]> git.lizzy.rs Git - dragonfireclient.git/blob - src/gui/guiEngine.cpp
Async-related script cleanups
[dragonfireclient.git] / src / gui / guiEngine.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include <IGUIStaticText.h>
23 #include <ICameraSceneNode.h>
24 #include "client/renderingengine.h"
25 #include "scripting_mainmenu.h"
26 #include "util/numeric.h"
27 #include "config.h"
28 #include "version.h"
29 #include "porting.h"
30 #include "filesys.h"
31 #include "settings.h"
32 #include "guiMainMenu.h"
33 #include "sound.h"
34 #include "client/sound_openal.h"
35 #include "client/clouds.h"
36 #include "httpfetch.h"
37 #include "log.h"
38 #include "client/fontengine.h"
39 #include "client/guiscalingfilter.h"
40 #include "irrlicht_changes/static_text.h"
41
42 #if ENABLE_GLES
43 #include "client/tile.h"
44 #endif
45
46
47 /******************************************************************************/
48 void TextDestGuiEngine::gotText(const StringMap &fields)
49 {
50         m_engine->getScriptIface()->handleMainMenuButtons(fields);
51 }
52
53 /******************************************************************************/
54 void TextDestGuiEngine::gotText(const std::wstring &text)
55 {
56         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
57 }
58
59 /******************************************************************************/
60 MenuTextureSource::~MenuTextureSource()
61 {
62         for (const std::string &texture_to_delete : m_to_delete) {
63                 const char *tname = texture_to_delete.c_str();
64                 video::ITexture *texture = m_driver->getTexture(tname);
65                 m_driver->removeTexture(texture);
66         }
67 }
68
69 /******************************************************************************/
70 video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id)
71 {
72         if (id)
73                 *id = 0;
74
75         if (name.empty())
76                 return NULL;
77
78 #if ENABLE_GLES
79         video::ITexture *retval = m_driver->findTexture(name.c_str());
80         if (retval)
81                 return retval;
82
83         video::IImage *image = m_driver->createImageFromFile(name.c_str());
84         if (!image)
85                 return NULL;
86
87         image = Align2Npot2(image, m_driver);
88         retval = m_driver->addTexture(name.c_str(), image);
89         m_to_delete.insert(name);
90         image->drop();
91         return retval;
92 #else
93         return m_driver->getTexture(name.c_str());
94 #endif
95 }
96
97 /******************************************************************************/
98 /** MenuMusicFetcher                                                          */
99 /******************************************************************************/
100 void MenuMusicFetcher::fetchSounds(const std::string &name,
101                         std::set<std::string> &dst_paths,
102                         std::set<std::string> &dst_datas)
103 {
104         if(m_fetched.count(name))
105                 return;
106         m_fetched.insert(name);
107         std::string base;
108         base = porting::path_share + DIR_DELIM + "sounds";
109         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
110         int i;
111         for(i=0; i<10; i++)
112                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
113         base = porting::path_user + DIR_DELIM + "sounds";
114         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
115         for(i=0; i<10; i++)
116                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
117 }
118
119 /******************************************************************************/
120 /** GUIEngine                                                                 */
121 /******************************************************************************/
122 GUIEngine::GUIEngine(JoystickController *joystick,
123                 gui::IGUIElement *parent,
124                 RenderingEngine *rendering_engine,
125                 IMenuManager *menumgr,
126                 MainMenuData *data,
127                 bool &kill) :
128         m_rendering_engine(rendering_engine),
129         m_parent(parent),
130         m_menumanager(menumgr),
131         m_smgr(rendering_engine->get_scene_manager()),
132         m_data(data),
133         m_kill(kill)
134 {
135         //initialize texture pointers
136         for (image_definition &texture : m_textures) {
137                 texture.texture = NULL;
138         }
139         // is deleted by guiformspec!
