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1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20
21 #include "guiFormSpecMenu.h"
22 #include "constants.h"
23 #include "gamedef.h"
24 #include "keycode.h"
25 #include "strfnd.h"
26 #include <IGUICheckBox.h>
27 #include <IGUIEditBox.h>
28 #include <IGUIButton.h>
29 #include <IGUIStaticText.h>
30 #include <IGUIFont.h>
31 #include "log.h"
32 #include "tile.h" // ITextureSource
33 #include "util/string.h"
34 #include "util/numeric.h"
35
36 #include "gettext.h"
37
38 void drawItemStack(video::IVideoDriver *driver,
39                 gui::IGUIFont *font,
40                 const ItemStack &item,
41                 const core::rect<s32> &rect,
42                 const core::rect<s32> *clip,
43                 IGameDef *gamedef)
44 {
45         if(item.empty())
46                 return;
47         
48         const ItemDefinition &def = item.getDefinition(gamedef->idef());
49         video::ITexture *texture = def.inventory_texture;
50
51         // Draw the inventory texture
52         if(texture != NULL)
53         {
54                 const video::SColor color(255,255,255,255);
55                 const video::SColor colors[] = {color,color,color,color};
56                 driver->draw2DImage(texture, rect,
57                         core::rect<s32>(core::position2d<s32>(0,0),
58                         core::dimension2di(texture->getOriginalSize())),
59                         clip, colors, true);
60         }
61
62         if(def.type == ITEM_TOOL && item.wear != 0)
63         {
64                 // Draw a progressbar
65                 float barheight = rect.getHeight()/16;
66                 float barpad_x = rect.getWidth()/16;
67                 float barpad_y = rect.getHeight()/16;
68                 core::rect<s32> progressrect(
69                         rect.UpperLeftCorner.X + barpad_x,
70                         rect.LowerRightCorner.Y - barpad_y - barheight,
71                         rect.LowerRightCorner.X - barpad_x,
72                         rect.LowerRightCorner.Y - barpad_y);
73
74                 // Shrink progressrect by amount of tool damage
75                 float wear = item.wear / 65535.0;
76                 int progressmid =
77                         wear * progressrect.UpperLeftCorner.X +
78                         (1-wear) * progressrect.LowerRightCorner.X;
79
80                 // Compute progressbar color
81                 //   wear = 0.0: green
82                 //   wear = 0.5: yellow
83                 //   wear = 1.0: red
84                 video::SColor color(255,255,255,255);
85                 int wear_i = MYMIN(floor(wear * 600), 511);
86                 wear_i = MYMIN(wear_i + 10, 511);
87                 if(wear_i <= 255)
88                         color.set(255, wear_i, 255, 0);
89                 else
90                         color.set(255, 255, 511-wear_i, 0);
91
92                 core::rect<s32> progressrect2 = progressrect;
93                 progressrect2.LowerRightCorner.X = progressmid;
94                 driver->draw2DRectangle(color, progressrect2, clip);
95
96                 color = video::SColor(255,0,0,0);
97                 progressrect2 = progressrect;
98                 progressrect2.UpperLeftCorner.X = progressmid;
99                 driver->draw2DRectangle(color, progressrect2, clip);
100         }
101
102         if(font != NULL && item.count >= 2)
103         {
104                 // Get the item count as a string
105                 std::string text = itos(item.count);
106                 v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
107                 v2s32 sdim(dim.X,dim.Y);
108
109                 core::rect<s32> rect2(
110                         /*rect.UpperLeftCorner,
111                         core::dimension2d<u32>(rect.getWidth(), 15)*/
112                         rect.LowerRightCorner - sdim,
113                         sdim
114                 );
115
116                 video::SColor bgcolor(128,0,0,0);
117                 driver->draw2DRectangle(bgcolor, rect2, clip);
118
119                 video::SColor color(255,255,255,255);
120                 font->draw(text.c_str(), rect2, color, false, false, clip);
121         }
122 }
123
124 /*
125         GUIFormSpecMenu
126 */
127
128 GUIFormSpecMenu::GUIFormSpecMenu(irr::IrrlichtDevice* dev,
129                 gui::IGUIElement* parent, s32 id,
130                 IMenuManager *menumgr,
131                 InventoryManager *invmgr,
132                 IGameDef *gamedef
133 ):
134         GUIModalMenu(dev->getGUIEnvironment(), parent, id, menumgr),
135         m_device(dev),
136         m_invmgr(invmgr),
137         m_gamedef(gamedef),
138         m_form_src(NULL),
139         m_text_dst(NULL),
140         m_selected_item(NULL),
141         m_selected_amount(0),
142         m_selected_dragging(false),
143         m_tooltip_element(NULL)
144 {
145 }
146
147 GUIFormSpecMenu::~GUIFormSpecMenu()
148 {
149         removeChildren();
150
151         delete m_selected_item;
152         delete m_form_src;
153         delete m_text_dst;
154 }
155
156 void GUIFormSpecMenu::removeChildren()
157 {
158         const core::list<gui::IGUIElement*> &children = getChildren();
159         core::list<gui::IGUIElement*> children_copy;
160         for(core::list<gui::IGUIElement*>::ConstIterator
161                         i = children.begin(); i != children.end(); i++)
162         {
163                 children_copy.push_back(*i);
164         }
165         for(core::list<gui::IGUIElement*>::Iterator
166                         i = children_copy.begin();
167                         i != children_copy.end(); i++)
168         {
169                 (*i)->remove();
170         }
171         /*{
172                 gui::IGUIElement *e = getElementFromId(256);
173                 if(e != NULL)
174                         e->remove();
175         }*/
176         if(m_tooltip_element)
177         {
178                 m_tooltip_element->remove();
179                 m_tooltip_element = NULL;
180         }
181 }
182
183 void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
184 {
185         // Remove children
186         removeChildren();
187         
188         v2s32 size(100,100);
189         s32 helptext_h = 15;
190         core::rect<s32> rect;
191
192         // Base position of contents of form
193         v2s32 basepos = getBasePos();
194         // State of basepos, 0 = not set, 1= set by formspec, 2 = set by size[] element
195         // Used to adjust form size automatically if needed
196         // A proceed button is added if there is no size[] element
197         int bp_set = 0;
198         
199         /* Convert m_init_draw_spec to m_inventorylists */
200         
201         m_inventorylists.clear();
202         m_images.clear();
203         m_backgrounds.clear();
204         m_fields.clear();
205
206         Strfnd f(m_formspec_string);
207         while(f.atend() == false)
208         {
209                 std::string type = trim(f.next("["));
210                 if(type == "invsize" || type == "size")
211                 {
212                         v2f invsize;
213                         invsize.X = stof(f.next(","));
