3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #include "guiFormSpecMenu.h"
22 #include "constants.h"
26 #include <IGUICheckBox.h>
27 #include <IGUIEditBox.h>
28 #include <IGUIButton.h>
29 #include <IGUIStaticText.h>
32 #include "tile.h" // ITextureSource
33 #include "util/string.h"
34 #include "util/numeric.h"
38 void drawItemStack(video::IVideoDriver *driver,
40 const ItemStack &item,
41 const core::rect<s32> &rect,
42 const core::rect<s32> *clip,
48 const ItemDefinition &def = item.getDefinition(gamedef->idef());
49 video::ITexture *texture = def.inventory_texture;
51 // Draw the inventory texture
54 const video::SColor color(255,255,255,255);
55 const video::SColor colors[] = {color,color,color,color};
56 driver->draw2DImage(texture, rect,
57 core::rect<s32>(core::position2d<s32>(0,0),
58 core::dimension2di(texture->getOriginalSize())),
62 if(def.type == ITEM_TOOL && item.wear != 0)
65 float barheight = rect.getHeight()/16;
66 float barpad_x = rect.getWidth()/16;
67 float barpad_y = rect.getHeight()/16;
68 core::rect<s32> progressrect(
69 rect.UpperLeftCorner.X + barpad_x,
70 rect.LowerRightCorner.Y - barpad_y - barheight,
71 rect.LowerRightCorner.X - barpad_x,
72 rect.LowerRightCorner.Y - barpad_y);
74 // Shrink progressrect by amount of tool damage
75 float wear = item.wear / 65535.0;
77 wear * progressrect.UpperLeftCorner.X +
78 (1-wear) * progressrect.LowerRightCorner.X;
80 // Compute progressbar color
84 video::SColor color(255,255,255,255);
85 int wear_i = MYMIN(floor(wear * 600), 511);
86 wear_i = MYMIN(wear_i + 10, 511);
88 color.set(255, wear_i, 255, 0);
90 color.set(255, 255, 511-wear_i, 0);
92 core::rect<s32> progressrect2 = progressrect;
93 progressrect2.LowerRightCorner.X = progressmid;
94 driver->draw2DRectangle(color, progressrect2, clip);
96 color = video::SColor(255,0,0,0);
97 progressrect2 = progressrect;
98 progressrect2.UpperLeftCorner.X = progressmid;
99 driver->draw2DRectangle(color, progressrect2, clip);
102 if(font != NULL && item.count >= 2)
104 // Get the item count as a string
105 std::string text = itos(item.count);
106 v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
107 v2s32 sdim(dim.X,dim.Y);
109 core::rect<s32> rect2(
110 /*rect.UpperLeftCorner,
111 core::dimension2d<u32>(rect.getWidth(), 15)*/
112 rect.LowerRightCorner - sdim,
116 video::SColor bgcolor(128,0,0,0);
117 driver->draw2DRectangle(bgcolor, rect2, clip);
119 video::SColor color(255,255,255,255);
120 font->draw(text.c_str(), rect2, color, false, false, clip);
128 GUIFormSpecMenu::GUIFormSpecMenu(irr::IrrlichtDevice* dev,
129 gui::IGUIElement* parent, s32 id,
130 IMenuManager *menumgr,
131 InventoryManager *invmgr,
134 GUIModalMenu(dev->getGUIEnvironment(), parent, id, menumgr),
140 m_selected_item(NULL),
141 m_selected_amount(0),
142 m_selected_dragging(false),
143 m_tooltip_element(NULL)
147 GUIFormSpecMenu::~GUIFormSpecMenu()
151 delete m_selected_item;
156 void GUIFormSpecMenu::removeChildren()
158 const core::list<gui::IGUIElement*> &children = getChildren();
159 core::list<gui::IGUIElement*> children_copy;
160 for(core::list<gui::IGUIElement*>::ConstIterator
161 i = children.begin(); i != children.end(); i++)
163 children_copy.push_back(*i);
165 for(core::list<gui::IGUIElement*>::Iterator
166 i = children_copy.begin();
167 i != children_copy.end(); i++)
172 gui::IGUIElement *e = getElementFromId(256);
176 if(m_tooltip_element)
178 m_tooltip_element->remove();
179 m_tooltip_element = NULL;
183 void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
190 core::rect<s32> rect;
192 // Base position of contents of form
193 v2s32 basepos = getBasePos();
194 // State of basepos, 0 = not set, 1= set by formspec, 2 = set by size[] element
195 // Used to adjust form size automatically if needed
