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Guard sound manager initialization with "enable_sound" (#7167)
[dragonfireclient.git] / src / gui / guiEngine.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include <IGUIStaticText.h>
23 #include <ICameraSceneNode.h>
24 #include "client/renderingengine.h"
25 #include "scripting_mainmenu.h"
26 #include "util/numeric.h"
27 #include "config.h"
28 #include "version.h"
29 #include "porting.h"
30 #include "filesys.h"
31 #include "settings.h"
32 #include "guiMainMenu.h"
33 #include "sound.h"
34 #include "client/sound_openal.h"
35 #include "clouds.h"
36 #include "httpfetch.h"
37 #include "log.h"
38 #include "fontengine.h"
39 #include "guiscalingfilter.h"
40 #include "irrlicht_changes/static_text.h"
41
42 #ifdef __ANDROID__
43 #include "client/tile.h"
44 #include <GLES/gl.h>
45 #endif
46
47
48 /******************************************************************************/
49 void TextDestGuiEngine::gotText(const StringMap &fields)
50 {
51         m_engine->getScriptIface()->handleMainMenuButtons(fields);
52 }
53
54 /******************************************************************************/
55 void TextDestGuiEngine::gotText(const std::wstring &text)
56 {
57         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
58 }
59
60 /******************************************************************************/
61 MenuTextureSource::~MenuTextureSource()
62 {
63         for (const std::string &texture_to_delete : m_to_delete) {
64                 const char *tname = texture_to_delete.c_str();
65                 video::ITexture *texture = m_driver->getTexture(tname);
66                 m_driver->removeTexture(texture);
67         }
68 }
69
70 /******************************************************************************/
71 video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id)
72 {
73         if(id)
74                 *id = 0;
75         if(name.empty())
76                 return NULL;
77         m_to_delete.insert(name);
78
79 #ifdef __ANDROID__
80         video::IImage *image = m_driver->createImageFromFile(name.c_str());
81         if (image) {
82                 image = Align2Npot2(image, m_driver);
83                 video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
84                 image->drop();
85                 return retval;
86         }
87 #endif
88         return m_driver->getTexture(name.c_str());
89 }
90
91 /******************************************************************************/
92 /** MenuMusicFetcher                                                          */
93 /******************************************************************************/
94 void MenuMusicFetcher::fetchSounds(const std::string &name,
95                         std::set<std::string> &dst_paths,
96                         std::set<std::string> &dst_datas)
97 {
98         if(m_fetched.count(name))
99                 return;
100         m_fetched.insert(name);
101         std::string base;
102         base = porting::path_share + DIR_DELIM + "sounds";
103         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
104         int i;
105         for(i=0; i<10; i++)
106                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
107         base = porting::path_user + DIR_DELIM + "sounds";
108         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
109         for(i=0; i<10; i++)
110                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
111 }
112
113 /******************************************************************************/
114 /** GUIEngine                                                                 */
115 /******************************************************************************/
116 GUIEngine::GUIEngine(JoystickController *joystick,
117                 gui::IGUIElement *parent,
118                 IMenuManager *menumgr,
119                 MainMenuData *data,
120                 bool &kill) :
121         m_parent(parent),
122         m_menumanager(menumgr),
123         m_smgr(RenderingEngine::get_scene_manager()),
124         m_data(data),
125         m_kill(kill)
126 {
127         //initialize texture pointers
128         for (image_definition &texture : m_textures) {
129                 texture.texture = NULL;
130         }
131         // is deleted by guiformspec!
