3 Copyright (C) 2013 sapier
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "guiEngine.h"
23 #include <IGUIStaticText.h>
24 #include <ICameraSceneNode.h>
25 #include "scripting_mainmenu.h"
26 #include "util/numeric.h"
32 #include "guiMainMenu.h"
34 #include "sound_openal.h"
36 #include "httpfetch.h"
38 #include "fontengine.h"
39 #include "guiscalingfilter.h"
40 #include "irrlicht_changes/static_text.h"
43 #include "client/tile.h"
48 /******************************************************************************/
49 void TextDestGuiEngine::gotText(const StringMap &fields)
51 m_engine->getScriptIface()->handleMainMenuButtons(fields);
54 /******************************************************************************/
55 void TextDestGuiEngine::gotText(const std::wstring &text)
57 m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
60 /******************************************************************************/
61 MenuTextureSource::~MenuTextureSource()
63 for (std::set<std::string>::iterator it = m_to_delete.begin();
64 it != m_to_delete.end(); ++it) {
65 const char *tname = (*it).c_str();
66 video::ITexture *texture = m_driver->getTexture(tname);
67 m_driver->removeTexture(texture);
71 /******************************************************************************/
72 video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id)
78 m_to_delete.insert(name);
81 video::IImage *image = m_driver->createImageFromFile(name.c_str());
83 image = Align2Npot2(image, m_driver);
84 video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
89 return m_driver->getTexture(name.c_str());
92 /******************************************************************************/
93 /** MenuMusicFetcher */
94 /******************************************************************************/
95 void MenuMusicFetcher::fetchSounds(const std::string &name,
96 std::set<std::string> &dst_paths,
97 std::set<std::string> &dst_datas)
99 if(m_fetched.count(name))
101 m_fetched.insert(name);
103 base = porting::path_share + DIR_DELIM + "sounds";
104 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
107 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
108 base = porting::path_user + DIR_DELIM + "sounds";
109 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
111 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
114 /******************************************************************************/
116 /******************************************************************************/
117 GUIEngine::GUIEngine(irr::IrrlichtDevice *dev,
118 JoystickController *joystick,
119 gui::IGUIElement *parent,
120 IMenuManager *menumgr,
121 scene::ISceneManager *smgr,
126 m_menumanager(menumgr),
131 //initialize texture pointers
132 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
133 m_textures[i].texture = NULL;
135 // is deleted by guiformspec!
136 m_buttonhandler = new TextDestGuiEngine(this);
138 //create texture source
139 m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
141 //create soundmanager
142 MenuMusicFetcher soundfetcher;
144 m_sound_manager = createOpenALSoundManager(&soundfetcher);
147 m_sound_manager = &dummySoundManager;
149 //create topleft header
152 core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
153 g_fontengine->getTextHeight());
157 addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
158 rect, false, true, 0, -1);
160 //create formspecsource
161 m_formspecgui = new FormspecFormSource("");
164 m_menu = new GUIFormSpecMenu(m_device,
175 m_menu->allowClose(false);
176 m_menu->lockSize(true,v2u32(800,600));
178 // Initialize scripting
180 infostream << "GUIEngine: Initializing Lua" << std::endl;
182 m_script = new MainMenuScripting(this);
185 m_script->setMainMenuData(&m_data->script_data);
186 m_data->script_data.errormessage = "";
188 if (!loadMainMenuScript()) {
189 errorstream << "No future without main menu!" << std::endl;
194 } catch (LuaError &e) {
195 errorstream << "Main menu error: " << e.what() << std::endl;
196 m_data->script_data.errormessage = e.what();
204 /******************************************************************************/
205 bool GUIEngine::loadMainMenuScript()
207 // Set main menu path (for core.get_mainmenu_path())
208 m_scriptdir = g_settings->get("main_menu_path");
209 if (m_scriptdir.empty()) {
210 m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
213 // Load builtin (which will load the main menu script)
214 std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
216 m_script->loadScript(script);
217 // Menu script loaded
219 } catch (const ModError &e) {
220 errorstream << "GUIEngine: execution of menu script failed: "
221 << e.what() << std::endl;
227 /******************************************************************************/
228 void GUIEngine::run()
