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1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include <fstream>
23 #include <IGUIStaticText.h>
24 #include <ICameraSceneNode.h>
25 #include "scripting_mainmenu.h"
26 #include "util/numeric.h"
27 #include "config.h"
28 #include "version.h"
29 #include "porting.h"
30 #include "filesys.h"
31 #include "settings.h"
32 #include "guiMainMenu.h"
33 #include "sound.h"
34 #include "sound_openal.h"
35 #include "clouds.h"
36 #include "httpfetch.h"
37 #include "log.h"
38 #include "fontengine.h"
39 #include "guiscalingfilter.h"
40 #include "irrlicht_changes/static_text.h"
41
42 #ifdef __ANDROID__
43 #include "client/tile.h"
44 #include <GLES/gl.h>
45 #endif
46
47
48 /******************************************************************************/
49 /** TextDestGuiEngine                                                         */
50 /******************************************************************************/
51 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
52 {
53         m_engine = engine;
54 }
55
56 /******************************************************************************/
57 void TextDestGuiEngine::gotText(const StringMap &fields)
58 {
59         m_engine->getScriptIface()->handleMainMenuButtons(fields);
60 }
61
62 /******************************************************************************/
63 void TextDestGuiEngine::gotText(const std::wstring &text)
64 {
65         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
66 }
67
68 /******************************************************************************/
69 /** MenuTextureSource                                                         */
70 /******************************************************************************/
71 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
72 {
73         m_driver = driver;
74 }
75
76 /******************************************************************************/
77 MenuTextureSource::~MenuTextureSource()
78 {
79         for (std::set<std::string>::iterator it = m_to_delete.begin();
80                         it != m_to_delete.end(); ++it) {
81                 const char *tname = (*it).c_str();
82                 video::ITexture *texture = m_driver->getTexture(tname);
83                 m_driver->removeTexture(texture);
84         }
85 }
86
87 /******************************************************************************/
88 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
89 {
90         if(id)
91                 *id = 0;
92         if(name.empty())
93                 return NULL;
94         m_to_delete.insert(name);
95
96 #ifdef __ANDROID__
97         video::IImage *image = m_driver->createImageFromFile(name.c_str());
98         if (image) {
99                 image = Align2Npot2(image, m_driver);
100                 video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
101                 image->drop();
102                 return retval;
103         }
104 #endif
105         return m_driver->getTexture(name.c_str());
106 }
107
108 /******************************************************************************/
109 /** MenuMusicFetcher                                                          */
110 /******************************************************************************/
111 void MenuMusicFetcher::fetchSounds(const std::string &name,
112                         std::set<std::string> &dst_paths,
113                         std::set<std::string> &dst_datas)
114 {
115         if(m_fetched.count(name))
116                 return;
117         m_fetched.insert(name);
118         std::string base;
119         base = porting::path_share + DIR_DELIM + "sounds";
120         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
121         int i;
122         for(i=0; i<10; i++)
123                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
124         base = porting::path_user + DIR_DELIM + "sounds";
125         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
126         for(i=0; i<10; i++)
127                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
128 }
129
130 /******************************************************************************/
131 /** GUIEngine                                                                 */
132 /******************************************************************************/
133 GUIEngine::GUIEngine(   irr::IrrlichtDevice* dev,
134                                                 JoystickController *joystick,
135                                                 gui::IGUIElement* parent,
136                                                 IMenuManager *menumgr,
137                                                 scene::ISceneManager* smgr,
138                                                 MainMenuData* data,
139                                                 bool& kill) :
140         m_device(dev),
141         m_parent(parent),
142         m_menumanager(menumgr),
143         m_smgr(smgr),
144         m_data(data),
145         m_kill(kill)
146 {
147         //initialize texture pointers
148         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
149                 m_textures[i].texture = NULL;
150         }
151         // is deleted by guiformspec!
