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[dragonfireclient.git] / src / guiKeyChangeMenu.cpp
1 /*
2  Minetest-c55
3  Copyright (C) 2010-11 celeron55, Perttu Ahola <celeron55@gmail.com>
4  Copyright (C) 2011 Ciaran Gultnieks <ciaran@ciarang.com>
5  Copyright (C) 2011 teddydestodes <derkomtur@schattengang.net>
6
7  This program is free software; you can redistribute it and/or modify
8  it under the terms of the GNU General Public License as published by
9  the Free Software Foundation; either version 2 of the License, or
10  (at your option) any later version.
11
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  GNU General Public License for more details.
16
17  You should have received a copy of the GNU General Public License along
18  with this program; if not, write to the Free Software Foundation, Inc.,
19  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20  */
21
22 #include "guiKeyChangeMenu.h"
23 #include "debug.h"
24 #include "serialization.h"
25 #include "main.h"
26 #include <string>
27 #include <IGUICheckBox.h>
28 #include <IGUIEditBox.h>
29 #include <IGUIButton.h>
30 #include <IGUIStaticText.h>
31 #include <IGUIFont.h>
32 #include "settings.h"
33
34 GUIKeyChangeMenu::GUIKeyChangeMenu(gui::IGUIEnvironment* env,
35                 gui::IGUIElement* parent, s32 id, IMenuManager *menumgr) :
36         GUIModalMenu(env, parent, id, menumgr)
37 {
38         activeKey = -1;
39         init_keys();
40 }
41
42 GUIKeyChangeMenu::~GUIKeyChangeMenu()
43 {
44         removeChildren();
45 }
46
47 void GUIKeyChangeMenu::removeChildren()
48 {
49         const core::list<gui::IGUIElement*> &children = getChildren();
50         core::list<gui::IGUIElement*> children_copy;
51         for (core::list<gui::IGUIElement*>::ConstIterator i = children.begin(); i
52                         != children.end(); i++)
53         {
54                 children_copy.push_back(*i);
55         }
56         for (core::list<gui::IGUIElement*>::Iterator i = children_copy.begin(); i
57                         != children_copy.end(); i++)
58         {
59                 (*i)->remove();
60         }
61 }
62
63 void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
64 {
65         /*
66          Remove stuff
67          */
68         removeChildren();
69
70         /*
71          Calculate new sizes and positions
72          */
73
74         v2s32 size(620, 430);
75
76         core::rect < s32 > rect(screensize.X / 2 - size.X / 2,
77                         screensize.Y / 2 - size.Y / 2, screensize.X / 2 + size.X / 2,
78                         screensize.Y / 2 + size.Y / 2);
79
80         DesiredRect = rect;
81         recalculateAbsolutePosition(false);
82
83         v2s32 topleft(0, 0);
84         changeCtype("");
85         {
86                 core::rect < s32 > rect(0, 0, 125, 20);
87                 rect += topleft + v2s32(25, 3);
88                 //gui::IGUIStaticText *t =
89                 Environment->addStaticText(wgettext("KEYBINDINGS"),
90                                 rect, false, true, this, -1);
91                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
92         }
93         v2s32 offset(25, 40);
94         // buttons
95
96         {
97                 core::rect < s32 > rect(0, 0, 100, 20);
98                 rect += topleft + v2s32(offset.X, offset.Y);
99                 Environment->addStaticText(wgettext("Forward"),
100                                 rect, false, true, this, -1);
101                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
102         }
103
104         {
105                 core::rect < s32 > rect(0, 0, 100, 30);
106                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
107                 this->forward = Environment->addButton(rect, this,
108                                 GUI_ID_KEY_FORWARD_BUTTON,
109                                 wgettext(key_forward.name()));
110         }
111
112         offset += v2s32(0, 25);
113         {
114                 core::rect < s32 > rect(0, 0, 100, 20);
115                 rect += topleft + v2s32(offset.X, offset.Y);
116                 Environment->addStaticText(wgettext("Backward"),
117                                 rect, false, true, this, -1);
118                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
119         }
120
121         {
122                 core::rect < s32 > rect(0, 0, 100, 30);
123                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
124                 this->backward = Environment->addButton(rect, this,
125                                 GUI_ID_KEY_BACKWARD_BUTTON,
126                                 wgettext(key_backward.name()));
127         }
128         offset += v2s32(0, 25);
129         {
130                 core::rect < s32 > rect(0, 0, 100, 20);
131                 rect += topleft + v2s32(offset.X, offset.Y);
