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C++11 cleanup on constructors guiEngine (#6036)
[minetest.git] / src / guiEngine.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include <fstream>
23 #include <IGUIStaticText.h>
24 #include <ICameraSceneNode.h>
25 #include "scripting_mainmenu.h"
26 #include "util/numeric.h"
27 #include "config.h"
28 #include "version.h"
29 #include "porting.h"
30 #include "filesys.h"
31 #include "settings.h"
32 #include "guiMainMenu.h"
33 #include "sound.h"
34 #include "sound_openal.h"
35 #include "clouds.h"
36 #include "httpfetch.h"
37 #include "log.h"
38 #include "fontengine.h"
39 #include "guiscalingfilter.h"
40 #include "irrlicht_changes/static_text.h"
41
42 #ifdef __ANDROID__
43 #include "client/tile.h"
44 #include <GLES/gl.h>
45 #endif
46
47
48 /******************************************************************************/
49 void TextDestGuiEngine::gotText(const StringMap &fields)
50 {
51         m_engine->getScriptIface()->handleMainMenuButtons(fields);
52 }
53
54 /******************************************************************************/
55 void TextDestGuiEngine::gotText(const std::wstring &text)
56 {
57         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
58 }
59
60 /******************************************************************************/
61 MenuTextureSource::~MenuTextureSource()
62 {
63         for (std::set<std::string>::iterator it = m_to_delete.begin();
64                         it != m_to_delete.end(); ++it) {
65                 const char *tname = (*it).c_str();
66                 video::ITexture *texture = m_driver->getTexture(tname);
67                 m_driver->removeTexture(texture);
68         }
69 }
70
71 /******************************************************************************/
72 video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id)
73 {
74         if(id)
75                 *id = 0;
76         if(name.empty())
77                 return NULL;
78         m_to_delete.insert(name);
79
80 #ifdef __ANDROID__
81         video::IImage *image = m_driver->createImageFromFile(name.c_str());
82         if (image) {
83                 image = Align2Npot2(image, m_driver);
84                 video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
85                 image->drop();
86                 return retval;
87         }
88 #endif
89         return m_driver->getTexture(name.c_str());
90 }
91
92 /******************************************************************************/
93 /** MenuMusicFetcher                                                          */
94 /******************************************************************************/
95 void MenuMusicFetcher::fetchSounds(const std::string &name,
96                         std::set<std::string> &dst_paths,
97                         std::set<std::string> &dst_datas)
98 {
99         if(m_fetched.count(name))
100                 return;
101         m_fetched.insert(name);
102         std::string base;
103         base = porting::path_share + DIR_DELIM + "sounds";
104         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
105         int i;
106         for(i=0; i<10; i++)
107                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
108         base = porting::path_user + DIR_DELIM + "sounds";
109         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
110         for(i=0; i<10; i++)
111                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
112 }
113
114 /******************************************************************************/
115 /** GUIEngine                                                                 */
116 /******************************************************************************/
117 GUIEngine::GUIEngine(irr::IrrlichtDevice *dev,
118                 JoystickController *joystick,
119                 gui::IGUIElement *parent,
120                 IMenuManager *menumgr,
121                 scene::ISceneManager *smgr,
122                 MainMenuData *data,
123                 bool &kill) :
124         m_device(dev),
125         m_parent(parent),
126         m_menumanager(menumgr),
127         m_smgr(smgr),
128         m_data(data),
129         m_kill(kill)
130 {
131         //initialize texture pointers
132         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
133                 m_textures[i].texture = NULL;
134         }
135         // is deleted by guiformspec!