196 // A proceed button is added if there is no size[] element
199 /* Convert m_init_draw_spec to m_inventorylists */
201 m_inventorylists.clear();
203 m_backgrounds.clear();
206 Strfnd f(m_formspec_string);
207 while(f.atend() == false)
209 std::string type = trim(f.next("["));
210 if(type == "invsize" || type == "size")
213 invsize.X = stof(f.next(","));
216 invsize.Y = stof(f.next("]"));
219 invsize.Y = stof(f.next(";"));
222 infostream<<"Form size ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl;
224 padding = v2s32(screensize.Y/40, screensize.Y/40);
225 spacing = v2s32(screensize.Y/12, screensize.Y/13);
226 imgsize = v2s32(screensize.Y/15, screensize.Y/15);
228 padding.X*2+spacing.X*(invsize.X-1.0)+imgsize.X,
229 padding.Y*2+spacing.Y*(invsize.Y-1.0)+imgsize.Y + (helptext_h-5)
231 rect = core::rect<s32>(
232 screensize.X/2 - size.X/2,
233 screensize.Y/2 - size.Y/2,
234 screensize.X/2 + size.X/2,
235 screensize.Y/2 + size.Y/2
238 recalculateAbsolutePosition(false);
239 basepos = getBasePos();
242 else if(type == "list")
244 std::string name = f.next(";");
245 InventoryLocation loc;
246 if(name == "context" || name == "current_name")
247 loc = m_current_inventory_location;
249 loc.deSerialize(name);
250 std::string listname = f.next(";");
252 pos.X += stof(f.next(",")) * (float)spacing.X;
253 pos.Y += stof(f.next(";")) * (float)spacing.Y;
255 geom.X = stoi(f.next(","));
256 geom.Y = stoi(f.next(";"));
257 infostream<<"list inv="<<name<<", listname="<<listname
258 <<", pos=("<<pos.X<<","<<pos.Y<<")"
259 <<", geom=("<<geom.X<<","<<geom.Y<<")"
261 std::string start_i_s = f.next("]");
264 start_i = stoi(start_i_s);
266 errorstream<<"WARNING: invalid use of list without a size[] element"<<std::endl;
267 m_inventorylists.push_back(ListDrawSpec(loc, listname, pos, geom, start_i));
269 else if(type == "image")
272 pos.X += stof(f.next(",")) * (float)spacing.X;
273 pos.Y += stof(f.next(";")) * (float)spacing.Y;
275 geom.X = stof(f.next(",")) * (float)imgsize.X;
276 geom.Y = stof(f.next(";")) * (float)imgsize.Y;
277 std::string name = f.next("]");
278 infostream<<"image name="<<name
279 <<", pos=("<<pos.X<<","<<pos.Y<<")"
280 <<", geom=("<<geom.X<<","<<geom.Y<<")"
283 errorstream<<"WARNING: invalid use of image without a size[] element"<<std::endl;
284 m_images.push_back(ImageDrawSpec(name, pos, geom));
286 else if(type == "background")
289 pos.X += stof(f.next(",")) * (float)spacing.X - ((float)spacing.X-(float)imgsize.X)/2;
290 pos.Y += stof(f.next(";")) * (float)spacing.Y - ((float)spacing.Y-(float)imgsize.Y)/2;
292 geom.X = stof(f.next(",")) * (float)spacing.X;
293 geom.Y = stof(f.next(";")) * (float)spacing.Y;
294 std::string name = f.next("]");
295 infostream<<"image name="<<name
296 <<", pos=("<<pos.X<<","<<pos.Y<<")"
297 <<", geom=("<<geom.X<<","<<geom.Y<<")"
300 errorstream<<"WARNING: invalid use of background without a size[] element"<<std::endl;
301 m_backgrounds.push_back(ImageDrawSpec(name, pos, geom));
303 else if(type == "field")
305 std::string fname = f.next(";");
306 std::string flabel = f.next(";");
308 if(fname.find(",") == std::string::npos && flabel.find(",") == std::string::npos)
312 rect = core::rect<s32>(
313 screensize.X/2 - 580/2,
314 screensize.Y/2 - 300/2,
315 screensize.X/2 + 580/2,
316 screensize.Y/2 + 300/2
319 recalculateAbsolutePosition(false);
320 basepos = getBasePos();
324 errorstream<<"WARNING: invalid use of unpositioned field in inventory"<<std::endl;
327 pos.Y = ((m_fields.size()+2)*60);
328 v2s32 size = DesiredRect.getSize();
329 rect = core::rect<s32>(size.X/2-150, pos.Y, (size.X/2-150)+300, pos.Y+30);
334 pos.X = stof(fname.substr(0,fname.find(","))) * (float)spacing.X;
335 pos.Y = stof(fname.substr(fname.find(",")+1)) * (float)spacing.Y;