214                         if(type == "size")
215                         {
216                                 invsize.Y = stof(f.next("]"));
217                         }
218                         else{
219                                 invsize.Y = stof(f.next(";"));
220                                 f.next("]");
221                         }
222                         infostream<<"Form size ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl;
223
224                         padding = v2s32(screensize.Y/40, screensize.Y/40);
225                         spacing = v2s32(screensize.Y/12, screensize.Y/13);
226                         imgsize = v2s32(screensize.Y/15, screensize.Y/15);
227                         size = v2s32(
228                                 padding.X*2+spacing.X*(invsize.X-1.0)+imgsize.X,
229                                 padding.Y*2+spacing.Y*(invsize.Y-1.0)+imgsize.Y + (helptext_h-5)
230                         );
231                         rect = core::rect<s32>(
232                                         screensize.X/2 - size.X/2,
233                                         screensize.Y/2 - size.Y/2,
234                                         screensize.X/2 + size.X/2,
235                                         screensize.Y/2 + size.Y/2
236                         );
237                         DesiredRect = rect;
238                         recalculateAbsolutePosition(false);
239                         basepos = getBasePos();
240                         bp_set = 2;
241                 }
242                 else if(type == "list")
243                 {
244                         std::string name = f.next(";");
245                         InventoryLocation loc;
246                         if(name == "context" || name == "current_name")
247                                 loc = m_current_inventory_location;
248                         else
249                                 loc.deSerialize(name);
250                         std::string listname = f.next(";");
251                         v2s32 pos = basepos;
252                         pos.X += stof(f.next(",")) * (float)spacing.X;
253                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
254                         v2s32 geom;
255                         geom.X = stoi(f.next(","));
256                         geom.Y = stoi(f.next(";"));
257                         infostream<<"list inv="<<name<<", listname="<<listname
258                                         <<", pos=("<<pos.X<<","<<pos.Y<<")"
259                                         <<", geom=("<<geom.X<<","<<geom.Y<<")"
260                                         <<std::endl;
261                         std::string start_i_s = f.next("]");
262                         s32 start_i = 0;
263                         if(start_i_s != "")
264                                 start_i = stoi(start_i_s);
265                         if(bp_set != 2)
266                                 errorstream<<"WARNING: invalid use of list without a size[] element"<<std::endl;
267                         m_inventorylists.push_back(ListDrawSpec(loc, listname, pos, geom, start_i));
268                 }
269                 else if(type == "image")
270                 {
271                         v2s32 pos = basepos;
272                         pos.X += stof(f.next(",")) * (float)spacing.X;
273                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
274                         v2s32 geom;
275                         geom.X = stof(f.next(",")) * (float)imgsize.X;
276                         geom.Y = stof(f.next(";")) * (float)imgsize.Y;
277                         std::string name = f.next("]");
278                         infostream<<"image name="<<name
279                                         <<", pos=("<<pos.X<<","<<pos.Y<<")"
280                                         <<", geom=("<<geom.X<<","<<geom.Y<<")"
281                                         <<std::endl;
282                         if(bp_set != 2)
283                                 errorstream<<"WARNING: invalid use of image without a size[] element"<<std::endl;
284                         m_images.push_back(ImageDrawSpec(name, pos, geom));
285                 }
286                 else if(type == "background")
287                 {
288                         v2s32 pos = basepos;
289                         pos.X += stof(f.next(",")) * (float)spacing.X - ((float)spacing.X-(float)imgsize.X)/2;
290                         pos.Y += stof(f.next(";")) * (float)spacing.Y - ((float)spacing.Y-(float)imgsize.Y)/2;
291                         v2s32 geom;
292                         geom.X = stof(f.next(",")) * (float)spacing.X;
293                         geom.Y = stof(f.next(";")) * (float)spacing.Y;
294                         std::string name = f.next("]");
295                         infostream<<"image name="<<name
296                                         <<", pos=("<<pos.X<<","<<pos.Y<<")"
297                                         <<", geom=("<<geom.X<<","<<geom.Y<<")"
298                                         <<std::endl;
299                         if(bp_set != 2)
300                                 errorstream<<"WARNING: invalid use of background without a size[] element"<<std::endl;
301                         m_backgrounds.push_back(ImageDrawSpec(name, pos, geom));
302                 }
303                 else if(type == "field")
304                 {
305                         std::string fname = f.next(";");
306                         std::string flabel = f.next(";");
307                         
308                         if(fname.find(",") == std::string::npos && flabel.find(",") == std::string::npos)
309                         {
310                                 if(!bp_set)
311                                 {
312                                         rect = core::rect<s32>(
313                                                 screensize.X/2 - 580/2,
314                                                 screensize.Y/2 - 300/2,
315                                                 screensize.X/2 + 580/2,
316                                                 screensize.Y/2 + 300/2
317                                         );
318                                         DesiredRect = rect;
319                                         recalculateAbsolutePosition(false);
320                                         basepos = getBasePos();
321                                         bp_set = 1;
322                                 }
323                                 else if(bp_set == 2)
324                                         errorstream<<"WARNING: invalid use of unpositioned field in inventory"<<std::endl;
325
326                                 v2s32 pos = basepos;
327                                 pos.Y = ((m_fields.size()+2)*60);
328                                 v2s32 size = DesiredRect.getSize();
329                                 rect = core::rect<s32>(size.X/2-150, pos.Y, (size.X/2-150)+300, pos.Y+30);
330                         }
331                         else
332                         {
333                                 v2s32 pos;
334                                 pos.X = stof(fname.substr(0,fname.find(","))) * (float)spacing.X;
