]> git.lizzy.rs Git - dragonfireclient.git/blob - src/guiPauseMenu.cpp
Merge branch 'upstream/master'
[dragonfireclient.git] / src / guiPauseMenu.cpp
1 /*\r
2 Minetest-c55\r
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>\r
4 \r
5 This program is free software; you can redistribute it and/or modify\r
6 it under the terms of the GNU General Public License as published by\r
7 the Free Software Foundation; either version 2 of the License, or\r
8 (at your option) any later version.\r
9 \r
10 This program is distributed in the hope that it will be useful,\r
11 but WITHOUT ANY WARRANTY; without even the implied warranty of\r
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
13 GNU General Public License for more details.\r
14 \r
15 You should have received a copy of the GNU General Public License along\r
16 with this program; if not, write to the Free Software Foundation, Inc.,\r
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.\r
18 */\r
19 \r
20 #include "guiPauseMenu.h"\r
21 #include "debug.h"\r
22 #include "serialization.h"\r
23 #include "porting.h"\r
24 #include "config.h"\r
25 #include "main.h"\r
26 \r
27 #include "gettext.h"\r
28 \r
29 GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,\r
30                 gui::IGUIElement* parent, s32 id,\r
31                 IGameCallback *gamecallback,\r
32                 IMenuManager *menumgr):\r
33         GUIModalMenu(env, parent, id, menumgr)\r
34 {\r
35         m_gamecallback = gamecallback;\r
36 }\r
37 \r
38 GUIPauseMenu::~GUIPauseMenu()\r
39 {\r
40         removeChildren();\r
41 }\r
42 \r
43 void GUIPauseMenu::removeChildren()\r
44 {\r
45         {\r
46                 gui::IGUIElement *e = getElementFromId(256);\r
47                 if(e != NULL)\r
48                         e->remove();\r
49         }\r
50         {\r
51                 gui::IGUIElement *e = getElementFromId(257);\r
52                 if(e != NULL)\r
53                         e->remove();\r
54         }\r
55         {\r
56                 gui::IGUIElement *e = getElementFromId(258);\r
57                 if(e != NULL)\r
58                         e->remove();\r
59         }\r
60         {\r
61                 gui::IGUIElement *e = getElementFromId(259);\r
62                 if(e != NULL)\r
63                         e->remove();\r
64         }\r
65         {\r
66                 gui::IGUIElement *e = getElementFromId(260);\r
67                 if(e != NULL)\r
68                         e->remove();\r
69         }\r
70         {\r
71                 gui::IGUIElement *e = getElementFromId(261);\r
72                 if(e != NULL)\r
73                         e->remove();\r
74         }\r
75 }\r
76 \r
77 void GUIPauseMenu::regenerateGui(v2u32 screensize)\r
78 {\r
79         /*\r
80                 Remove stuff\r
81         */\r
82         removeChildren();\r
83         \r
84         /*\r
85                 Calculate new sizes and positions\r
86         */\r
87         core::rect<s32> rect(\r
88                         screensize.X/2 - 580/2,\r
89                         screensize.Y/2 - 300/2,\r
90                         screensize.X/2 + 580/2,\r
91                         screensize.Y/2 + 300/2\r
92         );\r
93         \r
94         DesiredRect = rect;\r
95         recalculateAbsolutePosition(false);\r
96 \r
97         v2s32 size = rect.getSize();\r
98 \r
99         /*\r
100                 Add stuff\r
101         */\r
102         const s32 btn_height = 30;\r
103         const s32 btn_gap = 20;\r
104         const s32 btn_num = 4;\r
105         s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;\r
106         {\r
107                 core::rect<s32> rect(0, 0, 140, btn_height);\r
108                 rect = rect + v2s32(size.X/2-140/2, btn_y);\r
109                 Environment->addButton(rect, this, 256,\r
110                         chartowchar_t(gettext("Continue")));\r
111         }\r
112         btn_y += btn_height + btn_gap;\r
113         {\r
114                 core::rect<s32> rect(0, 0, 140, btn_height);\r
115                 rect = rect + v2s32(size.X/2-140/2, btn_y);\r
116                 Environment->addButton(rect, this, 261,\r
117                         chartowchar_t(gettext("Change Password")));\r
118         }\r
119         btn_y += btn_height + btn_gap;\r
120         {\r
121                 core::rect<s32> rect(0, 0, 140, btn_height);\r
122                 rect = rect + v2s32(size.X/2-140/2, btn_y);\r
123                 Environment->addButton(rect, this, 260,\r
124                         chartowchar_t(gettext("Disconnect")));\r
125         }\r
126         btn_y += btn_height + btn_gap;\r
127         {\r
128                 core::rect<s32> rect(0, 0, 140, btn_height);\r
129                 rect = rect + v2s32(size.X/2-140/2, btn_y);\r
130                 Environment->addButton(rect, this, 257,\r
131                         chartowchar_t(gettext("Exit to OS")));\r
132         }\r
133 \r
134         {\r
135                 core::rect<s32> rect(0, 0, 180, 240);\r
136                 rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);\r
137                 Environment->addStaticText(chartowchar_t(gettext(\r
