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[dragonfireclient.git] / src / guiFormSpecMenu.cpp
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20
21 #include "guiFormSpecMenu.h"
22 #include "constants.h"
23 #include "gamedef.h"
24 #include "keycode.h"
25 #include "strfnd.h"
26 #include <IGUICheckBox.h>
27 #include <IGUIEditBox.h>
28 #include <IGUIButton.h>
29 #include <IGUIStaticText.h>
30 #include <IGUIFont.h>
31 #include "log.h"
32 #include "tile.h" // ITextureSource
33 #include "util/string.h"
34 #include "util/numeric.h"
35
36 #include "gettext.h"
37
38 void drawItemStack(video::IVideoDriver *driver,
39                 gui::IGUIFont *font,
40                 const ItemStack &item,
41                 const core::rect<s32> &rect,
42                 const core::rect<s32> *clip,
43                 IGameDef *gamedef)
44 {
45         if(item.empty())
46                 return;
47         
48         const ItemDefinition &def = item.getDefinition(gamedef->idef());
49         video::ITexture *texture = def.inventory_texture;
50
51         // Draw the inventory texture
52         if(texture != NULL)
53         {
54                 const video::SColor color(255,255,255,255);
55                 const video::SColor colors[] = {color,color,color,color};
56                 driver->draw2DImage(texture, rect,
57                         core::rect<s32>(core::position2d<s32>(0,0),
58                         core::dimension2di(texture->getOriginalSize())),
59                         clip, colors, true);
60         }
61
62         if(def.type == ITEM_TOOL && item.wear != 0)
63         {
64                 // Draw a progressbar
65                 float barheight = rect.getHeight()/16;
66                 float barpad_x = rect.getWidth()/16;
67                 float barpad_y = rect.getHeight()/16;
68                 core::rect<s32> progressrect(
69                         rect.UpperLeftCorner.X + barpad_x,
70                         rect.LowerRightCorner.Y - barpad_y - barheight,
71                         rect.LowerRightCorner.X - barpad_x,
72                         rect.LowerRightCorner.Y - barpad_y);
73
74                 // Shrink progressrect by amount of tool damage
75                 float wear = item.wear / 65535.0;
76                 int progressmid =
77                         wear * progressrect.UpperLeftCorner.X +
78                         (1-wear) * progressrect.LowerRightCorner.X;
79
80                 // Compute progressbar color
81                 //   wear = 0.0: green
82                 //   wear = 0.5: yellow
83                 //   wear = 1.0: red
84                 video::SColor color(255,255,255,255);
85                 int wear_i = MYMIN(floor(wear * 600), 511);
86                 wear_i = MYMIN(wear_i + 10, 511);
87                 if(wear_i <= 255)
88                         color.set(255, wear_i, 255, 0);
89                 else
90                         color.set(255, 255, 511-wear_i, 0);
91
92                 core::rect<s32> progressrect2 = progressrect;
93                 progressrect2.LowerRightCorner.X = progressmid;
94                 driver->draw2DRectangle(color, progressrect2, clip);
95
96                 color = video::SColor(255,0,0,0);
97                 progressrect2 = progressrect;
98                 progressrect2.UpperLeftCorner.X = progressmid;
99                 driver->draw2DRectangle(color, progressrect2, clip);
100         }
101
102         if(font != NULL && item.count >= 2)
103         {
104                 // Get the item count as a string
105                 std::string text = itos(item.count);
106                 v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
107                 v2s32 sdim(dim.X,dim.Y);
108
109                 core::rect<s32> rect2(
110                         /*rect.UpperLeftCorner,
111                         core::dimension2d<u32>(rect.getWidth(), 15)*/
112                         rect.LowerRightCorner - sdim,
113                         sdim
114                 );
115
116                 video::SColor bgcolor(128,0,0,0);
117                 driver->draw2DRectangle(bgcolor, rect2, clip);
118
119                 video::SColor color(255,255,255,255);
120                 font->draw(text.c_str(), rect2, color, false, false, clip);
121         }
122 }
123
124 /*
125         GUIFormSpecMenu
126 */
127
128 GUIFormSpecMenu::GUIFormSpecMenu(gui::IGUIEnvironment* env,
129                 gui::IGUIElement* parent, s32 id,
130                 IMenuManager *menumgr,
131                 InventoryManager *invmgr,
132                 IGameDef *gamedef
133 ):
134         GUIModalMenu(env, parent, id, menumgr),
135         m_invmgr(invmgr),
136         m_gamedef(gamedef),
137         m_form_src(NULL),
138         m_text_dst(NULL),
139         m_selected_item(NULL),
140         m_selected_amount(0),
141         m_selected_dragging(false),
142         m_tooltip_element(NULL)
143 {
144 }
145
146 GUIFormSpecMenu::~GUIFormSpecMenu()
147 {
148         removeChildren();
149
150         delete m_selected_item;
151         delete m_form_src;
152         delete m_text_dst;
153 }
154
155 void GUIFormSpecMenu::removeChildren()
156 {
157         const core::list<gui::IGUIElement*> &children = getChildren();
158         core::list<gui::IGUIElement*> children_copy;
159         for(core::list<gui::IGUIElement*>::ConstIterator
160                         i = children.begin(); i != children.end(); i++)
161         {
162                 children_copy.push_back(*i);
163         }
164         for(core::list<gui::IGUIElement*>::Iterator
165                         i = children_copy.begin();
166                         i != children_copy.end(); i++)
167         {
168                 (*i)->remove();
169         }
170         /*{
171                 gui::IGUIElement *e = getElementFromId(256);
172                 if(e != NULL)
173                         e->remove();
174         }*/
175         if(m_tooltip_element)
176         {
177                 m_tooltip_element->remove();
178                 m_tooltip_element = NULL;
179         }
180 }
181
182 void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
183 {
184         // Remove children
185         removeChildren();
186         
187         v2s32 size(100,100);
188         s32 helptext_h = 15;
189         core::rect<s32> rect;
190
191         // Base position of contents of form
192         v2s32 basepos = getBasePos();
193         // State of basepos, 0 = not set, 1= set by formspec, 2 = set by size[] element
194         // Used to adjust form size automatically if needed
195         // A proceed button is added if there is no size[] element
196         int bp_set = 0;
197         
198         /* Convert m_init_draw_spec to m_inventorylists */
199         
200         m_inventorylists.clear();
201         m_images.clear();
202         m_backgrounds.clear();
203         m_fields.clear();
204
205         Strfnd f(m_formspec_string);
206         while(f.atend() == false)
207         {
208                 std::string type = trim(f.next("["));
209                 if(type == "invsize" || type == "size")
210                 {
211                         v2f invsize;
212                         invsize.X = stof(f.next(","));
213                         if(type == "size")
214                         {
215                                 invsize.Y = stof(f.next("]"));
216                         }
217                         else{
218                                 invsize.Y = stof(f.next(";"));
219                                 f.next("]");
220                         }
221                         infostream<<"Form size ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl;
222
223                         padding = v2s32(screensize.Y/40, screensize.Y/40);
224                         spacing = v2s32(screensize.Y/12, screensize.Y/13);