337 geom.X = (stof(flabel.substr(0,flabel.find(","))) * (float)spacing.X)-(spacing.X-imgsize.X);
338 pos.Y += (stof(flabel.substr(flabel.find(",")+1)) * (float)imgsize.Y)/2;
340 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
343 flabel = f.next(";");
345 errorstream<<"WARNING: invalid use of positioned field without a size[] element"<<std::endl;
349 std::string odefault = f.next("]");
350 std::string fdefault;
352 // fdefault may contain a variable reference, which
353 // needs to be resolved from the node metadata
355 fdefault = m_form_src->resolveText(odefault);
359 FieldSpec spec = FieldSpec(
360 narrow_to_wide(fname.c_str()),
361 narrow_to_wide(flabel.c_str()),
362 narrow_to_wide(fdefault.c_str()),
366 // three cases: field and no label, label and no field, label and field
370 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
371 Environment->setFocus(e);
374 evt.EventType = EET_KEY_INPUT_EVENT;
375 evt.KeyInput.Key = KEY_END;
376 evt.KeyInput.PressedDown = true;
379 else if (fname == "")
381 // set spec field id to 0, this stops submit searching for a value that isn't there
382 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
387 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
388 Environment->setFocus(e);
389 rect.UpperLeftCorner.Y -= 15;
390 rect.LowerRightCorner.Y -= 15;
391 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);
394 evt.EventType = EET_KEY_INPUT_EVENT;
395 evt.KeyInput.Key = KEY_END;
396 evt.KeyInput.PressedDown = true;
400 m_fields.push_back(spec);
402 else if(type == "label")
405 pos.X += stof(f.next(",")) * (float)spacing.X;
406 pos.Y += stof(f.next(";")) * (float)spacing.Y;
408 rect = core::rect<s32>(pos.X, pos.Y+((imgsize.Y/2)-15), pos.X+300, pos.Y+((imgsize.Y/2)+15));
410 std::string flabel = f.next("]");
412 errorstream<<"WARNING: invalid use of label without a size[] element"<<std::endl;
414 FieldSpec spec = FieldSpec(
416 narrow_to_wide(flabel.c_str()),
420 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
421 m_fields.push_back(spec);
423 else if(type == "button" || type == "button_exit")
426 pos.X += stof(f.next(",")) * (float)spacing.X;
427 pos.Y += stof(f.next(";")) * (float)spacing.Y;
429 geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
430 pos.Y += (stof(f.next(";")) * (float)imgsize.Y)/2;
432 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
434 std::string fname = f.next(";");
435 std::string flabel = f.next("]");
437 errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
439 FieldSpec spec = FieldSpec(
440 narrow_to_wide(fname.c_str()),
441 narrow_to_wide(flabel.c_str()),
445 spec.is_button = true;
446 if(type == "button_exit")
448 Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
449 m_fields.push_back(spec);
451 else if(type == "image_button" || type == "image_button_exit")
454 pos.X += stof(f.next(",")) * (float)spacing.X;
455 pos.Y += stof(f.next(";")) * (float)spacing.Y;
457 geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
458 geom.Y = (stof(f.next(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
460 rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
462 std::string fimage = f.next(";");
463 std::string fname = f.next(";");
464 std::string flabel = f.next("]");
466 errorstream<<"WARNING: invalid use of image_button without a size[] element"<<std::endl;
468 FieldSpec spec = FieldSpec(
469 narrow_to_wide(fname.c_str()),
470 narrow_to_wide(flabel.c_str()),
471 narrow_to_wide(fimage.c_str()),
474 spec.is_button = true;
475 if(type == "image_button_exit")
478 video::ITexture *texture = m_gamedef->tsrc()->getTextureRaw(fimage);
479 gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
480 e->setUseAlphaChannel(true);
481 e->setImage(texture);
482 e->setPressedImage(texture);
483 e->setScaleImage(true);
485 m_fields.push_back(spec);
