3 Copyright (C) 2013 sapier
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "guiEngine.h"
22 #include <IGUIStaticText.h>
23 #include <ICameraSceneNode.h>
24 #include "client/renderingengine.h"
25 #include "scripting_mainmenu.h"
26 #include "util/numeric.h"
32 #include "guiMainMenu.h"
34 #include "client/sound_openal.h"
35 #include "client/clouds.h"
36 #include "httpfetch.h"
38 #include "client/fontengine.h"
39 #include "client/guiscalingfilter.h"
40 #include "irrlicht_changes/static_text.h"
43 #include "client/tile.h"
48 /******************************************************************************/
49 void TextDestGuiEngine::gotText(const StringMap &fields)
51 m_engine->getScriptIface()->handleMainMenuButtons(fields);
54 /******************************************************************************/
55 void TextDestGuiEngine::gotText(const std::wstring &text)
57 m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
60 /******************************************************************************/
61 MenuTextureSource::~MenuTextureSource()
63 for (const std::string &texture_to_delete : m_to_delete) {
64 const char *tname = texture_to_delete.c_str();
65 video::ITexture *texture = m_driver->getTexture(tname);
66 m_driver->removeTexture(texture);
70 /******************************************************************************/
71 video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id)
79 m_to_delete.insert(name);
82 video::ITexture *retval = m_driver->findTexture(name.c_str());
86 video::IImage *image = m_driver->createImageFromFile(name.c_str());
90 image = Align2Npot2(image, m_driver);
91 retval = m_driver->addTexture(name.c_str(), image);
95 return m_driver->getTexture(name.c_str());
99 /******************************************************************************/
100 /** MenuMusicFetcher */
101 /******************************************************************************/
102 void MenuMusicFetcher::fetchSounds(const std::string &name,
103 std::set<std::string> &dst_paths,
104 std::set<std::string> &dst_datas)
106 if(m_fetched.count(name))
108 m_fetched.insert(name);
110 base = porting::path_share + DIR_DELIM + "sounds";
111 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
114 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
115 base = porting::path_user + DIR_DELIM + "sounds";
116 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
118 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
121 /******************************************************************************/
123 /******************************************************************************/
124 GUIEngine::GUIEngine(JoystickController *joystick,
125 gui::IGUIElement *parent,
126 IMenuManager *menumgr,
130 m_menumanager(menumgr),
131 m_smgr(RenderingEngine::get_scene_manager()),
135 //initialize texture pointers
136 for (image_definition &texture : m_textures) {
137 texture.texture = NULL;
139 // is deleted by guiformspec!
140 m_buttonhandler = new TextDestGuiEngine(this);
142 //create texture source
143 m_texture_source = new MenuTextureSource(RenderingEngine::get_video_driver());
145 //create soundmanager
146 MenuMusicFetcher soundfetcher;
148 if (g_settings->getBool("enable_sound"))
149 m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
152 m_sound_manager = &dummySoundManager;
154 //create topleft header
157 core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
158 g_fontengine->getTextHeight());
161 m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(),
162 m_toplefttext, rect, false, true, 0, -1);
164 //create formspecsource
165 m_formspecgui = new FormspecFormSource("");
168 m_menu = new GUIFormSpecMenu(joystick,
179 m_menu->allowClose(false);
180 m_menu->lockSize(true,v2u32(800,600));
182 // Initialize scripting
184 infostream << "GUIEngine: Initializing Lua" << std::endl;
186 m_script = new MainMenuScripting(this);
189 m_script->setMainMenuData(&m_data->script_data);
190 m_data->script_data.errormessage = "";
192 if (!loadMainMenuScript()) {
193 errorstream << "No future without main menu!" << std::endl;
198 } catch (LuaError &e) {
199 errorstream << "Main menu error: " << e.what() << std::endl;
200 m_data->script_data.errormessage = e.what();
208 /******************************************************************************/
209 bool GUIEngine::loadMainMenuScript()
211 // Set main menu path (for core.get_mainmenu_path())
212 m_scriptdir = g_settings->get("main_menu_path");
213 if (m_scriptdir.empty()) {
214 m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
217 // Load builtin (which will load the main menu script)
218 std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
220 m_script->loadScript(script);
221 // Menu script loaded
223 } catch (const ModError &e) {
224 errorstream << "GUIEngine: execution of menu script failed: "
225 << e.what() << std::endl;
231 /******************************************************************************/
232 void GUIEngine::run()