136         m_buttonhandler = new TextDestGuiEngine(this);
137
138         //create texture source
139         m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
140
141         //create soundmanager
142         MenuMusicFetcher soundfetcher;
143 #if USE_SOUND
144         m_sound_manager = createOpenALSoundManager(&soundfetcher);
145 #endif
146         if(!m_sound_manager)
147                 m_sound_manager = &dummySoundManager;
148
149         //create topleft header
150         m_toplefttext = L"";
151
152         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
153                 g_fontengine->getTextHeight());
154         rect += v2s32(4, 0);
155
156         m_irr_toplefttext =
157                 addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
158                         rect, false, true, 0, -1);
159
160         //create formspecsource
161         m_formspecgui = new FormspecFormSource("");
162
163         /* Create menu */
164         m_menu = new GUIFormSpecMenu(m_device,
165                         joystick,
166                         m_parent,
167                         -1,
168                         m_menumanager,
169                         NULL /* &client */,
170                         m_texture_source,
171                         m_formspecgui,
172                         m_buttonhandler,
173                         false);
174
175         m_menu->allowClose(false);
176         m_menu->lockSize(true,v2u32(800,600));
177
178         // Initialize scripting
179
180         infostream << "GUIEngine: Initializing Lua" << std::endl;
181
182         m_script = new MainMenuScripting(this);
183
184         try {
185                 m_script->setMainMenuData(&m_data->script_data);
186                 m_data->script_data.errormessage = "";
187
188                 if (!loadMainMenuScript()) {
189                         errorstream << "No future without main menu!" << std::endl;
190                         abort();
191                 }
192
193                 run();
194         } catch (LuaError &e) {
195                 errorstream << "Main menu error: " << e.what() << std::endl;
196                 m_data->script_data.errormessage = e.what();
197         }
198
199         m_menu->quitMenu();
200         m_menu->drop();
201         m_menu = NULL;
202 }
203
204 /******************************************************************************/
205 bool GUIEngine::loadMainMenuScript()
206 {
207         // Set main menu path (for core.get_mainmenu_path())
208         m_scriptdir = g_settings->get("main_menu_path");
209         if (m_scriptdir.empty()) {
210                 m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
211         }
212
213         // Load builtin (which will load the main menu script)
214         std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
215         try {
216                 m_script->loadScript(script);
217                 // Menu script loaded
218                 return true;
219         } catch (const ModError &e) {
220                 errorstream << "GUIEngine: execution of menu script failed: "
221                         << e.what() << std::endl;
222         }
223
224         return false;
225 }
226
227 /******************************************************************************/
228 void GUIEngine::run()
229 {
230         // Always create clouds because they may or may not be
231         // needed based on the game selected
232         video::IVideoDriver* driver = m_device->getVideoDriver();
233
234         cloudInit();
235
236         unsigned int text_height = g_fontengine->getTextHeight();
237
238         irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
239                 g_settings->getU16("screen_h"));
240
241         while (m_device->run() && (!m_startgame) && (!m_kill)) {
242
243                 const irr::core::dimension2d<u32> &current_screen_size =
244                         m_device->getVideoDriver()->getScreenSize();
245                 // Verify if window size has changed and save it if it's the case
246                 // Ensure evaluating settings->getBool after verifying screensize
247                 // First condition is cheaper
248                 if (previous_screen_size != current_screen_size &&
249                                 current_screen_size != irr::core::dimension2d<u32>(0,0) &&
250                                 g_settings->getBool("autosave_screensize")) {
251                         g_settings->setU16("screen_w", current_screen_size.Width);
252                         g_settings->setU16("screen_h", current_screen_size.Height);
253                         previous_screen_size = current_screen_size;
254                 }
255
256                 //check if we need to update the "upper left corner"-text
257                 if (text_height != g_fontengine->getTextHeight()) {
258                         updateTopLeftTextSize();
259                         text_height = g_fontengine->getTextHeight();
260                 }
261
262                 driver->beginScene(true, true, video::SColor(255,140,186,250));
263
264                 if (m_clouds_enabled)
265                 {
266                         cloudPreProcess();
267                         drawOverlay(driver);
268                 }
269                 else
270                         drawBackground(driver);
271
272                 drawHeader(driver);
273                 drawFooter(driver);
274
275                 m_device->getGUIEnvironment()->drawAll();
276
277                 driver->endScene();
278
279                 if (m_clouds_enabled)
280                         cloudPostProcess();
281                 else
282                         sleep_ms(25);
283
284                 m_script->step();
285
286 #ifdef __ANDROID__
287                 m_menu->getAndroidUIInput();
