3 #include "irrlichttypes_extrabloated.h"
4 #include "util/string.h"
6 class ISimpleTextureSource;
8 class GUIAnimatedImage : public gui::IGUIElement {
10 GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
11 const core::rect<s32> &rectangle, const std::string &name,
12 ISimpleTextureSource *tsrc);
14 virtual void draw() override;
18 ISimpleTextureSource *m_tsrc;
20 video::ITexture *m_texture;