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Implement proper font handling
[dragonfireclient.git] / src / guiEngine.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include <IGUIStaticText.h>
23 #include <ICameraSceneNode.h>
24 #include "scripting_mainmenu.h"
25 #include "util/numeric.h"
26 #include "config.h"
27 #include "version.h"
28 #include "porting.h"
29 #include "filesys.h"
30 #include "main.h"
31 #include "settings.h"
32 #include "guiMainMenu.h"
33 #include "sound.h"
34 #include "sound_openal.h"
35 #include "clouds.h"
36 #include "httpfetch.h"
37 #include "log.h"
38 #include "fontengine.h"
39
40 #ifdef __ANDROID__
41 #include "tile.h"
42 #include <GLES/gl.h>
43 #endif
44
45
46 /******************************************************************************/
47 /** TextDestGuiEngine                                                         */
48 /******************************************************************************/
49 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
50 {
51         m_engine = engine;
52 }
53
54 /******************************************************************************/
55 void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
56 {
57         m_engine->getScriptIface()->handleMainMenuButtons(fields);
58 }
59
60 /******************************************************************************/
61 void TextDestGuiEngine::gotText(std::wstring text)
62 {
63         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
64 }
65
66 /******************************************************************************/
67 /** MenuTextureSource                                                         */
68 /******************************************************************************/
69 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
70 {
71         m_driver = driver;
72 }
73
74 /******************************************************************************/
75 MenuTextureSource::~MenuTextureSource()
76 {
77         for (std::set<std::string>::iterator it = m_to_delete.begin();
78                         it != m_to_delete.end(); ++it) {
79                 const char *tname = (*it).c_str();
80                 video::ITexture *texture = m_driver->getTexture(tname);
81                 m_driver->removeTexture(texture);
82         }
83 }
84
85 /******************************************************************************/
86 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
87 {
88         if(id)
89                 *id = 0;
90         if(name.empty())
91                 return NULL;
92         m_to_delete.insert(name);
93
94 #ifdef __ANDROID__
95         video::IImage *image = m_driver->createImageFromFile(name.c_str());
96         if (image) {
97                 image = Align2Npot2(image, m_driver);
98                 video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
99                 image->drop();
100                 return retval;
101         }
102 #endif
103         return m_driver->getTexture(name.c_str());
104 }
105
106 /******************************************************************************/
107 /** MenuMusicFetcher                                                          */
108 /******************************************************************************/
109 void MenuMusicFetcher::fetchSounds(const std::string &name,
110                         std::set<std::string> &dst_paths,
111                         std::set<std::string> &dst_datas)
112 {
113         if(m_fetched.count(name))
114                 return;
115         m_fetched.insert(name);
116         std::string base;
117         base = porting::path_share + DIR_DELIM + "sounds";
118         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
119         int i;
120         for(i=0; i<10; i++)
121                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
122         base = porting::path_user + DIR_DELIM + "sounds";
123         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
124         for(i=0; i<10; i++)
125                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
126 }
127
128 /******************************************************************************/
129 /** GUIEngine                                                                 */
130 /******************************************************************************/
131 GUIEngine::GUIEngine(   irr::IrrlichtDevice* dev,
132                                                 gui::IGUIElement* parent,
133                                                 IMenuManager *menumgr,
134                                                 scene::ISceneManager* smgr,
135                                                 MainMenuData* data,
136                                                 bool& kill) :
137         m_device(dev),
138         m_parent(parent),
139         m_menumanager(menumgr),
140         m_smgr(smgr),
141         m_data(data),
142         m_texture_source(NULL),
143         m_sound_manager(NULL),
144         m_formspecgui(0),
145         m_buttonhandler(0),
146         m_menu(0),
147         m_kill(kill),
148         m_startgame(false),
149         m_script(0),
150         m_scriptdir(""),
151         m_irr_toplefttext(0),
152         m_clouds_enabled(true),
153         m_cloud()
154 {
155         //initialize texture pointers
156         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
157                 m_textures[i].texture = NULL;
158         }
159         // is deleted by guiformspec!