132         m_buttonhandler = new TextDestGuiEngine(this);
133
134         //create texture source
135         m_texture_source = new MenuTextureSource(RenderingEngine::get_video_driver());
136
137         //create soundmanager
138         MenuMusicFetcher soundfetcher;
139 #if USE_SOUND
140         if (g_settings->getBool("enable_sound"))
141                 m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
142 #endif
143         if(!m_sound_manager)
144                 m_sound_manager = &dummySoundManager;
145
146         //create topleft header
147         m_toplefttext = L"";
148
149         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
150                 g_fontengine->getTextHeight());
151         rect += v2s32(4, 0);
152
153         m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(),
154                         m_toplefttext, rect, false, true, 0, -1);
155
156         //create formspecsource
157         m_formspecgui = new FormspecFormSource("");
158
159         /* Create menu */
160         m_menu = new GUIFormSpecMenu(joystick,
161                         m_parent,
162                         -1,
163                         m_menumanager,
164                         NULL /* &client */,
165                         m_texture_source,
166                         m_formspecgui,
167                         m_buttonhandler,
168                         false);
169
170         m_menu->allowClose(false);
171         m_menu->lockSize(true,v2u32(800,600));
172
173         // Initialize scripting
174
175         infostream << "GUIEngine: Initializing Lua" << std::endl;
176
177         m_script = new MainMenuScripting(this);
178
179         try {
180                 m_script->setMainMenuData(&m_data->script_data);
181                 m_data->script_data.errormessage = "";
182
183                 if (!loadMainMenuScript()) {
184                         errorstream << "No future without main menu!" << std::endl;
185                         abort();
186                 }
187
188                 run();
189         } catch (LuaError &e) {
190                 errorstream << "Main menu error: " << e.what() << std::endl;
191                 m_data->script_data.errormessage = e.what();
192         }
193
194         m_menu->quitMenu();
195         m_menu->drop();
196         m_menu = NULL;
197 }
198
199 /******************************************************************************/
200 bool GUIEngine::loadMainMenuScript()
201 {
202         // Set main menu path (for core.get_mainmenu_path())
203         m_scriptdir = g_settings->get("main_menu_path");
204         if (m_scriptdir.empty()) {
205                 m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
206         }
207
208         // Load builtin (which will load the main menu script)
209         std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
210         try {
211                 m_script->loadScript(script);
212                 // Menu script loaded
213                 return true;
214         } catch (const ModError &e) {
215                 errorstream << "GUIEngine: execution of menu script failed: "
216                         << e.what() << std::endl;
217         }
218
219         return false;
220 }
221
222 /******************************************************************************/
223 void GUIEngine::run()
224 {
225         // Always create clouds because they may or may not be
226         // needed based on the game selected
227         video::IVideoDriver *driver = RenderingEngine::get_video_driver();
228
229         cloudInit();
230
231         unsigned int text_height = g_fontengine->getTextHeight();
232
233         irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
234                 g_settings->getU16("screen_h"));
235
236         while (RenderingEngine::run() && (!m_startgame) && (!m_kill)) {
237
238                 const irr::core::dimension2d<u32> &current_screen_size =
239                         RenderingEngine::get_video_driver()->getScreenSize();
240                 // Verify if window size has changed and save it if it's the case
241                 // Ensure evaluating settings->getBool after verifying screensize
242                 // First condition is cheaper
243                 if (previous_screen_size != current_screen_size &&
244                                 current_screen_size != irr::core::dimension2d<u32>(0,0) &&
245                                 g_settings->getBool("autosave_screensize")) {
246                         g_settings->setU16("screen_w", current_screen_size.Width);
247                         g_settings->setU16("screen_h", current_screen_size.Height);
248                         previous_screen_size = current_screen_size;
249                 }
250
251                 //check if we need to update the "upper left corner"-text
252                 if (text_height != g_fontengine->getTextHeight()) {
253                         updateTopLeftTextSize();
254                         text_height = g_fontengine->getTextHeight();
255                 }
256
257                 driver->beginScene(true, true, video::SColor(255,140,186,250));
258
259                 if (m_clouds_enabled)
260                 {
261                         cloudPreProcess();
262                         drawOverlay(driver);
263                 }
264                 else
265                         drawBackground(driver);
266
267                 drawHeader(driver);
268                 drawFooter(driver);
269
270                 RenderingEngine::get_gui_env()->drawAll();
271
272                 driver->endScene();
273
274                 if (m_clouds_enabled)
275                         cloudPostProcess();
276                 else
277                         sleep_ms(25);
