3 Copyright (C) 2013 sapier
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "guiEngine.h"
23 #include <IGUIStaticText.h>
24 #include <ICameraSceneNode.h>
25 #include "scripting_mainmenu.h"
26 #include "util/numeric.h"
32 #include "guiMainMenu.h"
34 #include "sound_openal.h"
36 #include "httpfetch.h"
38 #include "fontengine.h"
39 #include "guiscalingfilter.h"
40 #include "irrlicht_changes/static_text.h"
43 #include "client/tile.h"
48 /******************************************************************************/
49 /** TextDestGuiEngine */
50 /******************************************************************************/
51 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
56 /******************************************************************************/
57 void TextDestGuiEngine::gotText(const StringMap &fields)
59 m_engine->getScriptIface()->handleMainMenuButtons(fields);
62 /******************************************************************************/
63 void TextDestGuiEngine::gotText(std::wstring text)
65 m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
68 /******************************************************************************/
69 /** MenuTextureSource */
70 /******************************************************************************/
71 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
76 /******************************************************************************/
77 MenuTextureSource::~MenuTextureSource()
79 for (std::set<std::string>::iterator it = m_to_delete.begin();
80 it != m_to_delete.end(); ++it) {
81 const char *tname = (*it).c_str();
82 video::ITexture *texture = m_driver->getTexture(tname);
83 m_driver->removeTexture(texture);
87 /******************************************************************************/
88 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
94 m_to_delete.insert(name);
97 video::IImage *image = m_driver->createImageFromFile(name.c_str());
99 image = Align2Npot2(image, m_driver);
100 video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
105 return m_driver->getTexture(name.c_str());
108 /******************************************************************************/
109 /** MenuMusicFetcher */
110 /******************************************************************************/
111 void MenuMusicFetcher::fetchSounds(const std::string &name,
112 std::set<std::string> &dst_paths,
113 std::set<std::string> &dst_datas)
115 if(m_fetched.count(name))
117 m_fetched.insert(name);
119 base = porting::path_share + DIR_DELIM + "sounds";
120 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
123 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
124 base = porting::path_user + DIR_DELIM + "sounds";
125 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
127 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
130 /******************************************************************************/
132 /******************************************************************************/
133 GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
134 gui::IGUIElement* parent,
135 IMenuManager *menumgr,
136 scene::ISceneManager* smgr,
141 m_menumanager(menumgr),
144 m_texture_source(NULL),
145 m_sound_manager(NULL),
153 m_irr_toplefttext(0),
154 m_clouds_enabled(true),
157 //initialize texture pointers
158 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
159 m_textures[i].texture = NULL;
161 // is deleted by guiformspec!
162 m_buttonhandler = new TextDestGuiEngine(this);
164 //create texture source
165 m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
167 //create soundmanager
168 MenuMusicFetcher soundfetcher;
170 m_sound_manager = createOpenALSoundManager(&soundfetcher);
173 m_sound_manager = &dummySoundManager;
175 //create topleft header
176 m_toplefttext = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
179 core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
180 g_fontengine->getTextHeight());
184 addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
185 rect, false, true, 0, -1);
187 //create formspecsource
188 m_formspecgui = new FormspecFormSource("");
191 m_menu = new GUIFormSpecMenu(m_device,
203 m_menu->allowClose(false);
204 m_menu->lockSize(true,v2u32(800,600));
206 // Initialize scripting
208 infostream << "GUIEngine: Initializing Lua" << std::endl;
210 m_script = new MainMenuScripting(this);
213 m_script->setMainMenuData(&m_data->script_data);
214 m_data->script_data.errormessage = "";
216 if (!loadMainMenuScript()) {
217 errorstream << "No future without mainmenu" << std::endl;
222 } catch (LuaError &e) {
223 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
224 m_data->script_data.errormessage = e.what();
232 /******************************************************************************/