132                 Environment->addStaticText(wgettext("Left"),
133                                 rect, false, true, this, -1);
134                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
135         }
136
137         {
138                 core::rect < s32 > rect(0, 0, 100, 30);
139                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
140                 this->left = Environment->addButton(rect, this, GUI_ID_KEY_LEFT_BUTTON,
141                                 wgettext(key_left.name()));
142         }
143         offset += v2s32(0, 25);
144         {
145                 core::rect < s32 > rect(0, 0, 100, 20);
146                 rect += topleft + v2s32(offset.X, offset.Y);
147                 Environment->addStaticText(wgettext("Right"),
148                                 rect, false, true, this, -1);
149                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
150         }
151
152         {
153                 core::rect < s32 > rect(0, 0, 100, 30);
154                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
155                 this->right = Environment->addButton(rect, this,
156                                 GUI_ID_KEY_RIGHT_BUTTON,
157                                 wgettext(key_right.name()));
158         }
159         offset += v2s32(0, 25);
160         {
161                 core::rect < s32 > rect(0, 0, 100, 20);
162                 rect += topleft + v2s32(offset.X, offset.Y);
163                 Environment->addStaticText(wgettext("Use"),
164                                 rect, false, true, this, -1);
165                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
166         }
167
168         {
169                 core::rect < s32 > rect(0, 0, 100, 30);
170                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
171                 this->use = Environment->addButton(rect, this, GUI_ID_KEY_USE_BUTTON,
172                                 wgettext(key_use.name()));
173         }
174         offset += v2s32(0, 25);
175         {
176                 core::rect < s32 > rect(0, 0, 100, 20);
177                 rect += topleft + v2s32(offset.X, offset.Y);
178                 Environment->addStaticText(wgettext("Sneak"),
179                                 rect, false, true, this, -1);
180                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
181         }
182
183         {
184                 core::rect < s32 > rect(0, 0, 100, 30);
185                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
186                 this->sneak = Environment->addButton(rect, this,
187                                 GUI_ID_KEY_SNEAK_BUTTON,
188                                 wgettext(key_sneak.name()));
189         }
190         offset += v2s32(0, 25);
191         {
192                 core::rect < s32 > rect(0, 0, 100, 20);
193                 rect += topleft + v2s32(offset.X, offset.Y);
194                 Environment->addStaticText(wgettext("Jump"), rect, false, true, this, -1);
195                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
196         }
197
198         {
199                 core::rect < s32 > rect(0, 0, 100, 30);
200                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
201                 this->jump = Environment->addButton(rect, this, GUI_ID_KEY_JUMP_BUTTON,
202                                 wgettext(key_jump.name()));
203         }
204
205         offset += v2s32(0, 25);
206         {
207                 core::rect < s32 > rect(0, 0, 100, 20);
208                 rect += topleft + v2s32(offset.X, offset.Y);
209                 Environment->addStaticText(wgettext("Drop"), rect, false, true, this, -1);
210                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
211         }
212
213         {
214                 core::rect < s32 > rect(0, 0, 100, 30);
215                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
216                 this->dropbtn = Environment->addButton(rect, this, GUI_ID_KEY_DROP_BUTTON,
217                                 wgettext(key_drop.name()));
218         }
219
220         offset += v2s32(0, 25);
221         {
222                 core::rect < s32 > rect(0, 0, 100, 20);
223                 rect += topleft + v2s32(offset.X, offset.Y);
224                 Environment->addStaticText(wgettext("Inventory"),
225                                 rect, false, true, this, -1);
226                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
227         }
228
229         {
230                 core::rect < s32 > rect(0, 0, 100, 30);
231                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
232                 this->inventory = Environment->addButton(rect, this,
233                                 GUI_ID_KEY_INVENTORY_BUTTON,
234                                 wgettext(key_inventory.name()));
