3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #include "guiFormSpecMenu.h"
22 #include "constants.h"
26 #include <IGUICheckBox.h>
27 #include <IGUIEditBox.h>
28 #include <IGUIButton.h>
29 #include <IGUIStaticText.h>
32 #include "tile.h" // ITextureSource
33 #include "util/string.h"
34 #include "util/numeric.h"
38 void drawItemStack(video::IVideoDriver *driver,
40 const ItemStack &item,
41 const core::rect<s32> &rect,
42 const core::rect<s32> *clip,
48 const ItemDefinition &def = item.getDefinition(gamedef->idef());
49 video::ITexture *texture = def.inventory_texture;
51 // Draw the inventory texture
54 const video::SColor color(255,255,255,255);
55 const video::SColor colors[] = {color,color,color,color};
56 driver->draw2DImage(texture, rect,
57 core::rect<s32>(core::position2d<s32>(0,0),
58 core::dimension2di(texture->getOriginalSize())),
62 if(def.type == ITEM_TOOL && item.wear != 0)
65 float barheight = rect.getHeight()/16;
66 float barpad_x = rect.getWidth()/16;
67 float barpad_y = rect.getHeight()/16;
68 core::rect<s32> progressrect(
69 rect.UpperLeftCorner.X + barpad_x,
70 rect.LowerRightCorner.Y - barpad_y - barheight,
71 rect.LowerRightCorner.X - barpad_x,
72 rect.LowerRightCorner.Y - barpad_y);
74 // Shrink progressrect by amount of tool damage
75 float wear = item.wear / 65535.0;
77 wear * progressrect.UpperLeftCorner.X +
78 (1-wear) * progressrect.LowerRightCorner.X;
80 // Compute progressbar color
84 video::SColor color(255,255,255,255);
85 int wear_i = MYMIN(floor(wear * 600), 511);
86 wear_i = MYMIN(wear_i + 10, 511);
88 color.set(255, wear_i, 255, 0);
90 color.set(255, 255, 511-wear_i, 0);
92 core::rect<s32> progressrect2 = progressrect;
93 progressrect2.LowerRightCorner.X = progressmid;
94 driver->draw2DRectangle(color, progressrect2, clip);
96 color = video::SColor(255,0,0,0);
97 progressrect2 = progressrect;
98 progressrect2.UpperLeftCorner.X = progressmid;
99 driver->draw2DRectangle(color, progressrect2, clip);
102 if(font != NULL && item.count >= 2)
104 // Get the item count as a string
105 std::string text = itos(item.count);
106 v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
107 v2s32 sdim(dim.X,dim.Y);
109 core::rect<s32> rect2(
110 /*rect.UpperLeftCorner,
111 core::dimension2d<u32>(rect.getWidth(), 15)*/
112 rect.LowerRightCorner - sdim,
116 video::SColor bgcolor(128,0,0,0);
117 driver->draw2DRectangle(bgcolor, rect2, clip);
119 video::SColor color(255,255,255,255);
120 font->draw(text.c_str(), rect2, color, false, false, clip);
128 GUIFormSpecMenu::GUIFormSpecMenu(gui::IGUIEnvironment* env,
129 gui::IGUIElement* parent, s32 id,
130 IMenuManager *menumgr,
131 InventoryManager *invmgr,
134 GUIModalMenu(env, parent, id, menumgr),
139 m_selected_item(NULL),
140 m_selected_amount(0),
141 m_selected_dragging(false),
142 m_tooltip_element(NULL)
146 GUIFormSpecMenu::~GUIFormSpecMenu()
150 delete m_selected_item;
155 void GUIFormSpecMenu::removeChildren()
157 const core::list<gui::IGUIElement*> &children = getChildren();
158 core::list<gui::IGUIElement*> children_copy;
159 for(core::list<gui::IGUIElement*>::ConstIterator
160 i = children.begin(); i != children.end(); i++)
162 children_copy.push_back(*i);
164 for(core::list<gui::IGUIElement*>::Iterator
165 i = children_copy.begin();
166 i != children_copy.end(); i++)
171 gui::IGUIElement *e = getElementFromId(256);
175 if(m_tooltip_element)
177 m_tooltip_element->remove();
178 m_tooltip_element = NULL;
182 void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
189 core::rect<s32> rect;
191 // Base position of contents of form
192 v2s32 basepos = getBasePos();
193 // State of basepos, 0 = not set, 1= set by formspec, 2 = set by size[] element
194 // Used to adjust form size automatically if needed
195 // A proceed button is added if there is no size[] element
198 /* Convert m_init_draw_spec to m_inventorylists */
200 m_inventorylists.clear();
