3 Copyright (C) 2013 sapier
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "guiEngine.h"
22 #include "scripting_mainmenu.h"
29 #include "guiMainMenu.h"
31 #include "sound_openal.h"
33 #include "httpfetch.h"
35 #include <IGUIStaticText.h>
36 #include <ICameraSceneNode.h>
39 #include <curl/curl.h>
42 /******************************************************************************/
43 /** TextDestGuiEngine */
44 /******************************************************************************/
45 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
50 /******************************************************************************/
51 void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
53 m_engine->getScriptIface()->handleMainMenuButtons(fields);
56 /******************************************************************************/
57 void TextDestGuiEngine::gotText(std::wstring text)
59 m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
62 /******************************************************************************/
63 /** MenuTextureSource */
64 /******************************************************************************/
65 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
70 /******************************************************************************/
71 MenuTextureSource::~MenuTextureSource()
73 for (std::set<std::string>::iterator it = m_to_delete.begin();
74 it != m_to_delete.end(); ++it) {
75 const char *tname = (*it).c_str();
76 video::ITexture *texture = m_driver->getTexture(tname);
77 m_driver->removeTexture(texture);
81 /******************************************************************************/
82 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
88 m_to_delete.insert(name);
89 return m_driver->getTexture(name.c_str());
92 /******************************************************************************/
93 /** MenuMusicFetcher */
94 /******************************************************************************/
95 void MenuMusicFetcher::fetchSounds(const std::string &name,
96 std::set<std::string> &dst_paths,
97 std::set<std::string> &dst_datas)
99 if(m_fetched.count(name))
101 m_fetched.insert(name);
103 base = porting::path_share + DIR_DELIM + "sounds";
104 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
107 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
108 base = porting::path_user + DIR_DELIM + "sounds";
109 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
111 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
114 /******************************************************************************/
116 /******************************************************************************/
117 GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
118 gui::IGUIElement* parent,
119 IMenuManager *menumgr,
120 scene::ISceneManager* smgr,
125 m_menumanager(menumgr),
128 m_texture_source(NULL),
129 m_sound_manager(NULL),
137 m_irr_toplefttext(0),
138 m_clouds_enabled(true),
141 //initialize texture pointers
142 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
145 // is deleted by guiformspec!
146 m_buttonhandler = new TextDestGuiEngine(this);
148 //create texture source
149 m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
151 //create soundmanager
152 MenuMusicFetcher soundfetcher;
154 m_sound_manager = createOpenALSoundManager(&soundfetcher);
157 m_sound_manager = &dummySoundManager;
159 //create topleft header
160 core::rect<s32> rect(0, 0, 500, 20);
162 std::string t = std::string("Minetest ") + minetest_version_hash;
165 m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
166 rect,false,true,0,-1);
168 //create formspecsource
169 m_formspecgui = new FormspecFormSource("");
173 new GUIFormSpecMenu( m_device,
184 m_menu->allowClose(false);
185 m_menu->lockSize(true,v2u32(800,600));
187 // Initialize scripting
189 infostream << "GUIEngine: Initializing Lua" << std::endl;
191 m_script = new MainMenuScripting(this);
194 if (m_data->errormessage != "") {
195 m_script->setMainMenuErrorMessage(m_data->errormessage);
196 m_data->errormessage = "";
199 if (!loadMainMenuScript()) {
200 errorstream << "No future without mainmenu" << std::endl;
207 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
208 m_data->errormessage = e.what();
216 /******************************************************************************/
217 bool GUIEngine::loadMainMenuScript()
219 // Try custom menu script (main_menu_script)
221 std::string menuscript = g_settings->get("main_menu_script");
222 if(menuscript != "") {
223 m_scriptdir = fs::RemoveLastPathComponent(menuscript);
225 if(m_script->loadMod(menuscript, "__custommenu")) {
226 // custom menu script loaded
231 << "GUIEngine: execution of custom menu: \""
232 << menuscript << "\" failed!"
234 << "\tfalling back to builtin menu"
239 // Try builtin menu script (main_menu_script)
241 std::string builtin_menuscript =
242 porting::path_share + DIR_DELIM + "builtin"
243 + DIR_DELIM + "mainmenu.lua";
245 m_scriptdir = fs::RemoveRelativePathComponents(
246 fs::RemoveLastPathComponent(builtin_menuscript));
248 if(m_script->loadMod(builtin_menuscript, "__builtinmenu")) {
249 // builtin menu script loaded
254 << "GUIEngine: unable to load builtin menu"
261 /******************************************************************************/
262 void GUIEngine::run()
265 // Always create clouds because they may or may not be
266 // needed based on the game selected
267 video::IVideoDriver* driver = m_device->getVideoDriver();
271 while(m_device->run() && (!m_startgame) && (!m_kill)) {
272 driver->beginScene(true, true, video::SColor(255,140,186,250));
274 if (m_clouds_enabled)
280 drawBackground(driver);
285 m_device->getGUIEnvironment()->drawAll();
289 if (m_clouds_enabled)
298 /******************************************************************************/
299 GUIEngine::~GUIEngine()
301 video::IVideoDriver* driver = m_device->getVideoDriver();
304 if(m_sound_manager != &dummySoundManager){
305 delete m_sound_manager;
306 m_sound_manager = NULL;
309 //TODO: clean up m_menu here
311 infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
314 m_irr_toplefttext->setText(L"");
316 //clean up texture pointers
317 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
318 if (m_textures[i] != 0)
319 driver->removeTexture(m_textures[i]);
322 delete m_texture_source;
325 m_cloud.clouds->drop();
328 /******************************************************************************/