152         m_buttonhandler = new TextDestGuiEngine(this);
153
154         //create texture source
155         m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
156
157         //create soundmanager
158         MenuMusicFetcher soundfetcher;
159 #if USE_SOUND
160         m_sound_manager = createOpenALSoundManager(&soundfetcher);
161 #endif
162         if(!m_sound_manager)
163                 m_sound_manager = &dummySoundManager;
164
165         //create topleft header
166         m_toplefttext = L"";
167
168         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
169                 g_fontengine->getTextHeight());
170         rect += v2s32(4, 0);
171
172         m_irr_toplefttext =
173                 addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
174                         rect, false, true, 0, -1);
175
176         //create formspecsource
177         m_formspecgui = new FormspecFormSource("");
178
179         /* Create menu */
180         m_menu = new GUIFormSpecMenu(m_device,
181                         joystick,
182                         m_parent,
183                         -1,
184                         m_menumanager,
185                         NULL /* &client */,
186                         m_texture_source,
187                         m_formspecgui,
188                         m_buttonhandler,
189                         false);
190
191         m_menu->allowClose(false);
192         m_menu->lockSize(true,v2u32(800,600));
193
194         // Initialize scripting
195
196         infostream << "GUIEngine: Initializing Lua" << std::endl;
197
198         m_script = new MainMenuScripting(this);
199
200         try {
201                 m_script->setMainMenuData(&m_data->script_data);
202                 m_data->script_data.errormessage = "";
203
204                 if (!loadMainMenuScript()) {
205                         errorstream << "No future without main menu!" << std::endl;
206                         abort();
207                 }
208
209                 run();
210         } catch (LuaError &e) {
211                 errorstream << "Main menu error: " << e.what() << std::endl;
212                 m_data->script_data.errormessage = e.what();
213         }
214
215         m_menu->quitMenu();
216         m_menu->drop();
217         m_menu = NULL;
218 }
219
220 /******************************************************************************/
221 bool GUIEngine::loadMainMenuScript()
222 {
223         // Set main menu path (for core.get_mainmenu_path())
224         m_scriptdir = g_settings->get("main_menu_path");
225         if (m_scriptdir.empty()) {
226                 m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
227         }
228
229         // Load builtin (which will load the main menu script)
230         std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
231         try {
232                 m_script->loadScript(script);
233                 // Menu script loaded
234                 return true;
235         } catch (const ModError &e) {
236                 errorstream << "GUIEngine: execution of menu script failed: "
237                         << e.what() << std::endl;
238         }
239
240         return false;
241 }
242
243 /******************************************************************************/
244 void GUIEngine::run()
245 {
246         // Always create clouds because they may or may not be
247         // needed based on the game selected
248         video::IVideoDriver* driver = m_device->getVideoDriver();
249
250         cloudInit();
251
252         unsigned int text_height = g_fontengine->getTextHeight();
253
254         irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
255                 g_settings->getU16("screen_h"));
256
257         while (m_device->run() && (!m_startgame) && (!m_kill)) {
258
259                 const irr::core::dimension2d<u32> &current_screen_size =
260                         m_device->getVideoDriver()->getScreenSize();
261                 // Verify if window size has changed and save it if it's the case
262                 // Ensure evaluating settings->getBool after verifying screensize
263                 // First condition is cheaper
264                 if (previous_screen_size != current_screen_size &&
265                                 current_screen_size != irr::core::dimension2d<u32>(0,0) &&
266                                 g_settings->getBool("autosave_screensize")) {
267                         g_settings->setU16("screen_w", current_screen_size.Width);
268                         g_settings->setU16("screen_h", current_screen_size.Height);
269                         previous_screen_size = current_screen_size;
270                 }
271
272                 //check if we need to update the "upper left corner"-text
273                 if (text_height != g_fontengine->getTextHeight()) {
274                         updateTopLeftTextSize();
275                         text_height = g_fontengine->getTextHeight();
276                 }
277
278                 driver->beginScene(true, true, video::SColor(255,140,186,250));
279
280                 if (m_clouds_enabled)
281                 {
282                         cloudPreProcess();
283                         drawOverlay(driver);
284                 }
285                 else
286                         drawBackground(driver);
287
288                 drawHeader(driver);
289                 drawFooter(driver);
290
291                 m_device->getGUIEnvironment()->drawAll();
292
293                 driver->endScene();
294
295                 if (m_clouds_enabled)
296                         cloudPostProcess();
297                 else
298                         sleep_ms(25);
299
300                 m_script->step();
301
302 #ifdef __ANDROID__
303                 m_menu->getAndroidUIInput();
