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Fix code style of async API
[minetest.git] / src / guiEngine.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include "scripting_mainmenu.h"
23 #include "config.h"
24 #include "version.h"
25 #include "porting.h"
26 #include "filesys.h"
27 #include "main.h"
28 #include "settings.h"
29 #include "guiMainMenu.h"
30 #include "sound.h"
31 #include "sound_openal.h"
32 #include "clouds.h"
33 #include "httpfetch.h"
34
35 #include <IGUIStaticText.h>
36 #include <ICameraSceneNode.h>
37
38 #if USE_CURL
39 #include <curl/curl.h>
40 #endif
41
42 /******************************************************************************/
43 /** TextDestGuiEngine                                                         */
44 /******************************************************************************/
45 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
46 {
47         m_engine = engine;
48 }
49
50 /******************************************************************************/
51 void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
52 {
53         m_engine->getScriptIface()->handleMainMenuButtons(fields);
54 }
55
56 /******************************************************************************/
57 void TextDestGuiEngine::gotText(std::wstring text)
58 {
59         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
60 }
61
62 /******************************************************************************/
63 /** MenuTextureSource                                                         */
64 /******************************************************************************/
65 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
66 {
67         m_driver = driver;
68 }
69
70 /******************************************************************************/
71 MenuTextureSource::~MenuTextureSource()
72 {
73         for (std::set<std::string>::iterator it = m_to_delete.begin();
74                         it != m_to_delete.end(); ++it) {
75                 const char *tname = (*it).c_str();
76                 video::ITexture *texture = m_driver->getTexture(tname);
77                 m_driver->removeTexture(texture);
78         }
79 }
80
81 /******************************************************************************/
82 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
83 {
84         if(id)
85                 *id = 0;
86         if(name.empty())
87                 return NULL;
88         m_to_delete.insert(name);
89         return m_driver->getTexture(name.c_str());
90 }
91
92 /******************************************************************************/
93 /** MenuMusicFetcher                                                          */
94 /******************************************************************************/
95 void MenuMusicFetcher::fetchSounds(const std::string &name,
96                         std::set<std::string> &dst_paths,
97                         std::set<std::string> &dst_datas)
98 {
99         if(m_fetched.count(name))
100                 return;
101         m_fetched.insert(name);
102         std::string base;
103         base = porting::path_share + DIR_DELIM + "sounds";
104         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
105         int i;
106         for(i=0; i<10; i++)
107                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
108         base = porting::path_user + DIR_DELIM + "sounds";
109         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
110         for(i=0; i<10; i++)
111                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
112 }
113
114 /******************************************************************************/
115 /** GUIEngine                                                                 */
116 /******************************************************************************/
117 GUIEngine::GUIEngine(   irr::IrrlichtDevice* dev,
118                                                 gui::IGUIElement* parent,
119                                                 IMenuManager *menumgr,
120                                                 scene::ISceneManager* smgr,
121                                                 MainMenuData* data,
122                                                 bool& kill) :
123         m_device(dev),
124         m_parent(parent),
125         m_menumanager(menumgr),
126         m_smgr(smgr),
127         m_data(data),
128         m_texture_source(NULL),
129         m_sound_manager(NULL),
130         m_formspecgui(0),
131         m_buttonhandler(0),
132         m_menu(0),
133         m_kill(kill),
134         m_startgame(false),
135         m_script(0),
136         m_scriptdir(""),
137         m_irr_toplefttext(0),
138         m_clouds_enabled(true),
139         m_cloud()
140 {
141         //initialize texture pointers
142         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
143                 m_textures[i] = 0;
144         }
145         // is deleted by guiformspec!