278
279                 m_script->step();
280
281 #ifdef __ANDROID__
282                 m_menu->getAndroidUIInput();
283 #endif
284         }
285 }
286
287 /******************************************************************************/
288 GUIEngine::~GUIEngine()
289 {
290         if (m_sound_manager != &dummySoundManager){
291                 delete m_sound_manager;
292                 m_sound_manager = NULL;
293         }
294
295         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
296         delete m_script;
297
298         m_irr_toplefttext->setText(L"");
299
300         //clean up texture pointers
301         for (image_definition &texture : m_textures) {
302                 if (texture.texture)
303                         RenderingEngine::get_video_driver()->removeTexture(texture.texture);
304         }
305
306         delete m_texture_source;
307
308         if (m_cloud.clouds)
309                 m_cloud.clouds->drop();
310 }
311
312 /******************************************************************************/
313 void GUIEngine::cloudInit()
314 {
315         m_cloud.clouds = new Clouds(m_smgr, -1, rand());
316         m_cloud.clouds->setHeight(100.0f);
317         m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,200,200,255));
318
319         m_cloud.camera = m_smgr->addCameraSceneNode(0,
320                                 v3f(0,0,0), v3f(0, 60, 100));
321         m_cloud.camera->setFarValue(10000);
322
323         m_cloud.lasttime = RenderingEngine::get_timer_time();
324 }
325
326 /******************************************************************************/
327 void GUIEngine::cloudPreProcess()
328 {
329         u32 time = RenderingEngine::get_timer_time();
330
331         if(time > m_cloud.lasttime)
332                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
333         else
334                 m_cloud.dtime = 0;
335
336         m_cloud.lasttime = time;
337
338         m_cloud.clouds->step(m_cloud.dtime*3);
339         m_cloud.clouds->render();
340         m_smgr->drawAll();
341 }
342
343 /******************************************************************************/
344 void GUIEngine::cloudPostProcess()
345 {
346         float fps_max = g_settings->getFloat("pause_fps_max");
347         // Time of frame without fps limit
348         u32 busytime_u32;
349
350         // not using getRealTime is necessary for wine
351         u32 time = RenderingEngine::get_timer_time();
352         if(time > m_cloud.lasttime)
353                 busytime_u32 = time - m_cloud.lasttime;
354         else
355                 busytime_u32 = 0;
356
357         // FPS limiter
358         u32 frametime_min = 1000./fps_max;
359
360         if (busytime_u32 < frametime_min) {
361                 u32 sleeptime = frametime_min - busytime_u32;
362                 RenderingEngine::get_raw_device()->sleep(sleeptime);
363         }
364 }
365
366 /******************************************************************************/
367 void GUIEngine::drawBackground(video::IVideoDriver *driver)
368 {
369         v2u32 screensize = driver->getScreenSize();
370
371         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
372
373         /* If no texture, draw background of solid color */
374         if(!texture){
375                 video::SColor color(255,80,58,37);
376                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
377                 driver->draw2DRectangle(color, rect, NULL);
378                 return;
379         }
380
381         v2u32 sourcesize = texture->getOriginalSize();
382
383         if (m_textures[TEX_LAYER_BACKGROUND].tile)
384         {
385                 v2u32 tilesize(
386                                 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
387                                 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
388                 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
389                 {
390                         for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
391                         {
392                                 draw2DImageFilterScaled(driver, texture,
393                                         core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
394                                         core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
395                                         NULL, NULL, true);
396                         }
397                 }
398                 return;
399         }
400
401         /* Draw background texture */
402         draw2DImageFilterScaled(driver, texture,
403                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
404                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
405                 NULL, NULL, true);
406 }
407
408 /******************************************************************************/
409 void GUIEngine::drawOverlay(video::IVideoDriver *driver)
410 {
411         v2u32 screensize = driver->getScreenSize();
412
413         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
414
415         /* If no texture, draw nothing */
416         if(!texture)
417                 return;
418
419         /* Draw background texture */
420         v2u32 sourcesize = texture->getOriginalSize();
421         draw2DImageFilterScaled(driver, texture,
422                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
423                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
424                 NULL, NULL, true);
425 }
426
427 /******************************************************************************/
428 void GUIEngine::drawHeader(video::IVideoDriver *driver)
429 {
430         core::dimension2d<u32> screensize = driver->getScreenSize();
