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[dragonfireclient.git] / src / gui / guiEngine.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include <IGUIStaticText.h>
23 #include <ICameraSceneNode.h>
24 #include "client/renderingengine.h"
25 #include "scripting_mainmenu.h"
26 #include "util/numeric.h"
27 #include "config.h"
28 #include "version.h"
29 #include "porting.h"
30 #include "filesys.h"
31 #include "settings.h"
32 #include "guiMainMenu.h"
33 #include "sound.h"
34 #include "client/sound_openal.h"
35 #include "client/clouds.h"
36 #include "httpfetch.h"
37 #include "log.h"
38 #include "client/fontengine.h"
39 #include "client/guiscalingfilter.h"
40 #include "irrlicht_changes/static_text.h"
41
42 #if ENABLE_GLES
43 #include "client/tile.h"
44 #endif
45
46
47 /******************************************************************************/
48 void TextDestGuiEngine::gotText(const StringMap &fields)
49 {
50         m_engine->getScriptIface()->handleMainMenuButtons(fields);
51 }
52
53 /******************************************************************************/
54 void TextDestGuiEngine::gotText(const std::wstring &text)
55 {
56         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
57 }
58
59 /******************************************************************************/
60 MenuTextureSource::~MenuTextureSource()
61 {
62         for (const std::string &texture_to_delete : m_to_delete) {
63                 const char *tname = texture_to_delete.c_str();
64                 video::ITexture *texture = m_driver->getTexture(tname);
65                 m_driver->removeTexture(texture);
66         }
67 }
68
69 /******************************************************************************/
70 video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id)
71 {
72         if (id)
73                 *id = 0;
74
75         if (name.empty())
76                 return NULL;
77
78         m_to_delete.insert(name);
79
80 #if ENABLE_GLES
81         video::ITexture *retval = m_driver->findTexture(name.c_str());
82         if (retval)
83                 return retval;
84
85         video::IImage *image = m_driver->createImageFromFile(name.c_str());
86         if (!image)
87                 return NULL;
88
89         image = Align2Npot2(image, m_driver);
90         retval = m_driver->addTexture(name.c_str(), image);
91         image->drop();
92         return retval;
93 #else
94         return m_driver->getTexture(name.c_str());
95 #endif
96 }
97
98 /******************************************************************************/
99 /** MenuMusicFetcher                                                          */
100 /******************************************************************************/
101 void MenuMusicFetcher::fetchSounds(const std::string &name,
102                         std::set<std::string> &dst_paths,
103                         std::set<std::string> &dst_datas)
104 {
105         if(m_fetched.count(name))
106                 return;
107         m_fetched.insert(name);
108         std::string base;
109         base = porting::path_share + DIR_DELIM + "sounds";
110         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
111         int i;
112         for(i=0; i<10; i++)
113                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
114         base = porting::path_user + DIR_DELIM + "sounds";
115         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
116         for(i=0; i<10; i++)
117                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
118 }
119
120 /******************************************************************************/
121 /** GUIEngine                                                                 */
122 /******************************************************************************/
123 GUIEngine::GUIEngine(JoystickController *joystick,
124                 gui::IGUIElement *parent,
125                 IMenuManager *menumgr,
126                 MainMenuData *data,
127                 bool &kill) :
128         m_parent(parent),
129         m_menumanager(menumgr),
130         m_smgr(RenderingEngine::get_scene_manager()),
131         m_data(data),
132         m_kill(kill)
133 {
134         //initialize texture pointers
135         for (image_definition &texture : m_textures) {
136                 texture.texture = NULL;
137         }
138         // is deleted by guiformspec!