204 Strfnd f(m_formspec_string);
205 while(f.atend() == false)
207 std::string type = trim(f.next("["));
208 if(type == "invsize" || type == "size")
211 invsize.X = stof(f.next(","));
214 invsize.Y = stof(f.next("]"));
217 invsize.Y = stof(f.next(";"));
218 errorstream<<"WARNING: invsize is deprecated, use size"<<std::endl;
221 infostream<<"size ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl;
223 padding = v2s32(screensize.Y/40, screensize.Y/40);
224 spacing = v2s32(screensize.Y/12, screensize.Y/13);
225 imgsize = v2s32(screensize.Y/15, screensize.Y/15);
227 padding.X*2+spacing.X*(invsize.X-1.0)+imgsize.X,
228 padding.Y*2+spacing.Y*(invsize.Y-1.0)+imgsize.Y + (helptext_h-5)
230 rect = core::rect<s32>(
231 screensize.X/2 - size.X/2,
232 screensize.Y/2 - size.Y/2,
233 screensize.X/2 + size.X/2,
234 screensize.Y/2 + size.Y/2
237 recalculateAbsolutePosition(false);
238 basepos = getBasePos();
241 else if(type == "list")
243 std::string name = f.next(";");
244 InventoryLocation loc;
245 if(name == "context" || name == "current_name")
246 loc = m_current_inventory_location;
248 loc.deSerialize(name);
249 std::string listname = f.next(";");
251 pos.X += stof(f.next(",")) * (float)spacing.X;
252 pos.Y += stof(f.next(";")) * (float)spacing.Y;
254 geom.X = stoi(f.next(","));
255 geom.Y = stoi(f.next(";"));
256 infostream<<"list inv="<<name<<", listname="<<listname
257 <<", pos=("<<pos.X<<","<<pos.Y<<")"
258 <<", geom=("<<geom.X<<","<<geom.Y<<")"
262 errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
263 m_inventorylists.push_back(ListDrawSpec(loc, listname, pos, geom));
265 else if(type == "image")
268 pos.X += stof(f.next(",")) * (float)spacing.X;
269 pos.Y += stof(f.next(";")) * (float)spacing.Y;
271 geom.X = stof(f.next(",")) * (float)imgsize.X;
272 geom.Y = stof(f.next(";")) * (float)imgsize.Y;
273 std::string name = f.next("]");
274 infostream<<"image name="<<name
275 <<", pos=("<<pos.X<<","<<pos.Y<<")"
276 <<", geom=("<<geom.X<<","<<geom.Y<<")"
279 errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
280 m_images.push_back(ImageDrawSpec(name, pos, geom));
282 else if(type == "field")
284 std::string fname = f.next(";");
285 std::string flabel = f.next(";");
287 if(fname.find(",") == std::string::npos && flabel.find(",") == std::string::npos)
291 rect = core::rect<s32>(
292 screensize.X/2 - 580/2,
293 screensize.Y/2 - 300/2,
294 screensize.X/2 + 580/2,
295 screensize.Y/2 + 300/2
298 recalculateAbsolutePosition(false);
299 basepos = getBasePos();
303 errorstream<<"WARNING: invalid use of unpositioned field in inventory"<<std::endl;
306 pos.Y = ((m_fields.size()+2)*60);
307 v2s32 size = DesiredRect.getSize();
308 rect = core::rect<s32>(size.X/2-150, pos.Y, (size.X/2-150)+300, pos.Y+30);
313 pos.X = stof(fname.substr(0,fname.find(","))) * (float)spacing.X;
314 pos.Y = stof(fname.substr(fname.find(",")+1)) * (float)spacing.Y;
316 geom.X = (stof(flabel.substr(0,flabel.find(","))) * (float)spacing.X)-(spacing.X-imgsize.X);
317 pos.Y += (stof(flabel.substr(flabel.find(",")+1)) * (float)imgsize.Y)/2;
319 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
322 flabel = f.next(";");
324 errorstream<<"WARNING: invalid use of positioned field without a size[] element"<<std::endl;
328 std::string odefault = f.next("]");
329 std::string fdefault;
331 // fdefault may contain a variable reference, which
332 // needs to be resolved from the node metadata
334 fdefault = m_form_src->resolveText(odefault);
338 FieldSpec spec = FieldSpec(
339 narrow_to_wide(fname.c_str()),
340 narrow_to_wide(flabel.c_str()),
341 narrow_to_wide(fdefault.c_str()),
345 // three cases: field and no label, label and no field, label and field
349 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
350 Environment->setFocus(e);
353 evt.EventType = EET_KEY_INPUT_EVENT;
354 evt.KeyInput.Key = KEY_END;
355 evt.KeyInput.PressedDown = true;
