Mouse right: place blocks\n"\r
136                 L"- Mouse wheel: select item\n"\r
137                 L"- 0...9: select item\n"\r
138                 L"- Shift: sneak\n"\r
139                 L"- R: Toggle viewing all loaded chunks\n"\r
140                 L"- I: Inventory menu\n"\r
141                 L"- ESC: This menu\n"\r
142                 L"- T: Chat\n";\r
143                 Environment->addStaticText(text, rect, false, true, this, 258);\r
144         }\r
145         {\r
146                 core::rect<s32> rect(0, 0, 180, 220);\r
147                 rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2);\r
148         \r
149                 v2u32 max_texture_size;\r
150                 {\r
151                         video::IVideoDriver* driver = Environment->getVideoDriver();\r
152                         max_texture_size = driver->getMaxTextureSize();\r
153                 }\r
154 \r
155                 /*wchar_t text[200];\r
156                 swprintf(text, 200,\r
157                                 L"Minetest-c55\n"\r
158                                 L"by Perttu Ahola\n"\r
159                                 L"celeron55@gmail.com\n\n"\r
160                                 SWPRINTF_CHARSTRING L"\n"\r
161                                 L"userdata path = "\r
162                                 SWPRINTF_CHARSTRING\r
163                                 ,\r
164                                 BUILD_INFO,\r
165                                 porting::path_userdata.c_str()\r
166                 );*/\r
167 \r
168                 std::ostringstream os;\r
169                 os<<"Minetest-c55\n";\r
170                 os<<"by Perttu Ahola\n";\r
171                 os<<"celeron55@gmail.com\n";\r
172                 os<<BUILD_INFO<<"\n";\r
173                 os<<"ud_path = "<<wrap_rows(porting::path_userdata, 20)<<"\n";\r
174         \r
175                 Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259);\r
176         }\r
177 }\r
178 \r
179 void GUIPauseMenu::drawMenu()\r
180 {\r
181         gui::IGUISkin* skin = Environment->getSkin();\r
182         if (!skin)\r
183                 return;\r
184         video::IVideoDriver* driver = Environment->getVideoDriver();\r
185         \r
186         video::SColor bgcolor(140,0,0,0);\r
187         driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);\r
188 \r
189         gui::IGUIElement::draw();\r
190 }\r
191 \r
192 bool GUIPauseMenu::OnEvent(const SEvent& event)\r
193 {\r
194 \r
195         if(event.EventType==EET_KEY_INPUT_EVENT)\r
196         {\r
197                 if(event.KeyInput.PressedDown)\r
198                 {\r
199                         if(event.KeyInput.Key==KEY_ESCAPE)\r
200                         {\r
201                                 quitMenu();\r
202                                 return true;\r
203                         }\r
204                         else if(event.KeyInput.Key==KEY_RETURN)\r
205                         {\r
206                                 quitMenu();\r
207                                 return true;\r
208                         }\r
209                 }\r
210         }\r
211         if(event.EventType==EET_GUI_EVENT)\r
212         {\r
213                 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST\r
214                                 && isVisible())\r
215                 {\r
216                         if(!canTakeFocus(event.GUIEvent.Element))\r
217                         {\r
218                                 dstream<<"GUIPauseMenu: Not allowing focus change."\r
219                                                 <<std::endl;\r
220                                 // Returning true disables focus change\r
221                                 return true;\r
222                         }\r
223                 }\r
224                 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)\r
225                 {\r
226                         switch(event.GUIEvent.Caller->getID())\r
227                         {\r
228                         case 256: // continue\r
229                                 quitMenu();\r
230                                 // ALWAYS return immediately after quitMenu()\r
231                                 return true;\r
232                         case 261:\r
233                                 quitMenu();\r
234                                 m_gamecallback->changePassword();\r
235                                 return true;\r
236                         case 260: // disconnect\r
237                                 m_gamecallback->disconnect();\r
238                                 quitMenu();\r
239                                 return true;\r
240                         case 257: // exit\r
241                                 m_gamecallback->exitToOS();\r
242                                 quitMenu();\r
243                                 return true;\r
244                         }\r
245                 }\r
246         }\r
247         \r
248         return Parent ? Parent->OnEvent(event) : false;\r
249 }\r
250 \r