335                                 pos.Y = stof(fname.substr(fname.find(",")+1)) * (float)spacing.Y;
336                                 v2s32 geom;
337                                 geom.X = (stof(flabel.substr(0,flabel.find(","))) * (float)spacing.X)-(spacing.X-imgsize.X);
338                                 pos.Y += (stof(flabel.substr(flabel.find(",")+1)) * (float)imgsize.Y)/2;
339
340                                 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
341                                 
342                                 fname = f.next(";");
343                                 flabel = f.next(";");
344                                 if(bp_set != 2)
345                                         errorstream<<"WARNING: invalid use of positioned field without a size[] element"<<std::endl;
346                                 
347                         }
348
349                         std::string odefault = f.next("]");
350                         std::string fdefault;
351                         
352                         // fdefault may contain a variable reference, which
353                         // needs to be resolved from the node metadata
354                         if(m_form_src)
355                                 fdefault = m_form_src->resolveText(odefault);
356                         else
357                                 fdefault = odefault;
358
359                         FieldSpec spec = FieldSpec(
360                                 narrow_to_wide(fname.c_str()),
361                                 narrow_to_wide(flabel.c_str()),
362                                 narrow_to_wide(fdefault.c_str()),
363                                 258+m_fields.size()
364                         );
365                         
366                         // three cases: field and no label, label and no field, label and field
367                         if (flabel == "") 
368                         {
369                                 spec.send = true;
370                                 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
371                                 Environment->setFocus(e);
372
373                                 irr::SEvent evt;
374                                 evt.EventType = EET_KEY_INPUT_EVENT;
375                                 evt.KeyInput.Key = KEY_END;
376                                 evt.KeyInput.PressedDown = true;
377                                 e->OnEvent(evt);
378                         }
379                         else if (fname == "")
380                         {
381                                 // set spec field id to 0, this stops submit searching for a value that isn't there
382                                 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
383                         }
384                         else
385                         {
386                                 spec.send = true;
387                                 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
388                                 Environment->setFocus(e);
389                                 rect.UpperLeftCorner.Y -= 15;
390                                 rect.LowerRightCorner.Y -= 15;
391                                 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);
392
393                                 irr::SEvent evt;
394                                 evt.EventType = EET_KEY_INPUT_EVENT;
395                                 evt.KeyInput.Key = KEY_END;
396                                 evt.KeyInput.PressedDown = true;
397                                 e->OnEvent(evt);
398                         }
399                         
400                         m_fields.push_back(spec);
401                 }
402                 else if(type == "label")
403                 {
404                         v2s32 pos = padding;
405                         pos.X += stof(f.next(",")) * (float)spacing.X;
406                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
407
408                         rect = core::rect<s32>(pos.X, pos.Y+((imgsize.Y/2)-15), pos.X+300, pos.Y+((imgsize.Y/2)+15));
409                         
410                         std::string flabel = f.next("]");
411                         if(bp_set != 2)
412                                 errorstream<<"WARNING: invalid use of label without a size[] element"<<std::endl;
413
414                         FieldSpec spec = FieldSpec(
415                                 narrow_to_wide(""),
416                                 narrow_to_wide(flabel.c_str()),
417                                 narrow_to_wide(""),
418                                 258+m_fields.size()
419                         );
420                         Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
421                         m_fields.push_back(spec);
422                 }
423                 else if(type == "button" || type == "button_exit")
424                 {
425                         v2s32 pos = padding;
426                         pos.X += stof(f.next(",")) * (float)spacing.X;
427                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
428                         v2s32 geom;
429                         geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
430                         pos.Y += (stof(f.next(";")) * (float)imgsize.Y)/2;
431
432                         rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
433                         
434                         std::string fname = f.next(";");
435                         std::string flabel = f.next("]");
436                         if(bp_set != 2)
437                                 errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
438
439                         FieldSpec spec = FieldSpec(
440                                 narrow_to_wide(fname.c_str()),
441                                 narrow_to_wide(flabel.c_str()),
442                                 narrow_to_wide(""),
443                                 258+m_fields.size()
444                         );
445                         spec.is_button = true;
446                         if(type == "button_exit")
447                                 spec.is_exit = true;
448                         Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
449                         m_fields.push_back(spec);
450                 }
451                 else if(type == "image_button" || type == "image_button_exit")
452                 {
453                         v2s32 pos = padding;
454                         pos.X += stof(f.next(",")) * (float)spacing.X;
455                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
456                         v2s32 geom;
457                         geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
458                         geom.Y = (stof(f.next(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
459
460                         rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
461                         
462                         std::string fimage = f.next(";");
463                         std::string fname = f.next(";");