225                         imgsize = v2s32(screensize.Y/15, screensize.Y/15);
226                         size = v2s32(
227                                 padding.X*2+spacing.X*(invsize.X-1.0)+imgsize.X,
228                                 padding.Y*2+spacing.Y*(invsize.Y-1.0)+imgsize.Y + (helptext_h-5)
229                         );
230                         rect = core::rect<s32>(
231                                         screensize.X/2 - size.X/2,
232                                         screensize.Y/2 - size.Y/2,
233                                         screensize.X/2 + size.X/2,
234                                         screensize.Y/2 + size.Y/2
235                         );
236                         DesiredRect = rect;
237                         recalculateAbsolutePosition(false);
238                         basepos = getBasePos();
239                         bp_set = 2;
240                 }
241                 else if(type == "list")
242                 {
243                         std::string name = f.next(";");
244                         InventoryLocation loc;
245                         if(name == "context" || name == "current_name")
246                                 loc = m_current_inventory_location;
247                         else
248                                 loc.deSerialize(name);
249                         std::string listname = f.next(";");
250                         v2s32 pos = basepos;
251                         pos.X += stof(f.next(",")) * (float)spacing.X;
252                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
253                         v2s32 geom;
254                         geom.X = stoi(f.next(","));
255                         geom.Y = stoi(f.next(";"));
256                         infostream<<"list inv="<<name<<", listname="<<listname
257                                         <<", pos=("<<pos.X<<","<<pos.Y<<")"
258                                         <<", geom=("<<geom.X<<","<<geom.Y<<")"
259                                         <<std::endl;
260                         std::string start_i_s = f.next("]");
261                         s32 start_i = 0;
262                         if(start_i_s != "")
263                                 start_i = stoi(start_i_s);
264                         if(bp_set != 2)
265                                 errorstream<<"WARNING: invalid use of list without a size[] element"<<std::endl;
266                         m_inventorylists.push_back(ListDrawSpec(loc, listname, pos, geom, start_i));
267                 }
268                 else if(type == "image")
269                 {
270                         v2s32 pos = basepos;
271                         pos.X += stof(f.next(",")) * (float)spacing.X;
272                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
273                         v2s32 geom;
274                         geom.X = stof(f.next(",")) * (float)imgsize.X;
275                         geom.Y = stof(f.next(";")) * (float)imgsize.Y;
276                         std::string name = f.next("]");
277                         infostream<<"image name="<<name
278                                         <<", pos=("<<pos.X<<","<<pos.Y<<")"
279                                         <<", geom=("<<geom.X<<","<<geom.Y<<")"
280                                         <<std::endl;
281                         if(bp_set != 2)
282                                 errorstream<<"WARNING: invalid use of image without a size[] element"<<std::endl;
283                         m_images.push_back(ImageDrawSpec(name, pos, geom));
284                 }
285                 else if(type == "background")
286                 {
287                         v2s32 pos = basepos;
288                         pos.X += stof(f.next(",")) * (float)spacing.X - ((float)spacing.X-(float)imgsize.X)/2;
289                         pos.Y += stof(f.next(";")) * (float)spacing.Y - ((float)spacing.Y-(float)imgsize.Y)/2;
290                         v2s32 geom;
291                         geom.X = stof(f.next(",")) * (float)spacing.X;
292                         geom.Y = stof(f.next(";")) * (float)spacing.Y;
293                         std::string name = f.next("]");
294                         infostream<<"image name="<<name
295                                         <<", pos=("<<pos.X<<","<<pos.Y<<")"
296                                         <<", geom=("<<geom.X<<","<<geom.Y<<")"
297                                         <<std::endl;
298                         if(bp_set != 2)
299                                 errorstream<<"WARNING: invalid use of background without a size[] element"<<std::endl;
300                         m_backgrounds.push_back(ImageDrawSpec(name, pos, geom));
301                 }
302                 else if(type == "field")
303                 {
304                         std::string fname = f.next(";");
305                         std::string flabel = f.next(";");
306                         
307                         if(fname.find(",") == std::string::npos && flabel.find(",") == std::string::npos)
308                         {
309                                 if(!bp_set)
310                                 {
311                                         rect = core::rect<s32>(
312                                                 screensize.X/2 - 580/2,
313                                                 screensize.Y/2 - 300/2,
314                                                 screensize.X/2 + 580/2,
315                                                 screensize.Y/2 + 300/2
316                                         );
317                                         DesiredRect = rect;
318                                         recalculateAbsolutePosition(false);
319                                         basepos = getBasePos();
320                                         bp_set = 1;
321                                 }
322                                 else if(bp_set == 2)
323                                         errorstream<<"WARNING: invalid use of unpositioned field in inventory"<<std::endl;
324
325                                 v2s32 pos = basepos;
326                                 pos.Y = ((m_fields.size()+2)*60);
327                                 v2s32 size = DesiredRect.getSize();
328                                 rect = core::rect<s32>(size.X/2-150, pos.Y, (size.X/2-150)+300, pos.Y+30);
329                         }
330                         else
331                         {
332                                 v2s32 pos;
333                                 pos.X = stof(fname.substr(0,fname.find(","))) * (float)spacing.X;
334                                 pos.Y = stof(fname.substr(fname.find(",")+1)) * (float)spacing.Y;
335                                 v2s32 geom;
336                                 geom.X = (stof(flabel.substr(0,flabel.find(","))) * (float)spacing.X)-(spacing.X-imgsize.X);
337                                 pos.Y += (stof(flabel.substr(flabel.find(",")+1)) * (float)imgsize.Y)/2;
338
339                                 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
340                                 
341                                 fname = f.next(";");
342                                 flabel = f.next(";");
343                                 if(bp_set != 2)
344                                         errorstream<<"WARNING: invalid use of positioned field without a size[] element"<<std::endl;
345                                 
346                         }
347
348                         std::string odefault = f.next("]");
349                         std::string fdefault;
350                         
351                         // fdefault may contain a variable reference, which
352                         // needs to be resolved from the node metadata