490 std::string ts = f.next("]");
491 infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\""
496 // If there's inventory, put the usage string at the bottom
497 if (m_inventorylists.size())
500 core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
501 rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
502 size.Y-rect.getHeight()-5);
503 const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
504 Environment->addStaticText(text, rect, false, true, this, 256);
507 // If there's fields, add a Proceed button
508 if (m_fields.size() && bp_set != 2)
510 // if the size wasn't set by an invsize[] or size[] adjust it now to fit all the fields
511 rect = core::rect<s32>(
512 screensize.X/2 - 580/2,
513 screensize.Y/2 - 300/2,
514 screensize.X/2 + 580/2,
515 screensize.Y/2 + 240/2+(m_fields.size()*60)
518 recalculateAbsolutePosition(false);
519 basepos = getBasePos();
524 pos.Y = ((m_fields.size()+2)*60);
526 v2s32 size = DesiredRect.getSize();
527 rect = core::rect<s32>(size.X/2-70, pos.Y, (size.X/2-70)+140, pos.Y+30);
528 Environment->addButton(rect, this, 257, wgettext("Proceed"));
534 // Note: parent != this so that the tooltip isn't clipped by the menu rectangle
535 m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18));
536 m_tooltip_element->enableOverrideColor(true);
537 m_tooltip_element->setBackgroundColor(video::SColor(255,110,130,60));
538 m_tooltip_element->setDrawBackground(true);
539 m_tooltip_element->setDrawBorder(true);
540 m_tooltip_element->setOverrideColor(video::SColor(255,255,255,255));
541 m_tooltip_element->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
542 m_tooltip_element->setWordWrap(false);
546 GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
548 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
550 for(u32 i=0; i<m_inventorylists.size(); i++)
552 const ListDrawSpec &s = m_inventorylists[i];
554 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
556 s32 item_i = i + s.start_item_i;
557 s32 x = (i%s.geom.X) * spacing.X;
558 s32 y = (i/s.geom.X) * spacing.Y;
560 core::rect<s32> rect = imgrect + s.pos + p0;
561 if(rect.isPointInside(p))
563 return ItemSpec(s.inventoryloc, s.listname, item_i);
568 return ItemSpec(InventoryLocation(), "", -1);
571 void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
573 video::IVideoDriver* driver = Environment->getVideoDriver();
576 gui::IGUIFont *font = NULL;
577 gui::IGUISkin* skin = Environment->getSkin();
579 font = skin->getFont();
581 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
583 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
584 <<"The inventory location "
585 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
589 InventoryList *ilist = inv->getList(s.listname);
591 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
592 <<"The inventory list \""<<s.listname<<"\" @ \""
593 <<s.inventoryloc.dump()<<"\" doesn't exist"
598 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
600 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
602 u32 item_i = i + s.start_item_i;
603 if(item_i >= ilist->getSize())
605 s32 x = (i%s.geom.X) * spacing.X;
606 s32 y = (i/s.geom.X) * spacing.Y;
608 core::rect<s32> rect = imgrect + s.pos + p;
611 item = ilist->getItem(item_i);
613 bool selected = m_selected_item
614 && m_invmgr->getInventory(m_selected_item->inventoryloc) == inv
615 && m_selected_item->listname == s.listname
616 && m_selected_item->i == i;
617 bool hovering = rect.isPointInside(m_pointer);
621 if(hovering && m_selected_item)
623 video::SColor bgcolor(255,192,192,192);
624 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
628 video::SColor bgcolor(255,128,128,128);
629 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
638 item.takeItem(m_selected_amount);
