]> git.lizzy.rs Git - minetest.git/blob - src/gui/guiEngine.cpp
Cleanup sound manager class (#7158)
[minetest.git] / src / gui / guiEngine.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include <IGUIStaticText.h>
23 #include <ICameraSceneNode.h>
24 #include "client/renderingengine.h"
25 #include "scripting_mainmenu.h"
26 #include "util/numeric.h"
27 #include "config.h"
28 #include "version.h"
29 #include "porting.h"
30 #include "filesys.h"
31 #include "settings.h"
32 #include "guiMainMenu.h"
33 #include "sound.h"
34 #include "client/sound_openal.h"
35 #include "clouds.h"
36 #include "httpfetch.h"
37 #include "log.h"
38 #include "fontengine.h"
39 #include "guiscalingfilter.h"
40 #include "irrlicht_changes/static_text.h"
41
42 #ifdef __ANDROID__
43 #include "client/tile.h"
44 #include <GLES/gl.h>
45 #endif
46
47
48 /******************************************************************************/
49 void TextDestGuiEngine::gotText(const StringMap &fields)
50 {
51         m_engine->getScriptIface()->handleMainMenuButtons(fields);
52 }
53
54 /******************************************************************************/
55 void TextDestGuiEngine::gotText(const std::wstring &text)
56 {
57         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
58 }
59
60 /******************************************************************************/
61 MenuTextureSource::~MenuTextureSource()
62 {
63         for (const std::string &texture_to_delete : m_to_delete) {
64                 const char *tname = texture_to_delete.c_str();
65                 video::ITexture *texture = m_driver->getTexture(tname);
66                 m_driver->removeTexture(texture);
67         }
68 }
69
70 /******************************************************************************/
71 video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id)
72 {
73         if(id)
74                 *id = 0;
75         if(name.empty())
76                 return NULL;
77         m_to_delete.insert(name);
78
79 #ifdef __ANDROID__
80         video::IImage *image = m_driver->createImageFromFile(name.c_str());
81         if (image) {
82                 image = Align2Npot2(image, m_driver);
83                 video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
84                 image->drop();
85                 return retval;
86         }
87 #endif
88         return m_driver->getTexture(name.c_str());
89 }
90
91 /******************************************************************************/
92 /** MenuMusicFetcher                                                          */
93 /******************************************************************************/
94 void MenuMusicFetcher::fetchSounds(const std::string &name,
95                         std::set<std::string> &dst_paths,
96                         std::set<std::string> &dst_datas)
97 {
98         if(m_fetched.count(name))
99                 return;
100         m_fetched.insert(name);
101         std::string base;
102         base = porting::path_share + DIR_DELIM + "sounds";
103         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
104         int i;
105         for(i=0; i<10; i++)
106                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
107         base = porting::path_user + DIR_DELIM + "sounds";
108         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
109         for(i=0; i<10; i++)
110                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
111 }
112
113 /******************************************************************************/
114 /** GUIEngine                                                                 */
115 /******************************************************************************/
116 GUIEngine::GUIEngine(JoystickController *joystick,
117                 gui::IGUIElement *parent,
118                 IMenuManager *menumgr,
119                 MainMenuData *data,
120                 bool &kill) :
121         m_parent(parent),
122         m_menumanager(menumgr),
123         m_smgr(RenderingEngine::get_scene_manager()),
124         m_data(data),
125         m_kill(kill)
126 {
127         //initialize texture pointers
128         for (image_definition &texture : m_textures) {
129                 texture.texture = NULL;
130         }
131         // is deleted by guiformspec!