146         m_buttonhandler = new TextDestGuiEngine(this);
147
148         //create texture source
149         m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
150
151         //create soundmanager
152         MenuMusicFetcher soundfetcher;
153 #if USE_SOUND
154         m_sound_manager = createOpenALSoundManager(&soundfetcher);
155 #endif
156         if(!m_sound_manager)
157                 m_sound_manager = &dummySoundManager;
158
159         //create topleft header
160         core::rect<s32> rect(0, 0, 500, 20);
161         rect += v2s32(4, 0);
162         std::string t = std::string("Minetest ") + minetest_version_hash;
163
164         m_irr_toplefttext =
165                 m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
166                 rect,false,true,0,-1);
167
168         //create formspecsource
169         m_formspecgui = new FormspecFormSource("");
170
171         /* Create menu */
172         m_menu =
173                 new GUIFormSpecMenu(    m_device,
174                                                                 m_parent,
175                                                                 -1,
176                                                                 m_menumanager,
177                                                                 0 /* &client */,
178                                                                 0 /* gamedef */,
179                                                                 m_texture_source,
180                                                                 m_formspecgui,
181                                                                 m_buttonhandler,
182                                                                 NULL);
183
184         m_menu->allowClose(false);
185         m_menu->lockSize(true,v2u32(800,600));
186
187         // Initialize scripting
188
189         infostream << "GUIEngine: Initializing Lua" << std::endl;
190
191         m_script = new MainMenuScripting(this);
192
193         try {
194                 if (m_data->errormessage != "") {
195                         m_script->setMainMenuErrorMessage(m_data->errormessage);
196                         m_data->errormessage = "";
197                 }
198
199                 if (!loadMainMenuScript()) {
200                         errorstream << "No future without mainmenu" << std::endl;
201                         abort();
202                 }
203
204                 run();
205         }
206         catch(LuaError &e) {
207                 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
208                 m_data->errormessage = e.what();
209         }
210
211         m_menu->quitMenu();
212         m_menu->drop();
213         m_menu = 0;
214 }
215
216 /******************************************************************************/
217 bool GUIEngine::loadMainMenuScript()
218 {
219         // Try custom menu script (main_menu_script)
220
221         std::string menuscript = g_settings->get("main_menu_script");
222         if(menuscript != "") {
223                 m_scriptdir = fs::RemoveLastPathComponent(menuscript);
224
225                 if(m_script->loadMod(menuscript, "__custommenu")) {
226                         // custom menu script loaded
227                         return true;
228                 }
229                 else {
230                         infostream
231                                 << "GUIEngine: execution of custom menu: \""
232                                 << menuscript << "\" failed!"
233                                 << std::endl
234                                 << "\tfalling back to builtin menu"
235                                 << std::endl;
236                 }
237         }
238
239         // Try builtin menu script (main_menu_script)
240
241         std::string builtin_menuscript =
242                         porting::path_share + DIR_DELIM + "builtin"
243                                 + DIR_DELIM + "mainmenu.lua";
244
245         m_scriptdir = fs::RemoveRelativePathComponents(
246                         fs::RemoveLastPathComponent(builtin_menuscript));
247
248         if(m_script->loadMod(builtin_menuscript, "__builtinmenu")) {
249                 // builtin menu script loaded
250                 return true;
251         }
252         else {
253                 errorstream
254                         << "GUIEngine: unable to load builtin menu"
255                         << std::endl;
256         }
257
258         return false;
259 }
260
261 /******************************************************************************/
262 void GUIEngine::run()
263 {
264
265         // Always create clouds because they may or may not be
266         // needed based on the game selected
267         video::IVideoDriver* driver = m_device->getVideoDriver();
268
269         cloudInit();
270
271         while(m_device->run() && (!m_startgame) && (!m_kill)) {
272                 driver->beginScene(true, true, video::SColor(255,140,186,250));
273
274                 if (m_clouds_enabled)
275                 {
276                         cloudPreProcess();
277                         drawOverlay(driver);
278                 }
279                 else
280                         drawBackground(driver);