160         m_buttonhandler = new TextDestGuiEngine(this);
161
162         //create texture source
163         m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
164
165         //create soundmanager
166         MenuMusicFetcher soundfetcher;
167 #if USE_SOUND
168         m_sound_manager = createOpenALSoundManager(&soundfetcher);
169 #endif
170         if(!m_sound_manager)
171                 m_sound_manager = &dummySoundManager;
172
173         //create topleft header
174         std::wstring t = narrow_to_wide(std::string("Minetest ") +
175                         minetest_version_hash);
176
177         core::rect<s32> rect(0, 0, glb_fontengine->getTextWidth(t), glb_fontengine->getTextHeight());
178         rect += v2s32(4, 0);
179
180         m_irr_toplefttext =
181                 m_device->getGUIEnvironment()->addStaticText(t.c_str(),
182                 rect,false,true,0,-1);
183
184         //create formspecsource
185         m_formspecgui = new FormspecFormSource("");
186
187         /* Create menu */
188         m_menu = new GUIFormSpecMenu(m_device,
189                         m_parent,
190                         -1,
191                         m_menumanager,
192                         NULL /* &client */,
193                         NULL /* gamedef */,
194                         m_texture_source,
195                         m_formspecgui,
196                         m_buttonhandler,
197                         NULL);
198
199         m_menu->allowClose(false);
200         m_menu->lockSize(true,v2u32(800,600));
201
202         // Initialize scripting
203
204         infostream << "GUIEngine: Initializing Lua" << std::endl;
205
206         m_script = new MainMenuScripting(this);
207
208         try {
209                 if (m_data->errormessage != "") {
210                         m_script->setMainMenuErrorMessage(m_data->errormessage);
211                         m_data->errormessage = "";
212                 }
213
214                 if (!loadMainMenuScript()) {
215                         errorstream << "No future without mainmenu" << std::endl;
216                         abort();
217                 }
218
219                 run();
220         }
221         catch(LuaError &e) {
222                 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
223                 m_data->errormessage = e.what();
224         }
225
226         m_menu->quitMenu();
227         m_menu->drop();
228         m_menu = NULL;
229 }
230
231 /******************************************************************************/
232 bool GUIEngine::loadMainMenuScript()
233 {
234         // Try custom menu script (main_menu_path)
235
236         m_scriptdir = g_settings->get("main_menu_path");
237         if (m_scriptdir.empty()) {
238                 m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
239         }
240
241         std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
242         if (m_script->loadScript(script)) {
243                 // Menu script loaded
244                 return true;
245         } else {
246                 infostream
247                         << "GUIEngine: execution of menu script in: \""
248                         << m_scriptdir << "\" failed!" << std::endl;
249         }
250
251         return false;
252 }
253
254 /******************************************************************************/
255 void GUIEngine::run()
256 {
257         // Always create clouds because they may or may not be
258         // needed based on the game selected
259         video::IVideoDriver* driver = m_device->getVideoDriver();
260
261         cloudInit();
262
263         unsigned int text_height = glb_fontengine->getTextHeight();
264
265         while(m_device->run() && (!m_startgame) && (!m_kill))
266         {
267                 //check if we need to update the "upper left corner"-text
268                 if (text_height != glb_fontengine->getTextHeight()) {
269                         updateTopLeftTextSize();
270                         text_height = glb_fontengine->getTextHeight();
271                 }
272
273                 driver->beginScene(true, true, video::SColor(255,140,186,250));
274
275                 if (m_clouds_enabled)
276                 {
277                         cloudPreProcess();
278                         drawOverlay(driver);
279                 }
280                 else
281                         drawBackground(driver);
282
283                 drawHeader(driver);
284                 drawFooter(driver);
285
286                 m_device->getGUIEnvironment()->drawAll();
287
288                 driver->endScene();
289
290                 if (m_clouds_enabled)
291                         cloudPostProcess();
292                 else
293                         sleep_ms(25);
294
295                 m_script->step();
296
297 #ifdef __ANDROID__
298                 m_menu->getAndroidUIInput();
299 #endif
300         }
301 }
302
303 /******************************************************************************/
304 GUIEngine::~GUIEngine()
305 {
306         video::IVideoDriver* driver = m_device->getVideoDriver();
307         assert(driver != 0);
308
309         if(m_sound_manager != &dummySoundManager){
310                 delete m_sound_manager;
311                 m_sound_manager = NULL;
312         }
313
314         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
315         delete m_script;
316
317         m_irr_toplefttext->setText(L"");
318
319         //clean up texture pointers
320         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
