]> git.lizzy.rs Git - dragonfireclient.git/blob - src/guiEngine.cpp
Colored chat working as expected for both freetype and non-freetype builds. @nerzhul...
[dragonfireclient.git] / src / guiEngine.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include <fstream>
23 #include <IGUIStaticText.h>
24 #include <ICameraSceneNode.h>
25 #include "scripting_mainmenu.h"
26 #include "util/numeric.h"
27 #include "config.h"
28 #include "version.h"
29 #include "porting.h"
30 #include "filesys.h"
31 #include "settings.h"
32 #include "guiMainMenu.h"
33 #include "sound.h"
34 #include "sound_openal.h"
35 #include "clouds.h"
36 #include "httpfetch.h"
37 #include "log.h"
38 #include "fontengine.h"
39 #include "guiscalingfilter.h"
40
41 #ifdef __ANDROID__
42 #include "client/tile.h"
43 #include <GLES/gl.h>
44 #endif
45
46
47 /******************************************************************************/
48 /** TextDestGuiEngine                                                         */
49 /******************************************************************************/
50 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
51 {
52         m_engine = engine;
53 }
54
55 /******************************************************************************/
56 void TextDestGuiEngine::gotText(const StringMap &fields)
57 {
58         m_engine->getScriptIface()->handleMainMenuButtons(fields);
59 }
60
61 /******************************************************************************/
62 void TextDestGuiEngine::gotText(std::wstring text)
63 {
64         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
65 }
66
67 /******************************************************************************/
68 /** MenuTextureSource                                                         */
69 /******************************************************************************/
70 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
71 {
72         m_driver = driver;
73 }
74
75 /******************************************************************************/
76 MenuTextureSource::~MenuTextureSource()
77 {
78         for (std::set<std::string>::iterator it = m_to_delete.begin();
79                         it != m_to_delete.end(); ++it) {
80                 const char *tname = (*it).c_str();
81                 video::ITexture *texture = m_driver->getTexture(tname);
82                 m_driver->removeTexture(texture);
83         }
84 }
85
86 /******************************************************************************/
87 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
88 {
89         if(id)
90                 *id = 0;
91         if(name.empty())
92                 return NULL;
93         m_to_delete.insert(name);
94
95 #ifdef __ANDROID__
96         video::IImage *image = m_driver->createImageFromFile(name.c_str());
97         if (image) {
98                 image = Align2Npot2(image, m_driver);
99                 video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
100                 image->drop();
101                 return retval;
102         }
103 #endif
104         return m_driver->getTexture(name.c_str());
105 }
106
107 /******************************************************************************/
108 /** MenuMusicFetcher                                                          */
109 /******************************************************************************/
110 void MenuMusicFetcher::fetchSounds(const std::string &name,
111                         std::set<std::string> &dst_paths,
112                         std::set<std::string> &dst_datas)
113 {
114         if(m_fetched.count(name))
115                 return;
116         m_fetched.insert(name);
117         std::string base;
118         base = porting::path_share + DIR_DELIM + "sounds";
119         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
120         int i;
121         for(i=0; i<10; i++)
122                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
123         base = porting::path_user + DIR_DELIM + "sounds";
124         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
125         for(i=0; i<10; i++)
126                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
127 }
128
129 /******************************************************************************/
130 /** GUIEngine                                                                 */
131 /******************************************************************************/
132 GUIEngine::GUIEngine(   irr::IrrlichtDevice* dev,
133                                                 gui::IGUIElement* parent,
134                                                 IMenuManager *menumgr,
135                                                 scene::ISceneManager* smgr,
136                                                 MainMenuData* data,
137                                                 bool& kill) :
138         m_device(dev),
139         m_parent(parent),
140         m_menumanager(menumgr),
141         m_smgr(smgr),
142         m_data(data),
143         m_texture_source(NULL),
144         m_sound_manager(NULL),
145         m_formspecgui(0),
146         m_buttonhandler(0),
147         m_menu(0),
148         m_kill(kill),
149         m_startgame(false),
150         m_script(0),
151         m_scriptdir(""),
152         m_irr_toplefttext(0),
153         m_clouds_enabled(true),
154         m_cloud()
155 {
156         //initialize texture pointers
157         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
158                 m_textures[i].texture = NULL;
159         }
160         // is deleted by guiformspec!