281
282                 drawHeader(driver);
283                 drawFooter(driver);
284
285                 m_device->getGUIEnvironment()->drawAll();
286
287                 driver->endScene();
288
289                 if (m_clouds_enabled)
290                         cloudPostProcess();
291                 else
292                         sleep_ms(25);
293
294                 m_script->step();
295         }
296 }
297
298 /******************************************************************************/
299 GUIEngine::~GUIEngine()
300 {
301         video::IVideoDriver* driver = m_device->getVideoDriver();
302         assert(driver != 0);
303
304         if(m_sound_manager != &dummySoundManager){
305                 delete m_sound_manager;
306                 m_sound_manager = NULL;
307         }
308
309         //TODO: clean up m_menu here
310
311         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
312         delete m_script;
313
314         m_irr_toplefttext->setText(L"");
315
316         //clean up texture pointers
317         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
318                 if (m_textures[i] != 0)
319                         driver->removeTexture(m_textures[i]);
320         }
321
322         delete m_texture_source;
323         
324         if (m_cloud.clouds)
325                 m_cloud.clouds->drop();
326 }
327
328 /******************************************************************************/
329 void GUIEngine::cloudInit()
330 {
331         m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
332                         m_smgr, -1, rand(), 100);
333         m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
334
335         m_cloud.camera = m_smgr->addCameraSceneNode(0,
336                                 v3f(0,0,0), v3f(0, 60, 100));
337         m_cloud.camera->setFarValue(10000);
338
339         m_cloud.lasttime = m_device->getTimer()->getTime();
340 }
341
342 /******************************************************************************/
343 void GUIEngine::cloudPreProcess()
344 {
345         u32 time = m_device->getTimer()->getTime();
346
347         if(time > m_cloud.lasttime)
348                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
349         else
350                 m_cloud.dtime = 0;
351
352         m_cloud.lasttime = time;
353
354         m_cloud.clouds->step(m_cloud.dtime*3);
355         m_cloud.clouds->render();
356         m_smgr->drawAll();
357 }
358
359 /******************************************************************************/
360 void GUIEngine::cloudPostProcess()
361 {
362         float fps_max = g_settings->getFloat("fps_max");
363         // Time of frame without fps limit
364         float busytime;
365         u32 busytime_u32;
366         // not using getRealTime is necessary for wine
367         u32 time = m_device->getTimer()->getTime();
368         if(time > m_cloud.lasttime)
369                 busytime_u32 = time - m_cloud.lasttime;
370         else
371                 busytime_u32 = 0;
372         busytime = busytime_u32 / 1000.0;
373
374         // FPS limiter
375         u32 frametime_min = 1000./fps_max;
376
377         if(busytime_u32 < frametime_min) {
378                 u32 sleeptime = frametime_min - busytime_u32;
379                 m_device->sleep(sleeptime);
380         }
381 }
382
383 /******************************************************************************/
384 void GUIEngine::drawBackground(video::IVideoDriver* driver)
385 {
386         v2u32 screensize = driver->getScreenSize();
387
388         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND];
389
390         /* If no texture, draw background of solid color */
391         if(!texture){
392                 video::SColor color(255,80,58,37);
393                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
394                 driver->draw2DRectangle(color, rect, NULL);
395                 return;
396         }
397
398         /* Draw background texture */
399         v2u32 sourcesize = texture->getOriginalSize();
400         driver->draw2DImage(texture,
401                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
402                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
403                 NULL, NULL, true);
404 }
405
406 /******************************************************************************/
407 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
408 {
409         v2u32 screensize = driver->getScreenSize();
410
411         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY];
412
413         /* If no texture, draw background of solid color */
414         if(!texture)
415                 return;
416
417         /* Draw background texture */
418         v2u32 sourcesize = texture->getOriginalSize();
419         driver->draw2DImage(texture,
420                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
421                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
422                 NULL, NULL, true);
423 }
424
425 /******************************************************************************/
426 void GUIEngine::drawHeader(video::IVideoDriver* driver)
427 {
