3 Copyright (C) 2013 sapier
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "guiEngine.h"
22 #include "scripting_mainmenu.h"
29 #include "guiMainMenu.h"
31 #include "sound_openal.h"
33 #include "httpfetch.h"
35 #include <IGUIStaticText.h>
36 #include <ICameraSceneNode.h>
39 #include <curl/curl.h>
42 /******************************************************************************/
43 /** TextDestGuiEngine */
44 /******************************************************************************/
45 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
50 /******************************************************************************/
51 void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
53 m_engine->getScriptIface()->handleMainMenuButtons(fields);
56 /******************************************************************************/
57 void TextDestGuiEngine::gotText(std::wstring text)
59 m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
62 /******************************************************************************/
63 /** MenuTextureSource */
64 /******************************************************************************/
65 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
70 /******************************************************************************/
71 MenuTextureSource::~MenuTextureSource()
73 for (std::set<std::string>::iterator it = m_to_delete.begin();
74 it != m_to_delete.end(); ++it) {
75 const char *tname = (*it).c_str();
76 video::ITexture *texture = m_driver->getTexture(tname);
77 m_driver->removeTexture(texture);
81 /******************************************************************************/
82 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
88 m_to_delete.insert(name);
89 return m_driver->getTexture(name.c_str());
92 /******************************************************************************/
93 /** MenuMusicFetcher */
94 /******************************************************************************/
95 void MenuMusicFetcher::fetchSounds(const std::string &name,
96 std::set<std::string> &dst_paths,
97 std::set<std::string> &dst_datas)
99 if(m_fetched.count(name))
101 m_fetched.insert(name);
103 base = porting::path_share + DIR_DELIM + "sounds";
104 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
107 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
108 base = porting::path_user + DIR_DELIM + "sounds";
109 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
111 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
114 /******************************************************************************/
116 /******************************************************************************/
117 GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
118 gui::IGUIElement* parent,
119 IMenuManager *menumgr,
120 scene::ISceneManager* smgr,
125 m_menumanager(menumgr),
128 m_texture_source(NULL),
129 m_sound_manager(NULL),
137 m_irr_toplefttext(0),
138 m_clouds_enabled(true),
141 //initialize texture pointers
142 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
145 // is deleted by guiformspec!
146 m_buttonhandler = new TextDestGuiEngine(this);
148 //create texture source
149 m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
151 //create soundmanager
152 MenuMusicFetcher soundfetcher;
154 m_sound_manager = createOpenALSoundManager(&soundfetcher);
157 m_sound_manager = &dummySoundManager;
159 //create topleft header
160 core::rect<s32> rect(0, 0, 500, 20);
162 std::string t = std::string("Minetest ") + minetest_version_hash;
165 m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
166 rect,false,true,0,-1);
168 //create formspecsource
169 m_formspecgui = new FormspecFormSource("",&m_formspecgui);
173 new GUIFormSpecMenu( m_device,
181 m_menu->allowClose(false);
182 m_menu->lockSize(true,v2u32(800,600));
183 m_menu->setFormSource(m_formspecgui);
184 m_menu->setTextDest(m_buttonhandler);
186 // Initialize scripting
188 infostream<<"GUIEngine: Initializing Lua"<<std::endl;
190 m_script = new MainMenuScripting(this);
193 if (m_data->errormessage != "")
195 m_script->setMainMenuErrorMessage(m_data->errormessage);
196 m_data->errormessage = "";
199 if (!loadMainMenuScript())
200 assert("no future without mainmenu" == 0);
205 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
206 m_data->errormessage = e.what();
214 /******************************************************************************/
215 bool GUIEngine::loadMainMenuScript()
217 // Try custom menu script (main_menu_script)
219 std::string menuscript = g_settings->get("main_menu_script");
220 if(menuscript != "") {
221 m_scriptdir = fs::RemoveLastPathComponent(menuscript);
223 if(m_script->loadMod(menuscript, "__custommenu")) {
224 // custom menu script loaded
229 << "GUIEngine: execution of custom menu: \""
230 << menuscript << "\" failed!"
