3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "guiMainMenu.h"
21 #include "guiKeyChangeMenu.h"
23 #include "serialization.h"
25 #include <IGUICheckBox.h>
26 #include <IGUIEditBox.h>
27 #include <IGUIButton.h>
28 #include <IGUIStaticText.h>
30 #include <IGUIListBox.h>
35 GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
36 gui::IGUIElement* parent, s32 id,
37 IMenuManager *menumgr,
39 IGameCallback *gamecallback
41 GUIModalMenu(env, parent, id, menumgr),
44 m_gamecallback(gamecallback)
48 this->parent = parent;
50 this->menumgr = menumgr;
53 GUIMainMenu::~GUIMainMenu()
58 void GUIMainMenu::removeChildren()
60 const core::list<gui::IGUIElement*> &children = getChildren();
61 core::list<gui::IGUIElement*> children_copy;
62 for(core::list<gui::IGUIElement*>::ConstIterator
63 i = children.begin(); i != children.end(); i++)
65 children_copy.push_back(*i);
67 for(core::list<gui::IGUIElement*>::Iterator
68 i = children_copy.begin();
69 i != children_copy.end(); i++)
75 void GUIMainMenu::regenerateGui(v2u32 screensize)
77 std::wstring text_name = m_data->name;
78 std::wstring text_address = m_data->address;
79 std::wstring text_port = m_data->port;
80 bool creative_mode = m_data->creative_mode;
81 bool enable_damage = m_data->enable_damage;
82 bool fancy_trees = m_data->fancy_trees;
83 bool smooth_lighting = m_data->smooth_lighting;
84 bool clouds_3d = m_data->clouds_3d;
85 bool opaque_water = m_data->opaque_water;
86 int selected_world = m_data->selected_world;
90 gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
92 text_name = e->getText();
95 gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
97 text_address = e->getText();
100 gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
102 text_port = e->getText();
105 gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
106 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
107 fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
110 gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
111 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
112 smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
115 gui::IGUIElement *e = getElementFromId(GUI_ID_3D_CLOUDS_CB);
116 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
117 clouds_3d = ((gui::IGUICheckBox*)e)->isChecked();
120 gui::IGUIElement *e = getElementFromId(GUI_ID_OPAQUE_WATER_CB);
121 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
122 opaque_water = ((gui::IGUICheckBox*)e)->isChecked();
127 gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
128 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
129 creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
132 gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
133 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
134 enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
137 gui::IGUIElement *e = getElementFromId(GUI_ID_WORLD_LISTBOX);
138 if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
139 selected_world = ((gui::IGUIListBox*)e)->getSelected();
148 Calculate new sizes and positions
151 v2s32 size(620, 430);
153 core::rect<s32> rect(
154 screensize.X/2 - size.X/2,
155 screensize.Y/2 - size.Y/2,
156 screensize.X/2 + size.X/2,
157 screensize.Y/2 + size.Y/2
161 recalculateAbsolutePosition(false);
163 //v2s32 size = rect.getSize();
173 v2s32 topleft_client(40, 0);
174 v2s32 size_client = size - v2s32(40, 0);
180 core::rect<s32> rect(0, 0, 300, 30);
181 rect += topleft_client + v2s32(-36, 0);
182 Environment->addStaticText(narrow_to_wide(VERSION_STRING).c_str(),
183 rect, false, true, this, -1);
187 core::rect<s32> rect(0, 0, 20, 125);
188 rect += topleft_client + v2s32(-15, 80);
189 const wchar_t *text = L"C\nL\nI\nE\nN\nT";
190 //gui::IGUIStaticText *t =
191 Environment->addStaticText(text, rect, false, true, this, -1);
192 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
194 // Nickname + password
196 core::rect<s32> rect(0, 0, 110, 20);
197 rect += topleft_client + v2s32(35, 50+6);
198 Environment->addStaticText(wgettext("Name/Password"),
199 rect, false, true, this, -1);
203 core::rect<s32> rect(0, 0, 230, 30);
204 rect += topleft_client + v2s32(160, 50);
205 gui::IGUIElement *e =
206 Environment->addEditBox(text_name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
208 Environment->setFocus(e);
211 core::rect<s32> rect(0, 0, 120, 30);
212 rect += topleft_client + v2s32(size_client.X-60-100, 50);
213 gui::IGUIEditBox *e =
214 Environment->addEditBox(L"", rect, true, this, 264);
215 e->setPasswordBox(true);
216 if(text_name != L"" && text_address != L"")
217 Environment->setFocus(e);
223 core::rect<s32> rect(0, 0, 110, 20);
224 rect += topleft_client + v2s32(35, 100+6);
225 Environment->addStaticText(wgettext("Address/Port"),
226 rect, false, true, this, -1);
230 core::rect<s32> rect(0, 0, 230, 30);
231 rect += topleft_client + v2s32(160, 100);
232 gui::IGUIElement *e =
233 Environment->addEditBox(text_address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
234 if(text_name != L"" && text_address == L"")
235 Environment->setFocus(e);
238 core::rect<s32> rect(0, 0, 120, 30);
239 //rect += topleft_client + v2s32(160+250+20, 125);
240 rect += topleft_client + v2s32(size_client.X-60-100, 100);
241 Environment->addEditBox(text_port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
245 core::rect<s32> rect(0, 0, 400, 20);
246 rect += topleft_client + v2s32(160, 100+35);
247 Environment->addStaticText(wgettext("Leave address blank to start a local server."),
248 rect, false, true, this, -1);
251 core::rect<s32> rect(0, 0, 250, 30);
252 rect += topleft_client + v2s32(35, 150);
253 Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
254 wgettext("Fancy trees"));
257 core::rect<s32> rect(0, 0, 250, 30);
258 rect += topleft_client + v2s32(35, 150+20);
259 Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