353                         if(m_form_src)
354                                 fdefault = m_form_src->resolveText(odefault);
355                         else
356                                 fdefault = odefault;
357
358                         FieldSpec spec = FieldSpec(
359                                 narrow_to_wide(fname.c_str()),
360                                 narrow_to_wide(flabel.c_str()),
361                                 narrow_to_wide(fdefault.c_str()),
362                                 258+m_fields.size()
363                         );
364                         
365                         // three cases: field and no label, label and no field, label and field
366                         if (flabel == "") 
367                         {
368                                 spec.send = true;
369                                 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
370                                 Environment->setFocus(e);
371
372                                 irr::SEvent evt;
373                                 evt.EventType = EET_KEY_INPUT_EVENT;
374                                 evt.KeyInput.Key = KEY_END;
375                                 evt.KeyInput.PressedDown = true;
376                                 e->OnEvent(evt);
377                         }
378                         else if (fname == "")
379                         {
380                                 // set spec field id to 0, this stops submit searching for a value that isn't there
381                                 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
382                         }
383                         else
384                         {
385                                 spec.send = true;
386                                 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
387                                 Environment->setFocus(e);
388                                 rect.UpperLeftCorner.Y -= 15;
389                                 rect.LowerRightCorner.Y -= 15;
390                                 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);
391
392                                 irr::SEvent evt;
393                                 evt.EventType = EET_KEY_INPUT_EVENT;
394                                 evt.KeyInput.Key = KEY_END;
395                                 evt.KeyInput.PressedDown = true;
396                                 e->OnEvent(evt);
397                         }
398                         
399                         m_fields.push_back(spec);
400                 }
401                 else if(type == "label")
402                 {
403                         v2s32 pos = padding;
404                         pos.X += stof(f.next(",")) * (float)spacing.X;
405                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
406
407                         rect = core::rect<s32>(pos.X, pos.Y+((imgsize.Y/2)-15), pos.X+300, pos.Y+((imgsize.Y/2)+15));
408                         
409                         std::string flabel = f.next("]");
410                         if(bp_set != 2)
411                                 errorstream<<"WARNING: invalid use of label without a size[] element"<<std::endl;
412
413                         FieldSpec spec = FieldSpec(
414                                 narrow_to_wide(""),
415                                 narrow_to_wide(flabel.c_str()),
416                                 narrow_to_wide(""),
417                                 258+m_fields.size()
418                         );
419                         Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
420                         m_fields.push_back(spec);
421                 }
422                 else if(type == "button" || type == "button_exit")
423                 {
424                         v2s32 pos = padding;
425                         pos.X += stof(f.next(",")) * (float)spacing.X;
426                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
427                         v2s32 geom;
428                         geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
429                         pos.Y += (stof(f.next(";")) * (float)imgsize.Y)/2;
430
431                         rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
432                         
433                         std::string fname = f.next(";");
434                         std::string flabel = f.next("]");
435                         if(bp_set != 2)
436                                 errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
437
438                         FieldSpec spec = FieldSpec(
439                                 narrow_to_wide(fname.c_str()),
440                                 narrow_to_wide(flabel.c_str()),
441                                 narrow_to_wide(""),
442                                 258+m_fields.size()
443                         );
444                         spec.is_button = true;
445                         if(type == "button_exit")
446                                 spec.is_exit = true;
447                         Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
448                         m_fields.push_back(spec);
449                 }
450                 else if(type == "image_button" || type == "image_button_exit")
451                 {
452                         v2s32 pos = padding;
453                         pos.X += stof(f.next(",")) * (float)spacing.X;
454                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
455                         v2s32 geom;
456                         geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
457                         geom.Y = (stof(f.next(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
458
459                         rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
460                         
461                         std::string fimage = f.next(";");
462                         std::string fname = f.next(";");
463                         std::string flabel = f.next("]");
464                         if(bp_set != 2)
465                                 errorstream<<"WARNING: invalid use of image_button without a size[] element"<<std::endl;
466
467                         FieldSpec spec = FieldSpec(
468                                 narrow_to_wide(fname.c_str()),
469                                 narrow_to_wide(flabel.c_str()),
470                                 narrow_to_wide(fimage.c_str()),
471                                 258+m_fields.size()
472                         );
473                         spec.is_button = true;
474                         if(type == "image_button_exit")
475                                 spec.is_exit = true;
476                         
477                         video::ITexture *texture = m_gamedef->tsrc()->getTextureRaw(fimage);
478                         gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
479                         e->setUseAlphaChannel(true);
480                         e->setImage(texture);
481                         e->setPressedImage(texture);
482                         e->setScaleImage(true);
483                         
484                         m_fields.push_back(spec);
485                 }
486                 else
487                 {
488                         // Ignore others
489                         std::string ts = f.next("]");
490                         infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\""
491                                         <<std::endl;
492                 }
493         }
494
495         // If there's inventory, put the usage string at the bottom
496         if (m_inventorylists.size())
497         {
498                 changeCtype("");
499                 core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
