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1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include "scripting_mainmenu.h"
23 #include "config.h"
24 #include "version.h"
25 #include "porting.h"
26 #include "filesys.h"
27 #include "main.h"
28 #include "settings.h"
29 #include "guiMainMenu.h"
30 #include "sound.h"
31 #include "sound_openal.h"
32 #include "clouds.h"
33 #include "httpfetch.h"
34 #include "util/numeric.h"
35
36 #include <IGUIStaticText.h>
37 #include <ICameraSceneNode.h>
38
39 /******************************************************************************/
40 /** TextDestGuiEngine                                                         */
41 /******************************************************************************/
42 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
43 {
44         m_engine = engine;
45 }
46
47 /******************************************************************************/
48 void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
49 {
50         m_engine->getScriptIface()->handleMainMenuButtons(fields);
51 }
52
53 /******************************************************************************/
54 void TextDestGuiEngine::gotText(std::wstring text)
55 {
56         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
57 }
58
59 /******************************************************************************/
60 /** MenuTextureSource                                                         */
61 /******************************************************************************/
62 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
63 {
64         m_driver = driver;
65 }
66
67 /******************************************************************************/
68 MenuTextureSource::~MenuTextureSource()
69 {
70         for (std::set<std::string>::iterator it = m_to_delete.begin();
71                         it != m_to_delete.end(); ++it) {
72                 const char *tname = (*it).c_str();
73                 video::ITexture *texture = m_driver->getTexture(tname);
74                 m_driver->removeTexture(texture);
75         }
76 }
77
78 /******************************************************************************/
79 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
80 {
81         if(id)
82                 *id = 0;
83         if(name.empty())
84                 return NULL;
85         m_to_delete.insert(name);
86         return m_driver->getTexture(name.c_str());
87 }
88
89 /******************************************************************************/
90 /** MenuMusicFetcher                                                          */
91 /******************************************************************************/
92 void MenuMusicFetcher::fetchSounds(const std::string &name,
93                         std::set<std::string> &dst_paths,
94                         std::set<std::string> &dst_datas)
95 {
96         if(m_fetched.count(name))
97                 return;
98         m_fetched.insert(name);
99         std::string base;
100         base = porting::path_share + DIR_DELIM + "sounds";
101         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
102         int i;
103         for(i=0; i<10; i++)
104                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
105         base = porting::path_user + DIR_DELIM + "sounds";
106         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
107         for(i=0; i<10; i++)
108                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
109 }
110
111 /******************************************************************************/
112 /** GUIEngine                                                                 */
113 /******************************************************************************/
114 GUIEngine::GUIEngine(   irr::IrrlichtDevice* dev,
115                                                 gui::IGUIElement* parent,
116                                                 IMenuManager *menumgr,
117                                                 scene::ISceneManager* smgr,
118                                                 MainMenuData* data,
119                                                 bool& kill) :
120         m_device(dev),
121         m_parent(parent),
122         m_menumanager(menumgr),
123         m_smgr(smgr),
124         m_data(data),
125         m_texture_source(NULL),
126         m_sound_manager(NULL),
127         m_formspecgui(0),
128         m_buttonhandler(0),
129         m_menu(0),
130         m_kill(kill),
131         m_startgame(false),
132         m_script(0),
133         m_scriptdir(""),
134         m_irr_toplefttext(0),
135         m_clouds_enabled(true),
136         m_cloud()
137 {
138         //initialize texture pointers
139         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
140                 m_textures[i].texture = NULL;
141         }
142         // is deleted by guiformspec!
143         m_buttonhandler = new TextDestGuiEngine(this);
144
145         //create texture source
146         m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
147
148         //create soundmanager
149         MenuMusicFetcher soundfetcher;
150 #if USE_SOUND
151         m_sound_manager = createOpenALSoundManager(&soundfetcher);
152 #endif
153         if(!m_sound_manager)
154                 m_sound_manager = &dummySoundManager;
155
156         //create topleft header
157         core::rect<s32> rect(0, 0, 500, 20);
158         rect += v2s32(4, 0);
159         std::string t = std::string("Minetest ") + minetest_version_hash;
160
161         m_irr_toplefttext =
162                 m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
163                 rect,false,true,0,-1);
164
165         //create formspecsource
166         m_formspecgui = new FormspecFormSource("");
167
168         /* Create menu */
169         m_menu = new GUIFormSpecMenu(m_device,
170                         m_parent,
171                         -1,
172                         m_menumanager,
173                         NULL /* &client */,
174                         NULL /* gamedef */,
175                         m_texture_source,
176                         m_formspecgui,
177                         m_buttonhandler,
178                         NULL);
179
180         m_menu->allowClose(false);
181         m_menu->lockSize(true,v2u32(800,600));
182
183         // Initialize scripting
184
185         infostream << "GUIEngine: Initializing Lua" << std::endl;
186
187         m_script = new MainMenuScripting(this);
188
189         try {
190                 if (m_data->errormessage != "") {
191                         m_script->setMainMenuErrorMessage(m_data->errormessage);
192                         m_data->errormessage = "";
193                 }
194
195                 if (!loadMainMenuScript()) {
