]> git.lizzy.rs Git - dragonfireclient.git/blob - src/guiEngine.cpp
Replace any direct curl usage by httpfetch
[dragonfireclient.git] / src / guiEngine.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include "scripting_mainmenu.h"
23 #include "config.h"
24 #include "version.h"
25 #include "porting.h"
26 #include "filesys.h"
27 #include "main.h"
28 #include "settings.h"
29 #include "guiMainMenu.h"
30 #include "sound.h"
31 #include "sound_openal.h"
32 #include "clouds.h"
33 #include "httpfetch.h"
34
35 #include <IGUIStaticText.h>
36 #include <ICameraSceneNode.h>
37
38 #if USE_CURL
39 #include <curl/curl.h>
40 #endif
41
42 /******************************************************************************/
43 /** TextDestGuiEngine                                                         */
44 /******************************************************************************/
45 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
46 {
47         m_engine = engine;
48 }
49
50 /******************************************************************************/
51 void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
52 {
53         m_engine->getScriptIface()->handleMainMenuButtons(fields);
54 }
55
56 /******************************************************************************/
57 void TextDestGuiEngine::gotText(std::wstring text)
58 {
59         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
60 }
61
62 /******************************************************************************/
63 /** MenuTextureSource                                                         */
64 /******************************************************************************/
65 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
66 {
67         m_driver = driver;
68 }
69
70 /******************************************************************************/
71 MenuTextureSource::~MenuTextureSource()
72 {
73         for (std::set<std::string>::iterator it = m_to_delete.begin();
74                         it != m_to_delete.end(); ++it) {
75                 const char *tname = (*it).c_str();
76                 video::ITexture *texture = m_driver->getTexture(tname);
77                 m_driver->removeTexture(texture);
78         }
79 }
80
81 /******************************************************************************/
82 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
83 {
84         if(id)
85                 *id = 0;
86         if(name.empty())
87                 return NULL;
88         m_to_delete.insert(name);
89         return m_driver->getTexture(name.c_str());
90 }
91
92 /******************************************************************************/
93 /** MenuMusicFetcher                                                          */
94 /******************************************************************************/
95 void MenuMusicFetcher::fetchSounds(const std::string &name,
96                         std::set<std::string> &dst_paths,
97                         std::set<std::string> &dst_datas)
98 {
99         if(m_fetched.count(name))
100                 return;
101         m_fetched.insert(name);
102         std::string base;
103         base = porting::path_share + DIR_DELIM + "sounds";
104         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
105         int i;
106         for(i=0; i<10; i++)
107                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
108         base = porting::path_user + DIR_DELIM + "sounds";
109         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
110         for(i=0; i<10; i++)
111                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
112 }
113
114 /******************************************************************************/
115 /** GUIEngine                                                                 */
116 /******************************************************************************/
117 GUIEngine::GUIEngine(   irr::IrrlichtDevice* dev,
118                                                 gui::IGUIElement* parent,
119                                                 IMenuManager *menumgr,
120                                                 scene::ISceneManager* smgr,
121                                                 MainMenuData* data,
122                                                 bool& kill) :
123         m_device(dev),
124         m_parent(parent),
125         m_menumanager(menumgr),
126         m_smgr(smgr),
127         m_data(data),
128         m_texture_source(NULL),
129         m_sound_manager(NULL),
130         m_formspecgui(0),
131         m_buttonhandler(0),
132         m_menu(0),
133         m_kill(kill),
134         m_startgame(false),
135         m_script(0),
136         m_scriptdir(""),
137         m_irr_toplefttext(0),
138         m_clouds_enabled(true),
139         m_cloud()
140 {
141         //initialize texture pointers
142         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
143                 m_textures[i] = 0;
144         }
145         // is deleted by guiformspec!