500                 rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
501                                 size.Y-rect.getHeight()-5);
502                 const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
503                 Environment->addStaticText(text, rect, false, true, this, 256);
504                 changeCtype("C");
505         }
506         // If there's fields, add a Proceed button
507         if (m_fields.size() && bp_set != 2) 
508         {
509                 // if the size wasn't set by an invsize[] or size[] adjust it now to fit all the fields
510                 rect = core::rect<s32>(
511                         screensize.X/2 - 580/2,
512                         screensize.Y/2 - 300/2,
513                         screensize.X/2 + 580/2,
514                         screensize.Y/2 + 240/2+(m_fields.size()*60)
515                 );
516                 DesiredRect = rect;
517                 recalculateAbsolutePosition(false);
518                 basepos = getBasePos();
519
520                 changeCtype("");
521                 {
522                         v2s32 pos = basepos;
523                         pos.Y = ((m_fields.size()+2)*60);
524
525                         v2s32 size = DesiredRect.getSize();
526                         rect = core::rect<s32>(size.X/2-70, pos.Y, (size.X/2-70)+140, pos.Y+30);
527                         Environment->addButton(rect, this, 257, wgettext("Proceed"));
528                 }
529                 changeCtype("C");
530         }
531         // Add tooltip
532         {
533                 // Note: parent != this so that the tooltip isn't clipped by the menu rectangle
534                 m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18));
535                 m_tooltip_element->enableOverrideColor(true);
536                 m_tooltip_element->setBackgroundColor(video::SColor(255,110,130,60));
537                 m_tooltip_element->setDrawBackground(true);
538                 m_tooltip_element->setDrawBorder(true);
539                 m_tooltip_element->setOverrideColor(video::SColor(255,255,255,255));
540                 m_tooltip_element->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
541                 m_tooltip_element->setWordWrap(false);
542         }
543 }
544
545 GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
546 {
547         core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
548         
549         for(u32 i=0; i<m_inventorylists.size(); i++)
550         {
551                 const ListDrawSpec &s = m_inventorylists[i];
552
553                 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
554                 {
555                         s32 item_i = i + s.start_item_i;
556                         s32 x = (i%s.geom.X) * spacing.X;
557                         s32 y = (i/s.geom.X) * spacing.Y;
558                         v2s32 p0(x,y);
559                         core::rect<s32> rect = imgrect + s.pos + p0;
560                         if(rect.isPointInside(p))
561                         {
562                                 return ItemSpec(s.inventoryloc, s.listname, item_i);
563                         }
564                 }
565         }
566
567         return ItemSpec(InventoryLocation(), "", -1);
568 }
569
570 void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
571 {
572         video::IVideoDriver* driver = Environment->getVideoDriver();
573
574         // Get font
575         gui::IGUIFont *font = NULL;
576         gui::IGUISkin* skin = Environment->getSkin();
577         if (skin)
578                 font = skin->getFont();
579         
580         Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
581         if(!inv){
582                 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
583                                 <<"The inventory location "
584                                 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
585                                 <<std::endl;
586                 return;
587         }
588         InventoryList *ilist = inv->getList(s.listname);
589         if(!ilist){
590                 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
591                                 <<"The inventory list \""<<s.listname<<"\" @ \""
592                                 <<s.inventoryloc.dump()<<"\" doesn't exist"
593                                 <<std::endl;
594                 return;
595         }
596         
597         core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
598         
599         for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
600         {
601                 u32 item_i = i + s.start_item_i;
602                 if(item_i >= ilist->getSize())
603                         break;
604                 s32 x = (i%s.geom.X) * spacing.X;
605                 s32 y = (i/s.geom.X) * spacing.Y;
606                 v2s32 p(x,y);
607                 core::rect<s32> rect = imgrect + s.pos + p;
608                 ItemStack item;
609                 if(ilist)
610                         item = ilist->getItem(item_i);
611
612                 bool selected = m_selected_item
613                         && m_invmgr->getInventory(m_selected_item->inventoryloc) == inv
614                         && m_selected_item->listname == s.listname
615                         && m_selected_item->i == i;
616                 bool hovering = rect.isPointInside(m_pointer);
617
618                 if(phase == 0)
619                 {
620                         if(hovering && m_selected_item)
621                         {
622                                 video::SColor bgcolor(255,192,192,192);
623                                 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
624                         }
625                         else
626                         {
627                                 video::SColor bgcolor(255,128,128,128);
628                                 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
629                         }
630                 }
631
632                 if(phase == 1)
633                 {
634                         // Draw item stack
635                         if(selected)
636                         {
637                                 item.takeItem(m_selected_amount);
638                         }
639                         if(!item.empty())
640                         {
641                                 drawItemStack(driver, font, item,
642                                                 rect, &AbsoluteClippingRect, m_gamedef);
643                         }
644
645                         // Draw tooltip
646                         std::string tooltip_text = "";
647                         if(hovering && !m_selected_item)
648                                 tooltip_text = item.getDefinition(m_gamedef->idef()).description;
649                         if(tooltip_text != "")
650                         {
651                                 m_tooltip_element->setVisible(true);
652                                 this->bringToFront(m_tooltip_element);
653                                 m_tooltip_element->setText(narrow_to_wide(tooltip_text).c_str());
654                                 s32 tooltip_x = m_pointer.X + 15;
655                                 s32 tooltip_y = m_pointer.Y + 15;
656                                 s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
657                                 s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
658                                 m_tooltip_element->setRelativePosition(core::rect<s32>(
659                                                 core::position2d<s32>(tooltip_x, tooltip_y),
660                                                 core::dimension2d<s32>(tooltip_width, tooltip_height)));