358 else if (fname == "")
360 // set spec field id to 0, this stops submit searching for a value that isn't there
361 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
366 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
367 Environment->setFocus(e);
368 rect.UpperLeftCorner.Y -= 15;
369 rect.LowerRightCorner.Y -= 15;
370 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);
373 evt.EventType = EET_KEY_INPUT_EVENT;
374 evt.KeyInput.Key = KEY_END;
375 evt.KeyInput.PressedDown = true;
379 m_fields.push_back(spec);
381 else if(type == "label")
384 pos.X = stof(f.next(",")) * (float)spacing.X;
385 pos.Y = stof(f.next(";")) * (float)spacing.Y;
387 rect = core::rect<s32>(pos.X, pos.Y+((imgsize.Y/2)-15), pos.X+300, pos.Y+((imgsize.Y/2)+15));
389 std::string flabel = f.next("]");
391 errorstream<<"WARNING: invalid use of label without a size[] element"<<std::endl;
393 FieldSpec spec = FieldSpec(
395 narrow_to_wide(flabel.c_str()),
399 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
400 m_fields.push_back(spec);
402 else if(type == "button" || type == "button_exit")
405 pos.X = stof(f.next(",")) * (float)spacing.X;
406 pos.Y = stof(f.next(";")) * (float)spacing.Y;
408 geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
409 pos.Y += (stof(f.next(";")) * (float)imgsize.Y)/2;
411 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
413 std::string fname = f.next(";");
414 std::string flabel = f.next("]");
416 errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
418 FieldSpec spec = FieldSpec(
419 narrow_to_wide(fname.c_str()),
420 narrow_to_wide(flabel.c_str()),
424 spec.is_button = true;
425 if(type == "button_exit")
427 Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
428 m_fields.push_back(spec);
430 else if(type == "image_button" || type == "image_button_exit")
433 pos.X = stof(f.next(",")) * (float)spacing.X;
434 pos.Y = stof(f.next(";")) * (float)spacing.Y;
436 geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
437 geom.Y = (stof(f.next(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
439 rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
441 std::string fimage = f.next(";");
442 std::string fname = f.next(";");
443 std::string flabel = f.next("]");
445 errorstream<<"WARNING: invalid use of image_button without a size[] element"<<std::endl;
447 FieldSpec spec = FieldSpec(
448 narrow_to_wide(fname.c_str()),
449 narrow_to_wide(flabel.c_str()),
450 narrow_to_wide(fimage.c_str()),
453 spec.is_button = true;
454 if(type == "image_button_exit")
457 video::ITexture *texture = m_gamedef->tsrc()->getTextureRaw(fimage);
458 gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
459 e->setImage(texture);
460 e->setPressedImage(texture);
461 e->setScaleImage(true);
463 m_fields.push_back(spec);
468 std::string ts = f.next("]");
469 infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\""
474 // If there's inventory, put the usage string at the bottom
475 if (m_inventorylists.size())
478 core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
479 rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
480 size.Y-rect.getHeight()-5);
481 const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
482 Environment->addStaticText(text, rect, false, true, this, 256);
485 // If there's fields, add a Proceed button
486 if (m_fields.size() && bp_set != 2)
488 // if the size wasn't set by an invsize[] or size[] adjust it now to fit all the fields
489 rect = core::rect<s32>(
490 screensize.X/2 - 580/2,
491 screensize.Y/2 - 300/2,
492 screensize.X/2 + 580/2,
493 screensize.Y/2 + 240/2+(m_fields.size()*60)
496 recalculateAbsolutePosition(false);
497 basepos = getBasePos();
502 pos.Y = ((m_fields.size()+2)*60);
504 v2s32 size = DesiredRect.getSize();
505 rect = core::rect<s32>(size.X/2-70, pos.Y, (size.X/2-70)+140, pos.Y+30);
506 Environment->addButton(rect, this, 257, wgettext("Proceed"));