146         m_buttonhandler = new TextDestGuiEngine(this);
147
148         //create texture source
149         m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
150
151         //create soundmanager
152         MenuMusicFetcher soundfetcher;
153 #if USE_SOUND
154         m_sound_manager = createOpenALSoundManager(&soundfetcher);
155 #endif
156         if(!m_sound_manager)
157                 m_sound_manager = &dummySoundManager;
158
159         //create topleft header
160         core::rect<s32> rect(0, 0, 500, 20);
161         rect += v2s32(4, 0);
162         std::string t = std::string("Minetest ") + minetest_version_hash;
163
164         m_irr_toplefttext =
165                 m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
166                 rect,false,true,0,-1);
167
168         //create formspecsource
169         m_formspecgui = new FormspecFormSource("",&m_formspecgui);
170
171         /* Create menu */
172         m_menu =
173                 new GUIFormSpecMenu(    m_device,
174                                                                 m_parent,
175                                                                 -1,
176                                                                 m_menumanager,
177                                                                 0 /* &client */,
178                                                                 0 /* gamedef */,
179                                                                 m_texture_source);
180
181         m_menu->allowClose(false);
182         m_menu->lockSize(true,v2u32(800,600));
183         m_menu->setFormSource(m_formspecgui);
184         m_menu->setTextDest(m_buttonhandler);
185
186         // Initialize scripting
187
188         infostream<<"GUIEngine: Initializing Lua"<<std::endl;
189
190         m_script = new MainMenuScripting(this);
191
192         try {
193                 if (m_data->errormessage != "")
194                 {
195                         m_script->setMainMenuErrorMessage(m_data->errormessage);
196                         m_data->errormessage = "";
197                 }
198
199                 if (!loadMainMenuScript())
200                         assert("no future without mainmenu" == 0);
201
202                 run();
203         }
204         catch(LuaError &e) {
205                 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
206                 m_data->errormessage = e.what();
207         }
208
209         m_menu->quitMenu();
210         m_menu->drop();
211         m_menu = 0;
212 }
213
214 /******************************************************************************/
215 bool GUIEngine::loadMainMenuScript()
216 {
217         // Try custom menu script (main_menu_script)
218
219         std::string menuscript = g_settings->get("main_menu_script");
220         if(menuscript != "") {
221                 m_scriptdir = fs::RemoveLastPathComponent(menuscript);
222
223                 if(m_script->loadMod(menuscript, "__custommenu")) {
224                         // custom menu script loaded
225                         return true;
226                 }
227                 else {
228                         infostream
229                                 << "GUIEngine: execution of custom menu failed!"
230                                 << std::endl
231                                 << "\tfalling back to builtin menu"
232                                 << std::endl;
233                 }
234         }
235
236         // Try builtin menu script (main_menu_script)
237
238         std::string builtin_menuscript =
239                         porting::path_share + DIR_DELIM + "builtin"
240                                 + DIR_DELIM + "mainmenu.lua";
241
242         m_scriptdir = fs::RemoveRelativePathComponents(
243                         fs::RemoveLastPathComponent(builtin_menuscript));
244
245         if(m_script->loadMod(builtin_menuscript, "__builtinmenu")) {
246                 // builtin menu script loaded
247                 return true;
248         }
249         else {
250                 errorstream
251                         << "GUIEngine: unable to load builtin menu"
252                         << std::endl;
253         }
254
255         return false;
256 }
257
258 /******************************************************************************/
259 void GUIEngine::run()
260 {
261
262         // Always create clouds because they may or may not be
263         // needed based on the game selected
264         video::IVideoDriver* driver = m_device->getVideoDriver();
265
266         cloudInit();
267
268         while(m_device->run() && (!m_startgame) && (!m_kill)) {
269                 driver->beginScene(true, true, video::SColor(255,140,186,250));
270
271                 if (m_clouds_enabled)
272                 {
273                         cloudPreProcess();
274                         drawOverlay(driver);
275                 }
276                 else
277                         drawBackground(driver);
278
279                 drawHeader(driver);
280                 drawFooter(driver);
281
282                 m_device->getGUIEnvironment()->drawAll();
283
284                 driver->endScene();
285
286                 if (m_clouds_enabled)
287                         cloudPostProcess();
288                 else
