]> git.lizzy.rs Git - minetest.git/blob - src/guiEngine.cpp
Add setting for tooltips show delay.
[minetest.git] / src / guiEngine.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include "scripting_mainmenu.h"
23 #include "config.h"
24 #include "version.h"
25 #include "porting.h"
26 #include "filesys.h"
27 #include "main.h"
28 #include "settings.h"
29 #include "guiMainMenu.h"
30 #include "sound.h"
31 #include "sound_openal.h"
32 #include "clouds.h"
33 #include "httpfetch.h"
34 #include "util/numeric.h"
35
36 #include <IGUIStaticText.h>
37 #include <ICameraSceneNode.h>
38
39 /******************************************************************************/
40 /** TextDestGuiEngine                                                         */
41 /******************************************************************************/
42 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
43 {
44         m_engine = engine;
45 }
46
47 /******************************************************************************/
48 void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
49 {
50         m_engine->getScriptIface()->handleMainMenuButtons(fields);
51 }
52
53 /******************************************************************************/
54 void TextDestGuiEngine::gotText(std::wstring text)
55 {
56         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
57 }
58
59 /******************************************************************************/
60 /** MenuTextureSource                                                         */
61 /******************************************************************************/
62 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
63 {
64         m_driver = driver;
65 }
66
67 /******************************************************************************/
68 MenuTextureSource::~MenuTextureSource()
69 {
70         for (std::set<std::string>::iterator it = m_to_delete.begin();
71                         it != m_to_delete.end(); ++it) {
72                 const char *tname = (*it).c_str();
73                 video::ITexture *texture = m_driver->getTexture(tname);
74                 m_driver->removeTexture(texture);
75         }
76 }
77
78 /******************************************************************************/
79 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
80 {
81         if(id)
82                 *id = 0;
83         if(name.empty())
84                 return NULL;
85         m_to_delete.insert(name);
86         return m_driver->getTexture(name.c_str());
87 }
88
89 /******************************************************************************/
90 /** MenuMusicFetcher                                                          */
91 /******************************************************************************/
92 void MenuMusicFetcher::fetchSounds(const std::string &name,
93                         std::set<std::string> &dst_paths,
94                         std::set<std::string> &dst_datas)
95 {
96         if(m_fetched.count(name))
97                 return;
98         m_fetched.insert(name);
99         std::string base;
100         base = porting::path_share + DIR_DELIM + "sounds";
101         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
102         int i;
103         for(i=0; i<10; i++)
104                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
105         base = porting::path_user + DIR_DELIM + "sounds";
106         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
107         for(i=0; i<10; i++)
108                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
109 }
110
111 /******************************************************************************/
112 /** GUIEngine                                                                 */
113 /******************************************************************************/
114 GUIEngine::GUIEngine(   irr::IrrlichtDevice* dev,
115                                                 gui::IGUIElement* parent,
116                                                 IMenuManager *menumgr,
117                                                 scene::ISceneManager* smgr,
118                                                 MainMenuData* data,
119                                                 bool& kill) :
120         m_device(dev),
121         m_parent(parent),
122         m_menumanager(menumgr),
123         m_smgr(smgr),
124         m_data(data),
125         m_texture_source(NULL),
126         m_sound_manager(NULL),
127         m_formspecgui(0),
128         m_buttonhandler(0),
129         m_menu(0),
130         m_kill(kill),
131         m_startgame(false),
132         m_script(0),
133         m_scriptdir(""),
134         m_irr_toplefttext(0),
135         m_clouds_enabled(true),
136         m_cloud()
137 {
138         //initialize texture pointers
139         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
140                 m_textures[i].texture = NULL;
141         }
142         // is deleted by guiformspec!