661                         }
662                 }
663         }
664 }
665
666 void GUIFormSpecMenu::drawSelectedItem()
667 {
668         if(!m_selected_item)
669                 return;
670
671         video::IVideoDriver* driver = Environment->getVideoDriver();
672
673         // Get font
674         gui::IGUIFont *font = NULL;
675         gui::IGUISkin* skin = Environment->getSkin();
676         if (skin)
677                 font = skin->getFont();
678         
679         Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
680         assert(inv);
681         InventoryList *list = inv->getList(m_selected_item->listname);
682         assert(list);
683         ItemStack stack = list->getItem(m_selected_item->i);
684         stack.count = m_selected_amount;
685
686         core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
687         core::rect<s32> rect = imgrect + (m_pointer - imgrect.getCenter());
688         drawItemStack(driver, font, stack, rect, NULL, m_gamedef);
689 }
690
691 void GUIFormSpecMenu::drawMenu()
692 {
693         if(m_form_src){
694                 std::string newform = m_form_src->getForm();
695                 if(newform != m_formspec_string){
696                         m_formspec_string = newform;
697                         regenerateGui(m_screensize_old);
698                 }
699         }
700
701         updateSelectedItem();
702
703         gui::IGUISkin* skin = Environment->getSkin();
704         if (!skin)
705                 return;
706         video::IVideoDriver* driver = Environment->getVideoDriver();
707         
708         video::SColor bgcolor(140,0,0,0);
709         driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
710
711         m_tooltip_element->setVisible(false);
712
713         /*
714                 Draw backgrounds
715         */
716         for(u32 i=0; i<m_backgrounds.size(); i++)
717         {
718                 const ImageDrawSpec &spec = m_backgrounds[i];
719                 video::ITexture *texture =
720                                 m_gamedef->tsrc()->getTextureRaw(spec.name);
721                 // Image size on screen
722                 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
723                 // Image rectangle on screen
724                 core::rect<s32> rect = imgrect + spec.pos;
725                 const video::SColor color(255,255,255,255);
726                 const video::SColor colors[] = {color,color,color,color};
727                 driver->draw2DImage(texture, rect,
728                         core::rect<s32>(core::position2d<s32>(0,0),
729                                         core::dimension2di(texture->getOriginalSize())),
730                         NULL/*&AbsoluteClippingRect*/, colors, true);
731         }
732         
733         /*
734                 Draw images
735         */
736         for(u32 i=0; i<m_images.size(); i++)
737         {
738                 const ImageDrawSpec &spec = m_images[i];
739                 video::ITexture *texture =
740                                 m_gamedef->tsrc()->getTextureRaw(spec.name);
741                 // Image size on screen
742                 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
743                 // Image rectangle on screen
744                 core::rect<s32> rect = imgrect + spec.pos;
745                 const video::SColor color(255,255,255,255);
746                 const video::SColor colors[] = {color,color,color,color};
747                 driver->draw2DImage(texture, rect,
748                         core::rect<s32>(core::position2d<s32>(0,0),
749                                         core::dimension2di(texture->getOriginalSize())),
750                         NULL/*&AbsoluteClippingRect*/, colors, true);
751         }
752
753         /*
754                 Draw items
755                 Phase 0: Item slot rectangles
756                 Phase 1: Item images; prepare tooltip
757                 If backgrounds used, do not draw Item slot rectangles
758         */
759         int start_phase=0;
760         if (m_backgrounds.size() > 0) start_phase=1;
761         for(int phase=start_phase; phase<=1; phase++)
762         for(u32 i=0; i<m_inventorylists.size(); i++)
763         {
764                 drawList(m_inventorylists[i], phase);
765         }
766
767         /*
768                 Draw dragged item stack
769         */
770         drawSelectedItem();
771
772         /*
773                 Call base class
774         */
775         gui::IGUIElement::draw();
776 }
777
778 void GUIFormSpecMenu::updateSelectedItem()
779 {
780         // WARNING: BLACK MAGIC
781         // See if there is a stack suited for our current guess.
782         // If such stack does not exist, clear the guess.
783         if(m_selected_content_guess.name != "")
784         {
785                 bool found = false;
786                 for(u32 i=0; i<m_inventorylists.size() && !found; i++){
787                         const ListDrawSpec &s = m_inventorylists[i];
788                         Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
789                         if(!inv)
790                                 continue;
791                         InventoryList *list = inv->getList(s.listname);
792                         if(!list)
793                                 continue;
794                         for(s32 i=0; i<s.geom.X*s.geom.Y && !found; i++){
795                                 u32 item_i = i + s.start_item_i;
796                                 if(item_i >= list->getSize())
797                                         continue;
798                                 ItemStack stack = list->getItem(item_i);
799                                 if(stack.name == m_selected_content_guess.name &&
800                                                 stack.count == m_selected_content_guess.count){
801                                         found = true;
802                                         if(m_selected_item){
803                                                 // If guessed stack is already selected, all is fine
804                                                 if(m_selected_item->inventoryloc == s.inventoryloc &&
805                                                                 m_selected_item->listname == s.listname &&
806                                                                 m_selected_item->i == (s32)item_i &&
807                                                                 m_selected_amount == stack.count){
808                                                         break;
809                                                 }
810                                                 delete m_selected_item;
811                                                 m_selected_item = NULL;
812                                         }
813                                         infostream<<"Client: Changing selected content guess to "
814                                                         <<s.inventoryloc.dump()<<" "<<s.listname
815                                                         <<" "<<item_i<<std::endl;
816                                         m_selected_item = new ItemSpec(s.inventoryloc, s.listname, item_i);
817                                         m_selected_amount = stack.count;
818                                         break;
819                                 }
820                         }
821                 }
822                 if(!found){
823                         infostream<<"Client: Discarding selected content guess: "
824                                         <<m_selected_content_guess.getItemString()<<std::endl;
825                         m_selected_content_guess.name = "";
826                 }
827         }
828         // If the selected stack has become empty for some reason, deselect it.