140         m_buttonhandler = new TextDestGuiEngine(this);
141
142         //create texture source
143         m_texture_source = new MenuTextureSource(rendering_engine->get_video_driver());
144
145         //create soundmanager
146         MenuMusicFetcher soundfetcher;
147 #if USE_SOUND
148         if (g_settings->getBool("enable_sound") && g_sound_manager_singleton.get())
149                 m_sound_manager = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher);
150 #endif
151         if (!m_sound_manager)
152                 m_sound_manager = &dummySoundManager;
153
154         //create topleft header
155         m_toplefttext = L"";
156
157         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
158                 g_fontengine->getTextHeight());
159         rect += v2s32(4, 0);
160
161         m_irr_toplefttext = gui::StaticText::add(rendering_engine->get_gui_env(),
162                         m_toplefttext, rect, false, true, 0, -1);
163
164         //create formspecsource
165         m_formspecgui = new FormspecFormSource("");
166
167         /* Create menu */
168         m_menu = new GUIFormSpecMenu(joystick,
169                         m_parent,
170                         -1,
171                         m_menumanager,
172                         NULL /* &client */,
173                         m_rendering_engine->get_gui_env(),
174                         m_texture_source,
175                         m_sound_manager,
176                         m_formspecgui,
177                         m_buttonhandler,
178                         "",
179                         false);
180
181         m_menu->allowClose(false);
182         m_menu->lockSize(true,v2u32(800,600));
183
184         // Initialize scripting
185
186         infostream << "GUIEngine: Initializing Lua" << std::endl;
187
188         m_script = new MainMenuScripting(this);
189
190         try {
191                 m_script->setMainMenuData(&m_data->script_data);
192                 m_data->script_data.errormessage = "";
193
194                 if (!loadMainMenuScript()) {
195                         errorstream << "No future without main menu!" << std::endl;
196                         abort();
197                 }
198
199                 run();
200         } catch (LuaError &e) {
201                 errorstream << "Main menu error: " << e.what() << std::endl;
202                 m_data->script_data.errormessage = e.what();
203         }
204
205         m_menu->quitMenu();
206         m_menu->drop();
207         m_menu = NULL;
208 }
209
210 /******************************************************************************/
211 bool GUIEngine::loadMainMenuScript()
212 {
213         // Set main menu path (for core.get_mainmenu_path())
214         m_scriptdir = g_settings->get("main_menu_path");
215         if (m_scriptdir.empty()) {
216                 m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu";
217         }
218
219         // Load builtin (which will load the main menu script)
220         std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
221         try {
222                 m_script->loadScript(script);
223                 // Menu script loaded
224                 return true;
225         } catch (const ModError &e) {
226                 errorstream << "GUIEngine: execution of menu script failed: "
227                         << e.what() << std::endl;
228         }
229
230         return false;
231 }
232
233 /******************************************************************************/
234 void GUIEngine::run()
235 {
236         // Always create clouds because they may or may not be
237         // needed based on the game selected
238         video::IVideoDriver *driver = m_rendering_engine->get_video_driver();
239
240         cloudInit();
241
242         unsigned int text_height = g_fontengine->getTextHeight();
243
244         irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screen_w"),
245                 g_settings->getU16("screen_h"));
246
247         static const video::SColor sky_color(255, 140, 186, 250);
248
249         // Reset fog color
250         {
251                 video::SColor fog_color;
252                 video::E_FOG_TYPE fog_type = video::EFT_FOG_LINEAR;
253                 f32 fog_start = 0;
254                 f32 fog_end = 0;
255                 f32 fog_density = 0;
256                 bool fog_pixelfog = false;
257                 bool fog_rangefog = false;
258                 driver->getFog(fog_color, fog_type, fog_start, fog_end, fog_density,
259                                 fog_pixelfog, fog_rangefog);
260
261                 driver->setFog(sky_color, fog_type, fog_start, fog_end, fog_density,
262                                 fog_pixelfog, fog_rangefog);
263         }
264
265         while (m_rendering_engine->run() && (!m_startgame) && (!m_kill)) {
266
267                 const irr::core::dimension2d<u32> &current_screen_size =
268                         m_rendering_engine->get_video_driver()->getScreenSize();
269                 // Verify if window size has changed and save it if it's the case
270                 // Ensure evaluating settings->getBool after verifying screensize
271                 // First condition is cheaper
272                 if (previous_screen_size != current_screen_size &&
273                                 current_screen_size != irr::core::dimension2d<u32>(0,0) &&
274                                 g_settings->getBool("autosave_screensize")) {
275                         g_settings->setU16("screen_w", current_screen_size.Width);
276                         g_settings->setU16("screen_h", current_screen_size.Height);
277                         previous_screen_size = current_screen_size;
278                 }
279
280                 //check if we need to update the "upper left corner"-text
281                 if (text_height != g_fontengine->getTextHeight()) {
282                         updateTopLeftTextSize();
283                         text_height = g_fontengine->getTextHeight();
284                 }
285
286                 driver->beginScene(true, true, sky_color);
287
288                 if (m_clouds_enabled)
289                 {