288 #endif
289         }
290 }
291
292 /******************************************************************************/
293 GUIEngine::~GUIEngine()
294 {
295         video::IVideoDriver* driver = m_device->getVideoDriver();
296         FATAL_ERROR_IF(driver == 0, "Could not get video driver");
297
298         if(m_sound_manager != &dummySoundManager){
299                 delete m_sound_manager;
300                 m_sound_manager = NULL;
301         }
302
303         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
304         delete m_script;
305
306         m_irr_toplefttext->setText(L"");
307
308         //clean up texture pointers
309         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
310                 if (m_textures[i].texture)
311                         driver->removeTexture(m_textures[i].texture);
312         }
313
314         delete m_texture_source;
315
316         if (m_cloud.clouds)
317                 m_cloud.clouds->drop();
318 }
319
320 /******************************************************************************/
321 void GUIEngine::cloudInit()
322 {
323         m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
324                         m_smgr, -1, rand(), 100);
325         m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
326
327         m_cloud.camera = m_smgr->addCameraSceneNode(0,
328                                 v3f(0,0,0), v3f(0, 60, 100));
329         m_cloud.camera->setFarValue(10000);
330
331         m_cloud.lasttime = m_device->getTimer()->getTime();
332 }
333
334 /******************************************************************************/
335 void GUIEngine::cloudPreProcess()
336 {
337         u32 time = m_device->getTimer()->getTime();
338
339         if(time > m_cloud.lasttime)
340                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
341         else
342                 m_cloud.dtime = 0;
343
344         m_cloud.lasttime = time;
345
346         m_cloud.clouds->step(m_cloud.dtime*3);
347         m_cloud.clouds->render();
348         m_smgr->drawAll();
349 }
350
351 /******************************************************************************/
352 void GUIEngine::cloudPostProcess()
353 {
354         float fps_max = g_settings->getFloat("pause_fps_max");
355         // Time of frame without fps limit
356         u32 busytime_u32;
357
358         // not using getRealTime is necessary for wine
359         u32 time = m_device->getTimer()->getTime();
360         if(time > m_cloud.lasttime)
361                 busytime_u32 = time - m_cloud.lasttime;
362         else
363                 busytime_u32 = 0;
364
365         // FPS limiter
366         u32 frametime_min = 1000./fps_max;
367
368         if(busytime_u32 < frametime_min) {
369                 u32 sleeptime = frametime_min - busytime_u32;
370                 m_device->sleep(sleeptime);
371         }
372 }
373
374 /******************************************************************************/
375 void GUIEngine::drawBackground(video::IVideoDriver *driver)
376 {
377         v2u32 screensize = driver->getScreenSize();
378
379         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
380
381         /* If no texture, draw background of solid color */
382         if(!texture){
383                 video::SColor color(255,80,58,37);
384                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
385                 driver->draw2DRectangle(color, rect, NULL);
386                 return;
387         }
388
389         v2u32 sourcesize = texture->getOriginalSize();
390
391         if (m_textures[TEX_LAYER_BACKGROUND].tile)
392         {
393                 v2u32 tilesize(
394                                 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
395                                 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
396                 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
397                 {
398                         for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
399                         {
400                                 draw2DImageFilterScaled(driver, texture,
401                                         core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
402                                         core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
403                                         NULL, NULL, true);
404                         }
405                 }
406                 return;
407         }
408
409         /* Draw background texture */
410         draw2DImageFilterScaled(driver, texture,
411                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
412                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
413                 NULL, NULL, true);
414 }
415
416 /******************************************************************************/
417 void GUIEngine::drawOverlay(video::IVideoDriver *driver)
418 {
419         v2u32 screensize = driver->getScreenSize();
420
421         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
422
423         /* If no texture, draw nothing */
424         if(!texture)
425                 return;
426
427         /* Draw background texture */
428         v2u32 sourcesize = texture->getOriginalSize();
429         draw2DImageFilterScaled(driver, texture,
430                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
431                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
432                 NULL, NULL, true);
433 }
434
435 /******************************************************************************/
436 void GUIEngine::drawHeader(video::IVideoDriver *driver)
437 {
438         core::dimension2d<u32> screensize = driver->getScreenSize();
439
440         video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