260 wgettext("Smooth Lighting"));
263 core::rect<s32> rect(0, 0, 250, 30);
264 rect += topleft_client + v2s32(35, 150+40);
265 Environment->addCheckBox(clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
266 wgettext("3D Clouds"));
269 core::rect<s32> rect(0, 0, 250, 30);
270 rect += topleft_client + v2s32(35, 150+60);
271 Environment->addCheckBox(opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
272 wgettext("Opaque water"));
276 core::rect<s32> rect(0, 0, 180, 30);
277 //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
278 rect += topleft_client + v2s32(size_client.X-180-40, 150+25);
279 Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
280 wgettext("Start Game / Connect"));
285 core::rect<s32> rect(0, 0, 100, 30);
286 //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
287 rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25);
288 Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
289 wgettext("Change keys"));
295 v2s32 topleft_server(40, 290);
296 v2s32 size_server = size - v2s32(40, 0);
300 core::rect<s32> rect(0, 0, 20, 125);
301 rect += topleft_server + v2s32(-15, 15);
302 const wchar_t *text = L"S\nE\nR\nV\nE\nR";
303 //gui::IGUIStaticText *t =
304 Environment->addStaticText(text, rect, false, true, this, -1);
305 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
309 core::rect<s32> rect(0, 0, 250, 30);
310 rect += topleft_server + v2s32(20+250+20, 20);
311 Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB,
312 wgettext("Creative Mode"));
315 core::rect<s32> rect(0, 0, 250, 30);
316 rect += topleft_server + v2s32(20+250+20, 40);
317 Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB,
318 wgettext("Enable Damage"));
322 core::rect<s32> rect(0, 0, 130, 30);
323 rect += topleft_server + v2s32(20+250+20, 90);
324 Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON,
325 wgettext("Delete map"));
327 // World selection listbox
329 core::rect<s32> rect(0, 0, 250, 120);
330 rect += topleft_server + v2s32(20, 10);
331 gui::IGUIListBox *e = Environment->addListBox(rect, this,
332 GUI_ID_WORLD_LISTBOX);
333 e->setDrawBackground(true);
334 for(std::list<std::wstring>::const_iterator i = m_data->worlds.begin();
335 i != m_data->worlds.end(); i++){
336 e->addItem(i->c_str());
338 e->setSelected(selected_world);
343 void GUIMainMenu::drawMenu()
345 gui::IGUISkin* skin = Environment->getSkin();
348 video::IVideoDriver* driver = Environment->getVideoDriver();
350 /*video::SColor bgcolor(140,0,0,0);
351 driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);*/
353 video::SColor bgcolor(140,0,0,0);
356 core::rect<s32> rect(0, 0, 620, 270);
357 rect += AbsoluteRect.UpperLeftCorner;
358 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
362 core::rect<s32> rect(0, 290, 620, 430);
363 rect += AbsoluteRect.UpperLeftCorner;
364 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
367 gui::IGUIElement::draw();
370 void GUIMainMenu::acceptInput()
373 gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
375 m_data->name = e->getText();
378 gui::IGUIElement *e = getElementFromId(264);
380 m_data->password = e->getText();
383 gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
385 m_data->address = e->getText();
388 gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
390 m_data->port = e->getText();
393 gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
394 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
395 m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
398 gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
399 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
400 m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
403 gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
404 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
405 m_data->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
408 gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
409 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
410 m_data->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
413 gui::IGUIElement *e = getElementFromId(GUI_ID_3D_CLOUDS_CB);
414 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
415 m_data->clouds_3d = ((gui::IGUICheckBox*)e)->isChecked();
418 gui::IGUIElement *e = getElementFromId(GUI_ID_OPAQUE_WATER_CB);
419 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
420 m_data->opaque_water = ((gui::IGUICheckBox*)e)->isChecked();
424 gui::IGUIElement *e = getElementFromId(GUI_ID_WORLD_LISTBOX);
425 if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
426 m_data->selected_world = ((gui::IGUIListBox*)e)->getSelected();
432 bool GUIMainMenu::OnEvent(const SEvent& event)
434 if(event.EventType==EET_KEY_INPUT_EVENT)
436 if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
438 m_gamecallback->exitToOS();
442 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
449 if(event.EventType==EET_GUI_EVENT)
451 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
454 if(!canTakeFocus(event.GUIEvent.Element))
456 dstream<<"GUIMainMenu: Not allowing focus change."
458 // Returning true disables focus change
462 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
464 switch(event.GUIEvent.Caller->getID())
466 case GUI_ID_JOIN_GAME_BUTTON: // Start game
470 case GUI_ID_CHANGE_KEYS_BUTTON: {
471 GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr);
475 case GUI_ID_DELETE_MAP_BUTTON: // Delete map
477 m_data->delete_world = true;
482 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
484 switch(event.GUIEvent.Caller->getID())
486 case GUI_ID_ADDRESS_INPUT: case GUI_ID_PORT_INPUT: case GUI_ID_NAME_INPUT: case 264:
492 if(event.GUIEvent.EventType==gui::EGET_LISTBOX_SELECTED_AGAIN)
494 switch(event.GUIEvent.Caller->getID())
496 case GUI_ID_WORLD_LISTBOX:
498 m_data->address = L""; // Force local game
505 return Parent ? Parent->OnEvent(event) : false;