512 // Note: parent != this so that the tooltip isn't clipped by the menu rectangle
513 m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18));
514 m_tooltip_element->enableOverrideColor(true);
515 m_tooltip_element->setBackgroundColor(video::SColor(255,110,130,60));
516 m_tooltip_element->setDrawBackground(true);
517 m_tooltip_element->setDrawBorder(true);
518 m_tooltip_element->setOverrideColor(video::SColor(255,255,255,255));
519 m_tooltip_element->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
520 m_tooltip_element->setWordWrap(false);
524 GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
526 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
528 for(u32 i=0; i<m_inventorylists.size(); i++)
530 const ListDrawSpec &s = m_inventorylists[i];
532 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
534 s32 x = (i%s.geom.X) * spacing.X;
535 s32 y = (i/s.geom.X) * spacing.Y;
537 core::rect<s32> rect = imgrect + s.pos + p0;
538 if(rect.isPointInside(p))
540 return ItemSpec(s.inventoryloc, s.listname, i);
545 return ItemSpec(InventoryLocation(), "", -1);
548 void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
550 video::IVideoDriver* driver = Environment->getVideoDriver();
553 gui::IGUIFont *font = NULL;
554 gui::IGUISkin* skin = Environment->getSkin();
556 font = skin->getFont();
558 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
560 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
561 <<"The inventory location "
562 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
566 InventoryList *ilist = inv->getList(s.listname);
568 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
569 <<"The inventory list \""<<s.listname<<"\" @ \""
570 <<s.inventoryloc.dump()<<"\" doesn't exist"
575 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
577 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
579 s32 x = (i%s.geom.X) * spacing.X;
580 s32 y = (i/s.geom.X) * spacing.Y;
582 core::rect<s32> rect = imgrect + s.pos + p;
585 item = ilist->getItem(i);
587 bool selected = m_selected_item
588 && m_invmgr->getInventory(m_selected_item->inventoryloc) == inv
589 && m_selected_item->listname == s.listname
590 && m_selected_item->i == i;
591 bool hovering = rect.isPointInside(m_pointer);
595 if(hovering && m_selected_item)
597 video::SColor bgcolor(255,192,192,192);
598 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
602 video::SColor bgcolor(255,128,128,128);
603 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
612 item.takeItem(m_selected_amount);
616 drawItemStack(driver, font, item,
617 rect, &AbsoluteClippingRect, m_gamedef);
621 std::string tooltip_text = "";
622 if(hovering && !m_selected_item)
623 tooltip_text = item.getDefinition(m_gamedef->idef()).description;
624 if(tooltip_text != "")
626 m_tooltip_element->setVisible(true);
627 this->bringToFront(m_tooltip_element);
628 m_tooltip_element->setText(narrow_to_wide(tooltip_text).c_str());
629 s32 tooltip_x = m_pointer.X + 15;
630 s32 tooltip_y = m_pointer.Y + 15;
631 s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
632 s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
633 m_tooltip_element->setRelativePosition(core::rect<s32>(
634 core::position2d<s32>(tooltip_x, tooltip_y),
635 core::dimension2d<s32>(tooltip_width, tooltip_height)));
641 void GUIFormSpecMenu::drawSelectedItem()
646 video::IVideoDriver* driver = Environment->getVideoDriver();
649 gui::IGUIFont *font = NULL;
650 gui::IGUISkin* skin = Environment->getSkin();
652 font = skin->getFont();
654 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
656 InventoryList *list = inv->getList(m_selected_item->listname);
658 ItemStack stack = list->getItem(m_selected_item->i);
659 stack.count = m_selected_amount;
661 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
662 core::rect<s32> rect = imgrect + (m_pointer - imgrect.getCenter());
663 drawItemStack(driver, font, stack, rect, NULL, m_gamedef);