139         m_buttonhandler = new TextDestGuiEngine(this);
140
141         //create texture source
142         m_texture_source = new MenuTextureSource(RenderingEngine::get_video_driver());
143
144         //create soundmanager
145         MenuMusicFetcher soundfetcher;
146 #if USE_SOUND
147         if (g_settings->getBool("enable_sound") && g_sound_manager_singleton.get())
148                 m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
149 #endif
150         if (!m_sound_manager)
151                 m_sound_manager = &dummySoundManager;
152
153         //create topleft header
154         m_toplefttext = L"";
155
156         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
157                 g_fontengine->getTextHeight());
158         rect += v2s32(4, 0);
159
160         m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(),
161                         m_toplefttext, rect, false, true, 0, -1);
162
163         //create formspecsource
164         m_formspecgui = new FormspecFormSource("");
165
166         /* Create menu */
167         m_menu = new GUIFormSpecMenu(joystick,
168                         m_parent,
169                         -1,
170                         m_menumanager,
171                         NULL /* &client */,
172                         m_texture_source,
173                         m_sound_manager,
174                         m_formspecgui,
175                         m_buttonhandler,
176                         "",
177                         false);
178
179         m_menu->allowClose(false);
180         m_menu->lockSize(true,v2u32(800,600));
181
182         // Initialize scripting
183
184         infostream << "GUIEngine: Initializing Lua" << std::endl;
185
186         m_script = new MainMenuScripting(this);
187
188         try {
189                 m_script->setMainMenuData(&m_data->script_data);
190                 m_data->script_data.errormessage = "";
191
192                 if (!loadMainMenuScript()) {
193                         errorstream << "No future without main menu!" << std::endl;
194                         abort();
195                 }
196
197                 run();
198         } catch (LuaError &e) {
199                 errorstream << "Main menu error: " << e.what() << std::endl;
200                 m_data->script_data.errormessage = e.what();
201         }
202
203         m_menu->quitMenu();
204         m_menu->drop();
205         m_menu = NULL;
206 }
207
208 /******************************************************************************/
209 bool GUIEngine::loadMainMenuScript()
210 {
211         // Set main menu path (for core.get_mainmenu_path())
212         m_scriptdir = g_settings->get("main_menu_path");
213         if (m_scriptdir.empty()) {
214                 m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
215         }
216
217         // Load builtin (which will load the main menu script)
218         std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
219         try {
220                 m_script->loadScript(script);
221                 // Menu script loaded
222                 return true;
223         } catch (const ModError &e) {
224                 errorstream << "GUIEngine: execution of menu script failed: "
225                         << e.what() << std::endl;
226         }
227
228         return false;
229 }
230
231 /******************************************************************************/
232 void GUIEngine::run()
233 {
234         // Always create clouds because they may or may not be
235         // needed based on the game selected
236         video::IVideoDriver *driver = RenderingEngine::get_video_driver();
237
238         cloudInit();
239
240         unsigned int text_height = g_fontengine->getTextHeight();
241
242         irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
243                 g_settings->getU16("screen_h"));
244
245         static const video::SColor sky_color(255, 140, 186, 250);
246
247         // Reset fog color
248         {
249                 video::SColor fog_color;
250                 video::E_FOG_TYPE fog_type = video::EFT_FOG_LINEAR;
251                 f32 fog_start = 0;
252                 f32 fog_end = 0;
253                 f32 fog_density = 0;
254                 bool fog_pixelfog = false;
255                 bool fog_rangefog = false;
256                 driver->getFog(fog_color, fog_type, fog_start, fog_end, fog_density,
257                                 fog_pixelfog, fog_rangefog);
258
259                 driver->setFog(sky_color, fog_type, fog_start, fog_end, fog_density,
260                                 fog_pixelfog, fog_rangefog);
261         }
262
263         while (RenderingEngine::run() && (!m_startgame) && (!m_kill)) {
264
265                 const irr::core::dimension2d<u32> &current_screen_size =
266                         RenderingEngine::get_video_driver()->getScreenSize();
267                 // Verify if window size has changed and save it if it's the case
268                 // Ensure evaluating settings->getBool after verifying screensize
269                 // First condition is cheaper
270                 if (previous_screen_size != current_screen_size &&
271                                 current_screen_size != irr::core::dimension2d<u32>(0,0) &&
272                                 g_settings->getBool("autosave_screensize")) {
273                         g_settings->setU16("screen_w", current_screen_size.Width);
274                         g_settings->setU16("screen_h", current_screen_size.Height);
275                         previous_screen_size = current_screen_size;
276                 }
277
278                 //check if we need to update the "upper left corner"-text
279                 if (text_height != g_fontengine->getTextHeight()) {
280                         updateTopLeftTextSize();
281                         text_height = g_fontengine->getTextHeight();
282                 }
283
284                 driver->beginScene(true, true, sky_color);
285
286                 if (m_clouds_enabled)
287                 {
288                         cloudPreProcess();
289                         drawOverlay(driver);
290                 }
291                 else
292                         drawBackground(driver);