235         }
236         offset += v2s32(0, 25);
237         {
238                 core::rect < s32 > rect(0, 0, 100, 20);
239                 rect += topleft + v2s32(offset.X, offset.Y);
240                 Environment->addStaticText(wgettext("Chat"), rect, false, true, this, -1);
241                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
242         }
243
244         {
245                 core::rect < s32 > rect(0, 0, 100, 30);
246                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
247                 this->chat = Environment->addButton(rect, this, GUI_ID_KEY_CHAT_BUTTON,
248                                 wgettext(key_chat.name()));
249         }
250         offset += v2s32(0, 25);
251         {
252                 core::rect < s32 > rect(0, 0, 100, 20);
253                 rect += topleft + v2s32(offset.X, offset.Y);
254                 Environment->addStaticText(wgettext("Command"), rect, false, true, this, -1);
255                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
256         }
257
258         {
259                 core::rect < s32 > rect(0, 0, 100, 30);
260                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
261                 this->cmd = Environment->addButton(rect, this, GUI_ID_KEY_CMD_BUTTON,
262                                 wgettext(key_cmd.name()));
263         }
264
265
266         //next col
267         offset = v2s32(250, 40);
268         {
269                 core::rect < s32 > rect(0, 0, 100, 20);
270                 rect += topleft + v2s32(offset.X, offset.Y);
271                 Environment->addStaticText(wgettext("Toggle fly"),
272                                 rect, false, true, this, -1);
273                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
274         }
275
276         {
277                 core::rect < s32 > rect(0, 0, 100, 30);
278                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
279                 this->fly = Environment->addButton(rect, this, GUI_ID_KEY_FLY_BUTTON,
280                                 wgettext(key_fly.name()));
281         }
282         offset += v2s32(0, 25);
283         {
284                 core::rect < s32 > rect(0, 0, 100, 20);
285                 rect += topleft + v2s32(offset.X, offset.Y);
286                 Environment->addStaticText(wgettext("Toggle fast"),
287                                 rect, false, true, this, -1);
288                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
289         }
290
291         {
292                 core::rect < s32 > rect(0, 0, 100, 30);
293                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
294                 this->fast = Environment->addButton(rect, this, GUI_ID_KEY_FAST_BUTTON,
295                                 wgettext(key_fast.name()));
296         }
297         offset += v2s32(0, 25);
298         {
299                 core::rect < s32 > rect(0, 0, 100, 20);
300                 rect += topleft + v2s32(offset.X, offset.Y);
301                 Environment->addStaticText(wgettext("Range select"),
302                                 rect, false, true, this, -1);
303                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
304         }
305
306         {
307                 core::rect < s32 > rect(0, 0, 100, 30);
308                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
309                 this->range = Environment->addButton(rect, this,
310                                 GUI_ID_KEY_RANGE_BUTTON,
311                                 wgettext(key_range.name()));
312         }
313
314         offset += v2s32(0, 25);
315         {
316                 core::rect < s32 > rect(0, 0, 100, 20);
317                 rect += topleft + v2s32(offset.X, offset.Y);
318                 Environment->addStaticText(wgettext("Print stacks"),
319                                 rect, false, true, this, -1);
320                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
321         }
322
323         {
324                 core::rect < s32 > rect(0, 0, 100, 30);
325                 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
326                 this->dump = Environment->addButton(rect, this, GUI_ID_KEY_DUMP_BUTTON,
327                                 wgettext(key_dump.name()));
328         }
329         {
330                 core::rect < s32 > rect(0, 0, 100, 30);
331                 rect += topleft + v2s32(size.X - 100 - 20, size.Y - 40);
332                 Environment->addButton(rect, this, GUI_ID_BACK_BUTTON,
333                 wgettext("Save"));
334         }
335         {
336                 core::rect < s32 > rect(0, 0, 100, 30);
337                 rect += topleft + v2s32(size.X - 100 - 20 - 100 - 20, size.Y - 40);
338                 Environment->addButton(rect, this, GUI_ID_ABORT_BUTTON,
339                 wgettext("Cancel"));