666 void GUIFormSpecMenu::drawMenu()
669 std::string newform = m_form_src->getForm();
670 if(newform != m_formspec_string){
671 m_formspec_string = newform;
672 regenerateGui(m_screensize_old);
676 updateSelectedItem();
678 gui::IGUISkin* skin = Environment->getSkin();
681 video::IVideoDriver* driver = Environment->getVideoDriver();
683 video::SColor bgcolor(140,0,0,0);
684 driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
686 m_tooltip_element->setVisible(false);
690 Phase 0: Item slot rectangles
691 Phase 1: Item images; prepare tooltip
694 for(int phase=0; phase<=1; phase++)
695 for(u32 i=0; i<m_inventorylists.size(); i++)
697 drawList(m_inventorylists[i], phase);
700 for(u32 i=0; i<m_images.size(); i++)
702 const ImageDrawSpec &spec = m_images[i];
703 video::ITexture *texture =
704 m_gamedef->tsrc()->getTextureRaw(spec.name);
705 // Image size on screen
706 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
707 // Image rectangle on screen
708 core::rect<s32> rect = imgrect + spec.pos;
709 const video::SColor color(255,255,255,255);
710 const video::SColor colors[] = {color,color,color,color};
711 driver->draw2DImage(texture, rect,
712 core::rect<s32>(core::position2d<s32>(0,0),
713 core::dimension2di(texture->getOriginalSize())),
714 NULL/*&AbsoluteClippingRect*/, colors, true);
718 Draw dragged item stack
725 gui::IGUIElement::draw();
728 void GUIFormSpecMenu::updateSelectedItem()
730 // If the selected stack has become empty for some reason, deselect it.
731 // If the selected stack has become smaller, adjust m_selected_amount.
734 bool selection_valid = false;
735 if(m_selected_item->isValid())
737 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
740 InventoryList *list = inv->getList(m_selected_item->listname);
741 if(list && (u32) m_selected_item->i < list->getSize())
743 ItemStack stack = list->getItem(m_selected_item->i);
744 if(m_selected_amount > stack.count)
745 m_selected_amount = stack.count;
747 selection_valid = true;
753 delete m_selected_item;
754 m_selected_item = NULL;
755 m_selected_amount = 0;
756 m_selected_dragging = false;
760 // If craftresult is nonempty and nothing else is selected, select it now.
763 for(u32 i=0; i<m_inventorylists.size(); i++)
765 const ListDrawSpec &s = m_inventorylists[i];
766 if(s.listname == "craftpreview")
768 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
769 InventoryList *list = inv->getList("craftresult");
770 if(list && list->getSize() >= 1 && !list->getItem(0).empty())
772 m_selected_item = new ItemSpec;
773 m_selected_item->inventoryloc = s.inventoryloc;
774 m_selected_item->listname = "craftresult";
775 m_selected_item->i = 0;
776 m_selected_amount = 0;
777 m_selected_dragging = false;
784 // If craftresult is selected, keep the whole stack selected
785 if(m_selected_item && m_selected_item->listname == "craftresult")
787 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
789 InventoryList *list = inv->getList(m_selected_item->listname);
791 m_selected_amount = list->getItem(m_selected_item->i).count;
795 void GUIFormSpecMenu::acceptInput()
799 std::map<std::string, std::string> fields;
801 for(u32 i=0; i<m_fields.size(); i++)
803 const FieldSpec &s = m_fields[i];
808 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(s.flabel.c_str());
812 e = getElementFromId(s.fid);
815 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(e->getText());
820 m_text_dst->gotText(fields);
824 bool GUIFormSpecMenu::OnEvent(const SEvent& event)
826 if(event.EventType==EET_KEY_INPUT_EVENT)
828 KeyPress kp(event.KeyInput);
829 if (event.KeyInput.PressedDown && (kp == EscapeKey ||
830 kp == getKeySetting("keymap_inventory")))
835 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
842 if(event.EventType==EET_MOUSE_INPUT_EVENT
843 && event.MouseInput.Event == EMIE_MOUSE_MOVED)
846 m_pointer = v2s32(event.MouseInput.X, event.MouseInput.Y);