321                 if (m_textures[i].texture != NULL)
322                         driver->removeTexture(m_textures[i].texture);
323         }
324
325         delete m_texture_source;
326
327         if (m_cloud.clouds)
328                 m_cloud.clouds->drop();
329 }
330
331 /******************************************************************************/
332 void GUIEngine::cloudInit()
333 {
334         m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
335                         m_smgr, -1, rand(), 100);
336         m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
337
338         m_cloud.camera = m_smgr->addCameraSceneNode(0,
339                                 v3f(0,0,0), v3f(0, 60, 100));
340         m_cloud.camera->setFarValue(10000);
341
342         m_cloud.lasttime = m_device->getTimer()->getTime();
343 }
344
345 /******************************************************************************/
346 void GUIEngine::cloudPreProcess()
347 {
348         u32 time = m_device->getTimer()->getTime();
349
350         if(time > m_cloud.lasttime)
351                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
352         else
353                 m_cloud.dtime = 0;
354
355         m_cloud.lasttime = time;
356
357         m_cloud.clouds->step(m_cloud.dtime*3);
358         m_cloud.clouds->render();
359         m_smgr->drawAll();
360 }
361
362 /******************************************************************************/
363 void GUIEngine::cloudPostProcess()
364 {
365         float fps_max = g_settings->getFloat("fps_max");
366         // Time of frame without fps limit
367         float busytime;
368         u32 busytime_u32;
369         // not using getRealTime is necessary for wine
370         u32 time = m_device->getTimer()->getTime();
371         if(time > m_cloud.lasttime)
372                 busytime_u32 = time - m_cloud.lasttime;
373         else
374                 busytime_u32 = 0;
375         busytime = busytime_u32 / 1000.0;
376
377         // FPS limiter
378         u32 frametime_min = 1000./fps_max;
379
380         if(busytime_u32 < frametime_min) {
381                 u32 sleeptime = frametime_min - busytime_u32;
382                 m_device->sleep(sleeptime);
383         }
384 }
385
386 /******************************************************************************/
387 void GUIEngine::drawBackground(video::IVideoDriver* driver)
388 {
389         v2u32 screensize = driver->getScreenSize();
390
391         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
392
393         /* If no texture, draw background of solid color */
394         if(!texture){
395                 video::SColor color(255,80,58,37);
396                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
397                 driver->draw2DRectangle(color, rect, NULL);
398                 return;
399         }
400
401         v2u32 sourcesize = texture->getOriginalSize();
402
403         if (m_textures[TEX_LAYER_BACKGROUND].tile)
404         {
405                 v2u32 tilesize(
406                                 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
407                                 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
408                 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
409                 {
410                         for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
411                         {
412                                 driver->draw2DImage(texture,
413                                         core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
414                                         core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
415                                         NULL, NULL, true);
416                         }
417                 }
418                 return;
419         }
420
421         /* Draw background texture */
422         driver->draw2DImage(texture,
423                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
424                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
425                 NULL, NULL, true);
426 }
427
428 /******************************************************************************/
429 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
430 {
431         v2u32 screensize = driver->getScreenSize();
432
433         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
434
435         /* If no texture, draw background of solid color */
436         if(!texture)
437                 return;
438
439         /* Draw background texture */
440         v2u32 sourcesize = texture->getOriginalSize();
441         driver->draw2DImage(texture,
442                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
443                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
444                 NULL, NULL, true);
445 }
446
447 /******************************************************************************/
448 void GUIEngine::drawHeader(video::IVideoDriver* driver)
449 {
450         core::dimension2d<u32> screensize = driver->getScreenSize();
451
452         video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
453
454         /* If no texture, draw nothing */
455         if(!texture)
456                 return;
457
458         f32 mult = (((f32)screensize.Width / 2.0)) /
459                         ((f32)texture->getOriginalSize().Width);
460
461         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
462                         ((f32)texture->getOriginalSize().Height) * mult);
463
464         // Don't draw the header is there isn't enough room
465         s32 free_space = (((s32)screensize.Height)-320)/2;