138                 "Default Controls:\n"\r
139                 "- WASD: Walk\n"\r
140                 "- Mouse left: dig/hit\n"\r
141                 "- Mouse right: place/use\n"\r
142                 "- Mouse wheel: select item\n"\r
143                 "- 0...9: select item\n"\r
144                 "- Shift: sneak\n"\r
145                 "- R: Toggle viewing all loaded chunks\n"\r
146                 "- I: Inventory menu\n"\r
147                 "- ESC: This menu\n"\r
148                 "- T: Chat\n"\r
149                 )), rect, false, true, this, 258);\r
150         }\r
151         {\r
152                 core::rect<s32> rect(0, 0, 180, 220);\r
153                 rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2);\r
154         \r
155                 v2u32 max_texture_size;\r
156                 {\r
157                         video::IVideoDriver* driver = Environment->getVideoDriver();\r
158                         max_texture_size = driver->getMaxTextureSize();\r
159                 }\r
160 \r
161                 /*wchar_t text[200];\r
162                 swprintf(text, 200,\r
163                                 L"Minetest-c55\n"\r
164                                 L"by Perttu Ahola\n"\r
165                                 L"celeron55@gmail.com\n\n"\r
166                                 SWPRINTF_CHARSTRING L"\n"\r
167                                 L"userdata path = "\r
168                                 SWPRINTF_CHARSTRING\r
169                                 ,\r
170                                 BUILD_INFO,\r
171                                 porting::path_userdata.c_str()\r
172                 );*/\r
173 \r
174                 std::ostringstream os;\r
175                 os<<"Minetest-delta\n";\r
176                 os<<"by Perttu Ahola and contributors\n";\r
177                 os<<"celeron55@gmail.com\n";\r
178                 os<<BUILD_INFO<<"\n";\r
179                 os<<"ud_path = "<<wrap_rows(porting::path_userdata, 20)<<"\n";\r
180         \r
181                 Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259);\r
182         }\r
183 }\r
184 \r
185 void GUIPauseMenu::drawMenu()\r
186 {\r
187         gui::IGUISkin* skin = Environment->getSkin();\r
188         if (!skin)\r
189                 return;\r
190         video::IVideoDriver* driver = Environment->getVideoDriver();\r
191         \r
192         video::SColor bgcolor(140,0,0,0);\r
193         driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);\r
194 \r
195         gui::IGUIElement::draw();\r
196 }\r
197 \r
198 bool GUIPauseMenu::OnEvent(const SEvent& event)\r
199 {\r
200 \r
201         if(event.EventType==EET_KEY_INPUT_EVENT)\r
202         {\r
203                 if(event.KeyInput.PressedDown)\r
204                 {\r
205                         if(event.KeyInput.Key==KEY_ESCAPE)\r
206                         {\r
207                                 quitMenu();\r
208                                 return true;\r
209                         }\r
210                         else if(event.KeyInput.Key==KEY_RETURN)\r
211                         {\r
212                                 quitMenu();\r
213                                 return true;\r
214                         }\r
215                 }\r
216         }\r
217         if(event.EventType==EET_GUI_EVENT)\r
218         {\r
219                 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST\r
220                                 && isVisible())\r
221                 {\r
222                         if(!canTakeFocus(event.GUIEvent.Element))\r
223                         {\r
224                                 dstream<<"GUIPauseMenu: Not allowing focus change."\r
225                                                 <<std::endl;\r
226                                 // Returning true disables focus change\r
227                                 return true;\r
228                         }\r
229                 }\r
230                 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)\r
231                 {\r
232                         switch(event.GUIEvent.Caller->getID())\r
233                         {\r
234                         case 256: // continue\r
235                                 quitMenu();\r
236                                 // ALWAYS return immediately after quitMenu()\r
237                                 return true;\r
238                         case 261:\r
239                                 quitMenu();\r
240                                 m_gamecallback->changePassword();\r
241                                 return true;\r
242                         case 260: // disconnect\r
243                                 m_gamecallback->disconnect();\r
244                                 quitMenu();\r
245                                 return true;\r
246                         case 257: // exit\r
247                                 m_gamecallback->exitToOS();\r
248                                 quitMenu();\r
249                                 return true;\r
250                         }\r
251                 }\r
252         }\r
253         \r
254         return Parent ? Parent->OnEvent(event) : false;\r
255 }\r
256 \r