196                         errorstream << "No future without mainmenu" << std::endl;
197                         abort();
198                 }
199
200                 run();
201         }
202         catch(LuaError &e) {
203                 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
204                 m_data->errormessage = e.what();
205         }
206
207         m_menu->quitMenu();
208         m_menu->drop();
209         m_menu = 0;
210 }
211
212 /******************************************************************************/
213 bool GUIEngine::loadMainMenuScript()
214 {
215         // Try custom menu script (main_menu_path)
216
217         m_scriptdir = g_settings->get("main_menu_path");
218         if (m_scriptdir.empty()) {
219                 m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
220         }
221
222         std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
223         if (m_script->loadScript(script)) {
224                 // Menu script loaded
225                 return true;
226         } else {
227                 infostream
228                         << "GUIEngine: execution of menu script in: \""
229                         << m_scriptdir << "\" failed!" << std::endl;
230         }
231
232         return false;
233 }
234
235 /******************************************************************************/
236 void GUIEngine::run()
237 {
238         // Always create clouds because they may or may not be
239         // needed based on the game selected
240         video::IVideoDriver* driver = m_device->getVideoDriver();
241
242         cloudInit();
243
244         while(m_device->run() && (!m_startgame) && (!m_kill)) {
245                 driver->beginScene(true, true, video::SColor(255,140,186,250));
246
247                 if (m_clouds_enabled)
248                 {
249                         cloudPreProcess();
250                         drawOverlay(driver);
251                 }
252                 else
253                         drawBackground(driver);
254
255                 drawHeader(driver);
256                 drawFooter(driver);
257
258                 m_device->getGUIEnvironment()->drawAll();
259
260                 driver->endScene();
261
262                 if (m_clouds_enabled)
263                         cloudPostProcess();
264                 else
265                         sleep_ms(25);
266
267                 m_script->step();
268         }
269 }
270
271 /******************************************************************************/
272 GUIEngine::~GUIEngine()
273 {
274         video::IVideoDriver* driver = m_device->getVideoDriver();
275         assert(driver != 0);
276
277         if(m_sound_manager != &dummySoundManager){
278                 delete m_sound_manager;
279                 m_sound_manager = NULL;
280         }
281
282         //TODO: clean up m_menu here
283
284         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
285         delete m_script;
286
287         m_irr_toplefttext->setText(L"");
288
289         //clean up texture pointers
290         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
291                 if (m_textures[i].texture != NULL)
292                         driver->removeTexture(m_textures[i].texture);
293         }
294
295         delete m_texture_source;
296
297         if (m_cloud.clouds)
298                 m_cloud.clouds->drop();
299 }
300
301 /******************************************************************************/
302 void GUIEngine::cloudInit()
303 {
304         m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
305                         m_smgr, -1, rand(), 100);
306         m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
307
308         m_cloud.camera = m_smgr->addCameraSceneNode(0,
309                                 v3f(0,0,0), v3f(0, 60, 100));
310         m_cloud.camera->setFarValue(10000);
311
312         m_cloud.lasttime = m_device->getTimer()->getTime();
313 }
314
315 /******************************************************************************/
316 void GUIEngine::cloudPreProcess()
317 {
318         u32 time = m_device->getTimer()->getTime();
319
320         if(time > m_cloud.lasttime)
321                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
322         else
323                 m_cloud.dtime = 0;
324
325         m_cloud.lasttime = time;
326
327         m_cloud.clouds->step(m_cloud.dtime*3);
328         m_cloud.clouds->render();
329         m_smgr->drawAll();
330 }
331
332 /******************************************************************************/
333 void GUIEngine::cloudPostProcess()
334 {
335         float fps_max = g_settings->getFloat("fps_max");
336         // Time of frame without fps limit
337         float busytime;
338         u32 busytime_u32;
339         // not using getRealTime is necessary for wine
340         u32 time = m_device->getTimer()->getTime();
341         if(time > m_cloud.lasttime)
342                 busytime_u32 = time - m_cloud.lasttime;
343         else
344                 busytime_u32 = 0;
345         busytime = busytime_u32 / 1000.0;
346
347         // FPS limiter
348         u32 frametime_min = 1000./fps_max;
349
350         if(busytime_u32 < frametime_min) {
351                 u32 sleeptime = frametime_min - busytime_u32;
352                 m_device->sleep(sleeptime);
353         }
354 }
355
356 /******************************************************************************/
357 void GUIEngine::drawBackground(video::IVideoDriver* driver)
358 {
359         v2u32 screensize = driver->getScreenSize();
360
361         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
362
363         /* If no texture, draw background of solid color */
364         if(!texture){
365                 video::SColor color(255,80,58,37);
366                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
367                 driver->draw2DRectangle(color, rect, NULL);
368                 return;
369         }
370
371         v2u32 sourcesize = texture->getOriginalSize();
372
373         if (m_textures[TEX_LAYER_BACKGROUND].tile)
374         {
375                 v2u32 tilesize(
376                                 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
377                                 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
378                 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
379                 {
380                         for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
381                         {
382                                 driver->draw2DImage(texture,
383                                         core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
384                                         core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