642 drawItemStack(driver, font, item,
643 rect, &AbsoluteClippingRect, m_gamedef);
647 std::string tooltip_text = "";
648 if(hovering && !m_selected_item)
649 tooltip_text = item.getDefinition(m_gamedef->idef()).description;
650 if(tooltip_text != "")
652 m_tooltip_element->setVisible(true);
653 this->bringToFront(m_tooltip_element);
654 m_tooltip_element->setText(narrow_to_wide(tooltip_text).c_str());
655 s32 tooltip_x = m_pointer.X + 15;
656 s32 tooltip_y = m_pointer.Y + 15;
657 s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
658 s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
659 m_tooltip_element->setRelativePosition(core::rect<s32>(
660 core::position2d<s32>(tooltip_x, tooltip_y),
661 core::dimension2d<s32>(tooltip_width, tooltip_height)));
667 void GUIFormSpecMenu::drawSelectedItem()
672 video::IVideoDriver* driver = Environment->getVideoDriver();
675 gui::IGUIFont *font = NULL;
676 gui::IGUISkin* skin = Environment->getSkin();
678 font = skin->getFont();
680 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
682 InventoryList *list = inv->getList(m_selected_item->listname);
684 ItemStack stack = list->getItem(m_selected_item->i);
685 stack.count = m_selected_amount;
687 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
688 core::rect<s32> rect = imgrect + (m_pointer - imgrect.getCenter());
689 drawItemStack(driver, font, stack, rect, NULL, m_gamedef);
692 void GUIFormSpecMenu::drawMenu()
695 std::string newform = m_form_src->getForm();
696 if(newform != m_formspec_string){
697 m_formspec_string = newform;
698 regenerateGui(m_screensize_old);
702 m_pointer = m_device->getCursorControl()->getPosition();
704 updateSelectedItem();
706 gui::IGUISkin* skin = Environment->getSkin();
709 video::IVideoDriver* driver = Environment->getVideoDriver();
711 video::SColor bgcolor(140,0,0,0);
712 driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
714 m_tooltip_element->setVisible(false);
719 for(u32 i=0; i<m_backgrounds.size(); i++)
721 const ImageDrawSpec &spec = m_backgrounds[i];
722 video::ITexture *texture =
723 m_gamedef->tsrc()->getTextureRaw(spec.name);
724 // Image size on screen
725 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
726 // Image rectangle on screen
727 core::rect<s32> rect = imgrect + spec.pos;
728 const video::SColor color(255,255,255,255);
729 const video::SColor colors[] = {color,color,color,color};
730 driver->draw2DImage(texture, rect,
731 core::rect<s32>(core::position2d<s32>(0,0),
732 core::dimension2di(texture->getOriginalSize())),
733 NULL/*&AbsoluteClippingRect*/, colors, true);
739 for(u32 i=0; i<m_images.size(); i++)
741 const ImageDrawSpec &spec = m_images[i];
742 video::ITexture *texture =
743 m_gamedef->tsrc()->getTextureRaw(spec.name);
744 // Image size on screen
745 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
746 // Image rectangle on screen
747 core::rect<s32> rect = imgrect + spec.pos;
748 const video::SColor color(255,255,255,255);
749 const video::SColor colors[] = {color,color,color,color};
750 driver->draw2DImage(texture, rect,
751 core::rect<s32>(core::position2d<s32>(0,0),
752 core::dimension2di(texture->getOriginalSize())),
753 NULL/*&AbsoluteClippingRect*/, colors, true);
758 Phase 0: Item slot rectangles
759 Phase 1: Item images; prepare tooltip
760 If backgrounds used, do not draw Item slot rectangles
763 if (m_backgrounds.size() > 0) start_phase=1;
764 for(int phase=start_phase; phase<=1; phase++)
765 for(u32 i=0; i<m_inventorylists.size(); i++)
767 drawList(m_inventorylists[i], phase);
771 Draw dragged item stack
778 gui::IGUIElement::draw();
781 void GUIFormSpecMenu::updateSelectedItem()
783 // WARNING: BLACK MAGIC
784 // See if there is a stack suited for our current guess.
785 // If such stack does not exist, clear the guess.