340         }
341         changeCtype("C");
342 }
343
344 void GUIKeyChangeMenu::drawMenu()
345 {
346         gui::IGUISkin* skin = Environment->getSkin();
347         if (!skin)
348                 return;
349         video::IVideoDriver* driver = Environment->getVideoDriver();
350
351         video::SColor bgcolor(140, 0, 0, 0);
352
353         {
354                 core::rect < s32 > rect(0, 0, 620, 620);
355                 rect += AbsoluteRect.UpperLeftCorner;
356                 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
357         }
358
359         gui::IGUIElement::draw();
360 }
361
362 bool GUIKeyChangeMenu::acceptInput()
363 {
364         g_settings->set("keymap_forward", key_forward.sym());
365         g_settings->set("keymap_backward", key_backward.sym());
366         g_settings->set("keymap_left", key_left.sym());
367         g_settings->set("keymap_right", key_right.sym());
368         g_settings->set("keymap_jump", key_jump.sym());
369         g_settings->set("keymap_sneak", key_sneak.sym());
370         g_settings->set("keymap_drop", key_drop.sym());
371         g_settings->set("keymap_inventory", key_inventory.sym());
372         g_settings->set("keymap_chat", key_chat.sym());
373         g_settings->set("keymap_cmd", key_cmd.sym());
374         g_settings->set("keymap_rangeselect", key_range.sym());
375         g_settings->set("keymap_freemove", key_fly.sym());
376         g_settings->set("keymap_fastmove", key_fast.sym());
377         g_settings->set("keymap_special1", key_use.sym());
378         g_settings->set("keymap_print_debug_stacks", key_dump.sym());
379         clearKeyCache();
380         return true;
381 }
382 void GUIKeyChangeMenu::init_keys()
383 {
384         key_forward = getKeySetting("keymap_forward");
385         key_backward = getKeySetting("keymap_backward");
386         key_left = getKeySetting("keymap_left");
387         key_right = getKeySetting("keymap_right");
388         key_jump = getKeySetting("keymap_jump");
389         key_sneak = getKeySetting("keymap_sneak");
390         key_drop = getKeySetting("keymap_drop");
391         key_inventory = getKeySetting("keymap_inventory");
392         key_chat = getKeySetting("keymap_chat");
393         key_cmd = getKeySetting("keymap_cmd");
394         key_range = getKeySetting("keymap_rangeselect");
395         key_fly = getKeySetting("keymap_freemove");
396         key_fast = getKeySetting("keymap_fastmove");
397         key_use = getKeySetting("keymap_special1");
398         key_dump = getKeySetting("keymap_print_debug_stacks");
399 }
400
401 bool GUIKeyChangeMenu::resetMenu()
402 {
403         if (activeKey >= 0)
404         {
405                 switch (activeKey)
406                 {
407                 case GUI_ID_KEY_FORWARD_BUTTON:
408                         this->forward->setText(
409                                         wgettext(key_forward.name()));
410                         break;
411                 case GUI_ID_KEY_BACKWARD_BUTTON:
412                         this->backward->setText(
413                                         wgettext(key_backward.name()));
414                         break;
415                 case GUI_ID_KEY_LEFT_BUTTON:
416                         this->left->setText(wgettext(key_left.name()));
417                         break;
418                 case GUI_ID_KEY_RIGHT_BUTTON:
419                         this->right->setText(wgettext(key_right.name()));
420                         break;
421                 case GUI_ID_KEY_JUMP_BUTTON:
422                         this->jump->setText(wgettext(key_jump.name()));
423                         break;
424                 case GUI_ID_KEY_SNEAK_BUTTON:
425                         this->sneak->setText(wgettext(key_sneak.name()));
426                         break;
427                 case GUI_ID_KEY_DROP_BUTTON:
428                         this->dropbtn->setText(wgettext(key_drop.name()));
429                         break;
430                 case GUI_ID_KEY_INVENTORY_BUTTON:
431                         this->inventory->setText(
432                                         wgettext(key_inventory.name()));
433                         break;
434                 case GUI_ID_KEY_CHAT_BUTTON:
435                         this->chat->setText(wgettext(key_chat.name()));
436                         break;
437                 case GUI_ID_KEY_CMD_BUTTON:
438                         this->cmd->setText(wgettext(key_cmd.name()));
439                         break;
440                 case GUI_ID_KEY_RANGE_BUTTON:
441                         this->range->setText(wgettext(key_range.name()));
442                         break;
443                 case GUI_ID_KEY_FLY_BUTTON:
444                         this->fly->setText(wgettext(key_fly.name()));
445                         break;
446                 case GUI_ID_KEY_FAST_BUTTON:
447                         this->fast->setText(wgettext(key_fast.name()));
448                         break;
449                 case GUI_ID_KEY_USE_BUTTON:
450                         this->use->setText(wgettext(key_use.name()));
451                         break;
452                 case GUI_ID_KEY_DUMP_BUTTON:
453                         this->dump->setText(wgettext(key_dump.name()));
454                         break;
455                 }
456                 activeKey = -1;
457                 return false;
458         }
459         return true;
460 }
461 bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
462 {
463         if (event.EventType == EET_KEY_INPUT_EVENT && activeKey >= 0
464                         && event.KeyInput.PressedDown)
465         {
466                 changeCtype("");
467                 KeyPress kp(event.KeyInput);
468
469                 if (activeKey == GUI_ID_KEY_FORWARD_BUTTON)
470                 {
471                         this->forward->setText(wgettext(kp.name()));
472                         this->key_forward = kp;
473                 }
474                 else if (activeKey == GUI_ID_KEY_BACKWARD_BUTTON)
475                 {
476                         this->backward->setText(wgettext(kp.name()));
477                         this->key_backward = kp;
478                 }
479                 else if (activeKey == GUI_ID_KEY_LEFT_BUTTON)
480                 {
481                         this->left->setText(wgettext(kp.name()));
482                         this->key_left = kp;
483                 }
484                 else if (activeKey == GUI_ID_KEY_RIGHT_BUTTON)
485                 {
486                         this->right->setText(wgettext(kp.name()));
487                         this->key_right = kp;
488                 }
489                 else if (activeKey == GUI_ID_KEY_JUMP_BUTTON)
490                 {
491                         this->jump->setText(wgettext(kp.name()));
492                         this->key_jump = kp;
493                 }
494                 else if (activeKey == GUI_ID_KEY_SNEAK_BUTTON)
495                 {
496                         this->sneak->setText(wgettext(kp.name()));
497                         this->key_sneak = kp;
498                 }
499                 else if (activeKey == GUI_ID_KEY_DROP_BUTTON)
500                 {
501                         this->dropbtn->setText(wgettext(kp.name()));
502                         this->key_drop = kp;
503                 }
504                 else if (activeKey == GUI_ID_KEY_INVENTORY_BUTTON)
505                 {
506                         this->inventory->setText(wgettext(kp.name()));
507                         this->key_inventory = kp;
508                 }
509                 else if (activeKey == GUI_ID_KEY_CHAT_BUTTON)
510                 {
511                         this->chat->setText(wgettext(kp.name()));
512                         this->key_chat = kp;
513                 }
514                 else if (activeKey == GUI_ID_KEY_CMD_BUTTON)
515                 {
516                         this->cmd->setText(wgettext(kp.name()));
517                         this->key_cmd = kp;
518                 }
519                 else if (activeKey == GUI_ID_KEY_RANGE_BUTTON)
520                 {
521                         this->range->setText(wgettext(kp.name()));
522                         this->key_range = kp;
523                 }
524                 else if (activeKey == GUI_ID_KEY_FLY_BUTTON)
525                 {
526                         this->fly->setText(wgettext(kp.name()));
527                         this->key_fly = kp;
528                 }
529                 else if (activeKey == GUI_ID_KEY_FAST_BUTTON)
530                 {
531                         this->fast->setText(wgettext(kp.name()));
532                         this->key_fast = kp;
533                 }
534                 else if (activeKey == GUI_ID_KEY_USE_BUTTON)
535                 {
536                         this->use->setText(wgettext(kp.name()));
537                         this->key_use = kp;
538                 }
539                 else if (activeKey == GUI_ID_KEY_DUMP_BUTTON)
540                 {
541                         this->dump->setText(wgettext(kp.name()));
542                         this->key_dump = kp;
543                 }
544                 changeCtype("C");
545                 activeKey = -1;
546                 return true;
547         }
548         if (event.EventType == EET_GUI_EVENT)
549         {
550                 if (event.GUIEvent.EventType == gui::EGET_ELEMENT_FOCUS_LOST
551                                 && isVisible())
552                 {
553                         if (!canTakeFocus(event.GUIEvent.Element))
554                         {
555                                 dstream << "GUIMainMenu: Not allowing focus change."