234 // Always create clouds because they may or may not be
235 // needed based on the game selected
236 video::IVideoDriver *driver = RenderingEngine::get_video_driver();
240 unsigned int text_height = g_fontengine->getTextHeight();
242 irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
243 g_settings->getU16("screen_h"));
245 static const video::SColor sky_color(255, 140, 186, 250);
249 video::SColor fog_color;
250 video::E_FOG_TYPE fog_type = video::EFT_FOG_LINEAR;
254 bool fog_pixelfog = false;
255 bool fog_rangefog = false;
256 driver->getFog(fog_color, fog_type, fog_start, fog_end, fog_density,
257 fog_pixelfog, fog_rangefog);
259 driver->setFog(sky_color, fog_type, fog_start, fog_end, fog_density,
260 fog_pixelfog, fog_rangefog);
263 while (RenderingEngine::run() && (!m_startgame) && (!m_kill)) {
265 const irr::core::dimension2d<u32> ¤t_screen_size =
266 RenderingEngine::get_video_driver()->getScreenSize();
267 // Verify if window size has changed and save it if it's the case
268 // Ensure evaluating settings->getBool after verifying screensize
269 // First condition is cheaper
270 if (previous_screen_size != current_screen_size &&
271 current_screen_size != irr::core::dimension2d<u32>(0,0) &&
272 g_settings->getBool("autosave_screensize")) {
273 g_settings->setU16("screen_w", current_screen_size.Width);
274 g_settings->setU16("screen_h", current_screen_size.Height);
275 previous_screen_size = current_screen_size;
278 //check if we need to update the "upper left corner"-text
279 if (text_height != g_fontengine->getTextHeight()) {
280 updateTopLeftTextSize();
281 text_height = g_fontengine->getTextHeight();
284 driver->beginScene(true, true, sky_color);
286 if (m_clouds_enabled)
292 drawBackground(driver);
297 RenderingEngine::get_gui_env()->drawAll();
301 if (m_clouds_enabled)
309 m_menu->getAndroidUIInput();
314 /******************************************************************************/
315 GUIEngine::~GUIEngine()
317 if (m_sound_manager != &dummySoundManager){
318 delete m_sound_manager;
319 m_sound_manager = NULL;
322 infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
325 m_irr_toplefttext->setText(L"");
327 //clean up texture pointers
328 for (image_definition &texture : m_textures) {
330 RenderingEngine::get_video_driver()->removeTexture(texture.texture);
333 delete m_texture_source;
336 m_cloud.clouds->drop();
339 /******************************************************************************/
340 void GUIEngine::cloudInit()
342 m_cloud.clouds = new Clouds(m_smgr, -1, rand());
343 m_cloud.clouds->setHeight(100.0f);
344 m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,240,240,255));
346 m_cloud.camera = m_smgr->addCameraSceneNode(0,
347 v3f(0,0,0), v3f(0, 60, 100));
348 m_cloud.camera->setFarValue(10000);
350 m_cloud.lasttime = RenderingEngine::get_timer_time();
353 /******************************************************************************/
354 void GUIEngine::cloudPreProcess()
356 u32 time = RenderingEngine::get_timer_time();
358 if(time > m_cloud.lasttime)
359 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
363 m_cloud.lasttime = time;
365 m_cloud.clouds->step(m_cloud.dtime*3);
366 m_cloud.clouds->render();
370 /******************************************************************************/
371 void GUIEngine::cloudPostProcess()
373 float fps_max = g_settings->getFloat("pause_fps_max");
374 // Time of frame without fps limit
377 // not using getRealTime is necessary for wine
378 u32 time = RenderingEngine::get_timer_time();
379 if(time > m_cloud.lasttime)
380 busytime_u32 = time - m_cloud.lasttime;
385 u32 frametime_min = 1000./fps_max;
387 if (busytime_u32 < frametime_min) {
388 u32 sleeptime = frametime_min - busytime_u32;
389 RenderingEngine::get_raw_device()->sleep(sleeptime);
393 /******************************************************************************/
394 void GUIEngine::drawBackground(video::IVideoDriver *driver)
396 v2u32 screensize = driver->getScreenSize();
398 video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
400 /* If no texture, draw background of solid color */
402 video::SColor color(255,80,58,37);
403 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
404 driver->draw2DRectangle(color, rect, NULL);
408 v2u32 sourcesize = texture->getOriginalSize();
410 if (m_textures[TEX_LAYER_BACKGROUND].tile)
413 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
414 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
415 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
417 for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
419 draw2DImageFilterScaled(driver, texture,
420 core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
421 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
428 /* Draw background texture */
429 draw2DImageFilterScaled(driver, texture,
430 core::rect<s32>(0, 0, screensize.X, screensize.Y),
431 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