304 #endif
305         }
306 }
307
308 /******************************************************************************/
309 GUIEngine::~GUIEngine()
310 {
311         video::IVideoDriver* driver = m_device->getVideoDriver();
312         FATAL_ERROR_IF(driver == 0, "Could not get video driver");
313
314         if(m_sound_manager != &dummySoundManager){
315                 delete m_sound_manager;
316                 m_sound_manager = NULL;
317         }
318
319         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
320         delete m_script;
321
322         m_irr_toplefttext->setText(L"");
323
324         //clean up texture pointers
325         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
326                 if (m_textures[i].texture)
327                         driver->removeTexture(m_textures[i].texture);
328         }
329
330         delete m_texture_source;
331
332         if (m_cloud.clouds)
333                 m_cloud.clouds->drop();
334 }
335
336 /******************************************************************************/
337 void GUIEngine::cloudInit()
338 {
339         m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
340                         m_smgr, -1, rand(), 100);
341         m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
342
343         m_cloud.camera = m_smgr->addCameraSceneNode(0,
344                                 v3f(0,0,0), v3f(0, 60, 100));
345         m_cloud.camera->setFarValue(10000);
346
347         m_cloud.lasttime = m_device->getTimer()->getTime();
348 }
349
350 /******************************************************************************/
351 void GUIEngine::cloudPreProcess()
352 {
353         u32 time = m_device->getTimer()->getTime();
354
355         if(time > m_cloud.lasttime)
356                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
357         else
358                 m_cloud.dtime = 0;
359
360         m_cloud.lasttime = time;
361
362         m_cloud.clouds->step(m_cloud.dtime*3);
363         m_cloud.clouds->render();
364         m_smgr->drawAll();
365 }
366
367 /******************************************************************************/
368 void GUIEngine::cloudPostProcess()
369 {
370         float fps_max = g_settings->getFloat("pause_fps_max");
371         // Time of frame without fps limit
372         u32 busytime_u32;
373
374         // not using getRealTime is necessary for wine
375         u32 time = m_device->getTimer()->getTime();
376         if(time > m_cloud.lasttime)
377                 busytime_u32 = time - m_cloud.lasttime;
378         else
379                 busytime_u32 = 0;
380
381         // FPS limiter
382         u32 frametime_min = 1000./fps_max;
383
384         if(busytime_u32 < frametime_min) {
385                 u32 sleeptime = frametime_min - busytime_u32;
386                 m_device->sleep(sleeptime);
387         }
388 }
389
390 /******************************************************************************/
391 void GUIEngine::drawBackground(video::IVideoDriver* driver)
392 {
393         v2u32 screensize = driver->getScreenSize();
394
395         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
396
397         /* If no texture, draw background of solid color */
398         if(!texture){
399                 video::SColor color(255,80,58,37);
400                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
401                 driver->draw2DRectangle(color, rect, NULL);
402                 return;
403         }
404
405         v2u32 sourcesize = texture->getOriginalSize();
406
407         if (m_textures[TEX_LAYER_BACKGROUND].tile)
408         {
409                 v2u32 tilesize(
410                                 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
411                                 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
412                 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
413                 {
414                         for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
415                         {
416                                 draw2DImageFilterScaled(driver, texture,
417                                         core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
418                                         core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
419                                         NULL, NULL, true);
420                         }
421                 }
422                 return;
423         }
424
425         /* Draw background texture */
426         draw2DImageFilterScaled(driver, texture,
427                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
428                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
429                 NULL, NULL, true);
430 }
431
432 /******************************************************************************/
433 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
434 {
435         v2u32 screensize = driver->getScreenSize();
436
437         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
438
439         /* If no texture, draw nothing */
440         if(!texture)
441                 return;
442
443         /* Draw background texture */
444         v2u32 sourcesize = texture->getOriginalSize();
445         draw2DImageFilterScaled(driver, texture,
446                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
447                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
448                 NULL, NULL, true);
449 }
450
451 /******************************************************************************/
452 void GUIEngine::drawHeader(video::IVideoDriver* driver)
453 {
454         core::dimension2d<u32> screensize = driver->getScreenSize();
455
456         video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