233 bool GUIEngine::loadMainMenuScript()
235 // Try custom menu script (main_menu_path)
237 m_scriptdir = g_settings->get("main_menu_path");
238 if (m_scriptdir.empty()) {
239 m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
242 std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
244 m_script->loadScript(script);
245 // Menu script loaded
247 } catch (const ModError &e) {
248 errorstream << "GUIEngine: execution of menu script failed: "
249 << e.what() << std::endl;
255 /******************************************************************************/
256 void GUIEngine::run()
258 // Always create clouds because they may or may not be
259 // needed based on the game selected
260 video::IVideoDriver* driver = m_device->getVideoDriver();
264 unsigned int text_height = g_fontengine->getTextHeight();
266 while(m_device->run() && (!m_startgame) && (!m_kill))
268 //check if we need to update the "upper left corner"-text
269 if (text_height != g_fontengine->getTextHeight()) {
270 updateTopLeftTextSize();
271 text_height = g_fontengine->getTextHeight();
274 driver->beginScene(true, true, video::SColor(255,140,186,250));
276 if (m_clouds_enabled)
282 drawBackground(driver);
287 m_device->getGUIEnvironment()->drawAll();
291 if (m_clouds_enabled)
299 m_menu->getAndroidUIInput();
304 /******************************************************************************/
305 GUIEngine::~GUIEngine()
307 video::IVideoDriver* driver = m_device->getVideoDriver();
308 FATAL_ERROR_IF(driver == 0, "Could not get video driver");
310 if(m_sound_manager != &dummySoundManager){
311 delete m_sound_manager;
312 m_sound_manager = NULL;
315 infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
318 m_irr_toplefttext->setText(L"");
320 //clean up texture pointers
321 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
322 if (m_textures[i].texture != NULL)
323 driver->removeTexture(m_textures[i].texture);
326 delete m_texture_source;
329 m_cloud.clouds->drop();
332 /******************************************************************************/
333 void GUIEngine::cloudInit()
335 m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
336 m_smgr, -1, rand(), 100);
337 m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
339 m_cloud.camera = m_smgr->addCameraSceneNode(0,
340 v3f(0,0,0), v3f(0, 60, 100));
341 m_cloud.camera->setFarValue(10000);
343 m_cloud.lasttime = m_device->getTimer()->getTime();
346 /******************************************************************************/
347 void GUIEngine::cloudPreProcess()
349 u32 time = m_device->getTimer()->getTime();
351 if(time > m_cloud.lasttime)
352 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
356 m_cloud.lasttime = time;
358 m_cloud.clouds->step(m_cloud.dtime*3);
359 m_cloud.clouds->render();
363 /******************************************************************************/
364 void GUIEngine::cloudPostProcess()
366 float fps_max = g_settings->getFloat("pause_fps_max");
367 // Time of frame without fps limit
370 // not using getRealTime is necessary for wine
371 u32 time = m_device->getTimer()->getTime();
372 if(time > m_cloud.lasttime)
373 busytime_u32 = time - m_cloud.lasttime;
378 u32 frametime_min = 1000./fps_max;
380 if(busytime_u32 < frametime_min) {
381 u32 sleeptime = frametime_min - busytime_u32;
382 m_device->sleep(sleeptime);
386 /******************************************************************************/
387 void GUIEngine::drawBackground(video::IVideoDriver* driver)
389 v2u32 screensize = driver->getScreenSize();
391 video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
393 /* If no texture, draw background of solid color */
395 video::SColor color(255,80,58,37);
396 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
397 driver->draw2DRectangle(color, rect, NULL);
401 v2u32 sourcesize = texture->getOriginalSize();
403 if (m_textures[TEX_LAYER_BACKGROUND].tile)
406 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
407 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
408 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
410 for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
412 draw2DImageFilterScaled(driver, texture,
413 core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
414 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
421 /* Draw background texture */
422 draw2DImageFilterScaled(driver, texture,
423 core::rect<s32>(0, 0, screensize.X, screensize.Y),
424 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
428 /******************************************************************************/
429 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
431 v2u32 screensize = driver->getScreenSize();
433 video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
435 /* If no texture, draw background of solid color */