143         m_buttonhandler = new TextDestGuiEngine(this);
144
145         //create texture source
146         m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
147
148         //create soundmanager
149         MenuMusicFetcher soundfetcher;
150 #if USE_SOUND
151         m_sound_manager = createOpenALSoundManager(&soundfetcher);
152 #endif
153         if(!m_sound_manager)
154                 m_sound_manager = &dummySoundManager;
155
156         //create topleft header
157         core::rect<s32> rect(0, 0, 500, 20);
158         rect += v2s32(4, 0);
159         std::string t = std::string("Minetest ") + minetest_version_hash;
160
161         m_irr_toplefttext =
162                 m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
163                 rect,false,true,0,-1);
164
165         //create formspecsource
166         m_formspecgui = new FormspecFormSource("");
167
168         /* Create menu */
169         m_menu = new GUIFormSpecMenu(m_device,
170                         m_parent,
171                         -1,
172                         m_menumanager,
173                         NULL /* &client */,
174                         NULL /* gamedef */,
175                         m_texture_source,
176                         m_formspecgui,
177                         m_buttonhandler,
178                         NULL);
179
180         m_menu->allowClose(false);
181         m_menu->lockSize(true,v2u32(800,600));
182
183         // Initialize scripting
184
185         infostream << "GUIEngine: Initializing Lua" << std::endl;
186
187         m_script = new MainMenuScripting(this);
188
189         try {
190                 if (m_data->errormessage != "") {
191                         m_script->setMainMenuErrorMessage(m_data->errormessage);
192                         m_data->errormessage = "";
193                 }
194
195                 if (!loadMainMenuScript()) {
196                         errorstream << "No future without mainmenu" << std::endl;
197                         abort();
198                 }
199
200                 run();
201         }
202         catch(LuaError &e) {
203                 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
204                 m_data->errormessage = e.what();
205         }
206
207         m_menu->quitMenu();
208         m_menu->remove();
209         delete m_menu;
210         m_menu = NULL;
211 }
212
213 /******************************************************************************/
214 bool GUIEngine::loadMainMenuScript()
215 {
216         // Try custom menu script (main_menu_path)
217
218         m_scriptdir = g_settings->get("main_menu_path");
219         if (m_scriptdir.empty()) {
220                 m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
221         }
222
223         std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
224         if (m_script->loadScript(script)) {
225                 // Menu script loaded
226                 return true;
227         } else {
228                 infostream
229                         << "GUIEngine: execution of menu script in: \""
230                         << m_scriptdir << "\" failed!" << std::endl;
231         }
232
233         return false;
234 }
235
236 /******************************************************************************/
237 void GUIEngine::run()
238 {
239         // Always create clouds because they may or may not be
240         // needed based on the game selected
241         video::IVideoDriver* driver = m_device->getVideoDriver();
242
243         cloudInit();
244
245         while(m_device->run() && (!m_startgame) && (!m_kill)) {
246                 driver->beginScene(true, true, video::SColor(255,140,186,250));
247
248                 if (m_clouds_enabled)
249                 {
250                         cloudPreProcess();
251                         drawOverlay(driver);
252                 }
253                 else
254                         drawBackground(driver);
255
256                 drawHeader(driver);
257                 drawFooter(driver);
258
259                 m_device->getGUIEnvironment()->drawAll();
260
261                 driver->endScene();
262
263                 if (m_clouds_enabled)
264                         cloudPostProcess();
265                 else
266                         sleep_ms(25);
267
268                 m_script->step();
269         }
270 }
271
272 /******************************************************************************/
273 GUIEngine::~GUIEngine()
274 {
275         video::IVideoDriver* driver = m_device->getVideoDriver();
276         assert(driver != 0);
277
278         if(m_sound_manager != &dummySoundManager){
279                 delete m_sound_manager;
280                 m_sound_manager = NULL;
281         }
282
283         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
284         delete m_script;
285
286         m_irr_toplefttext->setText(L"");
287
288         //clean up texture pointers
289         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
290                 if (m_textures[i].texture != NULL)
291                         driver->removeTexture(m_textures[i].texture);
292         }
293
294         delete m_texture_source;