441
442         /* If no texture, draw nothing */
443         if(!texture)
444                 return;
445
446         f32 mult = (((f32)screensize.Width / 2.0)) /
447                         ((f32)texture->getOriginalSize().Width);
448
449         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
450                         ((f32)texture->getOriginalSize().Height) * mult);
451
452         // Don't draw the header if there isn't enough room
453         s32 free_space = (((s32)screensize.Height)-320)/2;
454
455         if (free_space > splashsize.Y) {
456                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
457                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
458                                 ((free_space/2)-splashsize.Y/2)+10);
459
460         video::SColor bgcolor(255,50,50,50);
461
462         draw2DImageFilterScaled(driver, texture, splashrect,
463                 core::rect<s32>(core::position2d<s32>(0,0),
464                 core::dimension2di(texture->getOriginalSize())),
465                 NULL, NULL, true);
466         }
467 }
468
469 /******************************************************************************/
470 void GUIEngine::drawFooter(video::IVideoDriver *driver)
471 {
472         core::dimension2d<u32> screensize = driver->getScreenSize();
473
474         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
475
476         /* If no texture, draw nothing */
477         if(!texture)
478                 return;
479
480         f32 mult = (((f32)screensize.Width)) /
481                         ((f32)texture->getOriginalSize().Width);
482
483         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
484                         ((f32)texture->getOriginalSize().Height) * mult);
485
486         // Don't draw the footer if there isn't enough room
487         s32 free_space = (((s32)screensize.Height)-320)/2;
488
489         if (free_space > footersize.Y) {
490                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
491                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
492                 rect -= v2s32(footersize.X/2, 0);
493
494                 draw2DImageFilterScaled(driver, texture, rect,
495                         core::rect<s32>(core::position2d<s32>(0,0),
496                         core::dimension2di(texture->getOriginalSize())),
497                         NULL, NULL, true);
498         }
499 }
500
501 /******************************************************************************/
502 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
503                 bool tile_image, unsigned int minsize)
504 {
505         video::IVideoDriver* driver = m_device->getVideoDriver();
506         FATAL_ERROR_IF(driver == 0, "Could not get video driver");
507
508         if (m_textures[layer].texture != NULL)
509         {
510                 driver->removeTexture(m_textures[layer].texture);
511                 m_textures[layer].texture = NULL;
512         }
513
514         if ((texturepath == "") || !fs::PathExists(texturepath))
515         {
516                 return false;
517         }
518
519         m_textures[layer].texture = driver->getTexture(texturepath.c_str());
520         m_textures[layer].tile    = tile_image;
521         m_textures[layer].minsize = minsize;
522
523         if (m_textures[layer].texture == NULL)
524         {
525                 return false;
526         }
527
528         return true;
529 }
530
531 /******************************************************************************/
532 bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
533 {
534 #if USE_CURL
535         std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
536
537         if (!target_file.good()) {
538                 return false;
539         }
540
541         HTTPFetchRequest fetch_request;
542         HTTPFetchResult fetch_result;
543         fetch_request.url = url;
544         fetch_request.caller = HTTPFETCH_SYNC;
545         fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
546         httpfetch_sync(fetch_request, fetch_result);
547
548         if (!fetch_result.succeeded) {
549                 return false;
550         }
551         target_file << fetch_result.data;
552
553         return true;
554 #else
555         return false;
556 #endif
557 }
558
559 /******************************************************************************/
560 void GUIEngine::setTopleftText(const std::string &text)
561 {
562         m_toplefttext = utf8_to_wide(text);
563
564         updateTopLeftTextSize();
565 }
566
567 /******************************************************************************/
568 void GUIEngine::updateTopLeftTextSize()
569 {
570         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
571                 g_fontengine->getTextHeight());
572         rect += v2s32(4, 0);
573
574         m_irr_toplefttext->remove();
575         m_irr_toplefttext =
576                 addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
577                         rect, false, true, 0, -1);
578 }
579
580 /******************************************************************************/
581 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
582 {
583         s32 handle = m_sound_manager->playSound(spec, looped);
584         return handle;
585 }
586
587 /******************************************************************************/
588 void GUIEngine::stopSound(s32 handle)
589 {
590         m_sound_manager->stopSound(handle);
591 }
592
593 /******************************************************************************/
594 unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
595                 const std::string &serialized_params)
596 {
597         return m_script->queueAsync(serialized_func, serialized_params);
598 }
599