848 if(event.EventType==EET_MOUSE_INPUT_EVENT
849 && event.MouseInput.Event != EMIE_MOUSE_MOVED)
851 // Mouse event other than movement
853 v2s32 p(event.MouseInput.X, event.MouseInput.Y);
856 // Get selected item and hovered/clicked item (s)
858 updateSelectedItem();
859 ItemSpec s = getItemAtPos(p);
861 Inventory *inv_selected = NULL;
862 Inventory *inv_s = NULL;
866 inv_selected = m_invmgr->getInventory(m_selected_item->inventoryloc);
867 assert(inv_selected);
868 assert(inv_selected->getList(m_selected_item->listname) != NULL);
875 inv_s = m_invmgr->getInventory(s.inventoryloc);
878 errorstream<<"InventoryMenu: The selected inventory location "
879 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
881 s.i = -1; // make it invalid again
885 InventoryList *list = inv_s->getList(s.listname);
887 errorstream<<"InventoryMenu: The selected inventory list \""
888 <<s.listname<<"\" does not exist"<<std::endl;
889 s.i = -1; // make it invalid again
893 if((u32)s.i >= list->getSize()){
894 errorstream<<"InventoryMenu: The selected inventory list \""
895 <<s.listname<<"\" is too small (i="<<s.i<<", size="
896 <<list->getSize()<<")"<<std::endl;
897 s.i = -1; // make it invalid again
901 s_count = list->getItem(s.i).count;
904 bool identical = (m_selected_item != NULL) && s.isValid() &&
905 (inv_selected == inv_s) &&
906 (m_selected_item->listname == s.listname) &&
907 (m_selected_item->i == s.i);
909 // buttons: 0 = left, 1 = right, 2 = middle
910 // up/down: 0 = down (press), 1 = up (release), 2 = unknown event
913 if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
914 { button = 0; updown = 0; }
915 else if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
916 { button = 1; updown = 0; }
917 else if(event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
918 { button = 2; updown = 0; }
919 else if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
920 { button = 0; updown = 1; }
921 else if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
922 { button = 1; updown = 1; }
923 else if(event.MouseInput.Event == EMIE_MMOUSE_LEFT_UP)
924 { button = 2; updown = 1; }
926 // Set this number to a positive value to generate a move action
927 // from m_selected_item to s.
930 // Set this number to a positive value to generate a drop action
931 // from m_selected_item.
934 // Set this number to a positive value to generate a craft action at s.
935 u32 craft_amount = 0;
939 // Some mouse button has been pressed
941 //infostream<<"Mouse button "<<button<<" pressed at p=("
942 // <<p.X<<","<<p.Y<<")"<<std::endl;
944 m_selected_dragging = false;
946 if(s.isValid() && s.listname == "craftpreview")
948 // Craft preview has been clicked: craft
949 craft_amount = (button == 2 ? 10 : 1);
951 else if(m_selected_item == NULL)
955 // Non-empty stack has been clicked: select it
956 m_selected_item = new ItemSpec(s);
958 if(button == 1) // right
959 m_selected_amount = (s_count + 1) / 2;
960 else if(button == 2) // middle
961 m_selected_amount = MYMIN(s_count, 10);
963 m_selected_amount = s_count;
965 m_selected_dragging = true;
968 else // m_selected_item != NULL
970 assert(m_selected_amount >= 1);
974 // Clicked a slot: move
975 if(button == 1) // right
977 else if(button == 2) // middle
978 move_amount = MYMIN(m_selected_amount, 10);
980 move_amount = m_selected_amount;
984 if(move_amount >= m_selected_amount)
985 m_selected_amount = 0;
987 m_selected_amount -= move_amount;
991 else if(getAbsoluteClippingRect().isPointInside(m_pointer))
993 // Clicked somewhere else: deselect
994 m_selected_amount = 0;
998 // Clicked outside of the window: drop
999 if(button == 1) // right
1001 else if(button == 2) // middle
1002 drop_amount = MYMIN(m_selected_amount, 10);
1004 drop_amount = m_selected_amount;
1008 else if(updown == 1)
1010 // Some mouse button has been released
1012 //infostream<<"Mouse button "<<button<<" released at p=("