329 void GUIEngine::cloudInit()
331 m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
332 m_smgr, -1, rand(), 100);
333 m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
335 m_cloud.camera = m_smgr->addCameraSceneNode(0,
336 v3f(0,0,0), v3f(0, 60, 100));
337 m_cloud.camera->setFarValue(10000);
339 m_cloud.lasttime = m_device->getTimer()->getTime();
342 /******************************************************************************/
343 void GUIEngine::cloudPreProcess()
345 u32 time = m_device->getTimer()->getTime();
347 if(time > m_cloud.lasttime)
348 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
352 m_cloud.lasttime = time;
354 m_cloud.clouds->step(m_cloud.dtime*3);
355 m_cloud.clouds->render();
359 /******************************************************************************/
360 void GUIEngine::cloudPostProcess()
362 float fps_max = g_settings->getFloat("fps_max");
363 // Time of frame without fps limit
366 // not using getRealTime is necessary for wine
367 u32 time = m_device->getTimer()->getTime();
368 if(time > m_cloud.lasttime)
369 busytime_u32 = time - m_cloud.lasttime;
372 busytime = busytime_u32 / 1000.0;
375 u32 frametime_min = 1000./fps_max;
377 if(busytime_u32 < frametime_min) {
378 u32 sleeptime = frametime_min - busytime_u32;
379 m_device->sleep(sleeptime);
383 /******************************************************************************/
384 void GUIEngine::drawBackground(video::IVideoDriver* driver)
386 v2u32 screensize = driver->getScreenSize();
388 video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND];
390 /* If no texture, draw background of solid color */
392 video::SColor color(255,80,58,37);
393 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
394 driver->draw2DRectangle(color, rect, NULL);
398 /* Draw background texture */
399 v2u32 sourcesize = texture->getOriginalSize();
400 driver->draw2DImage(texture,
401 core::rect<s32>(0, 0, screensize.X, screensize.Y),
402 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
406 /******************************************************************************/
407 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
409 v2u32 screensize = driver->getScreenSize();
411 video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY];
413 /* If no texture, draw background of solid color */
417 /* Draw background texture */
418 v2u32 sourcesize = texture->getOriginalSize();
419 driver->draw2DImage(texture,
420 core::rect<s32>(0, 0, screensize.X, screensize.Y),
421 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
425 /******************************************************************************/
426 void GUIEngine::drawHeader(video::IVideoDriver* driver)
428 core::dimension2d<u32> screensize = driver->getScreenSize();
430 video::ITexture* texture = m_textures[TEX_LAYER_HEADER];
432 /* If no texture, draw nothing */
436 f32 mult = (((f32)screensize.Width / 2.0)) /
437 ((f32)texture->getOriginalSize().Width);
439 v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
440 ((f32)texture->getOriginalSize().Height) * mult);
442 // Don't draw the header is there isn't enough room
443 s32 free_space = (((s32)screensize.Height)-320)/2;
445 if (free_space > splashsize.Y) {
446 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
447 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
448 ((free_space/2)-splashsize.Y/2)+10);
450 video::SColor bgcolor(255,50,50,50);
452 driver->draw2DImage(texture, splashrect,
453 core::rect<s32>(core::position2d<s32>(0,0),
454 core::dimension2di(texture->getOriginalSize())),
459 /******************************************************************************/
460 void GUIEngine::drawFooter(video::IVideoDriver* driver)
462 core::dimension2d<u32> screensize = driver->getScreenSize();
464 video::ITexture* texture = m_textures[TEX_LAYER_FOOTER];
466 /* If no texture, draw nothing */
470 f32 mult = (((f32)screensize.Width)) /
471 ((f32)texture->getOriginalSize().Width);
473 v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
474 ((f32)texture->getOriginalSize().Height) * mult);
476 // Don't draw the footer if there isn't enough room
477 s32 free_space = (((s32)screensize.Height)-320)/2;
479 if (free_space > footersize.Y) {
480 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
481 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
482 rect -= v2s32(footersize.X/2, 0);
484 driver->draw2DImage(texture, rect,
485 core::rect<s32>(core::position2d<s32>(0,0),
486 core::dimension2di(texture->getOriginalSize())),
491 /******************************************************************************/
492 bool GUIEngine::setTexture(texture_layer layer,std::string texturepath) {
494 video::IVideoDriver* driver = m_device->getVideoDriver();
497 if (m_textures[layer] != 0)
499 driver->removeTexture(m_textures[layer]);
500 m_textures[layer] = 0;
503 if ((texturepath == "") || !fs::PathExists(texturepath))
506 m_textures[layer] = driver->getTexture(texturepath.c_str());
508 if (m_textures[layer] == 0) return false;
513 /******************************************************************************/
514 bool GUIEngine::downloadFile(std::string url,std::string target) {
516 std::ofstream targetfile(target.c_str(), std::ios::out | std::ios::binary);
518 if (!targetfile.good()) {
522 HTTPFetchRequest fetchrequest;
523 HTTPFetchResult fetchresult;
524 fetchrequest.url = url;
525 fetchrequest.caller = HTTPFETCH_SYNC;
526 httpfetch_sync(fetchrequest, fetchresult);
528 if (fetchresult.succeeded) {
529 targetfile << fetchresult.data;
540 /******************************************************************************/
541 void GUIEngine::setTopleftText(std::string append) {
542 std::string toset = std::string("Minetest ") + minetest_version_hash;
549 m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
552 /******************************************************************************/
553 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
555 s32 handle = m_sound_manager->playSound(spec, looped);
559 /******************************************************************************/
560 void GUIEngine::stopSound(s32 handle)
562 m_sound_manager->stopSound(handle);
565 /******************************************************************************/
566 unsigned int GUIEngine::queueAsync(std::string serialized_func,
567 std::string serialized_params) {
568 return m_script->queueAsync(serialized_func, serialized_params);