464                         std::string flabel = f.next("]");
465                         if(bp_set != 2)
466                                 errorstream<<"WARNING: invalid use of image_button without a size[] element"<<std::endl;
467
468                         FieldSpec spec = FieldSpec(
469                                 narrow_to_wide(fname.c_str()),
470                                 narrow_to_wide(flabel.c_str()),
471                                 narrow_to_wide(fimage.c_str()),
472                                 258+m_fields.size()
473                         );
474                         spec.is_button = true;
475                         if(type == "image_button_exit")
476                                 spec.is_exit = true;
477                         
478                         video::ITexture *texture = m_gamedef->tsrc()->getTextureRaw(fimage);
479                         gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
480                         e->setUseAlphaChannel(true);
481                         e->setImage(texture);
482                         e->setPressedImage(texture);
483                         e->setScaleImage(true);
484                         
485                         m_fields.push_back(spec);
486                 }
487                 else
488                 {
489                         // Ignore others
490                         std::string ts = f.next("]");
491                         infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\""
492                                         <<std::endl;
493                 }
494         }
495
496         // If there's inventory, put the usage string at the bottom
497         if (m_inventorylists.size())
498         {
499                 changeCtype("");
500                 core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
501                 rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
502                                 size.Y-rect.getHeight()-5);
503                 const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
504                 Environment->addStaticText(text, rect, false, true, this, 256);
505                 changeCtype("C");
506         }
507         // If there's fields, add a Proceed button
508         if (m_fields.size() && bp_set != 2) 
509         {
510                 // if the size wasn't set by an invsize[] or size[] adjust it now to fit all the fields
511                 rect = core::rect<s32>(
512                         screensize.X/2 - 580/2,
513                         screensize.Y/2 - 300/2,
514                         screensize.X/2 + 580/2,
515                         screensize.Y/2 + 240/2+(m_fields.size()*60)
516                 );
517                 DesiredRect = rect;
518                 recalculateAbsolutePosition(false);
519                 basepos = getBasePos();
520
521                 changeCtype("");
522                 {
523                         v2s32 pos = basepos;
524                         pos.Y = ((m_fields.size()+2)*60);
525
526                         v2s32 size = DesiredRect.getSize();
527                         rect = core::rect<s32>(size.X/2-70, pos.Y, (size.X/2-70)+140, pos.Y+30);
528                         Environment->addButton(rect, this, 257, wgettext("Proceed"));
529                 }
530                 changeCtype("C");
531         }
532         // Add tooltip
533         {
534                 // Note: parent != this so that the tooltip isn't clipped by the menu rectangle
535                 m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18));
536                 m_tooltip_element->enableOverrideColor(true);
537                 m_tooltip_element->setBackgroundColor(video::SColor(255,110,130,60));
538                 m_tooltip_element->setDrawBackground(true);
539                 m_tooltip_element->setDrawBorder(true);
540                 m_tooltip_element->setOverrideColor(video::SColor(255,255,255,255));
541                 m_tooltip_element->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
542                 m_tooltip_element->setWordWrap(false);
543         }
544 }
545
546 GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
547 {
548         core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
549         
550         for(u32 i=0; i<m_inventorylists.size(); i++)
551         {
552                 const ListDrawSpec &s = m_inventorylists[i];
553
554                 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
555                 {
556                         s32 item_i = i + s.start_item_i;
557                         s32 x = (i%s.geom.X) * spacing.X;
558                         s32 y = (i/s.geom.X) * spacing.Y;
559                         v2s32 p0(x,y);
560                         core::rect<s32> rect = imgrect + s.pos + p0;
561                         if(rect.isPointInside(p))
562                         {
563                                 return ItemSpec(s.inventoryloc, s.listname, item_i);
564                         }
565                 }
566         }
567
568         return ItemSpec(InventoryLocation(), "", -1);
569 }
570
571 void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
572 {
573         video::IVideoDriver* driver = Environment->getVideoDriver();
574
575         // Get font
576         gui::IGUIFont *font = NULL;
577         gui::IGUISkin* skin = Environment->getSkin();
578         if (skin)
579                 font = skin->getFont();
580         
581         Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
582         if(!inv){
583                 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
584                                 <<"The inventory location "
585                                 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
586                                 <<std::endl;
587                 return;
588         }
589         InventoryList *ilist = inv->getList(s.listname);
590         if(!ilist){
591                 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
592                                 <<"The inventory list \""<<s.listname<<"\" @ \""
593                                 <<s.inventoryloc.dump()<<"\" doesn't exist"
594                                 <<std::endl;
595                 return;
596         }
597         
598         core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
599         
600         for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
601         {
602                 u32 item_i = i + s.start_item_i;
603                 if(item_i >= ilist->getSize())
604                         break;
605                 s32 x = (i%s.geom.X) * spacing.X;
606                 s32 y = (i/s.geom.X) * spacing.Y;
607                 v2s32 p(x,y);
608                 core::rect<s32> rect = imgrect + s.pos + p;
609                 ItemStack item;
610                 if(ilist)
611                         item = ilist->getItem(item_i);
612
613                 bool selected = m_selected_item
614                         && m_invmgr->getInventory(m_selected_item->inventoryloc) == inv
615                         && m_selected_item->listname == s.listname
616                         && m_selected_item->i == i;
617                 bool hovering = rect.isPointInside(m_pointer);