293
294                 drawHeader(driver);
295                 drawFooter(driver);
296
297                 RenderingEngine::get_gui_env()->drawAll();
298
299                 driver->endScene();
300
301                 IrrlichtDevice *device = RenderingEngine::get_raw_device();
302                 u32 frametime_min = 1000 / (device->isWindowFocused()
303                         ? g_settings->getFloat("fps_max")
304                         : g_settings->getFloat("fps_max_unfocused"));
305                 if (m_clouds_enabled)
306                         cloudPostProcess(frametime_min, device);
307                 else
308                         sleep_ms(frametime_min);
309
310                 m_script->step();
311
312 #ifdef __ANDROID__
313                 m_menu->getAndroidUIInput();
314 #endif
315         }
316 }
317
318 /******************************************************************************/
319 GUIEngine::~GUIEngine()
320 {
321         if (m_sound_manager != &dummySoundManager){
322                 delete m_sound_manager;
323                 m_sound_manager = NULL;
324         }
325
326         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
327         delete m_script;
328
329         m_irr_toplefttext->setText(L"");
330
331         //clean up texture pointers
332         for (image_definition &texture : m_textures) {
333                 if (texture.texture)
334                         RenderingEngine::get_video_driver()->removeTexture(texture.texture);
335         }
336
337         delete m_texture_source;
338
339         if (m_cloud.clouds)
340                 m_cloud.clouds->drop();
341 }
342
343 /******************************************************************************/
344 void GUIEngine::cloudInit()
345 {
346         m_cloud.clouds = new Clouds(m_smgr, -1, rand());
347         m_cloud.clouds->setHeight(100.0f);
348         m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,240,240,255));
349
350         m_cloud.camera = m_smgr->addCameraSceneNode(0,
351                                 v3f(0,0,0), v3f(0, 60, 100));
352         m_cloud.camera->setFarValue(10000);
353
354         m_cloud.lasttime = RenderingEngine::get_timer_time();
355 }
356
357 /******************************************************************************/
358 void GUIEngine::cloudPreProcess()
359 {
360         u32 time = RenderingEngine::get_timer_time();
361
362         if(time > m_cloud.lasttime)
363                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
364         else
365                 m_cloud.dtime = 0;
366
367         m_cloud.lasttime = time;
368
369         m_cloud.clouds->step(m_cloud.dtime*3);
370         m_cloud.clouds->render();
371         m_smgr->drawAll();
372 }
373
374 /******************************************************************************/
375 void GUIEngine::cloudPostProcess(u32 frametime_min, IrrlichtDevice *device)
376 {
377         // Time of frame without fps limit
378         u32 busytime_u32;
379
380         // not using getRealTime is necessary for wine
381         u32 time = RenderingEngine::get_timer_time();
382         if(time > m_cloud.lasttime)
383                 busytime_u32 = time - m_cloud.lasttime;
384         else
385                 busytime_u32 = 0;
386
387         // FPS limit
388         if (busytime_u32 < frametime_min) {
389                 u32 sleeptime = frametime_min - busytime_u32;
390                 device->sleep(sleeptime);
391         }
392 }
393
394 /******************************************************************************/
395 void GUIEngine::setFormspecPrepend(const std::string &fs)
396 {
397         if (m_menu) {
398                 m_menu->setFormspecPrepend(fs);
399         }
400 }
401
402
403 /******************************************************************************/
404 void GUIEngine::drawBackground(video::IVideoDriver *driver)
405 {
406         v2u32 screensize = driver->getScreenSize();
407
408         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
409
410         /* If no texture, draw background of solid color */
411         if(!texture){
412                 video::SColor color(255,80,58,37);
413                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
414                 driver->draw2DRectangle(color, rect, NULL);
415                 return;
416         }
417
418         v2u32 sourcesize = texture->getOriginalSize();
419
420         if (m_textures[TEX_LAYER_BACKGROUND].tile)
421         {
422                 v2u32 tilesize(
423                                 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
424                                 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
425                 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
426                 {
427                         for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
428                         {
429                                 draw2DImageFilterScaled(driver, texture,
430                                         core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
431                                         core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
432                                         NULL, NULL, true);
433                         }
434                 }
435                 return;
436         }
437
438         /* Draw background texture */
439         draw2DImageFilterScaled(driver, texture,
440                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
441                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
442                 NULL, NULL, true);
443 }
444
445 /******************************************************************************/
446 void GUIEngine::drawOverlay(video::IVideoDriver *driver)
447 {
448         v2u32 screensize = driver->getScreenSize();
449
450         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
451
452         /* If no texture, draw nothing */
453         if(!texture)
454                 return;
455
456         /* Draw background texture */
457         v2u32 sourcesize = texture->getOriginalSize();
458         draw2DImageFilterScaled(driver, texture,
459                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