289                         sleep_ms(25);
290
291                 m_script->Step();
292         }
293 }
294
295 /******************************************************************************/
296 GUIEngine::~GUIEngine()
297 {
298         video::IVideoDriver* driver = m_device->getVideoDriver();
299         assert(driver != 0);
300
301         if(m_sound_manager != &dummySoundManager){
302                 delete m_sound_manager;
303                 m_sound_manager = NULL;
304         }
305
306         //TODO: clean up m_menu here
307
308         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
309         delete m_script;
310
311         m_irr_toplefttext->setText(L"");
312
313         //clean up texture pointers
314         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
315                 if (m_textures[i] != 0)
316                         driver->removeTexture(m_textures[i]);
317         }
318
319         delete m_texture_source;
320         
321         if (m_cloud.clouds)
322                 m_cloud.clouds->drop();
323 }
324
325 /******************************************************************************/
326 void GUIEngine::cloudInit()
327 {
328         m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
329                         m_smgr, -1, rand(), 100);
330         m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
331
332         m_cloud.camera = m_smgr->addCameraSceneNode(0,
333                                 v3f(0,0,0), v3f(0, 60, 100));
334         m_cloud.camera->setFarValue(10000);
335
336         m_cloud.lasttime = m_device->getTimer()->getTime();
337 }
338
339 /******************************************************************************/
340 void GUIEngine::cloudPreProcess()
341 {
342         u32 time = m_device->getTimer()->getTime();
343
344         if(time > m_cloud.lasttime)
345                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
346         else
347                 m_cloud.dtime = 0;
348
349         m_cloud.lasttime = time;
350
351         m_cloud.clouds->step(m_cloud.dtime*3);
352         m_cloud.clouds->render();
353         m_smgr->drawAll();
354 }
355
356 /******************************************************************************/
357 void GUIEngine::cloudPostProcess()
358 {
359         float fps_max = g_settings->getFloat("fps_max");
360         // Time of frame without fps limit
361         float busytime;
362         u32 busytime_u32;
363         // not using getRealTime is necessary for wine
364         u32 time = m_device->getTimer()->getTime();
365         if(time > m_cloud.lasttime)
366                 busytime_u32 = time - m_cloud.lasttime;
367         else
368                 busytime_u32 = 0;
369         busytime = busytime_u32 / 1000.0;
370
371         // FPS limiter
372         u32 frametime_min = 1000./fps_max;
373
374         if(busytime_u32 < frametime_min) {
375                 u32 sleeptime = frametime_min - busytime_u32;
376                 m_device->sleep(sleeptime);
377         }
378 }
379
380 /******************************************************************************/
381 void GUIEngine::drawBackground(video::IVideoDriver* driver)
382 {
383         v2u32 screensize = driver->getScreenSize();
384
385         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND];
386
387         /* If no texture, draw background of solid color */
388         if(!texture){
389                 video::SColor color(255,80,58,37);
390                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
391                 driver->draw2DRectangle(color, rect, NULL);
392                 return;
393         }
394
395         /* Draw background texture */
396         v2u32 sourcesize = texture->getOriginalSize();
397         driver->draw2DImage(texture,
398                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
399                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
400                 NULL, NULL, true);
401 }
402
403 /******************************************************************************/
404 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
405 {
406         v2u32 screensize = driver->getScreenSize();
407
408         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY];
409
410         /* If no texture, draw background of solid color */
411         if(!texture)
412                 return;
413
414         /* Draw background texture */
415         v2u32 sourcesize = texture->getOriginalSize();
416         driver->draw2DImage(texture,
417                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
418                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
419                 NULL, NULL, true);
420 }
421
422 /******************************************************************************/
423 void GUIEngine::drawHeader(video::IVideoDriver* driver)
424 {
425         core::dimension2d<u32> screensize = driver->getScreenSize();
426
427         video::ITexture* texture = m_textures[TEX_LAYER_HEADER];
428
429         /* If no texture, draw nothing */
430         if(!texture)
431                 return;
432
433         f32 mult = (((f32)screensize.Width / 2.0)) /
434                         ((f32)texture->getOriginalSize().Width);
435
436         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