230 // Always create clouds because they may or may not be
231 // needed based on the game selected
232 video::IVideoDriver* driver = m_device->getVideoDriver();
236 unsigned int text_height = g_fontengine->getTextHeight();
238 irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
239 g_settings->getU16("screen_h"));
241 while (m_device->run() && (!m_startgame) && (!m_kill)) {
243 const irr::core::dimension2d<u32> ¤t_screen_size =
244 m_device->getVideoDriver()->getScreenSize();
245 // Verify if window size has changed and save it if it's the case
246 // Ensure evaluating settings->getBool after verifying screensize
247 // First condition is cheaper
248 if (previous_screen_size != current_screen_size &&
249 current_screen_size != irr::core::dimension2d<u32>(0,0) &&
250 g_settings->getBool("autosave_screensize")) {
251 g_settings->setU16("screen_w", current_screen_size.Width);
252 g_settings->setU16("screen_h", current_screen_size.Height);
253 previous_screen_size = current_screen_size;
256 //check if we need to update the "upper left corner"-text
257 if (text_height != g_fontengine->getTextHeight()) {
258 updateTopLeftTextSize();
259 text_height = g_fontengine->getTextHeight();
262 driver->beginScene(true, true, video::SColor(255,140,186,250));
264 if (m_clouds_enabled)
270 drawBackground(driver);
275 m_device->getGUIEnvironment()->drawAll();
279 if (m_clouds_enabled)
287 m_menu->getAndroidUIInput();
292 /******************************************************************************/
293 GUIEngine::~GUIEngine()
295 video::IVideoDriver* driver = m_device->getVideoDriver();
296 FATAL_ERROR_IF(driver == 0, "Could not get video driver");
298 if(m_sound_manager != &dummySoundManager){
299 delete m_sound_manager;
300 m_sound_manager = NULL;
303 infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
306 m_irr_toplefttext->setText(L"");
308 //clean up texture pointers
309 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
310 if (m_textures[i].texture)
311 driver->removeTexture(m_textures[i].texture);
314 delete m_texture_source;
317 m_cloud.clouds->drop();
320 /******************************************************************************/
321 void GUIEngine::cloudInit()
323 m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
324 m_smgr, -1, rand(), 100);
325 m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
327 m_cloud.camera = m_smgr->addCameraSceneNode(0,
328 v3f(0,0,0), v3f(0, 60, 100));
329 m_cloud.camera->setFarValue(10000);
331 m_cloud.lasttime = m_device->getTimer()->getTime();
334 /******************************************************************************/
335 void GUIEngine::cloudPreProcess()
337 u32 time = m_device->getTimer()->getTime();
339 if(time > m_cloud.lasttime)
340 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
344 m_cloud.lasttime = time;
346 m_cloud.clouds->step(m_cloud.dtime*3);
347 m_cloud.clouds->render();
351 /******************************************************************************/
352 void GUIEngine::cloudPostProcess()
354 float fps_max = g_settings->getFloat("pause_fps_max");
355 // Time of frame without fps limit
358 // not using getRealTime is necessary for wine
359 u32 time = m_device->getTimer()->getTime();
360 if(time > m_cloud.lasttime)
361 busytime_u32 = time - m_cloud.lasttime;
366 u32 frametime_min = 1000./fps_max;
368 if(busytime_u32 < frametime_min) {
369 u32 sleeptime = frametime_min - busytime_u32;
370 m_device->sleep(sleeptime);
374 /******************************************************************************/
375 void GUIEngine::drawBackground(video::IVideoDriver *driver)
377 v2u32 screensize = driver->getScreenSize();
379 video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
381 /* If no texture, draw background of solid color */
383 video::SColor color(255,80,58,37);
384 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
385 driver->draw2DRectangle(color, rect, NULL);
389 v2u32 sourcesize = texture->getOriginalSize();
391 if (m_textures[TEX_LAYER_BACKGROUND].tile)
394 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
395 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
396 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
398 for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
400 draw2DImageFilterScaled(driver, texture,
401 core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
402 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
409 /* Draw background texture */
410 draw2DImageFilterScaled(driver, texture,
411 core::rect<s32>(0, 0, screensize.X, screensize.Y),
412 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
416 /******************************************************************************/
417 void GUIEngine::drawOverlay(video::IVideoDriver *driver)
419 v2u32 screensize = driver->getScreenSize();