232 << "\tfalling back to builtin menu"
237 // Try builtin menu script (main_menu_script)
239 std::string builtin_menuscript =
240 porting::path_share + DIR_DELIM + "builtin"
241 + DIR_DELIM + "mainmenu.lua";
243 m_scriptdir = fs::RemoveRelativePathComponents(
244 fs::RemoveLastPathComponent(builtin_menuscript));
246 if(m_script->loadMod(builtin_menuscript, "__builtinmenu")) {
247 // builtin menu script loaded
252 << "GUIEngine: unable to load builtin menu"
259 /******************************************************************************/
260 void GUIEngine::run()
263 // Always create clouds because they may or may not be
264 // needed based on the game selected
265 video::IVideoDriver* driver = m_device->getVideoDriver();
269 while(m_device->run() && (!m_startgame) && (!m_kill)) {
270 driver->beginScene(true, true, video::SColor(255,140,186,250));
272 if (m_clouds_enabled)
278 drawBackground(driver);
283 m_device->getGUIEnvironment()->drawAll();
287 if (m_clouds_enabled)
296 /******************************************************************************/
297 GUIEngine::~GUIEngine()
299 video::IVideoDriver* driver = m_device->getVideoDriver();
302 if(m_sound_manager != &dummySoundManager){
303 delete m_sound_manager;
304 m_sound_manager = NULL;
307 //TODO: clean up m_menu here
309 infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
312 m_irr_toplefttext->setText(L"");
314 //clean up texture pointers
315 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
316 if (m_textures[i] != 0)
317 driver->removeTexture(m_textures[i]);
320 delete m_texture_source;
323 m_cloud.clouds->drop();
326 /******************************************************************************/
327 void GUIEngine::cloudInit()
329 m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
330 m_smgr, -1, rand(), 100);
331 m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
333 m_cloud.camera = m_smgr->addCameraSceneNode(0,
334 v3f(0,0,0), v3f(0, 60, 100));
335 m_cloud.camera->setFarValue(10000);
337 m_cloud.lasttime = m_device->getTimer()->getTime();
340 /******************************************************************************/
341 void GUIEngine::cloudPreProcess()
343 u32 time = m_device->getTimer()->getTime();
345 if(time > m_cloud.lasttime)
346 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
350 m_cloud.lasttime = time;
352 m_cloud.clouds->step(m_cloud.dtime*3);
353 m_cloud.clouds->render();
357 /******************************************************************************/
358 void GUIEngine::cloudPostProcess()
360 float fps_max = g_settings->getFloat("fps_max");
361 // Time of frame without fps limit
364 // not using getRealTime is necessary for wine
365 u32 time = m_device->getTimer()->getTime();
366 if(time > m_cloud.lasttime)
367 busytime_u32 = time - m_cloud.lasttime;
370 busytime = busytime_u32 / 1000.0;
373 u32 frametime_min = 1000./fps_max;
375 if(busytime_u32 < frametime_min) {
376 u32 sleeptime = frametime_min - busytime_u32;
377 m_device->sleep(sleeptime);
381 /******************************************************************************/
382 void GUIEngine::drawBackground(video::IVideoDriver* driver)
384 v2u32 screensize = driver->getScreenSize();
386 video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND];
388 /* If no texture, draw background of solid color */
390 video::SColor color(255,80,58,37);
391 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
392 driver->draw2DRectangle(color, rect, NULL);
396 /* Draw background texture */
397 v2u32 sourcesize = texture->getOriginalSize();
398 driver->draw2DImage(texture,
399 core::rect<s32>(0, 0, screensize.X, screensize.Y),
400 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
404 /******************************************************************************/
405 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
407 v2u32 screensize = driver->getScreenSize();
409 video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY];
411 /* If no texture, draw background of solid color */
415 /* Draw background texture */