437                         ((f32)texture->getOriginalSize().Height) * mult);
438
439         // Don't draw the header is there isn't enough room
440         s32 free_space = (((s32)screensize.Height)-320)/2;
441
442         if (free_space > splashsize.Y) {
443                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
444                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
445                                 ((free_space/2)-splashsize.Y/2)+10);
446
447         video::SColor bgcolor(255,50,50,50);
448
449         driver->draw2DImage(texture, splashrect,
450                 core::rect<s32>(core::position2d<s32>(0,0),
451                 core::dimension2di(texture->getOriginalSize())),
452                 NULL, NULL, true);
453         }
454 }
455
456 /******************************************************************************/
457 void GUIEngine::drawFooter(video::IVideoDriver* driver)
458 {
459         core::dimension2d<u32> screensize = driver->getScreenSize();
460
461         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER];
462
463         /* If no texture, draw nothing */
464         if(!texture)
465                 return;
466
467         f32 mult = (((f32)screensize.Width)) /
468                         ((f32)texture->getOriginalSize().Width);
469
470         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
471                         ((f32)texture->getOriginalSize().Height) * mult);
472
473         // Don't draw the footer if there isn't enough room
474         s32 free_space = (((s32)screensize.Height)-320)/2;
475
476         if (free_space > footersize.Y) {
477                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
478                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
479                 rect -= v2s32(footersize.X/2, 0);
480
481                 driver->draw2DImage(texture, rect,
482                         core::rect<s32>(core::position2d<s32>(0,0),
483                         core::dimension2di(texture->getOriginalSize())),
484                         NULL, NULL, true);
485         }
486 }
487
488 /******************************************************************************/
489 bool GUIEngine::setTexture(texture_layer layer,std::string texturepath) {
490
491         video::IVideoDriver* driver = m_device->getVideoDriver();
492         assert(driver != 0);
493
494         if (m_textures[layer] != 0)
495         {
496                 driver->removeTexture(m_textures[layer]);
497                 m_textures[layer] = 0;
498         }
499
500         if ((texturepath == "") || !fs::PathExists(texturepath))
501                 return false;
502
503         m_textures[layer] = driver->getTexture(texturepath.c_str());
504
505         if (m_textures[layer] == 0) return false;
506
507         return true;
508 }
509
510 /******************************************************************************/
511 bool GUIEngine::downloadFile(std::string url,std::string target) {
512 #if USE_CURL
513         bool retval = true;
514
515         FILE* targetfile = fopen(target.c_str(),"wb");
516
517         if (targetfile) {
518                 HTTPFetchRequest fetchrequest;
519                 HTTPFetchResult fetchresult;
520                 fetchrequest.url = url;
521                 fetchrequest.useragent = std::string("Minetest ")+minetest_version_hash;
522                 fetchrequest.timeout = g_settings->getS32("curl_timeout");
523                 fetchrequest.caller = HTTPFETCH_SYNC;
524                 httpfetch_sync(fetchrequest,fetchresult);
525
526                 if (fetchresult.succeeded) {
527                         if (fwrite(fetchresult.data.c_str(),1,fetchresult.data.size(),targetfile) != fetchresult.data.size()) {
528                                 retval = false;
529                         }
530                 }
531                 else {
532                         retval = false;
533                 }
534                 fclose(targetfile);
535         }
536         else {
537                 retval = false;
538         }
539
540         return retval;
541 #else
542         return false;
543 #endif
544 }
545
546 /******************************************************************************/
547 void GUIEngine::setTopleftText(std::string append) {
548         std::string toset = std::string("Minetest ") + minetest_version_hash;
549
550         if (append != "") {
551                 toset += " / ";
552                 toset += append;
553         }
554
555         m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
556 }
557
558 /******************************************************************************/
559 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
560 {
561         s32 handle = m_sound_manager->playSound(spec, looped);
562         return handle;
563 }
564
565 /******************************************************************************/
566 void GUIEngine::stopSound(s32 handle)
567 {
568         m_sound_manager->stopSound(handle);
569 }
570
571 /******************************************************************************/
572 unsigned int GUIEngine::DoAsync(std::string serialized_fct,
573                 std::string serialized_params) {
574         return m_script->DoAsync(serialized_fct,serialized_params);
575 }