161         m_buttonhandler = new TextDestGuiEngine(this);
162
163         //create texture source
164         m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
165
166         //create soundmanager
167         MenuMusicFetcher soundfetcher;
168 #if USE_SOUND
169         m_sound_manager = createOpenALSoundManager(&soundfetcher);
170 #endif
171         if(!m_sound_manager)
172                 m_sound_manager = &dummySoundManager;
173
174         //create topleft header
175         std::wstring t = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
176                         g_version_hash);
177
178         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(t), g_fontengine->getTextHeight());
179         rect += v2s32(4, 0);
180
181         m_irr_toplefttext =
182                 m_device->getGUIEnvironment()->addStaticText(t.c_str(),
183                 rect,false,true,0,-1);
184
185         //create formspecsource
186         m_formspecgui = new FormspecFormSource("");
187
188         /* Create menu */
189         m_menu = new GUIFormSpecMenu(m_device,
190                         m_parent,
191                         -1,
192                         m_menumanager,
193                         NULL /* &client */,
194                         NULL /* gamedef */,
195                         m_texture_source,
196                         m_formspecgui,
197                         m_buttonhandler,
198                         NULL,
199                         false);
200
201         m_menu->allowClose(false);
202         m_menu->lockSize(true,v2u32(800,600));
203
204         // Initialize scripting
205
206         infostream << "GUIEngine: Initializing Lua" << std::endl;
207
208         m_script = new MainMenuScripting(this);
209
210         try {
211                 m_script->setMainMenuData(&m_data->script_data);
212                 m_data->script_data.errormessage = "";
213
214                 if (!loadMainMenuScript()) {
215                         errorstream << "No future without mainmenu" << std::endl;
216                         abort();
217                 }
218
219                 run();
220         } catch (LuaError &e) {
221                 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
222                 m_data->script_data.errormessage = e.what();
223         }
224
225         m_menu->quitMenu();
226         m_menu->drop();
227         m_menu = NULL;
228 }
229
230 /******************************************************************************/
231 bool GUIEngine::loadMainMenuScript()
232 {
233         // Try custom menu script (main_menu_path)
234
235         m_scriptdir = g_settings->get("main_menu_path");
236         if (m_scriptdir.empty()) {
237                 m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
238         }
239
240         std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
241         try {
242                 m_script->loadScript(script);
243                 // Menu script loaded
244                 return true;
245         } catch (const ModError &e) {
246                 errorstream << "GUIEngine: execution of menu script failed: "
247                         << e.what() << std::endl;
248         }
249
250         return false;
251 }
252
253 /******************************************************************************/
254 void GUIEngine::run()
255 {
256         // Always create clouds because they may or may not be
257         // needed based on the game selected
258         video::IVideoDriver* driver = m_device->getVideoDriver();
259
260         cloudInit();
261
262         unsigned int text_height = g_fontengine->getTextHeight();
263
264         while(m_device->run() && (!m_startgame) && (!m_kill))
265         {
266                 //check if we need to update the "upper left corner"-text
267                 if (text_height != g_fontengine->getTextHeight()) {
268                         updateTopLeftTextSize();
269                         text_height = g_fontengine->getTextHeight();
270                 }
271
272                 driver->beginScene(true, true, video::SColor(255,140,186,250));
273
274                 if (m_clouds_enabled)
275                 {
276                         cloudPreProcess();
277                         drawOverlay(driver);
278                 }
279                 else
280                         drawBackground(driver);
281
282                 drawHeader(driver);
283                 drawFooter(driver);
284
285                 m_device->getGUIEnvironment()->drawAll();
286
287                 driver->endScene();
288
289                 if (m_clouds_enabled)
290                         cloudPostProcess();
291                 else
292                         sleep_ms(25);
293
294                 m_script->step();
295
296 #ifdef __ANDROID__
297                 m_menu->getAndroidUIInput();
298 #endif
299         }
300 }
301
302 /******************************************************************************/
303 GUIEngine::~GUIEngine()
304 {
305         video::IVideoDriver* driver = m_device->getVideoDriver();
306         FATAL_ERROR_IF(driver == 0, "Could not get video driver");
307
308         if(m_sound_manager != &dummySoundManager){
309                 delete m_sound_manager;
310                 m_sound_manager = NULL;
311         }
312
313         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
314         delete m_script;
315
316         m_irr_toplefttext->setText(L"");
317
318         //clean up texture pointers
319         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
320                 if (m_textures[i].texture != NULL)