132         m_buttonhandler = new TextDestGuiEngine(this);
133
134         //create texture source
135         m_texture_source = new MenuTextureSource(RenderingEngine::get_video_driver());
136
137         //create soundmanager
138         MenuMusicFetcher soundfetcher;
139 #if USE_SOUND
140         m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
141 #endif
142         if(!m_sound_manager)
143                 m_sound_manager = &dummySoundManager;
144
145         //create topleft header
146         m_toplefttext = L"";
147
148         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
149                 g_fontengine->getTextHeight());
150         rect += v2s32(4, 0);
151
152         m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(),
153                         m_toplefttext, rect, false, true, 0, -1);
154
155         //create formspecsource
156         m_formspecgui = new FormspecFormSource("");
157
158         /* Create menu */
159         m_menu = new GUIFormSpecMenu(joystick,
160                         m_parent,
161                         -1,
162                         m_menumanager,
163                         NULL /* &client */,
164                         m_texture_source,
165                         m_formspecgui,
166                         m_buttonhandler,
167                         false);
168
169         m_menu->allowClose(false);
170         m_menu->lockSize(true,v2u32(800,600));
171
172         // Initialize scripting
173
174         infostream << "GUIEngine: Initializing Lua" << std::endl;
175
176         m_script = new MainMenuScripting(this);
177
178         try {
179                 m_script->setMainMenuData(&m_data->script_data);
180                 m_data->script_data.errormessage = "";
181
182                 if (!loadMainMenuScript()) {
183                         errorstream << "No future without main menu!" << std::endl;
184                         abort();
185                 }
186
187                 run();
188         } catch (LuaError &e) {
189                 errorstream << "Main menu error: " << e.what() << std::endl;
190                 m_data->script_data.errormessage = e.what();
191         }
192
193         m_menu->quitMenu();
194         m_menu->drop();
195         m_menu = NULL;
196 }
197
198 /******************************************************************************/
199 bool GUIEngine::loadMainMenuScript()
200 {
201         // Set main menu path (for core.get_mainmenu_path())
202         m_scriptdir = g_settings->get("main_menu_path");
203         if (m_scriptdir.empty()) {
204                 m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
205         }
206
207         // Load builtin (which will load the main menu script)
208         std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
209         try {
210                 m_script->loadScript(script);
211                 // Menu script loaded
212                 return true;
213         } catch (const ModError &e) {
214                 errorstream << "GUIEngine: execution of menu script failed: "
215                         << e.what() << std::endl;
216         }
217
218         return false;
219 }
220
221 /******************************************************************************/
222 void GUIEngine::run()
223 {
224         // Always create clouds because they may or may not be
225         // needed based on the game selected
226         video::IVideoDriver *driver = RenderingEngine::get_video_driver();
227
228         cloudInit();
229
230         unsigned int text_height = g_fontengine->getTextHeight();
231
232         irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
233                 g_settings->getU16("screen_h"));
234
235         while (RenderingEngine::run() && (!m_startgame) && (!m_kill)) {
236
237                 const irr::core::dimension2d<u32> &current_screen_size =
238                         RenderingEngine::get_video_driver()->getScreenSize();
239                 // Verify if window size has changed and save it if it's the case
240                 // Ensure evaluating settings->getBool after verifying screensize
241                 // First condition is cheaper
242                 if (previous_screen_size != current_screen_size &&
243                                 current_screen_size != irr::core::dimension2d<u32>(0,0) &&
244                                 g_settings->getBool("autosave_screensize")) {
245                         g_settings->setU16("screen_w", current_screen_size.Width);
246                         g_settings->setU16("screen_h", current_screen_size.Height);
247                         previous_screen_size = current_screen_size;
248                 }
249
250                 //check if we need to update the "upper left corner"-text
251                 if (text_height != g_fontengine->getTextHeight()) {
252                         updateTopLeftTextSize();
253                         text_height = g_fontengine->getTextHeight();
254                 }
255
256                 driver->beginScene(true, true, video::SColor(255,140,186,250));
257
258                 if (m_clouds_enabled)
259                 {
260                         cloudPreProcess();
261                         drawOverlay(driver);
262                 }
263                 else
264                         drawBackground(driver);
265
266                 drawHeader(driver);
267                 drawFooter(driver);
268
269                 RenderingEngine::get_gui_env()->drawAll();
270
271                 driver->endScene();
272
273                 if (m_clouds_enabled)
274                         cloudPostProcess();
275                 else
276                         sleep_ms(25);
277
278                 m_script->step();