290                         cloudPreProcess();
291                         drawOverlay(driver);
292                 }
293                 else
294                         drawBackground(driver);
295
296                 drawHeader(driver);
297                 drawFooter(driver);
298
299                 m_rendering_engine->get_gui_env()->drawAll();
300
301                 driver->endScene();
302
303                 IrrlichtDevice *device = m_rendering_engine->get_raw_device();
304                 u32 frametime_min = 1000 / (device->isWindowFocused()
305                         ? g_settings->getFloat("fps_max")
306                         : g_settings->getFloat("fps_max_unfocused"));
307                 if (m_clouds_enabled)
308                         cloudPostProcess(frametime_min, device);
309                 else
310                         sleep_ms(frametime_min);
311
312                 m_script->step();
313
314 #ifdef __ANDROID__
315                 m_menu->getAndroidUIInput();
316 #endif
317         }
318 }
319
320 /******************************************************************************/
321 GUIEngine::~GUIEngine()
322 {
323         if (m_sound_manager != &dummySoundManager){
324                 delete m_sound_manager;
325                 m_sound_manager = NULL;
326         }
327
328         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
329         delete m_script;
330
331         m_irr_toplefttext->setText(L"");
332
333         //clean up texture pointers
334         for (image_definition &texture : m_textures) {
335                 if (texture.texture)
336                         m_rendering_engine->get_video_driver()->removeTexture(texture.texture);
337         }
338
339         delete m_texture_source;
340
341         if (m_cloud.clouds)
342                 m_cloud.clouds->drop();
343 }
344
345 /******************************************************************************/
346 void GUIEngine::cloudInit()
347 {
348         m_cloud.clouds = new Clouds(m_smgr, -1, rand());
349         m_cloud.clouds->setHeight(100.0f);
350         m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,240,240,255));
351
352         m_cloud.camera = m_smgr->addCameraSceneNode(0,
353                                 v3f(0,0,0), v3f(0, 60, 100));
354         m_cloud.camera->setFarValue(10000);
355
356         m_cloud.lasttime = m_rendering_engine->get_timer_time();
357 }
358
359 /******************************************************************************/
360 void GUIEngine::cloudPreProcess()
361 {
362         u32 time = m_rendering_engine->get_timer_time();
363
364         if(time > m_cloud.lasttime)
365                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
366         else
367                 m_cloud.dtime = 0;
368
369         m_cloud.lasttime = time;
370
371         m_cloud.clouds->step(m_cloud.dtime*3);
372         m_cloud.clouds->render();
373         m_smgr->drawAll();
374 }
375
376 /******************************************************************************/
377 void GUIEngine::cloudPostProcess(u32 frametime_min, IrrlichtDevice *device)
378 {
379         // Time of frame without fps limit
380         u32 busytime_u32;
381
382         // not using getRealTime is necessary for wine
383         u32 time = m_rendering_engine->get_timer_time();
384         if(time > m_cloud.lasttime)
385                 busytime_u32 = time - m_cloud.lasttime;
386         else
387                 busytime_u32 = 0;
388
389         // FPS limit
390         if (busytime_u32 < frametime_min) {
391                 u32 sleeptime = frametime_min - busytime_u32;
392                 device->sleep(sleeptime);
393         }
394 }
395
396 /******************************************************************************/
397 void GUIEngine::setFormspecPrepend(const std::string &fs)
398 {
399         if (m_menu) {
400                 m_menu->setFormspecPrepend(fs);
401         }
402 }
403
404
405 /******************************************************************************/
406 void GUIEngine::drawBackground(video::IVideoDriver *driver)
407 {
408         v2u32 screensize = driver->getScreenSize();
409
410         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
411
412         /* If no texture, draw background of solid color */
413         if(!texture){
414                 video::SColor color(255,80,58,37);
415                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
416                 driver->draw2DRectangle(color, rect, NULL);
417                 return;
418         }
419
420         v2u32 sourcesize = texture->getOriginalSize();
421
422         if (m_textures[TEX_LAYER_BACKGROUND].tile)
423         {
424                 v2u32 tilesize(
425                                 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
426                                 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
427                 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
428                 {
429                         for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
430                         {
431                                 draw2DImageFilterScaled(driver, texture,
432                                         core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
433                                         core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
434                                         NULL, NULL, true);
435                         }
436                 }
437                 return;
438         }
439
440         /* Draw background texture */
441         draw2DImageFilterScaled(driver, texture,
442                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
443                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
444                 NULL, NULL, true);
445 }
446
447 /******************************************************************************/
448 void GUIEngine::drawOverlay(video::IVideoDriver *driver)
449 {
450         v2u32 screensize = driver->getScreenSize();
451
452         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
453
454         /* If no texture, draw nothing */
455         if(!texture)