321                         driver->removeTexture(m_textures[i].texture);
322         }
323
324         delete m_texture_source;
325
326         if (m_cloud.clouds)
327                 m_cloud.clouds->drop();
328 }
329
330 /******************************************************************************/
331 void GUIEngine::cloudInit()
332 {
333         m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
334                         m_smgr, -1, rand(), 100);
335         m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
336
337         m_cloud.camera = m_smgr->addCameraSceneNode(0,
338                                 v3f(0,0,0), v3f(0, 60, 100));
339         m_cloud.camera->setFarValue(10000);
340
341         m_cloud.lasttime = m_device->getTimer()->getTime();
342 }
343
344 /******************************************************************************/
345 void GUIEngine::cloudPreProcess()
346 {
347         u32 time = m_device->getTimer()->getTime();
348
349         if(time > m_cloud.lasttime)
350                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
351         else
352                 m_cloud.dtime = 0;
353
354         m_cloud.lasttime = time;
355
356         m_cloud.clouds->step(m_cloud.dtime*3);
357         m_cloud.clouds->render();
358         m_smgr->drawAll();
359 }
360
361 /******************************************************************************/
362 void GUIEngine::cloudPostProcess()
363 {
364         float fps_max = g_settings->getFloat("pause_fps_max");
365         // Time of frame without fps limit
366         u32 busytime_u32;
367
368         // not using getRealTime is necessary for wine
369         u32 time = m_device->getTimer()->getTime();
370         if(time > m_cloud.lasttime)
371                 busytime_u32 = time - m_cloud.lasttime;
372         else
373                 busytime_u32 = 0;
374
375         // FPS limiter
376         u32 frametime_min = 1000./fps_max;
377
378         if(busytime_u32 < frametime_min) {
379                 u32 sleeptime = frametime_min - busytime_u32;
380                 m_device->sleep(sleeptime);
381         }
382 }
383
384 /******************************************************************************/
385 void GUIEngine::drawBackground(video::IVideoDriver* driver)
386 {
387         v2u32 screensize = driver->getScreenSize();
388
389         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
390
391         /* If no texture, draw background of solid color */
392         if(!texture){
393                 video::SColor color(255,80,58,37);
394                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
395                 driver->draw2DRectangle(color, rect, NULL);
396                 return;
397         }
398
399         v2u32 sourcesize = texture->getOriginalSize();
400
401         if (m_textures[TEX_LAYER_BACKGROUND].tile)
402         {
403                 v2u32 tilesize(
404                                 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
405                                 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
406                 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
407                 {
408                         for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
409                         {
410                                 draw2DImageFilterScaled(driver, texture,
411                                         core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
412                                         core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
413                                         NULL, NULL, true);
414                         }
415                 }
416                 return;
417         }
418
419         /* Draw background texture */
420         draw2DImageFilterScaled(driver, texture,
421                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
422                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
423                 NULL, NULL, true);
424 }
425
426 /******************************************************************************/
427 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
428 {
429         v2u32 screensize = driver->getScreenSize();
430
431         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
432
433         /* If no texture, draw background of solid color */
434         if(!texture)
435                 return;
436
437         /* Draw background texture */
438         v2u32 sourcesize = texture->getOriginalSize();
439         draw2DImageFilterScaled(driver, texture,
440                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
441                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
442                 NULL, NULL, true);
443 }
444
445 /******************************************************************************/
446 void GUIEngine::drawHeader(video::IVideoDriver* driver)
447 {
448         core::dimension2d<u32> screensize = driver->getScreenSize();
449
450         video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
451
452         /* If no texture, draw nothing */
453         if(!texture)
454                 return;
455
456         f32 mult = (((f32)screensize.Width / 2.0)) /
457                         ((f32)texture->getOriginalSize().Width);
458
459         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
460                         ((f32)texture->getOriginalSize().Height) * mult);
461
462         // Don't draw the header is there isn't enough room
463         s32 free_space = (((s32)screensize.Height)-320)/2;
464