618
619                 if(phase == 0)
620                 {
621                         if(hovering && m_selected_item)
622                         {
623                                 video::SColor bgcolor(255,192,192,192);
624                                 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
625                         }
626                         else
627                         {
628                                 video::SColor bgcolor(255,128,128,128);
629                                 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
630                         }
631                 }
632
633                 if(phase == 1)
634                 {
635                         // Draw item stack
636                         if(selected)
637                         {
638                                 item.takeItem(m_selected_amount);
639                         }
640                         if(!item.empty())
641                         {
642                                 drawItemStack(driver, font, item,
643                                                 rect, &AbsoluteClippingRect, m_gamedef);
644                         }
645
646                         // Draw tooltip
647                         std::string tooltip_text = "";
648                         if(hovering && !m_selected_item)
649                                 tooltip_text = item.getDefinition(m_gamedef->idef()).description;
650                         if(tooltip_text != "")
651                         {
652                                 m_tooltip_element->setVisible(true);
653                                 this->bringToFront(m_tooltip_element);
654                                 m_tooltip_element->setText(narrow_to_wide(tooltip_text).c_str());
655                                 s32 tooltip_x = m_pointer.X + 15;
656                                 s32 tooltip_y = m_pointer.Y + 15;
657                                 s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
658                                 s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
659                                 m_tooltip_element->setRelativePosition(core::rect<s32>(
660                                                 core::position2d<s32>(tooltip_x, tooltip_y),
661                                                 core::dimension2d<s32>(tooltip_width, tooltip_height)));
662                         }
663                 }
664         }
665 }
666
667 void GUIFormSpecMenu::drawSelectedItem()
668 {
669         if(!m_selected_item)
670                 return;
671
672         video::IVideoDriver* driver = Environment->getVideoDriver();
673
674         // Get font
675         gui::IGUIFont *font = NULL;
676         gui::IGUISkin* skin = Environment->getSkin();
677         if (skin)
678                 font = skin->getFont();
679         
680         Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
681         assert(inv);
682         InventoryList *list = inv->getList(m_selected_item->listname);
683         assert(list);
684         ItemStack stack = list->getItem(m_selected_item->i);
685         stack.count = m_selected_amount;
686
687         core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
688         core::rect<s32> rect = imgrect + (m_pointer - imgrect.getCenter());
689         drawItemStack(driver, font, stack, rect, NULL, m_gamedef);
690 }
691
692 void GUIFormSpecMenu::drawMenu()
693 {
694         if(m_form_src){
695                 std::string newform = m_form_src->getForm();
696                 if(newform != m_formspec_string){
697                         m_formspec_string = newform;
698                         regenerateGui(m_screensize_old);
699                 }
700         }
701
702         m_pointer = m_device->getCursorControl()->getPosition();
703
704         updateSelectedItem();
705
706         gui::IGUISkin* skin = Environment->getSkin();
707         if (!skin)
708                 return;
709         video::IVideoDriver* driver = Environment->getVideoDriver();
710         
711         video::SColor bgcolor(140,0,0,0);
712         driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
713
714         m_tooltip_element->setVisible(false);
715
716         /*
717                 Draw backgrounds
718         */
719         for(u32 i=0; i<m_backgrounds.size(); i++)
720         {
721                 const ImageDrawSpec &spec = m_backgrounds[i];
722                 video::ITexture *texture =
723                                 m_gamedef->tsrc()->getTextureRaw(spec.name);
724                 // Image size on screen
725                 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
726                 // Image rectangle on screen
727                 core::rect<s32> rect = imgrect + spec.pos;
728                 const video::SColor color(255,255,255,255);
729                 const video::SColor colors[] = {color,color,color,color};
730                 driver->draw2DImage(texture, rect,
731                         core::rect<s32>(core::position2d<s32>(0,0),
732                                         core::dimension2di(texture->getOriginalSize())),
733                         NULL/*&AbsoluteClippingRect*/, colors, true);
734         }
735         
736         /*
737                 Draw images
738         */
739         for(u32 i=0; i<m_images.size(); i++)
740         {
741                 const ImageDrawSpec &spec = m_images[i];
742                 video::ITexture *texture =
743                                 m_gamedef->tsrc()->getTextureRaw(spec.name);
744                 // Image size on screen
745                 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
746                 // Image rectangle on screen
747                 core::rect<s32> rect = imgrect + spec.pos;
748                 const video::SColor color(255,255,255,255);
749                 const video::SColor colors[] = {color,color,color,color};
750                 driver->draw2DImage(texture, rect,
751                         core::rect<s32>(core::position2d<s32>(0,0),
752                                         core::dimension2di(texture->getOriginalSize())),
753                         NULL/*&AbsoluteClippingRect*/, colors, true);
754         }
755
756         /*
757                 Draw items
758                 Phase 0: Item slot rectangles
759                 Phase 1: Item images; prepare tooltip
760                 If backgrounds used, do not draw Item slot rectangles
761         */
762         int start_phase=0;
763         if (m_backgrounds.size() > 0) start_phase=1;
764         for(int phase=start_phase; phase<=1; phase++)
765         for(u32 i=0; i<m_inventorylists.size(); i++)
766         {
767                 drawList(m_inventorylists[i], phase);
768         }
769
770         /*
771                 Draw dragged item stack
772         */
773         drawSelectedItem();
774
775         /*
776                 Call base class
777         */
778         gui::IGUIElement::draw();
779 }
780
781 void GUIFormSpecMenu::updateSelectedItem()
782 {
783         // WARNING: BLACK MAGIC
784         // See if there is a stack suited for our current guess.
785         // If such stack does not exist, clear the guess.
