]> git.lizzy.rs Git - nothing.git/blob - src/game.h
Merge pull request #281 from tsoding/posix-friendly-names
[nothing.git] / src / game.h
1 #ifndef GAME_H_
2 #define GAME_H_
3
4 #include <SDL2/SDL.h>
5
6 #include "game/sound_samples.h"
7
8 typedef struct Game Game;
9
10 Game *create_game(const char *platforms_file_path,
11                     const char *sound_sample_files[],
12                     size_t sound_sample_files_count,
13                     SDL_Renderer *renderer);
14 void destroy_game(Game *game);
15
16 int game_render(const Game *game);
17 int game_sound(Game *game);
18 int game_update(Game *game, float delta_time);
19
20 int game_event(Game *game, const SDL_Event *event);
21 int game_input(Game *game,
22                const Uint8 *const keyboard_state,
23                SDL_Joystick *the_stick_of_joy);
24
25 int game_over_check(const Game *game);
26
27 #endif  // GAME_H_