829         // If the selected stack has become smaller, adjust m_selected_amount.
830         if(m_selected_item)
831         {
832                 bool selection_valid = false;
833                 if(m_selected_item->isValid())
834                 {
835                         Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
836                         if(inv)
837                         {
838                                 InventoryList *list = inv->getList(m_selected_item->listname);
839                                 if(list && (u32) m_selected_item->i < list->getSize())
840                                 {
841                                         ItemStack stack = list->getItem(m_selected_item->i);
842                                         if(m_selected_amount > stack.count)
843                                                 m_selected_amount = stack.count;
844                                         if(!stack.empty())
845                                                 selection_valid = true;
846                                 }
847                         }
848                 }
849                 if(!selection_valid)
850                 {
851                         delete m_selected_item;
852                         m_selected_item = NULL;
853                         m_selected_amount = 0;
854                         m_selected_dragging = false;
855                 }
856         }
857
858         // If craftresult is nonempty and nothing else is selected, select it now.
859         if(!m_selected_item)
860         {
861                 for(u32 i=0; i<m_inventorylists.size(); i++)
862                 {
863                         const ListDrawSpec &s = m_inventorylists[i];
864                         if(s.listname == "craftpreview")
865                         {
866                                 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
867                                 InventoryList *list = inv->getList("craftresult");
868                                 if(list && list->getSize() >= 1 && !list->getItem(0).empty())
869                                 {
870                                         m_selected_item = new ItemSpec;
871                                         m_selected_item->inventoryloc = s.inventoryloc;
872                                         m_selected_item->listname = "craftresult";
873                                         m_selected_item->i = 0;
874                                         m_selected_amount = 0;
875                                         m_selected_dragging = false;
876                                         break;
877                                 }
878                         }
879                 }
880         }
881
882         // If craftresult is selected, keep the whole stack selected
883         if(m_selected_item && m_selected_item->listname == "craftresult")
884         {
885                 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
886                 assert(inv);
887                 InventoryList *list = inv->getList(m_selected_item->listname);
888                 assert(list);
889                 m_selected_amount = list->getItem(m_selected_item->i).count;
890         }
891 }
892
893 void GUIFormSpecMenu::acceptInput()
894 {
895         if(m_text_dst)
896         {
897                 std::map<std::string, std::string> fields;
898                 gui::IGUIElement *e;
899                 for(u32 i=0; i<m_fields.size(); i++)
900                 {
901                         const FieldSpec &s = m_fields[i];
902                         if(s.send) 
903                         {
904                                 if(s.is_button)
905                                 {
906                                         fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(s.flabel.c_str());
907                                 }
908                                 else
909                                 {
910                                         e = getElementFromId(s.fid);
911                                         if(e != NULL)
912                                         {
913                                                 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(e->getText());
914                                         }
915                                 }
916                         }
917                 }
918                 m_text_dst->gotText(fields);
919         }
920 }
921
922 bool GUIFormSpecMenu::OnEvent(const SEvent& event)
923 {
924         if(event.EventType==EET_KEY_INPUT_EVENT)
925         {
926                 KeyPress kp(event.KeyInput);
927                 if (event.KeyInput.PressedDown && (kp == EscapeKey ||
928                         kp == getKeySetting("keymap_inventory")))
929                 {
930                         quitMenu();
931                         return true;
932                 }
933                 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
934                 {
935                         acceptInput();
936                         quitMenu();
937                         return true;
938                 }
939         }
940         if(event.EventType==EET_MOUSE_INPUT_EVENT
941                         && event.MouseInput.Event == EMIE_MOUSE_MOVED)
942         {
943                 // Mouse moved
944                 m_pointer = v2s32(event.MouseInput.X, event.MouseInput.Y);
945         }
946         if(event.EventType==EET_MOUSE_INPUT_EVENT
947                         && event.MouseInput.Event != EMIE_MOUSE_MOVED)
948         {
949                 // Mouse event other than movement
950
951                 v2s32 p(event.MouseInput.X, event.MouseInput.Y);
952                 m_pointer = p;
953
954                 // Get selected item and hovered/clicked item (s)
955
956                 updateSelectedItem();
957                 ItemSpec s = getItemAtPos(p);
958
959                 Inventory *inv_selected = NULL;
960                 Inventory *inv_s = NULL;
961
962                 if(m_selected_item)
963                 {
964                         inv_selected = m_invmgr->getInventory(m_selected_item->inventoryloc);
965                         assert(inv_selected);
966                         assert(inv_selected->getList(m_selected_item->listname) != NULL);
967                 }
968
969                 u32 s_count = 0;
970
971                 if(s.isValid())
972                 do{ // breakable
973                         inv_s = m_invmgr->getInventory(s.inventoryloc);
974
975                         if(!inv_s){
976                                 errorstream<<"InventoryMenu: The selected inventory location "
977                                                 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
978                                                 <<std::endl;
979                                 s.i = -1;  // make it invalid again
980                                 break;
981                         }
982
983                         InventoryList *list = inv_s->getList(s.listname);
984                         if(list == NULL){
985                                 verbosestream<<"InventoryMenu: The selected inventory list \""
986                                                 <<s.listname<<"\" does not exist"<<std::endl;
987                                 s.i = -1;  // make it invalid again
988                                 break;
989                         }
990
991                         if((u32)s.i >= list->getSize()){
992                                 infostream<<"InventoryMenu: The selected inventory list \""
993                                                 <<s.listname<<"\" is too small (i="<<s.i<<", size="
994                                                 <<list->getSize()<<")"<<std::endl;
995                                 s.i = -1;  // make it invalid again
996                                 break;
997                         }
998
999                         s_count = list->getItem(s.i).count;
1000                 }while(0);
1001
1002                 bool identical = (m_selected_item != NULL) && s.isValid() &&
1003                         (inv_selected == inv_s) &&
1004                         (m_selected_item->listname == s.listname) &&
1005                         (m_selected_item->i == s.i);
1006
1007                 // buttons: 0 = left, 1 = right, 2 = middle
1008                 // up/down: 0 = down (press), 1 = up (release), 2 = unknown event
1009                 int button = 0;
1010                 int updown = 2;
1011                 if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
1012                         { button = 0; updown = 0; }
1013                 else if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
1014                         { button = 1; updown = 0; }
1015                 else if(event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
1016                         { button = 2; updown = 0; }
1017                 else if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
1018                         { button = 0; updown = 1; }
1019                 else if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
1020                         { button = 1; updown = 1; }
1021                 else if(event.MouseInput.Event == EMIE_MMOUSE_LEFT_UP)
1022                         { button = 2; updown = 1; }
1023
1024                 // Set this number to a positive value to generate a move action
1025                 // from m_selected_item to s.