786         if(m_selected_content_guess.name != "")
787         {
788                 bool found = false;
789                 for(u32 i=0; i<m_inventorylists.size() && !found; i++){
790                         const ListDrawSpec &s = m_inventorylists[i];
791                         Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
792                         if(!inv)
793                                 continue;
794                         InventoryList *list = inv->getList(s.listname);
795                         if(!list)
796                                 continue;
797                         for(s32 i=0; i<s.geom.X*s.geom.Y && !found; i++){
798                                 u32 item_i = i + s.start_item_i;
799                                 if(item_i >= list->getSize())
800                                         continue;
801                                 ItemStack stack = list->getItem(item_i);
802                                 if(stack.name == m_selected_content_guess.name &&
803                                                 stack.count == m_selected_content_guess.count){
804                                         found = true;
805                                         if(m_selected_item){
806                                                 // If guessed stack is already selected, all is fine
807                                                 if(m_selected_item->inventoryloc == s.inventoryloc &&
808                                                                 m_selected_item->listname == s.listname &&
809                                                                 m_selected_item->i == (s32)item_i &&
810                                                                 m_selected_amount == stack.count){
811                                                         break;
812                                                 }
813                                                 delete m_selected_item;
814                                                 m_selected_item = NULL;
815                                         }
816                                         infostream<<"Client: Changing selected content guess to "
817                                                         <<s.inventoryloc.dump()<<" "<<s.listname
818                                                         <<" "<<item_i<<std::endl;
819                                         m_selected_item = new ItemSpec(s.inventoryloc, s.listname, item_i);
820                                         m_selected_amount = stack.count;
821                                         break;
822                                 }
823                         }
824                 }
825                 if(!found){
826                         infostream<<"Client: Discarding selected content guess: "
827                                         <<m_selected_content_guess.getItemString()<<std::endl;
828                         m_selected_content_guess.name = "";
829                 }
830         }
831         // If the selected stack has become empty for some reason, deselect it.
832         // If the selected stack has become smaller, adjust m_selected_amount.
833         if(m_selected_item)
834         {
835                 bool selection_valid = false;
836                 if(m_selected_item->isValid())
837                 {
838                         Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
839                         if(inv)
840                         {
841                                 InventoryList *list = inv->getList(m_selected_item->listname);
842                                 if(list && (u32) m_selected_item->i < list->getSize())
843                                 {
844                                         ItemStack stack = list->getItem(m_selected_item->i);
845                                         if(m_selected_amount > stack.count)
846                                                 m_selected_amount = stack.count;
847                                         if(!stack.empty())
848                                                 selection_valid = true;
849                                 }
850                         }
851                 }
852                 if(!selection_valid)
853                 {
854                         delete m_selected_item;
855                         m_selected_item = NULL;
856                         m_selected_amount = 0;
857                         m_selected_dragging = false;
858                 }
859         }
860
861         // If craftresult is nonempty and nothing else is selected, select it now.
862         if(!m_selected_item)
863         {
864                 for(u32 i=0; i<m_inventorylists.size(); i++)
865                 {
866                         const ListDrawSpec &s = m_inventorylists[i];
867                         if(s.listname == "craftpreview")
868                         {
869                                 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
870                                 InventoryList *list = inv->getList("craftresult");
871                                 if(list && list->getSize() >= 1 && !list->getItem(0).empty())
872                                 {
873                                         m_selected_item = new ItemSpec;
874                                         m_selected_item->inventoryloc = s.inventoryloc;
875                                         m_selected_item->listname = "craftresult";
876                                         m_selected_item->i = 0;
877                                         m_selected_amount = 0;
878                                         m_selected_dragging = false;
879                                         break;
880                                 }
881                         }
882                 }
883         }
884
885         // If craftresult is selected, keep the whole stack selected
886         if(m_selected_item && m_selected_item->listname == "craftresult")
887         {
888                 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
889                 assert(inv);
890                 InventoryList *list = inv->getList(m_selected_item->listname);
891                 assert(list);
892                 m_selected_amount = list->getItem(m_selected_item->i).count;
893         }
894 }
895
896 void GUIFormSpecMenu::acceptInput()
897 {
898         if(m_text_dst)
899         {
900                 std::map<std::string, std::string> fields;
901                 gui::IGUIElement *e;
902                 for(u32 i=0; i<m_fields.size(); i++)
903                 {
904                         const FieldSpec &s = m_fields[i];
905                         if(s.send) 
906                         {
907                                 if(s.is_button)
908                                 {
909                                         fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(s.flabel.c_str());
910                                 }
911                                 else
912                                 {
913                                         e = getElementFromId(s.fid);
914                                         if(e != NULL)
915                                         {
916                                                 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(e->getText());
917                                         }
918                                 }
919                         }
920                 }
921                 m_text_dst->gotText(fields);
922         }
923 }
924
925 bool GUIFormSpecMenu::OnEvent(const SEvent& event)
926 {
927         if(event.EventType==EET_KEY_INPUT_EVENT)
928         {
929                 KeyPress kp(event.KeyInput);
930                 if (event.KeyInput.PressedDown && (kp == EscapeKey ||
931                         kp == getKeySetting("keymap_inventory")))
932                 {
933                         quitMenu();
934                         return true;
935                 }
936                 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
937                 {
938                         acceptInput();
939                         quitMenu();
940                         return true;
941                 }
942         }
943         if(event.EventType==EET_MOUSE_INPUT_EVENT
944                         && event.MouseInput.Event != EMIE_MOUSE_MOVED)
945         {
946                 // Mouse event other than movement
947
948                 // Get selected item and hovered/clicked item (s)
949
950                 updateSelectedItem();
951                 ItemSpec s = getItemAtPos(m_pointer);
952
953                 Inventory *inv_selected = NULL;
954                 Inventory *inv_s = NULL;
955
956                 if(m_selected_item)
957                 {
958                         inv_selected = m_invmgr->getInventory(m_selected_item->inventoryloc);
959                         assert(inv_selected);
960                         assert(inv_selected->getList(m_selected_item->listname) != NULL);
961                 }
962
963                 u32 s_count = 0;
964
965                 if(s.isValid())
966                 do{ // breakable
967                         inv_s = m_invmgr->getInventory(s.inventoryloc);
968
969                         if(!inv_s){
970                                 errorstream<<"InventoryMenu: The selected inventory location "
971                                                 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
972                                                 <<std::endl;
973                                 s.i = -1;  // make it invalid again
974                                 break;
975                         }
976
977                         InventoryList *list = inv_s->getList(s.listname);
978                         if(list == NULL){
979                                 verbosestream<<"InventoryMenu: The selected inventory list \""
980                                                 <<s.listname<<"\" does not exist"<<std::endl;
981                                 s.i = -1;  // make it invalid again
982                                 break;
983                         }
984
985                         if((u32)s.i >= list->getSize()){
986                                 infostream<<"InventoryMenu: The selected inventory list \""
987                                                 <<s.listname<<"\" is too small (i="<<s.i<<", size="
988                                                 <<list->getSize()<<")"<<std::endl;
989                                 s.i = -1;  // make it invalid again
990                                 break;
991                         }
992
993                         s_count = list->getItem(s.i).count;
994                 }while(0);
995
996                 bool identical = (m_selected_item != NULL) && s.isValid() &&
997                         (inv_selected == inv_s) &&
998                         (m_selected_item->listname == s.listname) &&
999                         (m_selected_item->i == s.i);
1000
1001                 // buttons: 0 = left, 1 = right, 2 = middle
1002                 // up/down: 0 = down (press), 1 = up (release), 2 = unknown event
1003                 int button = 0;
1004                 int updown = 2;
1005                 if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
1006                         { button = 0; updown = 0; }
1007                 else if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
1008                         { button = 1; updown = 0; }
1009                 else if(event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
1010                         { button = 2; updown = 0; }
1011                 else if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
1012                         { button = 0; updown = 1; }
1013                 else if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
1014                         { button = 1; updown = 1; }
1015                 else if(event.MouseInput.Event == EMIE_MMOUSE_LEFT_UP)
1016                         { button = 2; updown = 1; }
1017
1018                 // Set this number to a positive value to generate a move action
1019                 // from m_selected_item to s.