295
296         if (m_cloud.clouds)
297                 m_cloud.clouds->drop();
298 }
299
300 /******************************************************************************/
301 void GUIEngine::cloudInit()
302 {
303         m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
304                         m_smgr, -1, rand(), 100);
305         m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
306
307         m_cloud.camera = m_smgr->addCameraSceneNode(0,
308                                 v3f(0,0,0), v3f(0, 60, 100));
309         m_cloud.camera->setFarValue(10000);
310
311         m_cloud.lasttime = m_device->getTimer()->getTime();
312 }
313
314 /******************************************************************************/
315 void GUIEngine::cloudPreProcess()
316 {
317         u32 time = m_device->getTimer()->getTime();
318
319         if(time > m_cloud.lasttime)
320                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
321         else
322                 m_cloud.dtime = 0;
323
324         m_cloud.lasttime = time;
325
326         m_cloud.clouds->step(m_cloud.dtime*3);
327         m_cloud.clouds->render();
328         m_smgr->drawAll();
329 }
330
331 /******************************************************************************/
332 void GUIEngine::cloudPostProcess()
333 {
334         float fps_max = g_settings->getFloat("fps_max");
335         // Time of frame without fps limit
336         float busytime;
337         u32 busytime_u32;
338         // not using getRealTime is necessary for wine
339         u32 time = m_device->getTimer()->getTime();
340         if(time > m_cloud.lasttime)
341                 busytime_u32 = time - m_cloud.lasttime;
342         else
343                 busytime_u32 = 0;
344         busytime = busytime_u32 / 1000.0;
345
346         // FPS limiter
347         u32 frametime_min = 1000./fps_max;
348
349         if(busytime_u32 < frametime_min) {
350                 u32 sleeptime = frametime_min - busytime_u32;
351                 m_device->sleep(sleeptime);
352         }
353 }
354
355 /******************************************************************************/
356 void GUIEngine::drawBackground(video::IVideoDriver* driver)
357 {
358         v2u32 screensize = driver->getScreenSize();
359
360         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
361
362         /* If no texture, draw background of solid color */
363         if(!texture){
364                 video::SColor color(255,80,58,37);
365                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
366                 driver->draw2DRectangle(color, rect, NULL);
367                 return;
368         }
369
370         v2u32 sourcesize = texture->getOriginalSize();
371
372         if (m_textures[TEX_LAYER_BACKGROUND].tile)
373         {
374                 v2u32 tilesize(
375                                 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
376                                 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
377                 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
378                 {
379                         for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
380                         {
381                                 driver->draw2DImage(texture,
382                                         core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
383                                         core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
384                                         NULL, NULL, true);
385                         }
386                 }
387                 return;
388         }
389
390         /* Draw background texture */
391         driver->draw2DImage(texture,
392                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
393                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
394                 NULL, NULL, true);
395 }
396
397 /******************************************************************************/
398 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
399 {
400         v2u32 screensize = driver->getScreenSize();
401
402         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
403
404         /* If no texture, draw background of solid color */
405         if(!texture)
406                 return;
407
408         /* Draw background texture */
409         v2u32 sourcesize = texture->getOriginalSize();
410         driver->draw2DImage(texture,
411                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
412                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
413                 NULL, NULL, true);
414 }
415
416 /******************************************************************************/
417 void GUIEngine::drawHeader(video::IVideoDriver* driver)
418 {
419         core::dimension2d<u32> screensize = driver->getScreenSize();
420
421         video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
422
423         /* If no texture, draw nothing */
424         if(!texture)
425                 return;
426
427         f32 mult = (((f32)screensize.Width / 2.0)) /
428                         ((f32)texture->getOriginalSize().Width);