1026                 u32 move_amount = 0;
1027
1028                 // Set this number to a positive value to generate a drop action
1029                 // from m_selected_item.
1030                 u32 drop_amount = 0;
1031
1032                 // Set this number to a positive value to generate a craft action at s.
1033                 u32 craft_amount = 0;
1034
1035                 if(updown == 0)
1036                 {
1037                         // Some mouse button has been pressed
1038
1039                         //infostream<<"Mouse button "<<button<<" pressed at p=("
1040                         //      <<p.X<<","<<p.Y<<")"<<std::endl;
1041
1042                         m_selected_dragging = false;
1043
1044                         if(s.isValid() && s.listname == "craftpreview")
1045                         {
1046                                 // Craft preview has been clicked: craft
1047                                 craft_amount = (button == 2 ? 10 : 1);
1048                         }
1049                         else if(m_selected_item == NULL)
1050                         {
1051                                 if(s_count != 0)
1052                                 {
1053                                         // Non-empty stack has been clicked: select it
1054                                         m_selected_item = new ItemSpec(s);
1055
1056                                         if(button == 1)  // right
1057                                                 m_selected_amount = (s_count + 1) / 2;
1058                                         else if(button == 2)  // middle
1059                                                 m_selected_amount = MYMIN(s_count, 10);
1060                                         else  // left
1061                                                 m_selected_amount = s_count;
1062
1063                                         m_selected_dragging = true;
1064                                 }
1065                         }
1066                         else  // m_selected_item != NULL
1067                         {
1068                                 assert(m_selected_amount >= 1);
1069
1070                                 if(s.isValid())
1071                                 {
1072                                         // Clicked a slot: move
1073                                         if(button == 1)  // right
1074                                                 move_amount = 1;
1075                                         else if(button == 2)  // middle
1076                                                 move_amount = MYMIN(m_selected_amount, 10);
1077                                         else  // left
1078                                                 move_amount = m_selected_amount;
1079
1080                                         if(identical)
1081                                         {
1082                                                 if(move_amount >= m_selected_amount)
1083                                                         m_selected_amount = 0;
1084                                                 else
1085                                                         m_selected_amount -= move_amount;
1086                                                 move_amount = 0;
1087                                         }
1088                                 }
1089                                 else if(getAbsoluteClippingRect().isPointInside(m_pointer))
1090                                 {
1091                                         // Clicked somewhere else: deselect
1092                                         m_selected_amount = 0;
1093                                 }
1094                                 else
1095                                 {
1096                                         // Clicked outside of the window: drop
1097                                         if(button == 1)  // right
1098                                                 drop_amount = 1;
1099                                         else if(button == 2)  // middle
1100                                                 drop_amount = MYMIN(m_selected_amount, 10);
1101                                         else  // left
1102                                                 drop_amount = m_selected_amount;
1103                                 }
1104                         }
1105                 }
1106                 else if(updown == 1)
1107                 {
1108                         // Some mouse button has been released
1109
1110                         //infostream<<"Mouse button "<<button<<" released at p=("
1111                         //      <<p.X<<","<<p.Y<<")"<<std::endl;
1112
1113                         if(m_selected_item != NULL && m_selected_dragging && s.isValid())
1114                         {
1115                                 if(!identical)
1116                                 {
1117                                         // Dragged to different slot: move all selected
1118                                         move_amount = m_selected_amount;
1119                                 }
1120                         }
1121                         else if(m_selected_item != NULL && m_selected_dragging &&
1122                                 !(getAbsoluteClippingRect().isPointInside(m_pointer)))
1123                         {
1124                                 // Dragged outside of window: drop all selected
1125                                 drop_amount = m_selected_amount;
1126                         }
1127
1128                         m_selected_dragging = false;
1129                 }
1130
1131                 // Possibly send inventory action to server
1132                 if(move_amount > 0)
1133                 {
1134                         // Send IACTION_MOVE
1135
1136                         assert(m_selected_item && m_selected_item->isValid());
1137                         assert(s.isValid());
1138
1139                         assert(inv_selected && inv_s);
1140                         InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1141                         InventoryList *list_to = inv_s->getList(s.listname);
1142                         assert(list_from && list_to);
1143                         ItemStack stack_from = list_from->getItem(m_selected_item->i);
1144                         ItemStack stack_to = list_to->getItem(s.i);
1145
1146                         // Check how many items can be moved
1147                         move_amount = stack_from.count = MYMIN(move_amount, stack_from.count);
1148                         ItemStack leftover = stack_to.addItem(stack_from, m_gamedef->idef());
1149                         // If source stack cannot be added to destination stack at all,
1150                         // they are swapped
1151                         if(leftover.count == stack_from.count && leftover.name == stack_from.name)
1152                         {
1153                                 m_selected_amount = stack_to.count;
1154                                 // In case the server doesn't directly swap them but instead
1155                                 // moves stack_to somewhere else, set this