439 /* Draw background texture */
440 v2u32 sourcesize = texture->getOriginalSize();
441 draw2DImageFilterScaled(driver, texture,
442 core::rect<s32>(0, 0, screensize.X, screensize.Y),
443 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
447 /******************************************************************************/
448 void GUIEngine::drawHeader(video::IVideoDriver* driver)
450 core::dimension2d<u32> screensize = driver->getScreenSize();
452 video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
454 /* If no texture, draw nothing */
458 f32 mult = (((f32)screensize.Width / 2.0)) /
459 ((f32)texture->getOriginalSize().Width);
461 v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
462 ((f32)texture->getOriginalSize().Height) * mult);
464 // Don't draw the header is there isn't enough room
465 s32 free_space = (((s32)screensize.Height)-320)/2;
467 if (free_space > splashsize.Y) {
468 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
469 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
470 ((free_space/2)-splashsize.Y/2)+10);
472 video::SColor bgcolor(255,50,50,50);
474 draw2DImageFilterScaled(driver, texture, splashrect,
475 core::rect<s32>(core::position2d<s32>(0,0),
476 core::dimension2di(texture->getOriginalSize())),
481 /******************************************************************************/
482 void GUIEngine::drawFooter(video::IVideoDriver* driver)
484 core::dimension2d<u32> screensize = driver->getScreenSize();
486 video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
488 /* If no texture, draw nothing */
492 f32 mult = (((f32)screensize.Width)) /
493 ((f32)texture->getOriginalSize().Width);
495 v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
496 ((f32)texture->getOriginalSize().Height) * mult);
498 // Don't draw the footer if there isn't enough room
499 s32 free_space = (((s32)screensize.Height)-320)/2;
501 if (free_space > footersize.Y) {
502 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
503 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
504 rect -= v2s32(footersize.X/2, 0);
506 draw2DImageFilterScaled(driver, texture, rect,
507 core::rect<s32>(core::position2d<s32>(0,0),
508 core::dimension2di(texture->getOriginalSize())),
513 /******************************************************************************/
514 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
515 bool tile_image, unsigned int minsize)
517 video::IVideoDriver* driver = m_device->getVideoDriver();
518 FATAL_ERROR_IF(driver == 0, "Could not get video driver");
520 if (m_textures[layer].texture != NULL)
522 driver->removeTexture(m_textures[layer].texture);
523 m_textures[layer].texture = NULL;
526 if ((texturepath == "") || !fs::PathExists(texturepath))
531 m_textures[layer].texture = driver->getTexture(texturepath.c_str());
532 m_textures[layer].tile = tile_image;
533 m_textures[layer].minsize = minsize;
535 if (m_textures[layer].texture == NULL)
543 /******************************************************************************/
544 bool GUIEngine::downloadFile(std::string url, std::string target)
547 std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
549 if (!target_file.good()) {
553 HTTPFetchRequest fetch_request;
554 HTTPFetchResult fetch_result;
555 fetch_request.url = url;
556 fetch_request.caller = HTTPFETCH_SYNC;
557 fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
558 httpfetch_sync(fetch_request, fetch_result);
560 if (!fetch_result.succeeded) {
563 target_file << fetch_result.data;
571 /******************************************************************************/
572 void GUIEngine::setTopleftText(std::string append)
574 std::wstring toset = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
580 toset += utf8_to_wide(append);
583 m_toplefttext = toset;
585 updateTopLeftTextSize();
588 /******************************************************************************/
589 void GUIEngine::updateTopLeftTextSize()
591 core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
592 g_fontengine->getTextHeight());
595 m_irr_toplefttext->remove();
597 addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
598 rect, false, true, 0, -1);
601 /******************************************************************************/
602 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
604 s32 handle = m_sound_manager->playSound(spec, looped);
608 /******************************************************************************/
609 void GUIEngine::stopSound(s32 handle)
611 m_sound_manager->stopSound(handle);
614 /******************************************************************************/
615 unsigned int GUIEngine::queueAsync(std::string serialized_func,
616 std::string serialized_params)
618 return m_script->queueAsync(serialized_func, serialized_params);