460                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
461                 NULL, NULL, true);
462 }
463
464 /******************************************************************************/
465 void GUIEngine::drawHeader(video::IVideoDriver *driver)
466 {
467         core::dimension2d<u32> screensize = driver->getScreenSize();
468
469         video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
470
471         /* If no texture, draw nothing */
472         if(!texture)
473                 return;
474
475         f32 mult = (((f32)screensize.Width / 2.0)) /
476                         ((f32)texture->getOriginalSize().Width);
477
478         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
479                         ((f32)texture->getOriginalSize().Height) * mult);
480
481         // Don't draw the header if there isn't enough room
482         s32 free_space = (((s32)screensize.Height)-320)/2;
483
484         if (free_space > splashsize.Y) {
485                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
486                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
487                                 ((free_space/2)-splashsize.Y/2)+10);
488
489         video::SColor bgcolor(255,50,50,50);
490
491         draw2DImageFilterScaled(driver, texture, splashrect,
492                 core::rect<s32>(core::position2d<s32>(0,0),
493                 core::dimension2di(texture->getOriginalSize())),
494                 NULL, NULL, true);
495         }
496 }
497
498 /******************************************************************************/
499 void GUIEngine::drawFooter(video::IVideoDriver *driver)
500 {
501         core::dimension2d<u32> screensize = driver->getScreenSize();
502
503         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
504
505         /* If no texture, draw nothing */
506         if(!texture)
507                 return;
508
509         f32 mult = (((f32)screensize.Width)) /
510                         ((f32)texture->getOriginalSize().Width);
511
512         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
513                         ((f32)texture->getOriginalSize().Height) * mult);
514
515         // Don't draw the footer if there isn't enough room
516         s32 free_space = (((s32)screensize.Height)-320)/2;
517
518         if (free_space > footersize.Y) {
519                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
520                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
521                 rect -= v2s32(footersize.X/2, 0);
522
523                 draw2DImageFilterScaled(driver, texture, rect,
524                         core::rect<s32>(core::position2d<s32>(0,0),
525                         core::dimension2di(texture->getOriginalSize())),
526                         NULL, NULL, true);
527         }
528 }
529
530 /******************************************************************************/
531 bool GUIEngine::setTexture(texture_layer layer, const std::string &texturepath,
532                 bool tile_image, unsigned int minsize)
533 {
534         video::IVideoDriver *driver = RenderingEngine::get_video_driver();
535
536         if (m_textures[layer].texture) {
537                 driver->removeTexture(m_textures[layer].texture);
538                 m_textures[layer].texture = NULL;
539         }
540
541         if (texturepath.empty() || !fs::PathExists(texturepath)) {
542                 return false;
543         }
544
545         m_textures[layer].texture = driver->getTexture(texturepath.c_str());
546         m_textures[layer].tile    = tile_image;
547         m_textures[layer].minsize = minsize;
548
549         if (!m_textures[layer].texture) {
550                 return false;
551         }
552
553         return true;
554 }
555
556 /******************************************************************************/
557 bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
558 {
559 #if USE_CURL
560         std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
561         if (!target_file.good()) {
562                 return false;
563         }
564
565         HTTPFetchRequest fetch_request;
566         HTTPFetchResult fetch_result;
567         fetch_request.url = url;
568         fetch_request.caller = HTTPFETCH_SYNC;
569         fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
570         httpfetch_sync(fetch_request, fetch_result);
571
572         if (!fetch_result.succeeded) {
573                 target_file.close();
574                 fs::DeleteSingleFileOrEmptyDirectory(target);
575                 return false;
576         }
577         target_file << fetch_result.data;
578
579         return true;
580 #else
581         return false;
582 #endif
583 }
584
585 /******************************************************************************/
586 void GUIEngine::setTopleftText(const std::string &text)
587 {
588         m_toplefttext = translate_string(utf8_to_wide(text));
589
590         updateTopLeftTextSize();
591 }
592
593 /******************************************************************************/
594 void GUIEngine::updateTopLeftTextSize()
595 {
596         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
597                 g_fontengine->getTextHeight());
598         rect += v2s32(4, 0);
599
600         m_irr_toplefttext->remove();
601         m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(),
602                         m_toplefttext, rect, false, true, 0, -1);
603 }
604
605 /******************************************************************************/
606 s32 GUIEngine::playSound(const SimpleSoundSpec &spec, bool looped)
607 {
608         s32 handle = m_sound_manager->playSound(spec, looped);
609         return handle;
610 }
611
612 /******************************************************************************/
613 void GUIEngine::stopSound(s32 handle)
614 {
615         m_sound_manager->stopSound(handle);
616 }
617
618 /******************************************************************************/
619 unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
620                 const std::string &serialized_params)
621 {
622         return m_script->queueAsync(serialized_func, serialized_params);
623 }