1013 // <<p.X<<","<<p.Y<<")"<<std::endl;
1015 if(m_selected_item != NULL && m_selected_dragging && s.isValid())
1019 // Dragged to different slot: move all selected
1020 move_amount = m_selected_amount;
1023 else if(m_selected_item != NULL && m_selected_dragging &&
1024 !(getAbsoluteClippingRect().isPointInside(m_pointer)))
1026 // Dragged outside of window: drop all selected
1027 drop_amount = m_selected_amount;
1030 m_selected_dragging = false;
1033 // Possibly send inventory action to server
1036 // Send IACTION_MOVE
1038 assert(m_selected_item && m_selected_item->isValid());
1039 assert(s.isValid());
1041 assert(inv_selected && inv_s);
1042 InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1043 InventoryList *list_to = inv_s->getList(s.listname);
1044 assert(list_from && list_to);
1045 ItemStack stack_from = list_from->getItem(m_selected_item->i);
1046 ItemStack stack_to = list_to->getItem(s.i);
1048 // Check how many items can be moved
1049 move_amount = stack_from.count = MYMIN(move_amount, stack_from.count);
1050 ItemStack leftover = stack_to.addItem(stack_from, m_gamedef->idef());
1051 if(leftover.count == stack_from.count)
1054 m_selected_amount -= stack_to.count;
1056 else if(leftover.empty())
1059 m_selected_amount -= move_amount;
1063 // Item only fits partially
1064 move_amount -= leftover.count;
1065 m_selected_amount -= move_amount;
1068 infostream<<"Handing IACTION_MOVE to manager"<<std::endl;
1069 IMoveAction *a = new IMoveAction();
1070 a->count = move_amount;
1071 a->from_inv = m_selected_item->inventoryloc;
1072 a->from_list = m_selected_item->listname;
1073 a->from_i = m_selected_item->i;
1074 a->to_inv = s.inventoryloc;
1075 a->to_list = s.listname;
1077 m_invmgr->inventoryAction(a);
1079 else if(drop_amount > 0)
1081 // Send IACTION_DROP
1083 assert(m_selected_item && m_selected_item->isValid());
1084 assert(inv_selected);
1085 InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1087 ItemStack stack_from = list_from->getItem(m_selected_item->i);
1089 // Check how many items can be dropped
1090 drop_amount = stack_from.count = MYMIN(drop_amount, stack_from.count);
1091 assert(drop_amount > 0 && drop_amount <= m_selected_amount);
1092 m_selected_amount -= drop_amount;
1094 infostream<<"Handing IACTION_DROP to manager"<<std::endl;
1095 IDropAction *a = new IDropAction();
1096 a->count = drop_amount;
1097 a->from_inv = m_selected_item->inventoryloc;
1098 a->from_list = m_selected_item->listname;
1099 a->from_i = m_selected_item->i;
1100 m_invmgr->inventoryAction(a);
1102 else if(craft_amount > 0)
1104 // Send IACTION_CRAFT
1106 assert(s.isValid());
1109 infostream<<"Handing IACTION_CRAFT to manager"<<std::endl;
1110 ICraftAction *a = new ICraftAction();
1111 a->count = craft_amount;
1112 a->craft_inv = s.inventoryloc;
1113 m_invmgr->inventoryAction(a);
1116 // If m_selected_amount has been decreased to zero, deselect
1117 if(m_selected_amount == 0)
1119 delete m_selected_item;
1120 m_selected_item = NULL;
1121 m_selected_amount = 0;
1122 m_selected_dragging = false;
1125 if(event.EventType==EET_GUI_EVENT)
1127 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
1130 if(!canTakeFocus(event.GUIEvent.Element))
1132 infostream<<"GUIFormSpecMenu: Not allowing focus change."
1134 // Returning true disables focus change
1138 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
1140 switch(event.GUIEvent.Caller->getID())
1145 // quitMenu deallocates menu
1148 // find the element that was clicked
1149 for(u32 i=0; i<m_fields.size(); i++)
1151 FieldSpec &s = m_fields[i];
1152 // if its a button, set the send field so
1153 // lua knows which button was pressed
1154 if (s.is_button && s.fid == event.GUIEvent.Caller->getID())
1168 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
1170 if(event.GUIEvent.Caller->getID() > 257)
1174 // quitMenu deallocates menu
1180 return Parent ? Parent->OnEvent(event) : false;