465         if (free_space > splashsize.Y) {
466                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
467                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
468                                 ((free_space/2)-splashsize.Y/2)+10);
469
470         video::SColor bgcolor(255,50,50,50);
471
472         draw2DImageFilterScaled(driver, texture, splashrect,
473                 core::rect<s32>(core::position2d<s32>(0,0),
474                 core::dimension2di(texture->getOriginalSize())),
475                 NULL, NULL, true);
476         }
477 }
478
479 /******************************************************************************/
480 void GUIEngine::drawFooter(video::IVideoDriver* driver)
481 {
482         core::dimension2d<u32> screensize = driver->getScreenSize();
483
484         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
485
486         /* If no texture, draw nothing */
487         if(!texture)
488                 return;
489
490         f32 mult = (((f32)screensize.Width)) /
491                         ((f32)texture->getOriginalSize().Width);
492
493         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
494                         ((f32)texture->getOriginalSize().Height) * mult);
495
496         // Don't draw the footer if there isn't enough room
497         s32 free_space = (((s32)screensize.Height)-320)/2;
498
499         if (free_space > footersize.Y) {
500                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
501                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
502                 rect -= v2s32(footersize.X/2, 0);
503
504                 draw2DImageFilterScaled(driver, texture, rect,
505                         core::rect<s32>(core::position2d<s32>(0,0),
506                         core::dimension2di(texture->getOriginalSize())),
507                         NULL, NULL, true);
508         }
509 }
510
511 /******************************************************************************/
512 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
513                 bool tile_image, unsigned int minsize)
514 {
515         video::IVideoDriver* driver = m_device->getVideoDriver();
516         FATAL_ERROR_IF(driver == 0, "Could not get video driver");
517
518         if (m_textures[layer].texture != NULL)
519         {
520                 driver->removeTexture(m_textures[layer].texture);
521                 m_textures[layer].texture = NULL;
522         }
523
524         if ((texturepath == "") || !fs::PathExists(texturepath))
525         {
526                 return false;
527         }
528
529         m_textures[layer].texture = driver->getTexture(texturepath.c_str());
530         m_textures[layer].tile    = tile_image;
531         m_textures[layer].minsize = minsize;
532
533         if (m_textures[layer].texture == NULL)
534         {
535                 return false;
536         }
537
538         return true;
539 }
540
541 /******************************************************************************/
542 bool GUIEngine::downloadFile(std::string url, std::string target)
543 {
544 #if USE_CURL
545         std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
546
547         if (!target_file.good()) {
548                 return false;
549         }
550
551         HTTPFetchRequest fetch_request;
552         HTTPFetchResult fetch_result;
553         fetch_request.url = url;
554         fetch_request.caller = HTTPFETCH_SYNC;
555         fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
556         httpfetch_sync(fetch_request, fetch_result);
557
558         if (!fetch_result.succeeded) {
559                 return false;
560         }
561         target_file << fetch_result.data;
562
563         return true;
564 #else
565         return false;
566 #endif
567 }
568
569 /******************************************************************************/
570 void GUIEngine::setTopleftText(std::string append)
571 {
572         std::wstring toset = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
573                 g_version_hash);
574
575         if (append != "")
576         {
577                 toset += L" / ";
578                 toset += utf8_to_wide(append);
579         }
580
581         m_irr_toplefttext->setText(toset.c_str());
582
583         updateTopLeftTextSize();
584 }
585
586 /******************************************************************************/
587 void GUIEngine::updateTopLeftTextSize()
588 {
589         std::wstring text = m_irr_toplefttext->getText();
590
591         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(text), g_fontengine->getTextHeight());
592                 rect += v2s32(4, 0);
593
594         m_irr_toplefttext->remove();
595         m_irr_toplefttext =
596                 m_device->getGUIEnvironment()->addStaticText(text.c_str(),
597                 rect,false,true,0,-1);
598 }
599
600 /******************************************************************************/
601 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
602 {
603         s32 handle = m_sound_manager->playSound(spec, looped);
604         return handle;
605 }
606
607 /******************************************************************************/
608 void GUIEngine::stopSound(s32 handle)
609 {
610         m_sound_manager->stopSound(handle);
611 }
612
613 /******************************************************************************/
614 unsigned int GUIEngine::queueAsync(std::string serialized_func,
615                 std::string serialized_params)
616 {
617         return m_script->queueAsync(serialized_func, serialized_params);
618 }
619