786 if(m_selected_content_guess.name != "")
789 for(u32 i=0; i<m_inventorylists.size() && !found; i++){
790 const ListDrawSpec &s = m_inventorylists[i];
791 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
794 InventoryList *list = inv->getList(s.listname);
797 for(s32 i=0; i<s.geom.X*s.geom.Y && !found; i++){
798 u32 item_i = i + s.start_item_i;
799 if(item_i >= list->getSize())
801 ItemStack stack = list->getItem(item_i);
802 if(stack.name == m_selected_content_guess.name &&
803 stack.count == m_selected_content_guess.count){
806 // If guessed stack is already selected, all is fine
807 if(m_selected_item->inventoryloc == s.inventoryloc &&
808 m_selected_item->listname == s.listname &&
809 m_selected_item->i == (s32)item_i &&
810 m_selected_amount == stack.count){
813 delete m_selected_item;
814 m_selected_item = NULL;
816 infostream<<"Client: Changing selected content guess to "
817 <<s.inventoryloc.dump()<<" "<<s.listname
818 <<" "<<item_i<<std::endl;
819 m_selected_item = new ItemSpec(s.inventoryloc, s.listname, item_i);
820 m_selected_amount = stack.count;
826 infostream<<"Client: Discarding selected content guess: "
827 <<m_selected_content_guess.getItemString()<<std::endl;
828 m_selected_content_guess.name = "";
831 // If the selected stack has become empty for some reason, deselect it.
832 // If the selected stack has become smaller, adjust m_selected_amount.
835 bool selection_valid = false;
836 if(m_selected_item->isValid())
838 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
841 InventoryList *list = inv->getList(m_selected_item->listname);
842 if(list && (u32) m_selected_item->i < list->getSize())
844 ItemStack stack = list->getItem(m_selected_item->i);
845 if(m_selected_amount > stack.count)
846 m_selected_amount = stack.count;
848 selection_valid = true;
854 delete m_selected_item;
855 m_selected_item = NULL;
856 m_selected_amount = 0;
857 m_selected_dragging = false;
861 // If craftresult is nonempty and nothing else is selected, select it now.
864 for(u32 i=0; i<m_inventorylists.size(); i++)
866 const ListDrawSpec &s = m_inventorylists[i];
867 if(s.listname == "craftpreview")
869 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
870 InventoryList *list = inv->getList("craftresult");
871 if(list && list->getSize() >= 1 && !list->getItem(0).empty())
873 m_selected_item = new ItemSpec;
874 m_selected_item->inventoryloc = s.inventoryloc;
875 m_selected_item->listname = "craftresult";
876 m_selected_item->i = 0;
877 m_selected_amount = 0;
878 m_selected_dragging = false;
885 // If craftresult is selected, keep the whole stack selected
886 if(m_selected_item && m_selected_item->listname == "craftresult")
888 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
890 InventoryList *list = inv->getList(m_selected_item->listname);
892 m_selected_amount = list->getItem(m_selected_item->i).count;
896 void GUIFormSpecMenu::acceptInput()
900 std::map<std::string, std::string> fields;
902 for(u32 i=0; i<m_fields.size(); i++)
904 const FieldSpec &s = m_fields[i];
909 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(s.flabel.c_str());
913 e = getElementFromId(s.fid);
916 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(e->getText());
921 m_text_dst->gotText(fields);
925 bool GUIFormSpecMenu::OnEvent(const SEvent& event)
927 if(event.EventType==EET_KEY_INPUT_EVENT)
929 KeyPress kp(event.KeyInput);
930 if (event.KeyInput.PressedDown && (kp == EscapeKey ||
931 kp == getKeySetting("keymap_inventory")))
936 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
943 if(event.EventType==EET_MOUSE_INPUT_EVENT
944 && event.MouseInput.Event != EMIE_MOUSE_MOVED)
946 // Mouse event other than movement
948 // Get selected item and hovered/clicked item (s)
950 updateSelectedItem();
951 ItemSpec s = getItemAtPos(m_pointer);
953 Inventory *inv_selected = NULL;
954 Inventory *inv_s = NULL;
958 inv_selected = m_invmgr->getInventory(m_selected_item->inventoryloc);
959 assert(inv_selected);
960 assert(inv_selected->getList(m_selected_item->listname) != NULL);