556                                                 << std::endl;
557                                 // Returning true disables focus change
558                                 return true;
559                         }
560                 }
561                 if (event.GUIEvent.EventType == gui::EGET_BUTTON_CLICKED)
562                 {
563                         if(event.GUIEvent.Caller->getID() != GUI_ID_BACK_BUTTON &&
564                                 event.GUIEvent.Caller->getID() != GUI_ID_ABORT_BUTTON)
565                         {
566                                 changeCtype("");
567                         }
568
569                         switch (event.GUIEvent.Caller->getID())
570                         {
571                         case GUI_ID_BACK_BUTTON: //back
572                                 acceptInput();
573                                 quitMenu();
574                                 return true;
575                         case GUI_ID_ABORT_BUTTON: //abort
576                                 quitMenu();
577                                 return true;
578                         case GUI_ID_KEY_FORWARD_BUTTON:
579                                 resetMenu();
580                                 activeKey = event.GUIEvent.Caller->getID();
581                                 this->forward->setText(wgettext("press Key"));
582                                 break;
583                         case GUI_ID_KEY_BACKWARD_BUTTON:
584                                 resetMenu();
585                                 activeKey = event.GUIEvent.Caller->getID();
586                                 this->backward->setText(wgettext("press Key"));
587                                 break;
588                         case GUI_ID_KEY_LEFT_BUTTON:
589                                 resetMenu();
590                                 activeKey = event.GUIEvent.Caller->getID();
591                                 this->left->setText(wgettext("press Key"));
592                                 break;
593                         case GUI_ID_KEY_RIGHT_BUTTON:
594                                 resetMenu();
595                                 activeKey = event.GUIEvent.Caller->getID();
596                                 this->right->setText(wgettext("press Key"));
597                                 break;
598                         case GUI_ID_KEY_USE_BUTTON:
599                                 resetMenu();
600                                 activeKey = event.GUIEvent.Caller->getID();
601                                 this->use->setText(wgettext("press Key"));
602                                 break;
603                         case GUI_ID_KEY_FLY_BUTTON:
604                                 resetMenu();
605                                 activeKey = event.GUIEvent.Caller->getID();
606                                 this->fly->setText(wgettext("press Key"));
607                                 break;
608                         case GUI_ID_KEY_FAST_BUTTON:
609                                 resetMenu();
610                                 activeKey = event.GUIEvent.Caller->getID();
611                                 this->fast->setText(wgettext("press Key"));
612                                 break;
613                         case GUI_ID_KEY_JUMP_BUTTON:
614                                 resetMenu();
615                                 activeKey = event.GUIEvent.Caller->getID();
616                                 this->jump->setText(wgettext("press Key"));
617                                 break;
618                         case GUI_ID_KEY_DROP_BUTTON:
619                                 resetMenu();
620                                 activeKey = event.GUIEvent.Caller->getID();
621                                 this->dropbtn->setText(wgettext("press Key"));
622                                 break;
623                         case GUI_ID_KEY_CHAT_BUTTON:
624                                 resetMenu();
625                                 activeKey = event.GUIEvent.Caller->getID();
626                                 this->chat->setText(wgettext("press Key"));
627                                 break;
628                         case GUI_ID_KEY_CMD_BUTTON:
629                                 resetMenu();
630                                 activeKey = event.GUIEvent.Caller->getID();
631                                 this->cmd->setText(wgettext("press Key"));
632                                 break;
633                         case GUI_ID_KEY_SNEAK_BUTTON:
634                                 resetMenu();
635                                 activeKey = event.GUIEvent.Caller->getID();
636                                 this->sneak->setText(wgettext("press Key"));
637                                 break;
638                         case GUI_ID_KEY_INVENTORY_BUTTON:
639                                 resetMenu();
640                                 activeKey = event.GUIEvent.Caller->getID();
641                                 this->inventory->setText(wgettext("press Key"));
642                                 break;
643                         case GUI_ID_KEY_DUMP_BUTTON:
644                                 resetMenu();
645                                 activeKey = event.GUIEvent.Caller->getID();
646                                 this->dump->setText(wgettext("press Key"));
647                                 break;
648                         case GUI_ID_KEY_RANGE_BUTTON:
649                                 resetMenu();
650                                 activeKey = event.GUIEvent.Caller->getID();
651                                 this->range->setText(wgettext("press Key"));
652                                 break;
653                         }
654                         //Buttons
655                         changeCtype("C");
656
657                 }
658         }
659         return Parent ? Parent->OnEvent(event) : false;
660 }
661