1156                                 m_selected_content_guess = stack_to;
1157                                 m_selected_content_guess_inventory = s.inventoryloc;
1158                         }
1159                         // Source stack goes fully into destination stack
1160                         else if(leftover.empty())
1161                         {
1162                                 m_selected_amount -= move_amount;
1163                                 m_selected_content_guess = ItemStack(); // Clear
1164                         }
1165                         // Source stack goes partly into destination stack
1166                         else
1167                         {
1168                                 move_amount -= leftover.count;
1169                                 m_selected_amount -= move_amount;
1170                                 m_selected_content_guess = ItemStack(); // Clear
1171                         }
1172
1173                         infostream<<"Handing IACTION_MOVE to manager"<<std::endl;
1174                         IMoveAction *a = new IMoveAction();
1175                         a->count = move_amount;
1176                         a->from_inv = m_selected_item->inventoryloc;
1177                         a->from_list = m_selected_item->listname;
1178                         a->from_i = m_selected_item->i;
1179                         a->to_inv = s.inventoryloc;
1180                         a->to_list = s.listname;
1181                         a->to_i = s.i;
1182                         m_invmgr->inventoryAction(a);
1183                 }
1184                 else if(drop_amount > 0)
1185                 {
1186                         m_selected_content_guess = ItemStack(); // Clear
1187
1188                         // Send IACTION_DROP
1189
1190                         assert(m_selected_item && m_selected_item->isValid());
1191                         assert(inv_selected);
1192                         InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1193                         assert(list_from);
1194                         ItemStack stack_from = list_from->getItem(m_selected_item->i);
1195
1196                         // Check how many items can be dropped
1197                         drop_amount = stack_from.count = MYMIN(drop_amount, stack_from.count);
1198                         assert(drop_amount > 0 && drop_amount <= m_selected_amount);
1199                         m_selected_amount -= drop_amount;
1200
1201                         infostream<<"Handing IACTION_DROP to manager"<<std::endl;
1202                         IDropAction *a = new IDropAction();
1203                         a->count = drop_amount;
1204                         a->from_inv = m_selected_item->inventoryloc;
1205                         a->from_list = m_selected_item->listname;
1206                         a->from_i = m_selected_item->i;
1207                         m_invmgr->inventoryAction(a);
1208                 }
1209                 else if(craft_amount > 0)
1210                 {
1211                         m_selected_content_guess = ItemStack(); // Clear
1212
1213                         // Send IACTION_CRAFT
1214
1215                         assert(s.isValid());
1216                         assert(inv_s);
1217
1218                         infostream<<"Handing IACTION_CRAFT to manager"<<std::endl;
1219                         ICraftAction *a = new ICraftAction();
1220                         a->count = craft_amount;
1221                         a->craft_inv = s.inventoryloc;
1222                         m_invmgr->inventoryAction(a);
1223                 }
1224
1225                 // If m_selected_amount has been decreased to zero, deselect
1226                 if(m_selected_amount == 0)
1227                 {
1228                         delete m_selected_item;
1229                         m_selected_item = NULL;
1230                         m_selected_amount = 0;
1231                         m_selected_dragging = false;
1232                         m_selected_content_guess = ItemStack();
1233                 }
1234         }
1235         if(event.EventType==EET_GUI_EVENT)
1236         {
1237                 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
1238                                 && isVisible())
1239                 {
1240                         if(!canTakeFocus(event.GUIEvent.Element))
1241                         {
1242                                 infostream<<"GUIFormSpecMenu: Not allowing focus change."
1243                                                 <<std::endl;
1244                                 // Returning true disables focus change
1245                                 return true;
1246                         }
1247                 }
1248                 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
1249                 {
1250                         switch(event.GUIEvent.Caller->getID())
1251                         {
1252                         case 257:
1253                                 acceptInput();
1254                                 quitMenu();
1255                                 // quitMenu deallocates menu
1256                                 return true;
1257                         }
1258                         // find the element that was clicked
1259                         for(u32 i=0; i<m_fields.size(); i++)
1260                         {
1261                                 FieldSpec &s = m_fields[i];
1262                                 // if its a button, set the send field so 
1263                                 // lua knows which button was pressed
1264                                 if (s.is_button && s.fid == event.GUIEvent.Caller->getID())
1265                                 {
1266                                         s.send = true;
1267                                         acceptInput();
1268                                         if(s.is_exit){
1269                                                 quitMenu();
1270                                                 return true;
1271                                         }else{
1272                                                 s.send = false;
1273                                                 // Restore focus to the full form
1274                                                 Environment->setFocus(this);
1275                                                 return true;
1276                                         }
1277                                 }
1278                         }
1279                 }
1280                 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
1281                 {
1282                         if(event.GUIEvent.Caller->getID() > 257)
1283                         {
1284                                 acceptInput();
1285                                 quitMenu();
1286                                 // quitMenu deallocates menu
1287                                 return true;
1288                         }
1289                 }
1290         }
1291
1292         return Parent ? Parent->OnEvent(event) : false;
1293 }
1294