421 video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
423 /* If no texture, draw nothing */
427 /* Draw background texture */
428 v2u32 sourcesize = texture->getOriginalSize();
429 draw2DImageFilterScaled(driver, texture,
430 core::rect<s32>(0, 0, screensize.X, screensize.Y),
431 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
435 /******************************************************************************/
436 void GUIEngine::drawHeader(video::IVideoDriver *driver)
438 core::dimension2d<u32> screensize = driver->getScreenSize();
440 video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
442 /* If no texture, draw nothing */
446 f32 mult = (((f32)screensize.Width / 2.0)) /
447 ((f32)texture->getOriginalSize().Width);
449 v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
450 ((f32)texture->getOriginalSize().Height) * mult);
452 // Don't draw the header if there isn't enough room
453 s32 free_space = (((s32)screensize.Height)-320)/2;
455 if (free_space > splashsize.Y) {
456 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
457 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
458 ((free_space/2)-splashsize.Y/2)+10);
460 video::SColor bgcolor(255,50,50,50);
462 draw2DImageFilterScaled(driver, texture, splashrect,
463 core::rect<s32>(core::position2d<s32>(0,0),
464 core::dimension2di(texture->getOriginalSize())),
469 /******************************************************************************/
470 void GUIEngine::drawFooter(video::IVideoDriver *driver)
472 core::dimension2d<u32> screensize = driver->getScreenSize();
474 video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
476 /* If no texture, draw nothing */
480 f32 mult = (((f32)screensize.Width)) /
481 ((f32)texture->getOriginalSize().Width);
483 v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
484 ((f32)texture->getOriginalSize().Height) * mult);
486 // Don't draw the footer if there isn't enough room
487 s32 free_space = (((s32)screensize.Height)-320)/2;
489 if (free_space > footersize.Y) {
490 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
491 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
492 rect -= v2s32(footersize.X/2, 0);
494 draw2DImageFilterScaled(driver, texture, rect,
495 core::rect<s32>(core::position2d<s32>(0,0),
496 core::dimension2di(texture->getOriginalSize())),
501 /******************************************************************************/
502 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
503 bool tile_image, unsigned int minsize)
505 video::IVideoDriver* driver = m_device->getVideoDriver();
506 FATAL_ERROR_IF(driver == 0, "Could not get video driver");
508 if (m_textures[layer].texture != NULL)
510 driver->removeTexture(m_textures[layer].texture);
511 m_textures[layer].texture = NULL;
514 if ((texturepath == "") || !fs::PathExists(texturepath))
519 m_textures[layer].texture = driver->getTexture(texturepath.c_str());
520 m_textures[layer].tile = tile_image;
521 m_textures[layer].minsize = minsize;
523 if (m_textures[layer].texture == NULL)
531 /******************************************************************************/
532 bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
535 std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
537 if (!target_file.good()) {
541 HTTPFetchRequest fetch_request;
542 HTTPFetchResult fetch_result;
543 fetch_request.url = url;
544 fetch_request.caller = HTTPFETCH_SYNC;
545 fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
546 httpfetch_sync(fetch_request, fetch_result);
548 if (!fetch_result.succeeded) {
551 target_file << fetch_result.data;
559 /******************************************************************************/
560 void GUIEngine::setTopleftText(const std::string &text)
562 m_toplefttext = utf8_to_wide(text);
564 updateTopLeftTextSize();
567 /******************************************************************************/
568 void GUIEngine::updateTopLeftTextSize()
570 core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
571 g_fontengine->getTextHeight());
574 m_irr_toplefttext->remove();
576 addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
577 rect, false, true, 0, -1);
580 /******************************************************************************/
581 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
583 s32 handle = m_sound_manager->playSound(spec, looped);
587 /******************************************************************************/
588 void GUIEngine::stopSound(s32 handle)
590 m_sound_manager->stopSound(handle);
593 /******************************************************************************/
594 unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
595 const std::string &serialized_params)
597 return m_script->queueAsync(serialized_func, serialized_params);