416 v2u32 sourcesize = texture->getOriginalSize();
417 driver->draw2DImage(texture,
418 core::rect<s32>(0, 0, screensize.X, screensize.Y),
419 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
423 /******************************************************************************/
424 void GUIEngine::drawHeader(video::IVideoDriver* driver)
426 core::dimension2d<u32> screensize = driver->getScreenSize();
428 video::ITexture* texture = m_textures[TEX_LAYER_HEADER];
430 /* If no texture, draw nothing */
434 f32 mult = (((f32)screensize.Width / 2.0)) /
435 ((f32)texture->getOriginalSize().Width);
437 v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
438 ((f32)texture->getOriginalSize().Height) * mult);
440 // Don't draw the header is there isn't enough room
441 s32 free_space = (((s32)screensize.Height)-320)/2;
443 if (free_space > splashsize.Y) {
444 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
445 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
446 ((free_space/2)-splashsize.Y/2)+10);
448 video::SColor bgcolor(255,50,50,50);
450 driver->draw2DImage(texture, splashrect,
451 core::rect<s32>(core::position2d<s32>(0,0),
452 core::dimension2di(texture->getOriginalSize())),
457 /******************************************************************************/
458 void GUIEngine::drawFooter(video::IVideoDriver* driver)
460 core::dimension2d<u32> screensize = driver->getScreenSize();
462 video::ITexture* texture = m_textures[TEX_LAYER_FOOTER];
464 /* If no texture, draw nothing */
468 f32 mult = (((f32)screensize.Width)) /
469 ((f32)texture->getOriginalSize().Width);
471 v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
472 ((f32)texture->getOriginalSize().Height) * mult);
474 // Don't draw the footer if there isn't enough room
475 s32 free_space = (((s32)screensize.Height)-320)/2;
477 if (free_space > footersize.Y) {
478 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
479 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
480 rect -= v2s32(footersize.X/2, 0);
482 driver->draw2DImage(texture, rect,
483 core::rect<s32>(core::position2d<s32>(0,0),
484 core::dimension2di(texture->getOriginalSize())),
489 /******************************************************************************/
490 bool GUIEngine::setTexture(texture_layer layer,std::string texturepath) {
492 video::IVideoDriver* driver = m_device->getVideoDriver();
495 if (m_textures[layer] != 0)
497 driver->removeTexture(m_textures[layer]);
498 m_textures[layer] = 0;
501 if ((texturepath == "") || !fs::PathExists(texturepath))
504 m_textures[layer] = driver->getTexture(texturepath.c_str());
506 if (m_textures[layer] == 0) return false;
511 /******************************************************************************/
512 bool GUIEngine::downloadFile(std::string url,std::string target) {
516 FILE* targetfile = fopen(target.c_str(),"wb");
519 HTTPFetchRequest fetchrequest;
520 HTTPFetchResult fetchresult;
521 fetchrequest.url = url;
522 fetchrequest.caller = HTTPFETCH_SYNC;
523 httpfetch_sync(fetchrequest,fetchresult);
525 if (fetchresult.succeeded) {
526 if (fwrite(fetchresult.data.c_str(),1,fetchresult.data.size(),targetfile) != fetchresult.data.size()) {
545 /******************************************************************************/
546 void GUIEngine::setTopleftText(std::string append) {
547 std::string toset = std::string("Minetest ") + minetest_version_hash;
554 m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
557 /******************************************************************************/
558 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
560 s32 handle = m_sound_manager->playSound(spec, looped);
564 /******************************************************************************/
565 void GUIEngine::stopSound(s32 handle)
567 m_sound_manager->stopSound(handle);
570 /******************************************************************************/
571 unsigned int GUIEngine::DoAsync(std::string serialized_fct,
572 std::string serialized_params) {
573 return m_script->DoAsync(serialized_fct,serialized_params);