279
280 #ifdef __ANDROID__
281                 m_menu->getAndroidUIInput();
282 #endif
283         }
284 }
285
286 /******************************************************************************/
287 GUIEngine::~GUIEngine()
288 {
289         if (m_sound_manager != &dummySoundManager){
290                 delete m_sound_manager;
291                 m_sound_manager = NULL;
292         }
293
294         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
295         delete m_script;
296
297         m_irr_toplefttext->setText(L"");
298
299         //clean up texture pointers
300         for (image_definition &texture : m_textures) {
301                 if (texture.texture)
302                         RenderingEngine::get_video_driver()->removeTexture(texture.texture);
303         }
304
305         delete m_texture_source;
306
307         if (m_cloud.clouds)
308                 m_cloud.clouds->drop();
309 }
310
311 /******************************************************************************/
312 void GUIEngine::cloudInit()
313 {
314         m_cloud.clouds = new Clouds(m_smgr, -1, rand());
315         m_cloud.clouds->setHeight(100.0f);
316         m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,200,200,255));
317
318         m_cloud.camera = m_smgr->addCameraSceneNode(0,
319                                 v3f(0,0,0), v3f(0, 60, 100));
320         m_cloud.camera->setFarValue(10000);
321
322         m_cloud.lasttime = RenderingEngine::get_timer_time();
323 }
324
325 /******************************************************************************/
326 void GUIEngine::cloudPreProcess()
327 {
328         u32 time = RenderingEngine::get_timer_time();
329
330         if(time > m_cloud.lasttime)
331                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
332         else
333                 m_cloud.dtime = 0;
334
335         m_cloud.lasttime = time;
336
337         m_cloud.clouds->step(m_cloud.dtime*3);
338         m_cloud.clouds->render();
339         m_smgr->drawAll();
340 }
341
342 /******************************************************************************/
343 void GUIEngine::cloudPostProcess()
344 {
345         float fps_max = g_settings->getFloat("pause_fps_max");
346         // Time of frame without fps limit
347         u32 busytime_u32;
348
349         // not using getRealTime is necessary for wine
350         u32 time = RenderingEngine::get_timer_time();
351         if(time > m_cloud.lasttime)
352                 busytime_u32 = time - m_cloud.lasttime;
353         else
354                 busytime_u32 = 0;
355
356         // FPS limiter
357         u32 frametime_min = 1000./fps_max;
358
359         if (busytime_u32 < frametime_min) {
360                 u32 sleeptime = frametime_min - busytime_u32;
361                 RenderingEngine::get_raw_device()->sleep(sleeptime);
362         }
363 }
364
365 /******************************************************************************/
366 void GUIEngine::drawBackground(video::IVideoDriver *driver)
367 {
368         v2u32 screensize = driver->getScreenSize();
369
370         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
371
372         /* If no texture, draw background of solid color */
373         if(!texture){
374                 video::SColor color(255,80,58,37);
375                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
376                 driver->draw2DRectangle(color, rect, NULL);
377                 return;
378         }
379
380         v2u32 sourcesize = texture->getOriginalSize();
381
382         if (m_textures[TEX_LAYER_BACKGROUND].tile)
383         {
384                 v2u32 tilesize(
385                                 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
386                                 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
387                 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
388                 {
389                         for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
390                         {
391                                 draw2DImageFilterScaled(driver, texture,
392                                         core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
393                                         core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
394                                         NULL, NULL, true);
395                         }
396                 }
397                 return;
398         }
399
400         /* Draw background texture */
401         draw2DImageFilterScaled(driver, texture,
402                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
403                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
404                 NULL, NULL, true);
405 }
406
407 /******************************************************************************/
408 void GUIEngine::drawOverlay(video::IVideoDriver *driver)
409 {
410         v2u32 screensize = driver->getScreenSize();
411
412         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
413
414         /* If no texture, draw nothing */
415         if(!texture)
416                 return;
417
418         /* Draw background texture */
419         v2u32 sourcesize = texture->getOriginalSize();
420         draw2DImageFilterScaled(driver, texture,
421                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
422                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
423                 NULL, NULL, true);
424 }
425
426 /******************************************************************************/
427 void GUIEngine::drawHeader(video::IVideoDriver *driver)
428 {
429         core::dimension2d<u32> screensize = driver->getScreenSize();
430