431
432         video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
433
434         /* If no texture, draw nothing */
435         if(!texture)
436                 return;
437
438         f32 mult = (((f32)screensize.Width / 2.0)) /
439                         ((f32)texture->getOriginalSize().Width);
440
441         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
442                         ((f32)texture->getOriginalSize().Height) * mult);
443
444         // Don't draw the header if there isn't enough room
445         s32 free_space = (((s32)screensize.Height)-320)/2;
446
447         if (free_space > splashsize.Y) {
448                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
449                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
450                                 ((free_space/2)-splashsize.Y/2)+10);
451
452         video::SColor bgcolor(255,50,50,50);
453
454         draw2DImageFilterScaled(driver, texture, splashrect,
455                 core::rect<s32>(core::position2d<s32>(0,0),
456                 core::dimension2di(texture->getOriginalSize())),
457                 NULL, NULL, true);
458         }
459 }
460
461 /******************************************************************************/
462 void GUIEngine::drawFooter(video::IVideoDriver *driver)
463 {
464         core::dimension2d<u32> screensize = driver->getScreenSize();
465
466         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
467
468         /* If no texture, draw nothing */
469         if(!texture)
470                 return;
471
472         f32 mult = (((f32)screensize.Width)) /
473                         ((f32)texture->getOriginalSize().Width);
474
475         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
476                         ((f32)texture->getOriginalSize().Height) * mult);
477
478         // Don't draw the footer if there isn't enough room
479         s32 free_space = (((s32)screensize.Height)-320)/2;
480
481         if (free_space > footersize.Y) {
482                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
483                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
484                 rect -= v2s32(footersize.X/2, 0);
485
486                 draw2DImageFilterScaled(driver, texture, rect,
487                         core::rect<s32>(core::position2d<s32>(0,0),
488                         core::dimension2di(texture->getOriginalSize())),
489                         NULL, NULL, true);
490         }
491 }
492
493 /******************************************************************************/
494 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
495                 bool tile_image, unsigned int minsize)
496 {
497         video::IVideoDriver *driver = RenderingEngine::get_video_driver();
498
499         if (m_textures[layer].texture) {
500                 driver->removeTexture(m_textures[layer].texture);
501                 m_textures[layer].texture = NULL;
502         }
503
504         if (texturepath.empty() || !fs::PathExists(texturepath)) {
505                 return false;
506         }
507
508         m_textures[layer].texture = driver->getTexture(texturepath.c_str());
509         m_textures[layer].tile    = tile_image;
510         m_textures[layer].minsize = minsize;
511
512         if (!m_textures[layer].texture) {
513                 return false;
514         }
515
516         return true;
517 }
518
519 /******************************************************************************/
520 bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
521 {
522 #if USE_CURL
523         std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
524
525         if (!target_file.good()) {
526                 return false;
527         }
528
529         HTTPFetchRequest fetch_request;
530         HTTPFetchResult fetch_result;
531         fetch_request.url = url;
532         fetch_request.caller = HTTPFETCH_SYNC;
533         fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
534         httpfetch_sync(fetch_request, fetch_result);
535
536         if (!fetch_result.succeeded) {
537                 return false;
538         }
539         target_file << fetch_result.data;
540
541         return true;
542 #else
543         return false;
544 #endif
545 }
546
547 /******************************************************************************/
548 void GUIEngine::setTopleftText(const std::string &text)
549 {
550         m_toplefttext = translate_string(utf8_to_wide(text));
551
552         updateTopLeftTextSize();
553 }
554
555 /******************************************************************************/
556 void GUIEngine::updateTopLeftTextSize()
557 {
558         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
559                 g_fontengine->getTextHeight());
560         rect += v2s32(4, 0);
561
562         m_irr_toplefttext->remove();
563         m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(),
564                         m_toplefttext, rect, false, true, 0, -1);
565 }
566
567 /******************************************************************************/
568 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
569 {
570         s32 handle = m_sound_manager->playSound(spec, looped);
571         return handle;
572 }
573
574 /******************************************************************************/
575 void GUIEngine::stopSound(s32 handle)
576 {
577         m_sound_manager->stopSound(handle);
578 }
579
580 /******************************************************************************/
581 unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
582                 const std::string &serialized_params)
583 {
584         return m_script->queueAsync(serialized_func, serialized_params);
585 }
586