435 /******************************************************************************/
436 void GUIEngine::drawOverlay(video::IVideoDriver *driver)
438 v2u32 screensize = driver->getScreenSize();
440 video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
442 /* If no texture, draw nothing */
446 /* Draw background texture */
447 v2u32 sourcesize = texture->getOriginalSize();
448 draw2DImageFilterScaled(driver, texture,
449 core::rect<s32>(0, 0, screensize.X, screensize.Y),
450 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
454 /******************************************************************************/
455 void GUIEngine::drawHeader(video::IVideoDriver *driver)
457 core::dimension2d<u32> screensize = driver->getScreenSize();
459 video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
461 /* If no texture, draw nothing */
465 f32 mult = (((f32)screensize.Width / 2.0)) /
466 ((f32)texture->getOriginalSize().Width);
468 v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
469 ((f32)texture->getOriginalSize().Height) * mult);
471 // Don't draw the header if there isn't enough room
472 s32 free_space = (((s32)screensize.Height)-320)/2;
474 if (free_space > splashsize.Y) {
475 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
476 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
477 ((free_space/2)-splashsize.Y/2)+10);
479 video::SColor bgcolor(255,50,50,50);
481 draw2DImageFilterScaled(driver, texture, splashrect,
482 core::rect<s32>(core::position2d<s32>(0,0),
483 core::dimension2di(texture->getOriginalSize())),
488 /******************************************************************************/
489 void GUIEngine::drawFooter(video::IVideoDriver *driver)
491 core::dimension2d<u32> screensize = driver->getScreenSize();
493 video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
495 /* If no texture, draw nothing */
499 f32 mult = (((f32)screensize.Width)) /
500 ((f32)texture->getOriginalSize().Width);
502 v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
503 ((f32)texture->getOriginalSize().Height) * mult);
505 // Don't draw the footer if there isn't enough room
506 s32 free_space = (((s32)screensize.Height)-320)/2;
508 if (free_space > footersize.Y) {
509 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
510 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
511 rect -= v2s32(footersize.X/2, 0);
513 draw2DImageFilterScaled(driver, texture, rect,
514 core::rect<s32>(core::position2d<s32>(0,0),
515 core::dimension2di(texture->getOriginalSize())),
520 /******************************************************************************/
521 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
522 bool tile_image, unsigned int minsize)
524 video::IVideoDriver *driver = RenderingEngine::get_video_driver();
526 if (m_textures[layer].texture) {
527 driver->removeTexture(m_textures[layer].texture);
528 m_textures[layer].texture = NULL;
531 if (texturepath.empty() || !fs::PathExists(texturepath)) {
535 m_textures[layer].texture = driver->getTexture(texturepath.c_str());
536 m_textures[layer].tile = tile_image;
537 m_textures[layer].minsize = minsize;
539 if (!m_textures[layer].texture) {
546 /******************************************************************************/
547 bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
550 std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
551 if (!target_file.good()) {
555 HTTPFetchRequest fetch_request;
556 HTTPFetchResult fetch_result;
557 fetch_request.url = url;
558 fetch_request.caller = HTTPFETCH_SYNC;
559 fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
560 httpfetch_sync(fetch_request, fetch_result);
562 if (!fetch_result.succeeded) {
564 fs::DeleteSingleFileOrEmptyDirectory(target);
567 target_file << fetch_result.data;
575 /******************************************************************************/
576 void GUIEngine::setTopleftText(const std::string &text)
578 m_toplefttext = translate_string(utf8_to_wide(text));
580 updateTopLeftTextSize();
583 /******************************************************************************/
584 void GUIEngine::updateTopLeftTextSize()
586 core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
587 g_fontengine->getTextHeight());
590 m_irr_toplefttext->remove();
591 m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(),
592 m_toplefttext, rect, false, true, 0, -1);
595 /******************************************************************************/
596 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
598 s32 handle = m_sound_manager->playSound(spec, looped);
602 /******************************************************************************/
603 void GUIEngine::stopSound(s32 handle)
605 m_sound_manager->stopSound(handle);
608 /******************************************************************************/
609 unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
610 const std::string &serialized_params)
612 return m_script->queueAsync(serialized_func, serialized_params);