1020                 u32 move_amount = 0;
1021
1022                 // Set this number to a positive value to generate a drop action
1023                 // from m_selected_item.
1024                 u32 drop_amount = 0;
1025
1026                 // Set this number to a positive value to generate a craft action at s.
1027                 u32 craft_amount = 0;
1028
1029                 if(updown == 0)
1030                 {
1031                         // Some mouse button has been pressed
1032
1033                         //infostream<<"Mouse button "<<button<<" pressed at p=("
1034                         //      <<p.X<<","<<p.Y<<")"<<std::endl;
1035
1036                         m_selected_dragging = false;
1037
1038                         if(s.isValid() && s.listname == "craftpreview")
1039                         {
1040                                 // Craft preview has been clicked: craft
1041                                 craft_amount = (button == 2 ? 10 : 1);
1042                         }
1043                         else if(m_selected_item == NULL)
1044                         {
1045                                 if(s_count != 0)
1046                                 {
1047                                         // Non-empty stack has been clicked: select it
1048                                         m_selected_item = new ItemSpec(s);
1049
1050                                         if(button == 1)  // right
1051                                                 m_selected_amount = (s_count + 1) / 2;
1052                                         else if(button == 2)  // middle
1053                                                 m_selected_amount = MYMIN(s_count, 10);
1054                                         else  // left
1055                                                 m_selected_amount = s_count;
1056
1057                                         m_selected_dragging = true;
1058                                 }
1059                         }
1060                         else  // m_selected_item != NULL
1061                         {
1062                                 assert(m_selected_amount >= 1);
1063
1064                                 if(s.isValid())
1065                                 {
1066                                         // Clicked a slot: move
1067                                         if(button == 1)  // right
1068                                                 move_amount = 1;
1069                                         else if(button == 2)  // middle
1070                                                 move_amount = MYMIN(m_selected_amount, 10);
1071                                         else  // left
1072                                                 move_amount = m_selected_amount;
1073
1074                                         if(identical)
1075                                         {
1076                                                 if(move_amount >= m_selected_amount)
1077                                                         m_selected_amount = 0;
1078                                                 else
1079                                                         m_selected_amount -= move_amount;
1080                                                 move_amount = 0;
1081                                         }
1082                                 }
1083                                 else if(getAbsoluteClippingRect().isPointInside(m_pointer))
1084                                 {
1085                                         // Clicked somewhere else: deselect
1086                                         m_selected_amount = 0;
1087                                 }
1088                                 else
1089                                 {
1090                                         // Clicked outside of the window: drop
1091                                         if(button == 1)  // right
1092                                                 drop_amount = 1;
1093                                         else if(button == 2)  // middle
1094                                                 drop_amount = MYMIN(m_selected_amount, 10);
1095                                         else  // left
1096                                                 drop_amount = m_selected_amount;
1097                                 }
1098                         }
1099                 }
1100                 else if(updown == 1)
1101                 {
1102                         // Some mouse button has been released
1103
1104                         //infostream<<"Mouse button "<<button<<" released at p=("
1105                         //      <<p.X<<","<<p.Y<<")"<<std::endl;
1106
1107                         if(m_selected_item != NULL && m_selected_dragging && s.isValid())
1108                         {
1109                                 if(!identical)
1110                                 {
1111                                         // Dragged to different slot: move all selected
1112                                         move_amount = m_selected_amount;
1113                                 }
1114                         }
1115                         else if(m_selected_item != NULL && m_selected_dragging &&
1116                                 !(getAbsoluteClippingRect().isPointInside(m_pointer)))
1117                         {
1118                                 // Dragged outside of window: drop all selected
1119                                 drop_amount = m_selected_amount;
1120                         }
1121
1122                         m_selected_dragging = false;
1123                 }
1124
1125                 // Possibly send inventory action to server
1126                 if(move_amount > 0)
1127                 {
1128                         // Send IACTION_MOVE
1129
1130                         assert(m_selected_item && m_selected_item->isValid());
1131                         assert(s.isValid());
1132
1133                         assert(inv_selected && inv_s);
1134                         InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1135                         InventoryList *list_to = inv_s->getList(s.listname);
1136                         assert(list_from && list_to);
1137                         ItemStack stack_from = list_from->getItem(m_selected_item->i);
1138                         ItemStack stack_to = list_to->getItem(s.i);
1139
1140                         // Check how many items can be moved
1141                         move_amount = stack_from.count = MYMIN(move_amount, stack_from.count);
1142                         ItemStack leftover = stack_to.addItem(stack_from, m_gamedef->idef());
1143                         // If source stack cannot be added to destination stack at all,
1144                         // they are swapped
1145                         if(leftover.count == stack_from.count && leftover.name == stack_from.name)
1146                         {
1147                                 m_selected_amount = stack_to.count;
1148                                 // In case the server doesn't directly swap them but instead
1149                                 // moves stack_to somewhere else, set this