967 inv_s = m_invmgr->getInventory(s.inventoryloc);
970 errorstream<<"InventoryMenu: The selected inventory location "
971 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
973 s.i = -1; // make it invalid again
977 InventoryList *list = inv_s->getList(s.listname);
979 verbosestream<<"InventoryMenu: The selected inventory list \""
980 <<s.listname<<"\" does not exist"<<std::endl;
981 s.i = -1; // make it invalid again
985 if((u32)s.i >= list->getSize()){
986 infostream<<"InventoryMenu: The selected inventory list \""
987 <<s.listname<<"\" is too small (i="<<s.i<<", size="
988 <<list->getSize()<<")"<<std::endl;
989 s.i = -1; // make it invalid again
993 s_count = list->getItem(s.i).count;
996 bool identical = (m_selected_item != NULL) && s.isValid() &&
997 (inv_selected == inv_s) &&
998 (m_selected_item->listname == s.listname) &&
999 (m_selected_item->i == s.i);
1001 // buttons: 0 = left, 1 = right, 2 = middle
1002 // up/down: 0 = down (press), 1 = up (release), 2 = unknown event
1005 if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
1006 { button = 0; updown = 0; }
1007 else if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
1008 { button = 1; updown = 0; }
1009 else if(event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
1010 { button = 2; updown = 0; }
1011 else if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
1012 { button = 0; updown = 1; }
1013 else if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
1014 { button = 1; updown = 1; }
1015 else if(event.MouseInput.Event == EMIE_MMOUSE_LEFT_UP)
1016 { button = 2; updown = 1; }
1018 // Set this number to a positive value to generate a move action
1019 // from m_selected_item to s.
1020 u32 move_amount = 0;
1022 // Set this number to a positive value to generate a drop action
1023 // from m_selected_item.
1024 u32 drop_amount = 0;
1026 // Set this number to a positive value to generate a craft action at s.
1027 u32 craft_amount = 0;
1031 // Some mouse button has been pressed
1033 //infostream<<"Mouse button "<<button<<" pressed at p=("
1034 // <<p.X<<","<<p.Y<<")"<<std::endl;
1036 m_selected_dragging = false;
1038 if(s.isValid() && s.listname == "craftpreview")
1040 // Craft preview has been clicked: craft
1041 craft_amount = (button == 2 ? 10 : 1);
1043 else if(m_selected_item == NULL)
1047 // Non-empty stack has been clicked: select it
1048 m_selected_item = new ItemSpec(s);
1050 if(button == 1) // right
1051 m_selected_amount = (s_count + 1) / 2;
1052 else if(button == 2) // middle
1053 m_selected_amount = MYMIN(s_count, 10);
1055 m_selected_amount = s_count;
1057 m_selected_dragging = true;
1060 else // m_selected_item != NULL
1062 assert(m_selected_amount >= 1);
1066 // Clicked a slot: move
1067 if(button == 1) // right
1069 else if(button == 2) // middle
1070 move_amount = MYMIN(m_selected_amount, 10);
1072 move_amount = m_selected_amount;
1076 if(move_amount >= m_selected_amount)
1077 m_selected_amount = 0;
1079 m_selected_amount -= move_amount;
1083 else if(getAbsoluteClippingRect().isPointInside(m_pointer))
1085 // Clicked somewhere else: deselect
1086 m_selected_amount = 0;
1090 // Clicked outside of the window: drop
1091 if(button == 1) // right
1093 else if(button == 2) // middle
1094 drop_amount = MYMIN(m_selected_amount, 10);
1096 drop_amount = m_selected_amount;
1100 else if(updown == 1)
1102 // Some mouse button has been released
1104 //infostream<<"Mouse button "<<button<<" released at p=("
1105 // <<p.X<<","<<p.Y<<")"<<std::endl;
1107 if(m_selected_item != NULL && m_selected_dragging && s.isValid())
1111 // Dragged to different slot: move all selected
1112 move_amount = m_selected_amount;
1115 else if(m_selected_item != NULL && m_selected_dragging &&
1116 !(getAbsoluteClippingRect().isPointInside(m_pointer)))
1118 // Dragged outside of window: drop all selected
1119 drop_amount = m_selected_amount;
1122 m_selected_dragging = false;
1125 // Possibly send inventory action to server
1128 // Send IACTION_MOVE
1130 assert(m_selected_item && m_selected_item->isValid());
