]> git.lizzy.rs Git - dragonfireclient.git/blob - src/gui/guiButtonItemImage.cpp
Fix some textures not being sent correctly to older clients
[dragonfireclient.git] / src / gui / guiButtonItemImage.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiButtonItemImage.h"
21
22 #include "client/client.h"
23 #include "client/hud.h" // drawItemStack
24 #include "guiItemImage.h"
25 #include "IGUIEnvironment.h"
26 #include "itemdef.h"
27
28 using namespace irr;
29 using namespace gui;
30
31 GUIButtonItemImage::GUIButtonItemImage(gui::IGUIEnvironment *environment,
32                 gui::IGUIElement *parent, s32 id, core::rect<s32> rectangle,
33                 ISimpleTextureSource *tsrc, const std::string &item, Client *client,
34                 bool noclip)
35                 : GUIButton (environment, parent, id, rectangle, tsrc, noclip)
36 {
37         m_image = new GUIItemImage(environment, this, id,
38                         core::rect<s32>(0,0,rectangle.getWidth(),rectangle.getHeight()),
39                         item, getActiveFont(), client);
40         sendToBack(m_image);
41
42         m_client = client;
43 }
44
45 GUIButtonItemImage *GUIButtonItemImage::addButton(IGUIEnvironment *environment,
46                 const core::rect<s32> &rectangle, ISimpleTextureSource *tsrc,
47                 IGUIElement *parent, s32 id, const wchar_t *text, const std::string &item,
48                 Client *client)
49 {
50         GUIButtonItemImage *button = new GUIButtonItemImage(environment,
51                         parent ? parent : environment->getRootGUIElement(),
52                         id, rectangle, tsrc, item, client);
53
54         if (text)
55                 button->setText(text);
56
57         button->drop();
58         return button;
59 }