1150                                 m_selected_content_guess = stack_to;
1151                                 m_selected_content_guess_inventory = s.inventoryloc;
1152                         }
1153                         // Source stack goes fully into destination stack
1154                         else if(leftover.empty())
1155                         {
1156                                 m_selected_amount -= move_amount;
1157                                 m_selected_content_guess = ItemStack(); // Clear
1158                         }
1159                         // Source stack goes partly into destination stack
1160                         else
1161                         {
1162                                 move_amount -= leftover.count;
1163                                 m_selected_amount -= move_amount;
1164                                 m_selected_content_guess = ItemStack(); // Clear
1165                         }
1166
1167                         infostream<<"Handing IACTION_MOVE to manager"<<std::endl;
1168                         IMoveAction *a = new IMoveAction();
1169                         a->count = move_amount;
1170                         a->from_inv = m_selected_item->inventoryloc;
1171                         a->from_list = m_selected_item->listname;
1172                         a->from_i = m_selected_item->i;
1173                         a->to_inv = s.inventoryloc;
1174                         a->to_list = s.listname;
1175                         a->to_i = s.i;
1176                         m_invmgr->inventoryAction(a);
1177                 }
1178                 else if(drop_amount > 0)
1179                 {
1180                         m_selected_content_guess = ItemStack(); // Clear
1181
1182                         // Send IACTION_DROP
1183
1184                         assert(m_selected_item && m_selected_item->isValid());
1185                         assert(inv_selected);
1186                         InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1187                         assert(list_from);
1188                         ItemStack stack_from = list_from->getItem(m_selected_item->i);
1189
1190                         // Check how many items can be dropped
1191                         drop_amount = stack_from.count = MYMIN(drop_amount, stack_from.count);
1192                         assert(drop_amount > 0 && drop_amount <= m_selected_amount);
1193                         m_selected_amount -= drop_amount;
1194
1195                         infostream<<"Handing IACTION_DROP to manager"<<std::endl;
1196                         IDropAction *a = new IDropAction();
1197                         a->count = drop_amount;
1198                         a->from_inv = m_selected_item->inventoryloc;
1199                         a->from_list = m_selected_item->listname;
1200                         a->from_i = m_selected_item->i;
1201                         m_invmgr->inventoryAction(a);
1202                 }
1203                 else if(craft_amount > 0)
1204                 {
1205                         m_selected_content_guess = ItemStack(); // Clear
1206
1207                         // Send IACTION_CRAFT
1208
1209                         assert(s.isValid());
1210                         assert(inv_s);
1211
1212                         infostream<<"Handing IACTION_CRAFT to manager"<<std::endl;
1213                         ICraftAction *a = new ICraftAction();
1214                         a->count = craft_amount;
1215                         a->craft_inv = s.inventoryloc;
1216                         m_invmgr->inventoryAction(a);
1217                 }
1218
1219                 // If m_selected_amount has been decreased to zero, deselect
1220                 if(m_selected_amount == 0)
1221                 {
1222                         delete m_selected_item;
1223                         m_selected_item = NULL;
1224                         m_selected_amount = 0;
1225                         m_selected_dragging = false;
1226                         m_selected_content_guess = ItemStack();
1227                 }
1228         }
1229         if(event.EventType==EET_GUI_EVENT)
1230         {
1231                 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
1232                                 && isVisible())
1233                 {
1234                         if(!canTakeFocus(event.GUIEvent.Element))
1235                         {
1236                                 infostream<<"GUIFormSpecMenu: Not allowing focus change."
1237                                                 <<std::endl;
1238                                 // Returning true disables focus change
1239                                 return true;
1240                         }
1241                 }
1242                 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
1243                 {
1244                         switch(event.GUIEvent.Caller->getID())
1245                         {
1246                         case 257:
1247                                 acceptInput();
1248                                 quitMenu();
1249                                 // quitMenu deallocates menu
1250                                 return true;
1251                         }
1252                         // find the element that was clicked
1253                         for(u32 i=0; i<m_fields.size(); i++)
1254                         {
1255                                 FieldSpec &s = m_fields[i];
1256                                 // if its a button, set the send field so 
1257                                 // lua knows which button was pressed
1258                                 if (s.is_button && s.fid == event.GUIEvent.Caller->getID())
1259                                 {
1260                                         s.send = true;
1261                                         acceptInput();
1262                                         if(s.is_exit){
1263                                                 quitMenu();
1264                                                 return true;
1265                                         }else{
1266                                                 s.send = false;
1267                                                 // Restore focus to the full form
1268                                                 Environment->setFocus(this);
1269                                                 return true;
1270                                         }
1271                                 }
1272                         }
1273                 }
1274                 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
1275                 {
1276                         if(event.GUIEvent.Caller->getID() > 257)
1277                         {
1278                                 acceptInput();
1279                                 quitMenu();
1280                                 // quitMenu deallocates menu
1281                                 return true;
1282                         }
1283                 }
1284         }
1285
1286         return Parent ? Parent->OnEvent(event) : false;
1287 }
1288