431         video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
432
433         /* If no texture, draw nothing */
434         if(!texture)
435                 return;
436
437         f32 mult = (((f32)screensize.Width / 2.0)) /
438                         ((f32)texture->getOriginalSize().Width);
439
440         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
441                         ((f32)texture->getOriginalSize().Height) * mult);
442
443         // Don't draw the header if there isn't enough room
444         s32 free_space = (((s32)screensize.Height)-320)/2;
445
446         if (free_space > splashsize.Y) {
447                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
448                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
449                                 ((free_space/2)-splashsize.Y/2)+10);
450
451         video::SColor bgcolor(255,50,50,50);
452
453         draw2DImageFilterScaled(driver, texture, splashrect,
454                 core::rect<s32>(core::position2d<s32>(0,0),
455                 core::dimension2di(texture->getOriginalSize())),
456                 NULL, NULL, true);
457         }
458 }
459
460 /******************************************************************************/
461 void GUIEngine::drawFooter(video::IVideoDriver *driver)
462 {
463         core::dimension2d<u32> screensize = driver->getScreenSize();
464
465         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
466
467         /* If no texture, draw nothing */
468         if(!texture)
469                 return;
470
471         f32 mult = (((f32)screensize.Width)) /
472                         ((f32)texture->getOriginalSize().Width);
473
474         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
475                         ((f32)texture->getOriginalSize().Height) * mult);
476
477         // Don't draw the footer if there isn't enough room
478         s32 free_space = (((s32)screensize.Height)-320)/2;
479
480         if (free_space > footersize.Y) {
481                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
482                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
483                 rect -= v2s32(footersize.X/2, 0);
484
485                 draw2DImageFilterScaled(driver, texture, rect,
486                         core::rect<s32>(core::position2d<s32>(0,0),
487                         core::dimension2di(texture->getOriginalSize())),
488                         NULL, NULL, true);
489         }
490 }
491
492 /******************************************************************************/
493 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
494                 bool tile_image, unsigned int minsize)
495 {
496         video::IVideoDriver *driver = RenderingEngine::get_video_driver();
497
498         if (m_textures[layer].texture) {
499                 driver->removeTexture(m_textures[layer].texture);
500                 m_textures[layer].texture = NULL;
501         }
502
503         if (texturepath.empty() || !fs::PathExists(texturepath)) {
504                 return false;
505         }
506
507         m_textures[layer].texture = driver->getTexture(texturepath.c_str());
508         m_textures[layer].tile    = tile_image;
509         m_textures[layer].minsize = minsize;
510
511         if (!m_textures[layer].texture) {
512                 return false;
513         }
514
515         return true;
516 }
517
518 /******************************************************************************/
519 bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
520 {
521 #if USE_CURL
522         std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
523
524         if (!target_file.good()) {
525                 return false;
526         }
527
528         HTTPFetchRequest fetch_request;
529         HTTPFetchResult fetch_result;
530         fetch_request.url = url;
531         fetch_request.caller = HTTPFETCH_SYNC;
532         fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
533         httpfetch_sync(fetch_request, fetch_result);
534
535         if (!fetch_result.succeeded) {
536                 return false;
537         }
538         target_file << fetch_result.data;
539
540         return true;
541 #else
542         return false;
543 #endif
544 }
545
546 /******************************************************************************/
547 void GUIEngine::setTopleftText(const std::string &text)
548 {
549         m_toplefttext = translate_string(utf8_to_wide(text));
550
551         updateTopLeftTextSize();
552 }
553
554 /******************************************************************************/
555 void GUIEngine::updateTopLeftTextSize()
556 {
557         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
558                 g_fontengine->getTextHeight());
559         rect += v2s32(4, 0);
560
561         m_irr_toplefttext->remove();
562         m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(),
563                         m_toplefttext, rect, false, true, 0, -1);
564 }
565
566 /******************************************************************************/
567 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
568 {
569         s32 handle = m_sound_manager->playSound(spec, looped);
570         return handle;
571 }
572
573 /******************************************************************************/
574 void GUIEngine::stopSound(s32 handle)
575 {
576         m_sound_manager->stopSound(handle);
577 }
578
579 /******************************************************************************/
580 unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
581                 const std::string &serialized_params)
582 {
583         return m_script->queueAsync(serialized_func, serialized_params);
584 }
585