1131 assert(s.isValid());
1133 assert(inv_selected && inv_s);
1134 InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1135 InventoryList *list_to = inv_s->getList(s.listname);
1136 assert(list_from && list_to);
1137 ItemStack stack_from = list_from->getItem(m_selected_item->i);
1138 ItemStack stack_to = list_to->getItem(s.i);
1140 // Check how many items can be moved
1141 move_amount = stack_from.count = MYMIN(move_amount, stack_from.count);
1142 ItemStack leftover = stack_to.addItem(stack_from, m_gamedef->idef());
1143 // If source stack cannot be added to destination stack at all,
1145 if(leftover.count == stack_from.count && leftover.name == stack_from.name)
1147 m_selected_amount = stack_to.count;
1148 // In case the server doesn't directly swap them but instead
1149 // moves stack_to somewhere else, set this
1150 m_selected_content_guess = stack_to;
1151 m_selected_content_guess_inventory = s.inventoryloc;
1153 // Source stack goes fully into destination stack
1154 else if(leftover.empty())
1156 m_selected_amount -= move_amount;
1157 m_selected_content_guess = ItemStack(); // Clear
1159 // Source stack goes partly into destination stack
1162 move_amount -= leftover.count;
1163 m_selected_amount -= move_amount;
1164 m_selected_content_guess = ItemStack(); // Clear
1167 infostream<<"Handing IACTION_MOVE to manager"<<std::endl;
1168 IMoveAction *a = new IMoveAction();
1169 a->count = move_amount;
1170 a->from_inv = m_selected_item->inventoryloc;
1171 a->from_list = m_selected_item->listname;
1172 a->from_i = m_selected_item->i;
1173 a->to_inv = s.inventoryloc;
1174 a->to_list = s.listname;
1176 m_invmgr->inventoryAction(a);
1178 else if(drop_amount > 0)
1180 m_selected_content_guess = ItemStack(); // Clear
1182 // Send IACTION_DROP
1184 assert(m_selected_item && m_selected_item->isValid());
1185 assert(inv_selected);
1186 InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1188 ItemStack stack_from = list_from->getItem(m_selected_item->i);
1190 // Check how many items can be dropped
1191 drop_amount = stack_from.count = MYMIN(drop_amount, stack_from.count);
1192 assert(drop_amount > 0 && drop_amount <= m_selected_amount);
1193 m_selected_amount -= drop_amount;
1195 infostream<<"Handing IACTION_DROP to manager"<<std::endl;
1196 IDropAction *a = new IDropAction();
1197 a->count = drop_amount;
1198 a->from_inv = m_selected_item->inventoryloc;
1199 a->from_list = m_selected_item->listname;
1200 a->from_i = m_selected_item->i;
1201 m_invmgr->inventoryAction(a);
1203 else if(craft_amount > 0)
1205 m_selected_content_guess = ItemStack(); // Clear
1207 // Send IACTION_CRAFT
1209 assert(s.isValid());
1212 infostream<<"Handing IACTION_CRAFT to manager"<<std::endl;
1213 ICraftAction *a = new ICraftAction();
1214 a->count = craft_amount;
1215 a->craft_inv = s.inventoryloc;
1216 m_invmgr->inventoryAction(a);
1219 // If m_selected_amount has been decreased to zero, deselect
1220 if(m_selected_amount == 0)
1222 delete m_selected_item;
1223 m_selected_item = NULL;
1224 m_selected_amount = 0;
1225 m_selected_dragging = false;
1226 m_selected_content_guess = ItemStack();
1229 if(event.EventType==EET_GUI_EVENT)
1231 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
1234 if(!canTakeFocus(event.GUIEvent.Element))
1236 infostream<<"GUIFormSpecMenu: Not allowing focus change."
1238 // Returning true disables focus change
1242 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
1244 switch(event.GUIEvent.Caller->getID())
1249 // quitMenu deallocates menu
1252 // find the element that was clicked
1253 for(u32 i=0; i<m_fields.size(); i++)
1255 FieldSpec &s = m_fields[i];
1256 // if its a button, set the send field so
1257 // lua knows which button was pressed
1258 if (s.is_button && s.fid == event.GUIEvent.Caller->getID())
1267 // Restore focus to the full form
1268 Environment->setFocus(this);
1274 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
1276 if(event.GUIEvent.Caller->getID() > 257)
1280 // quitMenu deallocates menu
1286 return Parent ? Parent->OnEvent(event) : false;