428         core::dimension2d<u32> screensize = driver->getScreenSize();
429
430         video::ITexture* texture = m_textures[TEX_LAYER_HEADER];
431
432         /* If no texture, draw nothing */
433         if(!texture)
434                 return;
435
436         f32 mult = (((f32)screensize.Width / 2.0)) /
437                         ((f32)texture->getOriginalSize().Width);
438
439         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
440                         ((f32)texture->getOriginalSize().Height) * mult);
441
442         // Don't draw the header is there isn't enough room
443         s32 free_space = (((s32)screensize.Height)-320)/2;
444
445         if (free_space > splashsize.Y) {
446                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
447                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
448                                 ((free_space/2)-splashsize.Y/2)+10);
449
450         video::SColor bgcolor(255,50,50,50);
451
452         driver->draw2DImage(texture, splashrect,
453                 core::rect<s32>(core::position2d<s32>(0,0),
454                 core::dimension2di(texture->getOriginalSize())),
455                 NULL, NULL, true);
456         }
457 }
458
459 /******************************************************************************/
460 void GUIEngine::drawFooter(video::IVideoDriver* driver)
461 {
462         core::dimension2d<u32> screensize = driver->getScreenSize();
463
464         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER];
465
466         /* If no texture, draw nothing */
467         if(!texture)
468                 return;
469
470         f32 mult = (((f32)screensize.Width)) /
471                         ((f32)texture->getOriginalSize().Width);
472
473         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
474                         ((f32)texture->getOriginalSize().Height) * mult);
475
476         // Don't draw the footer if there isn't enough room
477         s32 free_space = (((s32)screensize.Height)-320)/2;
478
479         if (free_space > footersize.Y) {
480                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
481                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
482                 rect -= v2s32(footersize.X/2, 0);
483
484                 driver->draw2DImage(texture, rect,
485                         core::rect<s32>(core::position2d<s32>(0,0),
486                         core::dimension2di(texture->getOriginalSize())),
487                         NULL, NULL, true);
488         }
489 }
490
491 /******************************************************************************/
492 bool GUIEngine::setTexture(texture_layer layer,std::string texturepath) {
493
494         video::IVideoDriver* driver = m_device->getVideoDriver();
495         assert(driver != 0);
496
497         if (m_textures[layer] != 0)
498         {
499                 driver->removeTexture(m_textures[layer]);
500                 m_textures[layer] = 0;
501         }
502
503         if ((texturepath == "") || !fs::PathExists(texturepath))
504                 return false;
505
506         m_textures[layer] = driver->getTexture(texturepath.c_str());
507
508         if (m_textures[layer] == 0) return false;
509
510         return true;
511 }
512
513 /******************************************************************************/
514 bool GUIEngine::downloadFile(std::string url,std::string target) {
515 #if USE_CURL
516         std::ofstream targetfile(target.c_str(), std::ios::out | std::ios::binary);
517
518         if (!targetfile.good()) {
519                 return false;
520         }
521
522         HTTPFetchRequest fetchrequest;
523         HTTPFetchResult fetchresult;
524         fetchrequest.url = url;
525         fetchrequest.caller = HTTPFETCH_SYNC;
526         httpfetch_sync(fetchrequest, fetchresult);
527
528         if (fetchresult.succeeded) {
529                 targetfile << fetchresult.data;
530         } else {
531                 return false;
532         }
533
534         return true;
535 #else
536         return false;
537 #endif
538 }
539
540 /******************************************************************************/
541 void GUIEngine::setTopleftText(std::string append) {
542         std::string toset = std::string("Minetest ") + minetest_version_hash;
543
544         if (append != "") {
545                 toset += " / ";
546                 toset += append;
547         }
548
549         m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
550 }
551
552 /******************************************************************************/
553 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
554 {
555         s32 handle = m_sound_manager->playSound(spec, looped);
556         return handle;
557 }
558
559 /******************************************************************************/
560 void GUIEngine::stopSound(s32 handle)
561 {
562         m_sound_manager->stopSound(handle);
563 }
564
565 /******************************************************************************/
566 unsigned int GUIEngine::queueAsync(std::string serialized_func,
567                 std::string serialized_params) {
568         return m_script->queueAsync(serialized_func, serialized_params);
569 }
570