466
467         if (free_space > splashsize.Y) {
468                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
469                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
470                                 ((free_space/2)-splashsize.Y/2)+10);
471
472         video::SColor bgcolor(255,50,50,50);
473
474         driver->draw2DImage(texture, splashrect,
475                 core::rect<s32>(core::position2d<s32>(0,0),
476                 core::dimension2di(texture->getOriginalSize())),
477                 NULL, NULL, true);
478         }
479 }
480
481 /******************************************************************************/
482 void GUIEngine::drawFooter(video::IVideoDriver* driver)
483 {
484         core::dimension2d<u32> screensize = driver->getScreenSize();
485
486         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
487
488         /* If no texture, draw nothing */
489         if(!texture)
490                 return;
491
492         f32 mult = (((f32)screensize.Width)) /
493                         ((f32)texture->getOriginalSize().Width);
494
495         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
496                         ((f32)texture->getOriginalSize().Height) * mult);
497
498         // Don't draw the footer if there isn't enough room
499         s32 free_space = (((s32)screensize.Height)-320)/2;
500
501         if (free_space > footersize.Y) {
502                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
503                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
504                 rect -= v2s32(footersize.X/2, 0);
505
506                 driver->draw2DImage(texture, rect,
507                         core::rect<s32>(core::position2d<s32>(0,0),
508                         core::dimension2di(texture->getOriginalSize())),
509                         NULL, NULL, true);
510         }
511 }
512
513 /******************************************************************************/
514 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
515                 bool tile_image, unsigned int minsize)
516 {
517         video::IVideoDriver* driver = m_device->getVideoDriver();
518         assert(driver != 0);
519
520         if (m_textures[layer].texture != NULL)
521         {
522                 driver->removeTexture(m_textures[layer].texture);
523                 m_textures[layer].texture = NULL;
524         }
525
526         if ((texturepath == "") || !fs::PathExists(texturepath))
527         {
528                 return false;
529         }
530
531         m_textures[layer].texture = driver->getTexture(texturepath.c_str());
532         m_textures[layer].tile    = tile_image;
533         m_textures[layer].minsize = minsize;
534
535         if (m_textures[layer].texture == NULL)
536         {
537                 return false;
538         }
539
540         return true;
541 }
542
543 /******************************************************************************/
544 bool GUIEngine::downloadFile(std::string url, std::string target)
545 {
546 #if USE_CURL
547         std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
548
549         if (!target_file.good()) {
550                 return false;
551         }
552
553         HTTPFetchRequest fetch_request;
554         HTTPFetchResult fetch_result;
555         fetch_request.url = url;
556         fetch_request.caller = HTTPFETCH_SYNC;
557         fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
558         httpfetch_sync(fetch_request, fetch_result);
559
560         if (!fetch_result.succeeded) {
561                 return false;
562         }
563         target_file << fetch_result.data;
564
565         return true;
566 #else
567         return false;
568 #endif
569 }
570
571 /******************************************************************************/
572 void GUIEngine::setTopleftText(std::string append)
573 {
574         std::wstring toset = narrow_to_wide( std::string("Minetest ") +
575                         minetest_version_hash);
576
577         if (append != "")
578         {
579                 toset += L" / ";
580                 toset += narrow_to_wide(append);
581         }
582
583         m_irr_toplefttext->setText(toset.c_str());
584
585         updateTopLeftTextSize();
586 }
587
588 /******************************************************************************/
589 void GUIEngine::updateTopLeftTextSize()
590 {
591         std::wstring text = m_irr_toplefttext->getText();
592
593         core::rect<s32> rect(0, 0, glb_fontengine->getTextWidth(text), glb_fontengine->getTextHeight());
594                 rect += v2s32(4, 0);
595
596         m_irr_toplefttext->remove();
597         m_irr_toplefttext =
598                 m_device->getGUIEnvironment()->addStaticText(text.c_str(),
599                 rect,false,true,0,-1);
600 }
601
602 /******************************************************************************/
603 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
604 {
605         s32 handle = m_sound_manager->playSound(spec, looped);
606         return handle;
607 }
608
609 /******************************************************************************/
610 void GUIEngine::stopSound(s32 handle)
611 {
612         m_sound_manager->stopSound(handle);
613 }
614
615 /******************************************************************************/
616 unsigned int GUIEngine::queueAsync(std::string serialized_func,
617                 std::string serialized_params)
618 {
619         return m_script->queueAsync(serialized_func, serialized_params);
620 }
621