456                 return;
457
458         /* Draw background texture */
459         v2u32 sourcesize = texture->getOriginalSize();
460         draw2DImageFilterScaled(driver, texture,
461                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
462                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
463                 NULL, NULL, true);
464 }
465
466 /******************************************************************************/
467 void GUIEngine::drawHeader(video::IVideoDriver *driver)
468 {
469         core::dimension2d<u32> screensize = driver->getScreenSize();
470
471         video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
472
473         /* If no texture, draw nothing */
474         if(!texture)
475                 return;
476
477         f32 mult = (((f32)screensize.Width / 2.0)) /
478                         ((f32)texture->getOriginalSize().Width);
479
480         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
481                         ((f32)texture->getOriginalSize().Height) * mult);
482
483         // Don't draw the header if there isn't enough room
484         s32 free_space = (((s32)screensize.Height)-320)/2;
485
486         if (free_space > splashsize.Y) {
487                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
488                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
489                                 ((free_space/2)-splashsize.Y/2)+10);
490
491         draw2DImageFilterScaled(driver, texture, splashrect,
492                 core::rect<s32>(core::position2d<s32>(0,0),
493                 core::dimension2di(texture->getOriginalSize())),
494                 NULL, NULL, true);
495         }
496 }
497
498 /******************************************************************************/
499 void GUIEngine::drawFooter(video::IVideoDriver *driver)
500 {
501         core::dimension2d<u32> screensize = driver->getScreenSize();
502
503         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
504
505         /* If no texture, draw nothing */
506         if(!texture)
507                 return;
508
509         f32 mult = (((f32)screensize.Width)) /
510                         ((f32)texture->getOriginalSize().Width);
511
512         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
513                         ((f32)texture->getOriginalSize().Height) * mult);
514
515         // Don't draw the footer if there isn't enough room
516         s32 free_space = (((s32)screensize.Height)-320)/2;
517
518         if (free_space > footersize.Y) {
519                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
520                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
521                 rect -= v2s32(footersize.X/2, 0);
522
523                 draw2DImageFilterScaled(driver, texture, rect,
524                         core::rect<s32>(core::position2d<s32>(0,0),
525                         core::dimension2di(texture->getOriginalSize())),
526                         NULL, NULL, true);
527         }
528 }
529
530 /******************************************************************************/
531 bool GUIEngine::setTexture(texture_layer layer, const std::string &texturepath,
532                 bool tile_image, unsigned int minsize)
533 {
534         video::IVideoDriver *driver = m_rendering_engine->get_video_driver();
535
536         if (m_textures[layer].texture) {
537                 driver->removeTexture(m_textures[layer].texture);
538                 m_textures[layer].texture = NULL;
539         }
540
541         if (texturepath.empty() || !fs::PathExists(texturepath)) {
542                 return false;
543         }
544
545         m_textures[layer].texture = driver->getTexture(texturepath.c_str());
546         m_textures[layer].tile    = tile_image;
547         m_textures[layer].minsize = minsize;
548
549         if (!m_textures[layer].texture) {
550                 return false;
551         }
552
553         return true;
554 }
555
556 /******************************************************************************/
557 bool GUIEngine::downloadFile(const std::string &url, const std::string &target)
558 {
559 #if USE_CURL
560         std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
561         if (!target_file.good()) {
562                 return false;
563         }
564
565         HTTPFetchRequest fetch_request;
566         HTTPFetchResult fetch_result;
567         fetch_request.url = url;
568         fetch_request.caller = HTTPFETCH_SYNC;
569         fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
570         httpfetch_sync(fetch_request, fetch_result);
571
572         if (!fetch_result.succeeded) {
573                 target_file.close();
574                 fs::DeleteSingleFileOrEmptyDirectory(target);
575                 return false;
576         }
577         target_file << fetch_result.data;
578
579         return true;
580 #else
581         return false;
582 #endif
583 }
584
585 /******************************************************************************/
586 void GUIEngine::setTopleftText(const std::string &text)
587 {
588         m_toplefttext = translate_string(utf8_to_wide(text));
589
590         updateTopLeftTextSize();
591 }
592
593 /******************************************************************************/
594 void GUIEngine::updateTopLeftTextSize()
595 {
596         core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
597                 g_fontengine->getTextHeight());
598         rect += v2s32(4, 0);
599
600         m_irr_toplefttext->remove();
601         m_irr_toplefttext = gui::StaticText::add(m_rendering_engine->get_gui_env(),
602                         m_toplefttext, rect, false, true, 0, -1);
603 }
604
605 /******************************************************************************/
606 s32 GUIEngine::playSound(const SimpleSoundSpec &spec, bool looped)
607 {
608         s32 handle = m_sound_manager->playSound(spec, looped);
609         return handle;
610 }
611
612 /******************************************************************************/
613 void GUIEngine::stopSound(s32 handle)
614 {
615         m_sound_manager->stopSound(handle);
616 }