429
430         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
431                         ((f32)texture->getOriginalSize().Height) * mult);
432
433         // Don't draw the header is there isn't enough room
434         s32 free_space = (((s32)screensize.Height)-320)/2;
435
436         if (free_space > splashsize.Y) {
437                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
438                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
439                                 ((free_space/2)-splashsize.Y/2)+10);
440
441         video::SColor bgcolor(255,50,50,50);
442
443         driver->draw2DImage(texture, splashrect,
444                 core::rect<s32>(core::position2d<s32>(0,0),
445                 core::dimension2di(texture->getOriginalSize())),
446                 NULL, NULL, true);
447         }
448 }
449
450 /******************************************************************************/
451 void GUIEngine::drawFooter(video::IVideoDriver* driver)
452 {
453         core::dimension2d<u32> screensize = driver->getScreenSize();
454
455         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
456
457         /* If no texture, draw nothing */
458         if(!texture)
459                 return;
460
461         f32 mult = (((f32)screensize.Width)) /
462                         ((f32)texture->getOriginalSize().Width);
463
464         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
465                         ((f32)texture->getOriginalSize().Height) * mult);
466
467         // Don't draw the footer if there isn't enough room
468         s32 free_space = (((s32)screensize.Height)-320)/2;
469
470         if (free_space > footersize.Y) {
471                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
472                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
473                 rect -= v2s32(footersize.X/2, 0);
474
475                 driver->draw2DImage(texture, rect,
476                         core::rect<s32>(core::position2d<s32>(0,0),
477                         core::dimension2di(texture->getOriginalSize())),
478                         NULL, NULL, true);
479         }
480 }
481
482 /******************************************************************************/
483 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
484                 bool tile_image, unsigned int minsize)
485 {
486         video::IVideoDriver* driver = m_device->getVideoDriver();
487         assert(driver != 0);
488
489         if (m_textures[layer].texture != NULL)
490         {
491                 driver->removeTexture(m_textures[layer].texture);
492                 m_textures[layer].texture = NULL;
493         }
494
495         if ((texturepath == "") || !fs::PathExists(texturepath))
496         {
497                 return false;
498         }
499
500         m_textures[layer].texture = driver->getTexture(texturepath.c_str());
501         m_textures[layer].tile    = tile_image;
502         m_textures[layer].minsize = minsize;
503
504         if (m_textures[layer].texture == NULL)
505         {
506                 return false;
507         }
508
509         return true;
510 }
511
512 /******************************************************************************/
513 bool GUIEngine::downloadFile(std::string url,std::string target)
514 {
515 #if USE_CURL
516         std::ofstream targetfile(target.c_str(), std::ios::out | std::ios::binary);
517
518         if (!targetfile.good()) {
519                 return false;
520         }
521
522         HTTPFetchRequest fetchrequest;
523         HTTPFetchResult fetchresult;
524         fetchrequest.url = url;
525         fetchrequest.caller = HTTPFETCH_SYNC;
526         httpfetch_sync(fetchrequest, fetchresult);
527
528         if (fetchresult.succeeded) {
529                 targetfile << fetchresult.data;
530         } else {
531                 return false;
532         }
533
534         return true;
535 #else
536         return false;
537 #endif
538 }
539
540 /******************************************************************************/
541 void GUIEngine::setTopleftText(std::string append)
542 {
543         std::string toset = std::string("Minetest ") + minetest_version_hash;
544
545         if (append != "") {
546                 toset += " / ";
547                 toset += append;
548         }
549
550         m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
551 }
552
553 /******************************************************************************/
554 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
555 {
556         s32 handle = m_sound_manager->playSound(spec, looped);
557         return handle;
558 }
559
560 /******************************************************************************/
561 void GUIEngine::stopSound(s32 handle)
562 {
563         m_sound_manager->stopSound(handle);
564 }
565
566 /******************************************************************************/
567 unsigned int GUIEngine::queueAsync(std::string serialized_func,
568                 std::string serialized_params)
569 {
570         return m_script->queueAsync(serialized_func, serialized_params);
571 }
572