457
458         /* If no texture, draw nothing */
459         if(!texture)
460                 return;
461
462         f32 mult = (((f32)screensize.Width / 2.0)) /
463                         ((f32)texture->getOriginalSize().Width);
464
465         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
466                         ((f32)texture->getOriginalSize().Height) * mult);
467
468         // Don't draw the header if there isn't enough room
469         s32 free_space = (((s32)screensize.Height)-320)/2;
470
471         if (free_space > splashsize.Y) {
472                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
473                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
474                                 ((free_space/2)-splashsize.Y/2)+10);
475
476         video::SColor bgcolor(255,50,50,50);
477
478         draw2DImageFilterScaled(driver, texture, splashrect,
479                 core::rect<s32>(core::position2d<s32>(0,0),
480                 core::dimension2di(texture->getOriginalSize())),
481                 NULL, NULL, true);
482         }
483 }
484
485 /******************************************************************************/
486 void GUIEngine::drawFooter(video::IVideoDriver* driver)
487 {
488         core::dimension2d<u32> screensize = driver->getScreenSize();
489
490         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
491
492         /* If no texture, draw nothing */
493         if(!texture)
494                 return;
495
496         f32 mult = (((f32)screensize.Width)) /
497                         ((f32)texture->getOriginalSize().Width);
498
499         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
500                         ((f32)texture->getOriginalSize().Height) * mult);
501
502         // Don't draw the footer if there isn't enough room
503         s32 free_space = (((s32)screensize.Height)-320)/2;
504
505         if (free_space > footersize.Y) {
506                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
507                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
508                 rect -= v2s32(footersize.X/2, 0);
509
510                 draw2DImageFilterScaled(driver, texture, rect,
511                         core::rect<s32>(core::position2d<s32>(0,0),
512                         core::dimension2di(texture->getOriginalSize())),
513                         NULL, NULL, true);
514         }
515 }
516
517 /******************************************************************************/
518 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
519                 bool tile_image, unsigned int minsize)
520 {
521         video::IVideoDriver* driver = m_device->getVideoDriver();
522         FATAL_ERROR_IF(driver == 0, "Could not get video driver");
523
524         if (m_textures[layer].texture != NULL)
525         {
526                 driver->removeTexture(m_textures[layer].texture);
527                 m_textures[layer].texture = NULL;
528         }
529
530         if ((texturepath == "") || !fs::PathExists(texturepath))
531         {
532                 return false;
533         }
534
535         m_textures[layer].texture = driver->getTexture(texturepath.c_str());
536         m_textures[layer].tile    = tile_image;
537         m_textures[layer].minsize = minsize;
538
539         if (m_textures[layer].texture == NULL)
540         {
541                 return false;
542         }
543
544         return true;
545 }
546
547 /******************************************************************************/
548 bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
549 {
550 #if USE_CURL
551         std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
552
553         if (!target_file.good()) {
554                 return false;
555         }
556
557         HTTPFetchRequest fetch_request;
558         HTTPFetchResult fetch_result;
559         fetch_request.url = url;
560         fetch_request.caller = HTTPFETCH_SYNC;
561         fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
562         httpfetch_sync(fetch_request, fetch_result);
563
564         if (!fetch_result.succeeded) {
565                 return false;
566         }
567         target_file << fetch_result.data;
568
569         return true;
570 #else
571         return false;
572 #endif
573 }
574
575 /******************************************************************************/
576 void GUIEngine::setTopleftText(const std::string &text)
577 {
578         m_toplefttext = utf8_to_wide(text);
579
580         updateTopLeftTextSize();
581 }
582
583 /******************************************************************************/
584 void GUIEngine::updateTopLeftTextSize()
585 {
586         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
587                 g_fontengine->getTextHeight());
588         rect += v2s32(4, 0);
589
590         m_irr_toplefttext->remove();
591         m_irr_toplefttext =
592                 addStaticText(m_device->getGUIEnvironment(), m_toplefttext,
593                         rect, false, true, 0, -1);
594 }
595
596 /******************************************************************************/
597 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
598 {
599         s32 handle = m_sound_manager->playSound(spec, looped);
600         return handle;
601 }
602
603 /******************************************************************************/
604 void GUIEngine::stopSound(s32 handle)
605 {
606         m_sound_manager->stopSound(handle);
607 }
608
609 /******************************************************************************/
610 unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
611                 const std::string &serialized_params)
612 {
613         return m_script->queueAsync(serialized_func, serialized_params);
614 }
615