385                                         NULL, NULL, true);
386                         }
387                 }
388                 return;
389         }
390
391         /* Draw background texture */
392         driver->draw2DImage(texture,
393                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
394                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
395                 NULL, NULL, true);
396 }
397
398 /******************************************************************************/
399 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
400 {
401         v2u32 screensize = driver->getScreenSize();
402
403         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
404
405         /* If no texture, draw background of solid color */
406         if(!texture)
407                 return;
408
409         /* Draw background texture */
410         v2u32 sourcesize = texture->getOriginalSize();
411         driver->draw2DImage(texture,
412                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
413                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
414                 NULL, NULL, true);
415 }
416
417 /******************************************************************************/
418 void GUIEngine::drawHeader(video::IVideoDriver* driver)
419 {
420         core::dimension2d<u32> screensize = driver->getScreenSize();
421
422         video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
423
424         /* If no texture, draw nothing */
425         if(!texture)
426                 return;
427
428         f32 mult = (((f32)screensize.Width / 2.0)) /
429                         ((f32)texture->getOriginalSize().Width);
430
431         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
432                         ((f32)texture->getOriginalSize().Height) * mult);
433
434         // Don't draw the header is there isn't enough room
435         s32 free_space = (((s32)screensize.Height)-320)/2;
436
437         if (free_space > splashsize.Y) {
438                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
439                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
440                                 ((free_space/2)-splashsize.Y/2)+10);
441
442         video::SColor bgcolor(255,50,50,50);
443
444         driver->draw2DImage(texture, splashrect,
445                 core::rect<s32>(core::position2d<s32>(0,0),
446                 core::dimension2di(texture->getOriginalSize())),
447                 NULL, NULL, true);
448         }
449 }
450
451 /******************************************************************************/
452 void GUIEngine::drawFooter(video::IVideoDriver* driver)
453 {
454         core::dimension2d<u32> screensize = driver->getScreenSize();
455
456         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
457
458         /* If no texture, draw nothing */
459         if(!texture)
460                 return;
461
462         f32 mult = (((f32)screensize.Width)) /
463                         ((f32)texture->getOriginalSize().Width);
464
465         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
466                         ((f32)texture->getOriginalSize().Height) * mult);
467
468         // Don't draw the footer if there isn't enough room
469         s32 free_space = (((s32)screensize.Height)-320)/2;
470
471         if (free_space > footersize.Y) {
472                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
473                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
474                 rect -= v2s32(footersize.X/2, 0);
475
476                 driver->draw2DImage(texture, rect,
477                         core::rect<s32>(core::position2d<s32>(0,0),
478                         core::dimension2di(texture->getOriginalSize())),
479                         NULL, NULL, true);
480         }
481 }
482
483 /******************************************************************************/
484 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
485                 bool tile_image, unsigned int minsize)
486 {
487         video::IVideoDriver* driver = m_device->getVideoDriver();
488         assert(driver != 0);
489
490         if (m_textures[layer].texture != NULL)
491         {
492                 driver->removeTexture(m_textures[layer].texture);
493                 m_textures[layer].texture = NULL;
494         }
495
496         if ((texturepath == "") || !fs::PathExists(texturepath))
497         {
498                 return false;
499         }
500
501         m_textures[layer].texture = driver->getTexture(texturepath.c_str());
502         m_textures[layer].tile    = tile_image;
503         m_textures[layer].minsize = minsize;
504
505         if (m_textures[layer].texture == NULL)
506         {
507                 return false;
508         }
509
510         return true;
511 }
512
513 /******************************************************************************/
514 bool GUIEngine::downloadFile(std::string url,std::string target)
515 {
516 #if USE_CURL
517         std::ofstream targetfile(target.c_str(), std::ios::out | std::ios::binary);
518
519         if (!targetfile.good()) {
520                 return false;
521         }
522
523         HTTPFetchRequest fetchrequest;
524         HTTPFetchResult fetchresult;
525         fetchrequest.url = url;
526         fetchrequest.caller = HTTPFETCH_SYNC;
527         httpfetch_sync(fetchrequest, fetchresult);
528
529         if (fetchresult.succeeded) {
530                 targetfile << fetchresult.data;
531         } else {
532                 return false;
533         }
534
535         return true;
536 #else
537         return false;
538 #endif
539 }
540
541 /******************************************************************************/
542 void GUIEngine::setTopleftText(std::string append)
543 {
544         std::string toset = std::string("Minetest ") + minetest_version_hash;
545
546         if (append != "") {
547                 toset += " / ";
548                 toset += append;
549         }
550
551         m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
552 }
553
554 /******************************************************************************/
555 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
556 {
557         s32 handle = m_sound_manager->playSound(spec, looped);
558         return handle;
559 }
560
561 /******************************************************************************/
562 void GUIEngine::stopSound(s32 handle)
563 {
564         m_sound_manager->stopSound(handle);
565 }
566
567 /******************************************************************************/
568 unsigned int GUIEngine::queueAsync(std::string serialized_func,
569                 std::string serialized_params)
570 {
571         return m_script->queueAsync(serialized_func, serialized_params);
572 }
573